• Title/Summary/Keyword: 스마트폰 App

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Implementation of Mobile Virtual Colored Overlay for People with Scotopic Sensitivity Syndrome (광과민성 증후군자를 위한 태블릿 PC와 스마트폰 용 가상 색 오버레이 구현)

  • Jang, Young Gun
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.2
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    • pp.145-150
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    • 2013
  • A film colored overlay has been used as an assistive device for dyslexics, Recently, several virtual colored overlays which can be used in computer were developed. But mobile virtual overlay has not been developed yet. In this paper, I implemented a mobile overlay application which is based android operating system and displays a colored overlay of screen all the time while user can freely interact with rest of apps in normal manner by using root window and service. A method is presented to determine the source color of a virtual overlays by estimating alpha value of alpha blending algorithm through measurement of the chromaticity and transmissivity of film overlays and I implemented all colors which are presented by using Intuitive Overlays. Test results of the developed virtual overlay show that all colors of the overlays are almost identical to the colors of Intuitive Overlay by using the chroma meter CS-200A.

Mobile Application Development for Irrigation Facilities and water Management (수리시설 및 물 관리를 위한 모바일 어플리케이션 개발)

  • Kim, Jin-Taek;Oh, Seoung-Tae;La, Min-Chul
    • Proceedings of the Korea Water Resources Association Conference
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    • 2012.05a
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    • pp.443-443
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    • 2012
  • 최근 지구 온난화 및 기후변화로 인하여 국지적 집중호우에 의한 농지 침수 및 유실 피해가 점차 증가 추세에 있으며 가뭄에 의한 물 부족 현상도 심화되고 있다. 이와 같은 홍수 및 가뭄 피해에 대비하기 위하여 농업용 저수지와 수문 그리고 농수로와 같은 농업수리시설물이 신축 운영되고 있으나 이들 시설물은 비교적 규모가 작은 대신에 그 수가 매우 많고 또한 지역적으로 널리 산재해 있기 때문에 관리자가 이들을 효율적으로 운영하고 관리하는데 한계가 있다는 특징이 있다. 더욱이 이들 시설물은 물과 항상 접하는 철근 콘크리트 구조물로 이루어져 있어서 시간이 경과함에 따라 균열발생과 철근부식과 같은 노후화 현상이 뚜렷하게 진전되어 정기적 안전점검이 필요한 실정이다. 이에 따라 농업수리시설을 보다 체계적으로 관리하고 농업용수를 보다 효율적으로 확보 운영하기 위하여 물관리 자동화 사업이 추진되어 많은 개선이 이루어졌으나 아직까지 현장업무가 관리자의 수작업에 의존하고 있으며 농촌 용수의 정확한 정보가 제때에 제공되지 못하는 등 농업수리시설에 대한 다양한 요구를 충족시키지 못하고 있다. 따라서, 농촌수자원의 효율적 관리를 위하여 농업수리시설 가운데 하나인 농수로의 수위 및 유량 정보를 자동으로 측정하며 농업수리시설물의 상태 정보를 입력하고 관리할 수 있는 모바일 App을 개발하였다. 안드로이드 OS 기반의 스마트폰을 활용하였으며 여기에는 시설물 고유정보가 포함된 QR코드 및 Active 태그를 통하여 시설물의 상태정보를 원격에 있는 서버 컴퓨터로 전송할 수 있는 원거리 무선통신 모듈이 구비되어 있다. 특히, 농업수리시설물 관리 어플리케이션은 현장관리자가 기존에 수기방식으로 시설물을 관리해 오던 것을 휴대단말 상에서 보다 효율적으로 관리를 함으로써 시설물 유지관리 업무의 효율성을 향상시키는 특징이 있다.

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A Study on Applicability of Augmented Reality for Water Hazard Information Service (수재해 정보 서비스를 위한 증강현실 적용성 연구)

  • KIM, Dong-Young;Myung, Yu-Ri;HWANG, Eui-Ho;CHAE, Hyo-Sok
    • Proceedings of the Korea Water Resources Association Conference
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    • 2017.05a
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    • pp.481-481
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    • 2017
  • 최근 기후변화로 인해 국내 기상특성이 변화하고 그에 따라 홍수, 가뭄(건천화) 및 폭염 등 물 관련 재해 발생 빈도가 증가하고 규모 또한 점점 커지고 있다. 또한, 세계적으로 태풍 및 가뭄발생 빈도도 꾸준히 증가하고 있어 정확한 예측 및 즉각적 대처능력 확보를 위한 방안이 필요한 실정이다. 아울러 급격한 도시화로 인한 빈번한 내수범람 및 유역차원의 홍수범람 등으로 인해 재난발생 시 그 피해가 극대화로 직결되고 있어 재난 시 발생할 수 있는 피해 현황을 정확하게 예 경보하기 위한 실시간 수재해 정보 서비스 및 모니터링이 가능한 통합 관리 기술이 필요하다. 이를 위해 현실에서 실시간으로 수재해 관련 부가정보를 영상으로 표출하고, 이를 종합적으로 분석하여 서비스할 수 있는 증강현실 모니터링 시스템을 개발 하고자 한다. 이를 통해 홍수, 가뭄(건천화) 및 태풍 등 물 관련 재해 현황을 실시간으로 감시하고 예측하여 대처 할 수 있는 정보 생산과 서비스 및 모니터링 등의 통합 관리가 가능할 것으로 판단된다. 이에 본 연구에서는 사용자가 손쉽게 소통할 수 있는 수재해 정보 서비스 구현을 위한 맞춤형 기술을 개발하고자 빅데이터 기반의 수재해 정보 증강현실(AR) 적용성 연구를 수행하였다. 이를 위해 재해 발생 시 빠르게 대처하기 위한 시스템을 구축하고자 관리자 및 사용자를 고려한 GUI 설계 및 수재해 정보의 Global 위성지도 기반 3D 시각화 적용을 위한 방안을 제시하고자 한다. 향후 스마트폰 기능을 적극적으로 활용하여 재해 대처 방안 및 행동 요령을 효과적으로 전달함으로써 재난 피해를 줄일 수 있는 애플리케이션(App) 개발을 진행할 예정이다. 개발된 증강현실 모니터링 시스템은 수재해 정보 서비스를 향상시키고 효율적인 예방 및 대처를 실현함으로써 국가 물 관련 재해를 혁신할 수 있는 기술을 확보하는 소중한 토대가 될 것으로 사료된다.

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Analysis of Walking Using Smartphone Application (스마트폰 어플리케이션을 이용한 보행 평가)

  • Jung, Sangcheol;Lee, Inyoung;Yoon, Soobin;Kim, Suyeon;Woo, Youngkeun
    • PNF and Movement
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    • v.13 no.1
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    • pp.39-46
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    • 2015
  • Purpose: The accelerometer is a tool for evaluating walking by the displacement of the center of mass (COM) in the body. Recently, smartphones have added an accelerometer app, and it can be used to evaluate outcomemanures in rehabilitation. The purpose of this study was to investigate the COM in the bodies of normal persons and stroke patients using this smartphone application while walking. Methods: Twenty normal persons and twenty-two stroke patients were recruited and had their COM measured using G-walk and the smartphone application, SMAP, during 10 m walking. Subjects repeated the 10 m of walking 3 times, and we used the SMAP, Accelerometer Monitor ver. 1.5.0, to evaluate COM during the walk. To measure the displacement of COM, we used the difference in value between the maximal angle and the minimum anterior-posterior (AP), mediolateral (ML), and rotational angles during the walk. Results: For the normal persons, there was significant correlation between the AP and AP of SMAP, and was also a significant correlation between rotational angle and the ML of SMAP. In the stroke patients, there was significant correlation between AP and ML, and the rotational angle of SMAP. Conclusion: Our research results suggest that if the SMAP system is reinforced in the case of patients who have a greater displacement of COM, it may be used as an evaluation tool during walking.

An Empirical Study on the Quality Attributes of Museum Service by ICT: Comparisons of South Korea and Austria (KANO모델을 활용한 박물관 ICT 서비스 품질 속성에 관한 실증연구: 한국-오스트리아 비교)

  • Lee, ChoHee;Kim, SangWook
    • Journal of Korea Society of Industrial Information Systems
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    • v.24 no.1
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    • pp.65-79
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    • 2019
  • Museum management has been centered on curated exhibitions. Today, however, visitor-tailored exhibitions are all the rage, and various ICT-based services such as museum app's and exhibition explanation through QR code are being provided. To this trend, research on museum services using smartphones and SNS has been conducted. But there have been few studies of technical influence on the museum service satisfaction factors. This study, therefore, attempted to identify and classify the satisfaction factors of museum services with Kano model which explains service quality attributes. Samples from South Korea and Austria were analyzed There was a significant gap in quality factors according to cultural differences and a notable difference in perceived quality even for the factors in the same dimension. It implies that cultural differences need to be taken into account for the priority of museum services.

Design and Implementation of Scheduler Applications for Efficient Daily Management (효율적 일상 관리를 위한 일정관리 어플리케이션의 설계와 구현)

  • Park, Eunju;Han, Seungjun;Yoon, Jimin;Lim, Hankyu
    • Journal of Internet Computing and Services
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    • v.22 no.2
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    • pp.41-50
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    • 2021
  • According to the progress of IT and data processing technology, the usage of internet increased rapidly and various smart devices are appearing. As such, modern people use smartphone to acquire informations they wish and also on daily life including leisure activity free of place. This study has designed and implemented schedule managing application that can help effective managing of our daily life, such as taking note of schedule and sharing appointments. The schedule managing application in this study offers diary taking, sharing the registrated schedule with other users on kakaotalk, saving the deleted schedule or diary to certain folder when users delete file, continuous alarm of daily schedule function together with schedule registration function. The application which is differentiated to other applications and raised usage is expected to effectively manage the busy everyday life.

Implementation of Object Identifier, Mobile RFID and QR Code Exploiting End-of-Life Treatment Information of Internet of Things Devices (사물인터넷 디바이스의 폐기 처리 정보를 활용한 객체 식별자, 모바일 RFID 및 QR 코드 구현)

  • Seo, Jeongwook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.3
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    • pp.441-447
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    • 2020
  • In a situation in which around 50 million metric tons of electrical and electronic products is generated globally per year, the total installed base of Internet of Things (IoT) devices is projected to amount to around 75 billion worldwide by 2025. However, there is very little research on identification schemes for end-of-life treatment (EoLT) of IoT devices. To address this issue, this paper proposes new identifiers including EoLT information such as recyclability rate (Rcyc) and recoverability rate (Rcov) of an IoT device, recycling rate (RCR) and recovery rate (RVR) of each part in the IoT device, etc. and implements them by using object identifier (OID), mobile radio frequency identification (RFID) and quick response (QR) code. The implemented OID and mobile RFID can be used with cooperation of a remote server via communication networks and the implemented QR code can be used simply with a smartphone app.

Simulation of Fire Evacuation Induction System Using Smartphone Navigation Application

  • Shin, Dongmin;Jeon, Seongman;Lee, SungPil;Cho, Byungjun
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.12
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    • pp.243-251
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    • 2020
  • This study is intended to verify the efficiency of the information system by using the navigation application in case of fire. In the demonstration scenario simulation, it was assumed that a fire occurred 6th floor in Korea Institute of Industrial Design Promotion located in C city, K province. Eighty juniors students from K University's department of paramedics of science participated. As a result of the experiment, the demonstration simulation using the navigation application showed that the evacuation time was faster than the case of evacuation guidance in a fire situation. The need for a fire prevention system and fire prevention awareness before and after the implementation of the demonstration scenario simulation increased the need for a fire prevention system and fire prevention awareness score after the experiment.

Risk Situation Detection Safety Helmet using Multiple Sensors (다중 센서를 이용한 위험 상황 감지 안전모)

  • Woo-Yong, Choi;Hyo-Sang, Kim;Dong-Hyeon, Ko;Jang-Hoon, Lee;Seung-Dae, Lee
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.6
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    • pp.1226-1274
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    • 2022
  • In this paper, we dealt with a safety helmet for detecting dangerous situations that focuses on falling accidents and gas leaks, which are the main causes of industrial accidents. the fall situation range was set through gravity acceleration measurement using an acceleration sensor, and as a result, a fall detection rate of 80% could be confirmed. .In addition, the dangerous gas concentration was measured through a gas sensor, and when a digital value of 188 or more was output through a serial monitor, it was determined as a gas dangerous situation, and a fall warning message and a gas warning message could be checked through a smart-phone application produced based on the app inventor program.

Implementation of Augmented Reality Website Using Three.js and React (Three JS와 React를 이용한 증강현실 웹사이트 구현)

  • Kim, Seon-hwa;Moon, Sang-Ho;Lee, Sung-jin
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.10a
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    • pp.529-531
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    • 2022
  • According to the 2021 Mobile Augmented Reality Market Report by Korea Innovation Foundation, the augmented reality market has been growing recently due to the growth of the mobile augmented reality market along with the development of smartphones. In order to provide augmented reality services to mobile users, it is necessary to create native apps for each device. However, there are problems such as maintenance costs for multi-platform and low accessibility due to app download. Recently, the construction of augmented reality system in a web-based environment by using the WebXR Device API is in progress, but it is judged that the system using the WebXR Device API is still in the research stage. In this paper, a responsive multi-platform environment was built using the WebXR Device API, Three JS, and React, and a function to provide augmented reality service to mobile and web users was implemented. As a result of the experiment, it was confirmed that the interlocking of augmented reality was successfully implemented in a responsive web environment, and look forward to the augmented reality service operating on the web in the future.

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