• Title/Summary/Keyword: 수업 효과성

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Effects of Simulation Learning on Nursing Competency in Nursing College Students (간호 대학생의 시뮬레이션 학습이 간호역량에 미치는 효과)

  • Kim, Sisook
    • Journal of Digital Convergence
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    • v.20 no.1
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    • pp.481-488
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    • 2022
  • This study was conducted on 130 nursing college students who had experience taking simulation learning to confirm the relationship between simulation learning and nursing competency. Participant's satisfaction and confidence were positively associated with overall nursing competency and patient safety. The teaching method and design of the facilitator were also positively correlated with overall nursing competency, and participants' age and simulation design was a predictive factor explaining 21.5% of the nursing competency. In applying simulation to develop nursing competency, it is necessary to consider the satisfaction and confidence of participants and to systematically diversify the teaching method and design.

The effect of smart learning based class on students with low academic achievement level: focusing on 3D application and AR of smart application (스마트러닝기반의 수업이 학업성취수준이 낮은 학생들에게 미치는 효과성 분석: 스마트앱의 3D와 AR 활용을 중심으로)

  • Hong, Ye-Yoon;Im, Yeon-Wook
    • Journal of Digital Convergence
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    • v.19 no.1
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    • pp.1-10
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    • 2021
  • The purpose of the study is to investigate the impact and analyze the effect of smart learning based class to on the students with low academic achievement level. The study performed in G University in 2018 among students taking calculus II class. It includes 16 students with low academic achievement level, whose grades were under C in the previous calculus I class. They belonged to special class consisted of very low academic achievement level and had to pass calculus II. 3D and AR were actively used in the class. The result shows that they got visual understanding of space, which revealed through analyzing SNS, mid-term and final examination, lecture evaluation. Also, smart learning based mathematics class utilizing smartphone's application elevated academic achievement level and influenced positively on the interest and attitude toward mathematics regardless of previous academic achievement level.

The Effects of Activity-Centered Instruction on Understanding of Natural Selection Concept (자연선택개념의 이해를 위한 활동중심수업의 효과)

  • Park, Jong-Boon;Lee, Mi-Sook;Lee, Kil-Jae
    • Journal of The Korean Association For Science Education
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    • v.23 no.5
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    • pp.505-516
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    • 2003
  • The concept of evolution is one of the most important concepts in the learning biology. However lots of students have difficulties in understanding its mechanism because their preexisted alternative concepts interrupt in gaining the correct idea of evolution. Students usually have the Larmarkian or teleological ideas of evolution. The purpose of this study is to investigate the effectiveness of an activity-centered instruction on the learner's conceptual change from misconception into the scientific concept, Darwinian one, and achievement. For the study, 162 students were sampled from a high school: 81 students for the activity-centered instruction and 81 students for traditional instruction. The result is as follows; 1) The activity-centered instruction is more effective than the traditional one in understanding the concept of Darwinian natural selection(p<.05) and in changing the students' various misconceptions of evolution into Darwinian one. 2) The activity-centered instruction concerning natural selection is more effective in their achievement(p<.01). 3) However, after both of the instructions, some students still kept the Lamarkian thoughts.

Development and Effectiveness Analysis of Team Based learning (TBL) for Students Majoring in Skin Care - Focus on Problem Solving Competency and Cooperative Self Efficacy - (피부미용 전공 학생들을 위한 팀기반학습(TBL) 수업 개발 및 적용 효과 분석- 문제해결능력과 협력적 자기효능감을 중심으로 -)

  • Park, Jeong-Yeon
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.7
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    • pp.469-477
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    • 2019
  • The purpose of this study was to develop Team Based Learning (TBL) course for students majoring skin care and analyze the effectiveness as well as derive improvement plans. TBL focuses on putting pre-class learning about learning content and the time saved by it into practice activities that apply what is learned. The ADDIE model and the TBL model were applied as the developmental research methodology, and the 'skin care' subject, which was previously taught by lecture base, was redesigned as a TBL class. In addition, the study developed weekly based pre-class learning materials, quiz items for checking pre-class learning, and the team activities' plan. Then, an experimental study was conducted with 43 university students and the effects of TBL instruction were analyzed as follows. First, students who participated in the TBL class showed higher achievement than those who participated in the lecture class, which is a comparative group, especially in the academic achievement that evaluated the acquisition and application of the major concept. Second, there was no significant difference in pretest and posttest results on problem solving ability and cooperative self-efficacy for TBL students. Third, overall satisfaction with TBL class was 4.0, which is high. The discussion of these findings was described, and three suggestions for improving and researching TBL classes were presented.

The Influences of Role-Playing Analogy in Chemistry concept Learning (화학 개념 학습에서 역할놀이 비유 활동의 효과)

  • Noh, Tae-Hee;Byun, Soon-Hwa;Jeon, Kyung-Moon;Kwon, Hyeok-Soon
    • Journal of The Korean Association For Science Education
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    • v.23 no.3
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    • pp.246-253
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    • 2003
  • This study investigated the influences of role-playing analogy upon students' scientific conceptual understandings, application abilities, retentions of conception and application, and learning motivation. Four classes of 7th grade at a middle school in Seoul were assigned to control and treatment groups, and taught about 'motion of molecules' for 4 class hours. For the Treatment group, role-playing analogy instruction was used. The traditional instruction was used for the control group. Data analysis indicated that the scores of the treatment group were significantly higher than those of the control group in the tests on the conception, the retention of application, and the confidence. In the tests of the application, attention, and relevance, there were significant interactions between instruction and student' gender. Both female and male students in the treatment group scored significantly higher than those in the control group in the application test. In the case of attention and relevance tests, male students in the treatment group scored significantly higher than those in the control group. Educational implications are discussed.

The Effect of CPS Programming Model on promoting Elementary school students' divergent thinking (초등학생의 확산적 사고 촉진을 위한 CPS 프로그래밍 수업의 효과 분석)

  • Jeon, Seong-Kyun;Lee, Young-Jun
    • The Journal of Korean Association of Computer Education
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    • v.15 no.2
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    • pp.1-8
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    • 2012
  • General form of the programing education is finding and realizing algorithm to solve problems faster and more efficiently. In other words, it is based on convergent thinking. However, the programming education must have different characteristics to education targets. For elementary school students, it is needed to provide various experience-centered investigation environments. They should learn how to find the most efficient problem solving method by themselves. This study had adopted divergent thinking strategy where divergent thinking and convergent thinking can be repeated at the same time to suit a programming education with great importance of convergent thinking to elementary school leaners, and analyzed its effects. This study was applied to 5th graders, and 12 times of experimental measure classes were conducted by dividing them into the control group that conducted general programming class and the experimental group that conducted a programming class including divergent thinking of CPS model. As a result, CPS model had significant effect on the subordinate elements of creative problem solving skills, self-assurance, independence, and divergent thinking.

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Development of Software Course Model and Verification of its Effects to Foster Creative Competency of University Students (대학생의 창의역량 함양을 위한 SW교과목 운영 효과 검증)

  • Oh, Mi Ja;Kim, Mi Ryang
    • The Journal of Korean Association of Computer Education
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    • v.21 no.6
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    • pp.15-26
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    • 2018
  • This study aims to examine whether software education has effects on improving creative competency. To this end, the study designed software education lessons to strengthen creative competency for 15 weeks and developed assessment tools. Based on the designed lessons, the 15-week lessons were provided for university students, including a pre-test in the first week and a post-test in the 15th week. The result showed that there was a significant difference in the effects of the lessons, with the mean value of creative competency 0.31 point higher and p-value of 0.002 in the post-test than in the pre-test. The sub-factors of creative competency, including flexibility, originality, openness, and creative implementing skills showed significant differences with p-value all lower than 0.05.

The Study on Development of Creativity-Improvement Program for Information Communication Technology Education (정보통신 기술교육 수업을 위한 창의성 증진 프로그램 개발 연구)

  • Kim, Sung-Bin;Hwang, Hong-Eik;Kim, Jong-Hoon
    • 한국정보교육학회:학술대회논문집
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    • 2006.01a
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    • pp.216-221
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    • 2006
  • 창의적인 아이디어나 생각이 국가 경쟁력이 되는 현 시점에서 각 선진국의 교육은 교수 학습에 있어서 창의력을 얼마나 효과적으로 개발할 것인가에 집중하고 있다. 따라서 한국의 교육도 많은 부분에서 창의성 신장을 위한 연구가 활발히 이루어지고 있지만 현재의 초등학교 컴퓨터 교육에서는 소프트웨어 활용이나 기능 습득 위주로 교재나 지도서가 구성되어 있어서 창의력 신장을 위한 수업을 하는데 어려움이 많이 있다고 보여진다. 이에 본 연구는 정보통신 기술교육에서의 내용체계를 중심으로 창의성 신장을 위한 창의성 증진 프로그램을 개발하고 적용하여 효과를 알아보자 한다.

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Analysis of the Effect of the Havruta Method in Engineering Education (공학교육에서 하브루타 수업방식의 효과 분석)

  • Eom, Mi Ri;Lee, Young In
    • Journal of Convergence for Information Technology
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    • v.10 no.1
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    • pp.149-157
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    • 2020
  • This study aimed to explore the change of engineering students' competencies through the havruta class. In the havruta class, engineering students' competencies were compared with pre-test and post-test. The research tool was developed by selecting learning readiness, academic self-efficacy, and communication ability as the learner's competence in the havruta class. Finally, 105 data were analyzed with SPSS 21.0 for windows. First, there was a statistically significant difference in learning readiness. Second, there was no statistically significant difference in academic self-efficacy. Third, there was a statistically significant difference in communication ability. It was found that there was a positive change of competencies in learning readiness ability and communication ability in the havruta class. Although the findings are difficult to generalize to all majors, these results will be a useful basis for instructors who want to apply the havruta class.

A Study on the development of teaching and learning materials for character education in middle school (수학수업에서 인성 함양을 위한 중학교 교수·학습 자료 개발 연구)

  • Shin, Joon Kook;Boo, Deok Hoon;Suh, Bo Euk
    • Communications of Mathematical Education
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    • v.29 no.2
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    • pp.255-279
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    • 2015
  • Educating for character was emphasized in 2009 reformed Korea national mathematics curriculum. Thus, in this study we basically conducted to realize the character education. This study aimed to develop the teaching and learning materials for character education in middle school. For the purpose of this study, the following study was carried out. First, we investigated the concept of character education. Second, based on this, we extracted the three factor(altruism, rationality, course orientation) for character education in mathematics teaching and learning. Third, we developed five teaching and learning models for character education. The five kinds of models are 'Respect model', 'Self-directed model', 'Cooperation-centered model', 'Self-interest model, 'Story sympathy model'. Finally, We have developed a teaching and learning materials in accordance with the models. And, we applied to the classroom and confirmed its effectiveness.