• Title/Summary/Keyword: 수업 언어

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An innovative Approach to Teaching-learning Process through Multimedia Presentation (멀티미디어 프레젠테이션을 통한 영어 학습과정 연구)

  • Lee, Il Suk
    • Journal of Digital Contents Society
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    • v.15 no.2
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    • pp.173-179
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    • 2014
  • Useful It is very crucial to establish the learning environment with a creative technology for those who are going to learn English in terms of multimedia presentation. This kind of technologies make it possible for students to practice English suitable with their level and compatible with lesson plan. English grammar plays a leading role to study English as a second language for the language is required to master the structure, part of speech, and tense. The purpose of this study is to explore the a innovative English teaching and learning approach based on the multimedia presentation to teach English grammar with an effect for those students are studying English, when they are learning English grammar with power point or complex multimedia presentation.

Improving the ability of oral communication skills for NCO candidates (국가안보에 적합한 인력양성을 위한 부사관 후보생의 의사표현 능력 향상 방안 연구)

  • Song, Jun-Hwa;Cheoni, Myeong Hy
    • Convergence Security Journal
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    • v.14 no.6_1
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    • pp.33-43
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    • 2014
  • In this study, diagnosis of the problem of self-directed learning for the improvement of the language, reasoning n eeded for NCOs typical for students currently enrolled as a cadet NCOs and suggested some lessons to improve this model. Proposed presentation, the three curriculum of presentation and discussion related to the configuration intervie w, self-directed learning was to be his students. In one of the ways to solve the problems experienced in a self-pac ed learning learner was used in this process is often the scaffolding system, is shown that can lead to improved abil ity to apply the result of expression of the three class model.

Effect of a Flow Char Learning on Logical Thinking Ability and Performance Achievement in Middle School Computer Programming Class (중학교 프로그래밍 수업에서 순서도학습이 논리적 사고력과 성취도에 미치는 영향)

  • Jung, EunSook;Huh, Min;Jin, Younghak;Kim, YungSik
    • The Journal of Korean Association of Computer Education
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    • v.12 no.6
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    • pp.11-19
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    • 2009
  • In the knowledge-information-oriented society, it is difficult for students to solve lots of problems or adapt themselves to society just by using simple knowledge. Students have to develop individual problem solving ability and creative, logical thinking ability. They can develope these abilities by learning computer programming. This thesis studies the influences of a flow-chart learning on the logical thinking ability in Scratch using programming learning. The findings identify that the making algorithm by using flow-chart is more effective in developing logical thinking ability then the making algorithm by using pseudo-code.

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A Case Study of Python Programming Error in an Online Learning Environment (온라인 학습 환경에서 발생하는 파이썬 프로그래밍 오류 사례 분석)

  • Jung, Hye-Wuk
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.3
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    • pp.247-253
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    • 2021
  • There are various programming errors that occur in the course of programming practice for beginners in computer programming. At this time, since it is difficult for learners to recognize errors by themselves, they correct program errors through the instructor's feedback. However, as students learn programming techniques in an online learning environment due to the COVID-19 pandemic, there is a limit to interaction between the students and the instructor in comparison with offline classes, so it is necessary for learners to develop their own ability to solve programming errors by themselves. Therefore, in this study, error cases in online programming classes using the Python language are analyzed and an online programming education method that can improve learners' ability to correct programming errors is proposed based on the analysis results.

Developing a Curriculum of English Storytelling in a Global Corporation's Context: Focus on Proficiency Building (글로벌 기업에서 스토리텔링 영어교육 콘텐츠 개발과 적용: 능숙도 향상을 목표로)

  • Shin, Dongil;Kim, Keumsun;Shim, Woojin;Kim, Na-Hee;Jeon, Jongwoon;Kim, Sehee;Kim, Joo-Yun;Jeong, Taeyoung
    • The Journal of the Korea Contents Association
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    • v.18 no.3
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    • pp.265-278
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    • 2018
  • This study aims to understand how a global corporation's storytelling-based curriculum is developed for improving English proficiency. Little research has been done from the perspectives of global corporation, and a curriculum of storytelling on Stein and Glenn (1979)'s model was implemented inside English Language Education Program of Samsung Display. 10 participants employed at the global corporation were taught by two instructors during the first semester of 2017 language learning program. The curriculum consisted of three modules: event focused, structure focused, character focused. Storytelling elements of each module were explicitly planned and taught by two instructors. All classes were audio-recorded and observed by the other researchers. It was found that there is a need for improving storytelling proficiency in the global corporation, and that storytelling skills can be teachable, learnable, and assessable.

A Study on the Development of Web-based STS Instruction Model for the Scientifically Gifted Students- Centered on Biology Education - (과학영재교육을 위한 웹기반 STS수업모형 개발-생물교육을 중심으로-)

  • Lim, Gil-Sun;Jeong, Wan-Ho
    • Journal of The Korean Association For Science Education
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    • v.24 no.5
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    • pp.851-868
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    • 2004
  • The main purposes of this study is to develop a web-based STS biology instruction program (WB-STS) for the scientifically gifted students. The specific main research questions were as follows; 1. How can the WB-STS for biology education be developed and what are the primary components involved in it? 2. Is there any proper validity for developed the WB-STS in biology education? To solve the above mentioned problems, several procedures were applied. First, in order to develop WB-STS for the scientifically gifted students, NCISE, Renzulli' s Enrichment Triad Model and the Iowa Chautauqua program's main characteristics were analyzed systematically and the principles and general process for constructing WB-STS were examined. Additionally, the needs of students and the goals of Biology education were identified thoroughly. And then all these ideas were embodied in an agenda for constructing WB-STS. Second, to analyse the validity and utility of developing WB-STS, a questionnaire was developed and submitted to seven specialists and a group of twenty students who would participate in the experiment later. The main results of study are summarized below: First, WB-STS appeared to be successfully constructed based on Renzulli' s Enrichment Triad Model and the Iowa Chautauqua program. Its main features are that it was made emphasizing a learner-centered approach and constructive learning. It is composed of five steps: Scientific theme selection -${\rightarrow}$Exploration ${\rightarrow}$ Concept & Principle Check ${\rightarrow}$ Finding Solution ${\rightarrow}$ Action. Second, seven specialists and a group of students assessed the developed WB-STS's validity and utility with a questionnaire, the results appeared satisfactory. Students showed high interest in WB-STS and gave a positive evaluation of WB-STS.

A Study on the Learning of Polite Expressions Using M-learning (M-러닝을 활용한 공손 영어 표현 학습에 대한 연구)

  • Kim, Hye Jeong
    • Cross-Cultural Studies
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    • v.42
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    • pp.261-283
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    • 2016
  • The aim of this study is to consider the possibility of learning polite expressions of English using the mobile application Naver Band. To improve communicative competence, students need to develop sociolinguistic competence as well as grammatical and discourse competence. To be accordant to social context, the roles of the participants, and the purpose of the interaction, students have to make an appropriate utterance. When a hearer has a higher social status and is older than a speaker, or have low levels of familiarity, Korean native speaker tends to use polite expressions. Students need to learn polite expressions of English because English has a different honorific system from Korean. To realize the characteristics and function of polite language is one thing, but to learn it in a real classroom is another. This study attempts to apply the use of a mobile application, which is considered a user-friendly tool for students, into learning polite language using the UK historical drama, Downton Abbey. Two tests were administered to an experimental group that used the mobile application and a control group that used group work. The results of the two tests show that the use of the mobile application has a positive effect on learning polite expressions and is effective as an after-school activity. In an open-ended questionnaire, students tend to identify polite expressions as superior or high-level language forms and separate these forms from practical expressions. It should be noted as well that teachers need to consider instructing in modern English when using a historical drama in the teaching and learning of polite expressions.

The Effects of Assigning Cognitive Roles in Small-Group Discussion for Science Concept Learning (과학 개념 학습을 위한 소집단 토론에서 인지적 역할 부여의 효과)

  • Noh, Tae-Hee;Kang, Suk-Jin;Han, Su-Jin;Han, Jae-Young;Jeon, Kyung-Moon;Seung, Eul-Sun
    • Journal of the Korean Chemical Society
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    • v.46 no.1
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    • pp.76-82
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    • 2002
  • This study investigated the effects of assigning cognitive roles, a method that may promote verbal interaction in knowledge-building processes, in small-group discussion for science concept learning. Two classes (62 students) of 7th-graders respectively received a concept learning instruction through small-group discussion with assigned cognitive roles (CR) asking to explain and contradict one's idea and to synthesize and conciliate group's idea, and a concept learning instruction through small-group discussion with no specific assigned roles (NSR), for 9 class periods. After the instructions, the tests of achievement, conceptions, the perceptions on science learning environments, and the perceptions toward small-group discussion were administered. ANCOVA results revealed that low-achievers in the NSR group performed significantly better than those in the CR group. Similar tendency was also found in the scores of the conceptions test. Two groups did not differ significantly in the perceptions on science learning environments and toward small-group discussion.

The Effects of Cooperative Group Investigation Method in Social Studies Classes on the Middle School Students' Academic Attitude (사회과 수업에서 집단탐구 협동학습 방법이 중학생의 학습태도에 미치는 영향)

  • Lee, Sang-Seok;Jang, Guk-Eon
    • Journal of the Korean association of regional geographers
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    • v.13 no.5
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    • pp.595-607
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    • 2007
  • The purpose of this paper is to investigate if any effects of GI cooperative learning method, which is compared to the effects of traditional competitive teaching-learning method on the students' academic attitude in middle school social studies classes. Conclusively, it is asserted to be a much more effective teaching-learning method. Some statistical evidences were gathered by questionnaire method just after the experimental classes being applied for a semester to the 241 first year middle school students in a small city. Using the t-test procedure, it is conformed that GI cooperative learning method can draw much more positive changes in the academic attitude of the students. In short, such positive changes in student's academic learning attitude can be related with the increase of self-trust in learning processes, the change in the conception of the subject, and the spontaneous interaction and verbal communication among the group members.

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A Study on the Development of Educational Digital Media in Brewing Coffee Using 3D Animation (3D 애니메이션을 이용한 커피 추출 교육용 디지털 콘텐츠 개발 연구)

  • Seo, Hye-Seung;Baek, Hyeon-Gi
    • Journal of Digital Contents Society
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    • v.13 no.3
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    • pp.359-371
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    • 2012
  • The coffee market has been rapidly growing up recently as well as the coffee industry which makes the number of educational institutions increasing in Korea. On the other hand, the classes lean too much on the practical exercise so the coffee education is urgently needed to define precisely and systematize academically. This study is accomplished on the basis of the teachers and students requirement analysis. The features that sets this study apart from the existing educational digital media is that the definite teaching-learning methods and teaching strategies were developed first. Furthermore, the physical and chemical phenomenon of coffee brewing were simulated by 3D animation software based on the visual languages. The general process of this media production was composed by the mutual relationship of the teacher's needs, educationist's strategies and media producer. After applying the digital media to students in the lesson of coffee science theory it was effective to increase their concentrativeness, interesting and learning motive. This media is also receiving the positive evaluation by the teachers to help the students in understanding the coffee science.