• Title/Summary/Keyword: 세상지식

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Science Technology - 세계 1등 기술 10년간 한국 먹여 살린다

  • Kim, Hyeong-Ja
    • TTA Journal
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    • s.144
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    • pp.18-19
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    • 2012
  • 최근 지식경제부 산하 산업기술연구회가 앞으로 10년간 한국을 먹여 살릴 최고 수준의 기술 14가지를 발표했다. 산업기술연구회 산하 7개 출연연구기관은 지난해부터 매년 '세계 1등 연구과제'를 지정받아 세계 최고 수준의 성과를 내놓고 있다. 이 가운데 세계 1위를 달리고 있는 기술은 한국생산기술연구원의 '에코 알루미늄 에코 마그네슘'과 '해조류 셀룰로오스 등을 이용한 연료 생산 기술', 한국전자통신연구원의 '100배 빠른 광인터넷 기술', 한국건설기술연구원의 '세상에서 가장 긴 콘크리트 교량 기술', 한국철도기술연구원의 '콘크리트 발열 촉진 양생 기술'을 비롯해 '저심도 도시철도 시스템 기술'과 초경량 유리섬유 복합소재 전동차 대차 프레임', 한국화학연구원의 '하이브리드 나노세공체 응용 연구' 등 8가지이다. 이 중 몇 가지 기술을 살펴보자.

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Analysis on structure of National Innovation System in IT (IT분야 국가혁신시스템 네트워크 구조 분석)

  • Ju, Seong-Hwan
    • Journal of Digital Convergence
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    • v.14 no.4
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    • pp.129-138
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    • 2016
  • This study was conducted with the network-related viewpoint to see the aspect of interaction among innovation factors of this country's national innovation system in information and communication sector. For this, the relations in which institutions have conducted a joint study of national R&D projects supported by the government were analyzed by the method of Social Network Analysis. As a result of the analysis, the network of national innovation system in information and communication sector of this country turned out to be "small world network." Based on the result, it was found out that innovation subjects in the sector of this country closely exchange knowledge and information. In addition, among innovation subjects in the network, the proportion of research institutions was relatively high and the proportion of enterprises was relatively low, which confirmed that the activity for technical innovation has been made under the lead of the government. Further study is required to find out what effect the network structure of national innovation system has on the success of innovation.

A knowledge-based system to support process modeling in a system environment with high user interaction (User Interaction이 많은 시스템 환경에서의 프로세스 모델리을 지원하기 위한 지식베이스 시스템)

  • 김수연;서의호;황현석
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2000.04a
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    • pp.417-426
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    • 2000
  • 정보 시스템 개발은 크게 계획, 분석, 설계, 구축의 네 단계로 이루어진다. 이중 사용자 요구사항을 파악하는 분석 단계는 시스템개발 수명주기에 있어 가장 큰 비중을 갖는다. 또한 수명주기의 초기 단계에서 발견되지 못한 결점은 개발이 진행될수록 수정하는데 많은 비용과 노력을 필요로 하게 되어 분석 결과물의 품질은 전체 시스템 품질에 큰 영향을 미치게 된다. 분석 단계의 주요 작업은 데이터 모델링과 프로세스 모델링이다. 이중 데이터 모델리을 위한 지식베이스 시스템 개발에 대한 노력은 기존 연구에서 수행되어 왔으나 프로세스 모델링을 위한 지식베이스 시스템에 대한 연구는 부족하다. 특히 최근 User Interaction이 많은 시스템이 점점 증가하고 있는 추세에 적합한 프로세스 모델링 방법과 지식베이스에 대한 연구가 필요하다.이 연구에서는 사용자 상호작용이 많은 시스템 환경에서의 프로세스 모델링을 위한 절차를 제안하고, 제안된 절차를 효과적으로 지원하고 결과물의 품질을 보증하기 위한 지식베이스 시스템을 구축한다. 모델은 다음의 주요 작업들로 구성된다: 이벤트 분석, 프로세스 분석, 이벤트/프로세스 상호작용 분석. 이벤트 분석은 영향을 주는 이벤트와 그로 인해 수행되어야 하는 업무 절차(Response)를 파악한다. 프로세스 분석은 이벤트 분석과는 독립적으로 수행되며 상위 수준의 업무부터 최하위 수준의 프로세스까지 도출한다. 이벤트/프로세스 상호작용 분석은 이벤트와 프로세스의 분석 결과를 상호 검증하기 위하여 실시된다. 제안된 프로세스 모델링 방법을 지원하기 위한 지식베이스 시스템을 웹 환경에서 구현하였다. 구현된 지능형 robot과 spider 등으로 구성된, 신뢰성 있고 지능적인 MP3 검색 엔진 지원 시스템의 설계와 구현 결과 그리고 성능 등을 종합적으로 요약한다.실어증 환자들은 화시적 대명사를 조응적 대명사보다 더 잘 처리하는 동일한 결과를 보였다. 이러한 실험 결과들은 실어증 환자들이 뇌손상으로 인해 문법적 언어처리에는 어려움을 보이지만 비언어적인, 세상 지식과 관련된 화시적 대명사의 처리는 가능할 것이라는 가설을 뒷받침 해준다. 또한 이러한 실험 결과를 통해 대명사의 기능적인 측면에서 화시와 조응의 처리가 구분되어 있음을 보여준다.l mechanism is concentrate on only the reaction zone. As strain rate and CO2 quantity increase, NO production is remarkably augmented.our 10%를 대용한 것이 무첨가한 것보다 많이 단단해졌음을 알 수 있었다. 혼합중의 반죽의 조사형 전자현미경 관찰로 amarans flour로 대체한 gluten이 단단해졌음을 알수 있었다. 유화제 stearly 칼슘, 혹은 hemicellulase를 amarans 10% 대체한 밀가루에 첨가하면 확연히 비용적을 증대시킬 수 있다는 사실을 알 수 있었다. quinoa는 명아주과 Chenopodium에 속하고 페루, 볼리비아 등의 고산지에서 재배 되어지는 것을 시료로 사용하였다. quinoa 분말은 중량의 5-20%을 quinoa를 대체하고 더욱이 분말중량에 대하여 0-200ppm의 lipase를 lipid(밀가루의 2-3배)에 대

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A Study on Epistemology of the Body and Christian Education (몸의 인식론과 기독교교육에 관한 연구)

  • Yang, Keum Hee
    • Journal of Christian Education in Korea
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    • v.62
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    • pp.43-74
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    • 2020
  • This paper examines the epistemology of the body and the direction of Christian education based on it. Looking at Merleau-Ponty, Damagio, and Nelson's epistemology of the body, it found that they had a common point, even though they studied in different areas like philosophy, brain science, and body theology; the body is a subject that perceives the world in a sensuous and direct way, and is a channel that mediates humans and the world, and plays a decisive role in human self-formation. In particular, theology of body revealed, that the body is a pathway for our understanding of God just as a pathway for our understanding the world. In addition, theology of body revealed that the body is regarded as the place of 'embodiment of God', and in the end, the world in which our incarnated body participates should also become the place of 'God's incarnation'. It also examined Christian education based on the epistemology of the body, focusing on 'education starting from the senses', 'education as a participation', and 'incarnational education'. From these three concepts, it found that epistemology of body suggests an alternative view of traditional knowledge-based education or schooling education. It suggests an open paradigm centered on sense and experience, personal participation, non-verbal experience, and field of education, beyond a fixed and closed paradigm of doctrine-centered, objective knowledge mediation, language-centered, and content-centered. Furthermore, this paper found that the body is like a well that can pump up metaphors that provide a basic metaphor for re-conceptualizing Christian education.

Understanding of Metaverse Platform Ecosystem: Focusing on the Theory of Double Lines and Five Elements (메타버스 플랫폼 생태계의 이해: 양선오요소(兩線五要素) 이론을 중심으로)

  • Lee, Seoyoun;Chang, Younghoon
    • Knowledge Management Research
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    • v.23 no.2
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    • pp.15-35
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    • 2022
  • With the development of virtual and augmented reality technologies, the metaverse, a digital world that provides an immersive feeling like the real world, is overgrowing. Many IT companies such as Naver, Facebook (Meta), and NVIDIA are developing innovative technologies and launching the Metaverse platform and related products on the market. However, even though it is a new business in which many global big tech companies are aggressively investing, the results are not yet precise compared to the market expectations, and the rate of increase in the number of users is gradually slowing down. This can be attributed to the lack of consideration and understanding about how to grow the metaverse ecosystem and operate & harmonize various users/components from the time the metaverse platform was designed. In order to propose a better solution to these problems, this study adopts the yin-yang and five elements theory, which was created to understand the operation logic and logic of the human world for thousands of years. This research would like to propose a theory of double lines-five elements by defining two essential spaces of the metaverse platform, online and offline, and five essential elements constituting the metaverse platform. This study intends to provide a theoretical lens on how to design and operate a platform through the double lines and five elements theory and the concept of coexistence and polarity between the five elements.

Gutenberg Galaxy and Music (구텐베르크 은하계와 음악)

  • KIM, Hyokyung
    • Trans-
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    • v.5
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    • pp.49-64
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    • 2018
  • Marshall Mcluhan, a media scholar, created the word Gutenberg Gaaxy meaning the new environment formulated by printing technic and he insisted that it changed human life entirely. In the history of human, the media evolved into printing technic through oral and transcription. This evolution of media and the environment created by the media are the most important point of Mcluhan's theory. He sees the world as the result of media evolution. In mcluhan's sight, Gutenberg Galaxy is the first environment composed by the media. Based on the mcluhan's theory, this study focused on the environment created by the media and applied it into the western music history. The link of the Gutenberg Galaxy and the western music, especially in romantic era, will be the main subject of the study. The Book is the most representative media of the printing technic. In the era of oral and transcription, the communication was limited by the spatial restriction. However, the book was free to spatial condition and this character of the book made the knowledge free. The knowledges delivered by the oral and transcription were mostly the matter of mundane world because they are so close to the human life, even though they are narrating about the God's world. The book, free to expanding the knowledge beyond the world, made the knowledge transcendent and expanded the sight of the humans into the transcendent world. The modern western world is the product of the expanded knowledge by the book and so does the music. In the time of printing technic, the music begun to gain the population by the printed sheet music. As delivering the music through the printed sheet, the music received transcendence and mystery as meeting the spirit of the times. This link formed by the time of Gutenberg Galaxy will be the main focus of the study and it will prove the link between the media and the western music.

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Exploration of the Knowledge Structure in the Field of Home Economics Education Using Social Network Analysis (SNA): Focusing on the Papers Published in the Journal of Home Economics Education Research (소셜 네트워크 분석(SNA)을 활용한 가정교육학의 지식구조 탐색: 한국가정과교육학회지에 게재된 논문을 중심으로)

  • Park, Mi Jeong;Yu, Nan Sook
    • Journal of Korean Home Economics Education Association
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    • v.36 no.2
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    • pp.65-88
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    • 2024
  • This study aims to explore the knowledge structure of the field of home economics education. To achieve this, the knowledge network of the field of home economics education was analyzed using social network analysis on 758 articles published between 2004 and 2023, focusing on those in the Journal of Home Economics Education Research. The main findings of the study are as follows: First, the knowledge network exhibited characteristics of a small-world network. Papers on children, family, and career maturity significantly influenced the knowledge structure. Second, the knowledge structure is centered around the home economics subject and curriculum and is organized into four groups. A temporal analysis revealed that the influence of core keywords such as perception, content, unit, home economics teachers, practice, behavior, and influence has decreased, while the influence of curriculum, textbook, and development has shown a trend of increasing. Third, the sub-knowledge structures were identified as seven categories. The study found that the influence of 'perception and demand for home economics education' is decreasing, whereas the influence of 'home economics curriculum and textbooks' and 'application of home economics teaching and learning process' is increasing. Additionally, 'adolescent self-esteem and family relationships' and 'home economics curriculum and textbooks' were found to be the most influential in the knowledge structure of home economics education. This research is significant as it demonstrates the temporal changes in the core keywords and sub-structures of the knowledge structure within the field, thereby providing a foundation for understanding and expanding the research knowledge structure in the field of home economics education.

The effect of mutual cooperation between the Patent applicants on the Technological Innovation in ICT (특허 출원인 간 상호협력이 기술혁신에 미치는 영향)

  • Ju, Seong-Hwan
    • Journal of Digital Convergence
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    • v.14 no.10
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    • pp.83-93
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    • 2016
  • In this paper, I study to determine the effect on patent applicants across the network characteristics of innovation in the ICT sector in Korea. For that, I use the Social Network Analysis(SNA) and the Negative Binomial Regression(NBR). The results about the innovation network in Korea ICT is very dense type. And the degree centrality and the closeness centrality had such a positive effect on innovation performance. Also, the efficiency had not reached a significant effect and the constraint was found to have a negative effect on innovation performance. In the future, based on these results, we need to plan a proper policy of the Korea Technology Innovation Policy.

Study of the Effects of Co-Patent Network Factors on Technological Innovation: Focus on IT industry in Korea (공동 특허 출원인간 협력 요인이 기술혁신성과에 미치는 영향 분석: 우리나라 정보통신업을 중심으로)

  • JU, Seong-Hwan;SEO, Hwan-Joo
    • Journal of Technology Innovation
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    • v.25 no.4
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    • pp.211-238
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    • 2017
  • This study was conducted using social network analysis, variance analysis, and regression analysis to investigate the effects of cooperation between innovators on technical performance. Based on data of joint applicants filed with the Korean Intellectual Property Office from 2009 to 2012, we derive network structural variables and characteristic variables, and identify network characteristics that affect the overall network structural type, roles for each subject of innovation, and innovation performance. The findings are as follows: ⅰ) The network of this study is a distributed, small-world network within which relatively small groups of innovators are distributed. ⅱ) Universities were found to play the most important role in cooperation, but diversity of cooperating partners exhibited similar effects. ⅲ) It was shown that access to quick and accurate knowledge from familiar partners exhibits a more positive influence on generating innovative performance than unfamiliar knowledge from a variety of cooperating partners in non-familiar fields.

Anylsis of Stereoscopic 3D Production Issues -Focus on S3D Cinematograhpy- (3D입체 영상작업 분석 -입체 3D촬영을 중심으로-)

  • Park, Jong-Ho
    • The Journal of the Korea Contents Association
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    • v.11 no.7
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    • pp.121-130
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    • 2011
  • If you ask many Stereographers how to make a good S3D and you will get all different answers. There are several 3D knowledges and opinions that were not always in agreement. we have to choose which advice to follow and find our own way. But there will be no durable screening of S3D films without a minimal viewing comfort of all the audience whatever the differences of their vision. First of all, We always consider several factors to get an appropriate S3D shot before moving on to production. This is intended to provide a practical example on S3D film production. I hope that this article will encourage further research on this topic.