• Title/Summary/Keyword: 설계자 선호도

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The Cognition of Design Concepts for Urban Parks - The Cases of Seoul Forest, Yeouido Park, and Seonyudo Park - (도시공원 이용자의 설계개념 인식정도 - 서울숲공원, 여의도공원, 선유도공원을 사례로 -)

  • Joo, Shin-Ha;Kim, Young-Hee
    • Journal of the Korean Institute of Landscape Architecture
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    • v.38 no.5
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    • pp.53-63
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    • 2010
  • The purposes of this study are to classify the characteristics of parks by park use patterns and the understanding of design concepts and to analyze the difference of cognition of design concept between designers and park users. The literature studies and surveys were performed to analyze park use patterns and understanding of design concepts for Seoul Forest Park, Yeouido Park and Seonyudo Park. Several statistical methods have been used such as descriptive analysis and importance-performance analysis. The results of this research are as follows. As the results of an analysis of park use patterns, Seonyudo Park may he qualified as an urban landmark park, while Yeouido Park can he classified as a neighborhood park. Seoul Forest Park bas characteristics of both. Second, the higher frequency of visits generally leads higher preference. Third, the overall cognition of the design concepts of parks shows 3.51 on average, which is comparatively high. The functional concepts are better transmitted to the users compared to abstract concepts. The cognition of the design concepts of each park are evaluated in the higher order of Seonyudo Park, Seoul Forest Park and Yeouido Park. Fourth, the cognition levels of detailed design concepts for each place are lower than the overall design concepts. On the other hand, levels of satisfaction are increased after the design concepts are noticed. It would he necessary make the effort to give information about the design concept of each space. The results of this study are limited in that it covers only three parks in Seoul, and did not consider seasonal variables. Nevertheless, this study may he significant in that it dealt with the cognition of design concepts for urban parks, focusing on the difference between designers and visitors.

A product review summarization system using a scoring of features (상품특징별 점수화를 이용한 상품리뷰요약 시스템의 설계 및 구현)

  • Yang, Jung-Yeon;Myung, Jae-Seok;Lee, Sang-Goo
    • Proceedings of the Korea Database Society Conference
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    • 2008.05a
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    • pp.339-347
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    • 2008
  • As a number of product information is increasing in online markets, customers can purchase products with no spatial and time problems. However, in case of an online market, since customers can't see products directly, others' reviews make a big influence to customers. Meanwhile, it is a burden to read all reviews about some products. Therefore, we need to provide refined information to customers as summarizing whole product reviews. In this paper, we explain about the product review summarization system which can provide to customers as show evaluation scores of product features. Natural Language Processing skills and computational statistics are utilized for summarization. Customers can get chances to buy a feasible product that he wants to get through this system. Moreover, Enterprises can find out the needs of customers deeply.

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A Design and Implementation of Ubiquitous Museum(U-Seum) Using Location Based Service and Augmented Reality (위치기반 서비스 및 증강현실을 이용한 유비쿼터스 박물관(U-Seum)의 설계 및 구현)

  • Lee, Sun-Ho;Lee, Woo-Ski;Kim, Nam-Gi;Chun, Jun-Chul
    • Journal of Internet Computing and Services
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    • v.13 no.4
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    • pp.63-71
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    • 2012
  • This paper presents a design and implementation of U-Seum(Ubiquitous Museum) system based on the LBS(Location Based Service) and mobile augmented reality technique. The mobile services under the smart space of the ubiquitous environments have been expanded in the various fields. In this study, we introduce U-Seum which supports tourists in the museum. U-Seum is developed by use of the position tracking technique based on Wi-Fi and mobile augmented reality. The GPS which is widely used in the position tracking has a difficulty to be utilized in the inside of the building because it requires the Line-of-Sight between a sender and a receiver. Therefore, in this paper, we develop a realtime tour-supported service through experience and evaluate the performance of the system in the world famous UNESCO's Hwa-Seong Museum by measuring the distance from the Wi-Fi signal which is suitable to track the position interior of the museum. U-Seum provides various push services such as mobile augmented reality service for explanation of the artifacts of the museum, game services and the statistics information of the tourist when the tourist approach a specific AP. U-Seum is developed in the Haw-Seong Museum by the support of the Swon Haw-Seong Cultural Foundation. With a field test, we prove that the excellence and expandability of the system.

An Environmental Design of the Catholic Retreat Center Adopting the Theoretical Aesthetics - In the Case of the Suncheon Jesuits Spiritual Center - (신학적 미학을 적용한 가톨릭 피정시설 환경설계 - 순천 예수회 영성센터를 대상으로 -)

  • Yun, Ye-Hwa;Kim, Min;Sung, Jong-Sang
    • Journal of the Korean Institute of Landscape Architecture
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    • v.51 no.6
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    • pp.12-32
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    • 2023
  • Nowadays, the increasing number of religious travelers seeking inner healing has led to the popularity of Buddhist 'temple stays', Protestant and Catholic 'retreats' as alternative vacations. However, unlike Buddhist temples, which are inculturated, Christian retreat centers follow the formula of general recreational facilities and lack an overall framework due to relying on sponsorship. This study attempts to design appropriate outdoor environments for a retreat by reflecting 'theological aesthetics' based on the process of 'Spiritual Exercises', the main method of retreat. First, as the Spiritual Exercises are often described as an 'inner pilgrimage', the images and theological aesthetics experienced in prayer themes were examined. Next, the characteristics of the spaces required for the facility were analyzed, and the composition of religious spaces was proposed. Also the landscape resources of the site were investigated, and the retreatants' behavior to derive spatial preferences was analyzed. Overall, outdoor spaces were planned to induce a shift in consciousness and broaden the spectrum of the retreatants' experience through a physical environment consistent with the mechanism of prayer. This study aimed to implement theological aesthetics by selecting a retreat center with high potential for landscape resources. As a result, it was possible to reveal the 'poetic landscape' to effectively evoke images during 'contemplative prayer', and to support religious experience. The significance of this study lied in deriving various design vocabularies for outdoor spaces of religious facilities.

Differential Effects of Humor Advertising by Expression Type and Receivers' Temperament (유머광고 표현유형과 수신자의 기질에 따른 유머광고의 차별적 효과)

  • Ha, Tae-Gil;Park, Myung-Ho;Yi, Huiuk
    • Asia Marketing Journal
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    • v.9 no.1
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    • pp.23-41
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    • 2007
  • The current study analyzed the relationship between expression type of humor ads and their advertising effects and the differences in advertising effects by expression type according to temperament as categorized by the Myers-Briggs Type Indicator (MBTI). Expression type of humor was classified into arousal-, incongruity-, and superiority-type humor ads. Advertising effects were measured by consumers' cognitive, affective, and conative responses. Three ads were created based on expression type of humor. A personality type, as measured by the MBTI, was categorized into four types of temperament, namely SP, SJ, NF, NT and used as moderating variables. As a result, the advertising effects varied according to the expression type of humor advertising. Interaction effects between ad expression type and temperament on ad feeling and ad preference were also found.

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Developing CEDA Model for Internet-based Instructional Debate (인터넷 CEDA (Cross Examination Debate Association)토론모델 연구)

  • Cho Eun-Soon
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.300-309
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    • 2005
  • The purpose of this study is to design internet CEDA (Cross Examination Debate Association) debating model for the internet-based learning. Comparing to open discussion model that is widely spreaded in regular classes, the CEDA model can enhance learner's thinking skills, logicality, analytic skills, and judgement ability. In the first study, 196 students were provided the specific CEDA model guideline and participated debate activities through the internet. The results of the students' debate were analyzed based on the evaluation criteria. The results showed that the students' evaluation scores were high overall. They favored the CEDA model over the open discussion model, and showed positive attitudes and perceptions on the CEDA internet debate activity. In the second study, another 200 students were participated in two different tutor supporting CEDA debating groups, one is advanced tutor strategy group and the other is general tutor strategy group. The results showed that the advanced tutor supporting group had significantly high scores on the cross examination and providing evidence on debating. This study finally suggests the CEDA internet model for general use. In conclusion, this study also suggests the next steps to elaborate the CEDA internet model not oかy for the university settings, but also for general school settings. The user manuals should be developed to assist instructors, students, and tutors to guide better debate activities through the internet CEDA class. Also further research should be conducted to provide various debate models and applications for the variety of learning environments, and so the schools to use the CEDA model more widely in the internet classes.

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Design of Riparian Buffer Zone by Citizen's Participation for Ecosystem Service - Case Study of Purchased Land along Gyeongan-cheon in Han River Basin - (생태계 서비스를 위한 주민 참여형 수변완충녹지 설계 고찰 - 한강수계 경안천변 매수토지 사례 연구 -)

  • Bahn, Gwon-Soo
    • Journal of Wetlands Research
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    • v.24 no.3
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    • pp.170-184
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    • 2022
  • The Riparian Buffer Zone(RBZ) is a sustainable social-ecological system created in the middle zone between water and land. For the RBZ, close communication with the local community is important, and it is necessary to promote it as a communicative environmental planning process. In this study, for the RBZ project, three strategies are presented as a communicative act to understand and implement planning. First, government-led projects were avoided and improved to a process in which citizens and stakeholders participated together, centered on local partnership. Second, it was intended to introduce design criterias in terms of enhancing the function of ecosystem services that citizens can sympathize with, and to increase acceptance and awareness through the planning of preferred spaces and facilities. Third, after a balanced plan for habitats, water cycle-based ecological environment, ecological experience and open space, citizens felt the restoration effect and value as an ecological resources, and a system was prepared to participate in the operation and management. This study will work as a process model based on citizens's participation. In addition, it will be possible to provide lessons for the change of the policy paradigm for the RBZ and the implementation of similar projects in the future.

A Study on the Objects Arrangement of Display Panel and the Cognitive Accuracy under the Virtual Reality Evaluation Tool (가상현실 기법을 적용한 평가도구를 활용한 계기반 배치 및 인지 정확도에 관한 연구)

  • Kim, Sun-young;Yu, Seung-dong;Park, Peom
    • Korean Journal of Cognitive Science
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    • v.11 no.1
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    • pp.1-8
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    • 2000
  • Most of the important visual information is presented to driver through the display panel that is related to the vehicle. If display panel is designed with the c consideration of driver's visibility, drivers can get broad visual field and visual I information related to vehicle promptly and exactly during driving situation. Therefore display panel has direct relationship with the driver's task performance and it can be considered as an important device that affects the driver-automotive interaction. Many r researches about shape, characteristic and color of display panel have been performed, but not sufficient in this country Nowadays most of vehicles has an analog type display. but its shape and arrangement a are various without any definite standards about position. Therefore. experiments using evaluation tool (VISVEC System) were conducted to inquire the driver's preference on the major objects arrangement of display panel (speedometer. tachometer. fuel meter. and t thermometer) and to ascertain the factors that have an effect on drivers according to the objects position of the display panel The experiment results showed that there was no correlation between the arrangement c characteristics preferred by subjects and the cognitive accuracy but the cognition of V visual information more easy when the each major object has its area.

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An Arrangement Method of Voice and Sound Feedback According to the Operation : For Interaction of Domestic Appliance (조작 방식에 따른 음성과 소리 피드백의 할당 방법 가전제품과의 상호작용을 중심으로)

  • Hong, Eun-ji;Hwang, Hae-jeong;Kang, Youn-ah
    • Journal of the HCI Society of Korea
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    • v.11 no.2
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    • pp.15-22
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    • 2016
  • The ways to interact with digital appliances are becoming more diverse. Users can control appliances using a remote control and a touch-screen, and appliances can send users feedback through various ways such as sound, voice, and visual signals. However, there is little research on how to define which output method to use for providing feedback according to the user' input method. In this study, we designed an experimental study that seeks to identify how to appropriately match the output method - voice and sound - based on the user input - voice and button. We made four types of interaction with two kinds input methods and two kinds of output methods. For the four interaction types, we compared the usability, perceived satisfaction, preference and suitability. Results reveals that the output method affects the ease of use and perceived satisfaction of the input method. The voice input method with sound feedback was evaluated more satisfying than with the voice feedback. However, the keying input method with voice feedback was evaluated more satisfying than with sound feedback. The keying input method was more dependent on the output method than the voice input method. We also found that the feedback method of appliances determines the perceived appropriateness of the interaction.

A Study on Harmonized Hand Signal Standards for Shipboard Work Safety (1): A Validity Analysis of Ship Hand Signal Standardization (선박작업 안전을 위한 수신호 통일지침 마련에 관한 연구(1) - 선박의 수신호 체계 표준화 타당성 검증을 중심으로)

  • Kim, Joo Hwan;Jo, Min Chul;Kim, Yong Nam;Choi, Choong Jung;Kim, Hwa Young
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.23 no.1
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    • pp.47-55
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    • 2017
  • As preliminary work for the establishment of a harmonized ship hand signal standard, this paper explores the availability of hand signals as a means of shipboard work communication and considers the validity of standardization. Prior to the feasibility study, shipboard work activities that use hand signals were classified based only on ship safety managers' arbitrary decisions. This survey was carried out to measure shipboard workers' willingness to communicate with hand signals and their preferences regarding the institutional standardization of a hand signal framework if they engage in activities classified as relevant. The results of statistical analysis (a t-test and correlation analysis) showed that respondents are willing to accept harmonized hand signals regardless of both their work type (crew/safety supervisors) and work department (deck/engine room) under working situations where hand signals are an available means of communication. In addition, there was a significant difference in the extent of shipboard workers' frequency of hand signal usages between each type of work activity, indicating a significant positive (+) correlation between frequency of usage and preference for standardization. Finally, it was concluded that shipboard work communication would be effectively improved if a follow-up study is carried out to establish prioritized harmonized hand signal standards for port-related work activities, such as crane operation, windlass/winch operation, line movement/delivery and cargo hold operations.