• Title/Summary/Keyword: 사이버 학습

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The Operation Plan of the Community-Linked Extracurricular Education program for Lifelong Education for the Persons with Disabilities Based on the Memorandum of Understanding (MOU) of Extracurricular Education between Chosun University and Daegu University (조선대학교-대구대학교 비교과 교육 업무협약(MOU) 기반 지역 연계 장애인평생교육 비교과프로그램 운영 방략)

  • Kim, Young-Jun;Kim, Wha-Soo;Rhee, Kun-Yong
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.2
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    • pp.273-280
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    • 2022
  • Based on the MOU between Chosun University and Daegu University, this study was conducted with the aim of exploring the operation strategy of a extracurricular education program on the theme of lifelong education for the disabled in community connection. In front-line university sites, extracurricular education programs are often recognized as forms and procedures to assist in subject learning at the major or liberal arts level, but they have a very important status and identity considering that they are classified as "learning competency reinforcement support", "career psychological counseling support", "employment and start-up support", "subject-linked extracurricular education". Accordingly, the extracurricular education programs has the nature and advantage of covering not only the level of the one-time trend program itself, but also various community -linked problem-solving learning, including students' major learning and employment linkage. As part of the above, this study aims to present a strategy for the operation of a extracurricular education programs with the main theme and content of "lifelong education for the disabled" by viewing Chosun University and Daegu University. The contents of the study were largely presented as "organizational operation strategy between two universities," "operation strategy of curriculum between two universities," and "comprehensive system for extracurricular education programs operation of lifelong education for the disabled between the two universities". First, the first research content, "Organized Operation Strategy between Two Universities," was schematized in detail the process of collaborating and communicating with Chosun University's center of extracurricular activities, Daegu University Lifelong Education Center, and other committees and departments. The second research content, "The Curriculum Operation Strategy between Two Universities", is a detailed schematic diagram of the learning contents, methods, and procedures to be organized in the extracurricular education program. The third study, "Comprehensive System of extracurricular education program Operation for Lifelong Education for the Disabled between Two Universities," presents the results of synthesizing the basis elements essential for operating the extracurricular education program at the level of a roadmap. As a result of the study, it was possible to see the project tasks that could be promoted in-depth through the operation of a extracurricular education program on lifelong education for the disabled through the MOU between the two universities.

A Study on an Efficient Web Interface Design for Improving Education Effects on Cyber Spaces (사이버 교육효과 향상을 위한 효과적인 웹 인터페이스 디자인 방안 연구)

  • Park, Eun-Young;Park, Young-Ho
    • Journal of Digital Contents Society
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    • v.8 no.3
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    • pp.289-300
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    • 2007
  • Recently, the number of People who want to study by online has been gradually increased. In addition, people's desire is increasing that represents their special knowledge and personality with new paradigm of UCC(User Created Contents). Most of the educational web-sites offer currently boring and unified educational contents without interesting objects. Therefore I want to solve these problems of existing online educational web-sites and I strongly propose the method of design to make the place educational and useful that everyone can enjoy and manifest the user's dispositions. On this study, it's possible to make pleasant environment and improve educational effects on cyber space by designing it in accordance with the individual tastes which have various design elements, beauties and facilities by the customized design method. As a result, this study proposes the model of online educational web-site having various interfaces and focusing on the customized design.

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Mobile digital storytelling using Hamel (하멜을 이용한 모바일 디지털 스토리텔링)

  • Ko, Seok-Ha;Lim, Ji-Hoon;Kim, Seong-Baeg;Moon, Hae-Gyoung;Hyun, Jung-Suk
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.172-175
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    • 2006
  • Hamel has a scholastic value as the first person, who announces Jeju and Korea to Europe. However, there has been little research on developing digital contents except a few books about Hamel. We develop an educational game on PDA using Hamel, based on Hamel character, Jeju's unique culture, multimedia technology, and so on. Compared with the previous games, it is different from the form of gathering points and has various game scenarios through interactions between Hamel character and game space. The structure of this game, which connects Jeju culture and cyber space together, represents the form of a digital storytelling. You can study through this game. It uses quizzes about Jeju culture, crossword puzzles, finding a sequence, finding differences between two pictures to teach users, and fixing pieces of a figure, etc. When we made the game, we divided it into some independent modules to make new game series easily using contents of the other provinces.

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A Design and Implementation of Class Management Support System for Effective Class Management (효율적인 학급 경영을 위한 학급 경영 지원시스템의 설계 및 구현)

  • Kim, Chul;Jung, Oh-Soo;Kim, Eun-Soo
    • Journal of The Korean Association of Information Education
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    • v.6 no.1
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    • pp.75-85
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    • 2002
  • The change of following information society, now a point of time is that we need a cyberspace as Class Management Support System for effective classroom Management of web base and realized it and then tried to find the Internet use direction correctively. It guided more effective class management. Class Management Support System is applied that are realized information possibly in Web according to class management's work. we will incite more the Internet use resource is made ability to use in learning and stimulated their hobbies and specialities. That can be resulted fully the support role of usual calss management escape from time and space restriction. So we adapted this system when we leaded students participated themselves actively about student's activity, prospected the chance which is accomplished higher advanced education.

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The Study on the Guidelines for Designing the Contents of On-line learning in Design field (디자인 분야의 원격 강의 컨텐츠 개발을 위한 고려 사항)

  • 윤지영
    • Archives of design research
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    • v.16 no.3
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    • pp.5-14
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    • 2003
  • This study attempted to explore the guidelines for designing the contents of on-line learning in design field. The studies on the characteristics of design education and design major students as well as the guidelines for on-line learning were also reviewed. The guidelines for designing the contents of distance learning in design field were suggested through the synthesis and analysis of the former studies and the characteristics of design education and the learning style of Korean students. It could be concluded that the considerations were categorized into the following factors; quality of instruction, quality of presentation technique, quality of interaction, quality of evaluation and other surrounding factors. The finding can be used as a helpful guideline for the instructors of the design field who start on-line learning.

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A Qualitative Research of Children's Mental Model on Media Environment and the Use (미디어 환경과 사용에 관한 아동의 심성모형 질적 연구)

  • Lee, Ran;Hyun, Eunja
    • The Journal of the Korea Contents Association
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    • v.16 no.6
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    • pp.601-613
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    • 2016
  • The purpose of this study is to present the mental model of young adolescents' media environment and the use and to provide several educational suggestions drawing on the revealed model. For this, the data were collected through 4 activities such as interview, picture drawings, word association experiment, and sentence completion task with ten 4-5th graders in elementary schools; they were qualitatively analyzed by 2 researchers. First, the meaning components driven by sentence completion task, word association experiment were totally 6 components: media device, connection(alienation), competence(provision), entertainment, adverse effects, ambilaterality. Second, the components of media mental model driven by pictures were 4 components: functions/competence, entertainment, conflict with paper books/sharing, harmfulness/ambilaterality. Third, the components from interview consisted of conflict between paper books and electronic media, communication-centeredness, fear(addiction) and users' qualification. Based on those results, careful examination in cyber talk, necessity of addiction prevention, active development of learning media and their balanced utilization with books, and healthful media literacy education and reinforcement of critical thinking were suggested.

A System for Improving Fairness of Online Test Using Camera (카메라를 이용한 온라인 시험 공정성 강화 시스템)

  • Ko, Joo-Young;Shim, Jae-Chang;Kim, Hyen-Ki
    • Journal of Korea Multimedia Society
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    • v.12 no.10
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    • pp.1427-1435
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    • 2009
  • E-Learning is different from the traditional classroom learning and examinees can take a class individually anywhere by online. And it is difficult to proctor an examination because they also take a test by online. However the results of the online test are included in their examination scores. Therefore, it is very important to authenticate the examinees. In this paper, we propose improvement of fairness system for online test using camera. Students can take a picture after every online classes and it has been saved. And during the test, ELTS(e-Learning Test System) takes images, detects the faces, and protects from getting another person to sit for cheating. After examination, the images have been transferred with the answer sheets to the cyber school management system. And a report card will be printed out with the user's images. Moreover, it will authenticate oneself and protect the online test from cheating.

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Web-based PBL (Problem Based Learning) in Graduate School of Public Health Courses (보건대학원 사이버 수업에서의 문제중심학습)

  • Yoon, Soo-Jin;Hokama, Tomiko;Ho, Seung-Hee;Kim, Min-Kyung;Chae, Young-Moon
    • Korean Journal of Health Education and Promotion
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    • v.24 no.3
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    • pp.129-142
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    • 2007
  • Objectives: This paper is aimed to study the satisfaction level and course effects of web-based PBL of the Graduate school of Public Health. Methods: Web-based PBL was implemented from March 1 to June 22 on 19 students and a survey on the satisfaction level of the lessons was taken and analyzed. For the analysis, SAS 9.1 was carried out. Results: The relation of effectiveness of the lessons according to the satisfaction level of each evaluation items, shows a significance according to satisfaction of professors, whether or not the students were satisfied in evaluating themselves (correlation, p<0.05). The satisfaction level of the evaluation on teachers and whether or not the students were satisfied in evaluating themselves shows significant influence on the effectiveness of the lessons (simple regression, p<0.05), more specifically in active class participation and understanding by the students themselves (stepwise multiple regression, p<0.05). Conclusions: In this study the attitudes of professors and students toward the lessons are major influences on the effectiveness of the lessons. Specifically, active class participation and understanding by the students themselves are the most important influences.

The Study on Strategy of Policy through Development of the e-learning Standardization Roadmap (이러닝 표준화 로드맵 개발을 통한 정책 추진 전략 연구)

  • Choi, Mi-Ae;Cho, Yong-Sang
    • The Journal of Korean Association of Computer Education
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    • v.13 no.3
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    • pp.77-90
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    • 2010
  • e-learning standardization has already had a major impact on budget reduction goals through the application of national policy projects such as Cyber Home Learning System and Digital Textbook. It also corresponds with green paradigm, recently attracting more attention, by contributing to reduce carbon dioxide through preventing duplicate development. In the 21st century the concept of convergence and the role of e-learning standardization to unite education and technology have gained popularity on conversation topic agendas. This research is aimed at establishing strategic countermeasures for international standards and help plot the direction for future standardization policy through the development of a mid-to long term roadmap using delphi research targeted at e-learning standardization experts. In addition, it attempts to establish a broad base to improve standardization awareness and diffusion.

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A Development of Application Model on Virtual Simulation for Prevention of Cyberbullying (사이버불링 예방을 위한 가상체험형 시뮬레이션 적용 모형 개발)

  • Gu, Jungmo;Lee, Eunhwa
    • The Journal of Korean Association of Computer Education
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    • v.19 no.1
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    • pp.63-76
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    • 2016
  • The damage of cyber bullying is increasing. A response of code is needed with that of law and education. This study would use the strengths of a virtual simulation as one of the technical solutions. Students learn cyber bullying and prevention of it through each step. The steps in this application model consist of recognition${\rightarrow}$judgement${\rightarrow}$decision${\rightarrow}$behavior. Each detailed step of this model is made of pre-briefing${\rightarrow}$demanding of response${\rightarrow}$participating in response${\rightarrow}$result and feedback${\rightarrow}$growth${\rightarrow}$debriefing. Thus we developed the application model of this virtual simulation and implemented it for education and prevention of cyber bullying. We hope that the model and simulation developed by this study would reduce the damage resulting from cyber bullying.