• Title/Summary/Keyword: 물체의 성질

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방음벽의 원리

  • 임병덕
    • Journal of KSNVE
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    • v.3 no.3
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    • pp.192-198
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    • 1993
  • 옥외에서 발생하는 소음은 음원과 수음점 사이의 시선을 차단하는 장애물을 설치하는 방법이외에는 달리 방도가 없는 경우가 많다. 빛과 마찬가지로 소리도 시선이 차단되면 소리의 그늘이 지는데 빛의 경우보다는 상당히 강한 음장이 이 그늘에 존재한다. 그늘 영역에서의 음장은 소리의 회절현상에 기인하는 것으로서 회절음장은 곧 방음벽의 차음효과를 좌우한다. 방음벽의 차음효과는 잉여감쇠(excessive attenuation)로 표시되는데 잉여감쇠에 영향을 주는 인자는 방음벽의 기하학적 조건, 음향학적 성질, 설치지면, 주변지형, 풍속 및 온도분포와 같은 기상조건, 음원의 특성 등 다양하지만 가장 기본적인 인자는 기하학적인 조건이다. 본고는 방음벽의 원리에 국한하여 살펴보기 위해 기술된 것이므로 주로 판 또는 쐐기 형태의 물체에 의한 회절현상을 취급하였다.

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A Study on Application of Fractal Dimension in Analysis of Damage Mechanics in Rock (암반의 손상역학 해석에 있어서 Fractal차원의 적용에 관한 연구)

  • 정교철;정영기
    • The Journal of Engineering Geology
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    • v.4 no.2
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    • pp.139-151
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    • 1994
  • Rocks are composed of the discrete elements of microstructures such as different grains and microcracks. The studies of these microstructures are of increasing interest in engineering geology and civil engineering related to construction of a deep under-ground space. Accordingly, instead of a simplified continuum approach, discrete structural elements and mechanical properties of various grains must be accounted. But it is difficult to analyse crack and discontinuity surfaces in Euclidean geometry. So, Mandelbrot( 1983) developed fractal theory to manage irregular body in nature. In this study, geometrical properties of microstructures to estimate a relation between crack propagation and stress were calculated. Then it is shown that fractal theory can be applied to research real mechanical behavior of rocks.

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Controlling Particle Motion and Attribute Change by Fuzzy Control (퍼지제어에 의한 파티클 움직임 및 속성변화 제어)

  • Kang, Hwa-Seok;Choi, Seung-Hak;Eo, Kil-Su;Lee, Hong-Youl
    • Journal of the Korea Computer Graphics Society
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    • v.2 no.1
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    • pp.7-14
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    • 1996
  • A particle system is defined as a collection of primitive particles that together represent irregular and ever-changing objects such as smoke, clouds, waterfalls, and explosions. A particle system can be a powerful tool for modeling a deformable object's motion and change of form since it has dynamic properties with time. As an object becomes more complicated and shows more chaotic behavior, however, we need much more parameters for describing its characteristics completely. Consequently, the conventional particle system leads to difficulty in managing all of the parameters properly since one parameter can affect the others. Moreover, motion equations for representing particles' behavior are usually approximated to gain speed-ups. The inevitable errors in calculating the equations can cause an unexpected outcome. In this paper, we present a new approach of applying fuzzy contol to mage particles' motion and attributes changes over time. We also give an implementation result of a fuzzy particle system to show the feasibility of the proposed method. Applications of the system to explosions, nebulae, volcanos, and grass are presented.

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Behavioral motivation-based Action Selection Mechanism with Bayesian Affordance Models (베이지안 행동유발성 모델을 이용한 행동동기 기반 행동 선택 메커니즘)

  • Lee, Sang-Hyoung;Suh, Il-Hong
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.46 no.4
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    • pp.7-16
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    • 2009
  • A robot must be able to generate various skills to achieve given tasks intelligently and reasonably. The robot must first learn affordances to generate the skills. An affordance is defined as qualities of objects or environments that induce actions. Affordances can be usefully used to generate skills. Most tasks require sequential and goal-oriented behaviors. However, it is usually difficult to accomplish such tasks with affordances alone. To accomplish such tasks, a skill is constructed with an affordance and a soft behavioral motivation switch for reflecting goal-oriented elements. A skill calculates a behavioral motivation as a combination of both presently perceived information and goal-oriented elements. Here, a behavioral motivation is the internal condition that activates a goal-oriented behavior. In addition, a robot must be able to execute sequential behaviors. We construct skill networks by using generated skills that make action selection feasible to accomplish a task. A robot can select sequential and a goal-oriented behaviors using the skill network. For this, we will first propose a method for modeling and learning Bayesian networks that are used to generate affordances. To select sequential and goal-oriented behaviors, we construct skills using affordances and soft behavioral motivation switches. We also propose a method to generate the skill networks using the skills to execute given tasks. Finally, we will propose action-selection-mechanism to select sequential and goal-oriented behaviors using the skill network. To demonstrate the validity of our proposed methods, "Searching-for-a-target-object", "Approaching-a-target-object", "Sniffing-a-target-object", and "Kicking-a-target-object" affordances have been learned with GENIBO (pet robot) based on the human teaching method. Some experiments have also been performed with GENIBO using the skills and the skill networks.

Advanced Contour Tracing Algorithms based on Analysis of Tracing Conditions (추적 조건 분석에 의한 개선된 외곽선 추적 기법들)

  • Cheng, Cheol-Ho;Seo, Jong-Hoon;Han, Tack-Don
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10b
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    • pp.431-436
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    • 2006
  • 외곽선 추적 알고리즘은 영상 인식 및 표현에 있어서 물체의 기본 성질을 파악하는데 중요하다. 따라서 많은 알고리즘들이 연구되어 왔으며, 이중에는 간단한 경계선 추적자 알고리즘(SBF: Simple Boundary Follower)이다. 이외에도 수정된 간단한 경계선 추적자 알고리즘 (MSBF: Modified Simple Boundary Follower), 개선된 간단한 경계선 추적자 알고리즘(ISBF: Improved Simple Boundary Follower), 무어-네이버 추적 알고리즘(MNT: Moore-Neighbor Tracer), 방사형 탐색 알고리즘(RSA: Radial Sweep Algorithm), 그리고 Theo Pavlidis 알고리즘(TPA)이 있다. 이러한 알고리즘들은 추적 경로 특성들이 다르며 각기 장점과 제약성이 있다.외곽선 알고리즘들의 제약성은 크게 두 가지로 나눌 수 있다. 하나는 알고리즘 특성에 따라 외곽선 픽셀간 인접 형태에 따라 추적하지 못하는 경우가 존재할 수 있다는 것이다. 또 다른 하나는 외곽선 추적 알고리즘의 시작과 종료 조건에 따라서 특정 위치 픽셀들을 찾지 못하는 경우도 존재한다는 점이다. 본 논문에서는 이러한 문제점들을 중심으로 외곽선 추적 알고리즘들의 성능을 분석하였다. 또한, ISBF의 시작 조건과 TPA의 인너코너 추적을 개선하는 기법들을 제안하여 이를 해결토록 하였다. 실험 결과 제안한 기법들은 외곽선 추적 성능을 개선하는데 효과적이었다.

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Bi-Directional Transmission Assessment Study of Angular Solar Selective Panels (프리즘창의 이차원 투과계수 평가에 관한 연구)

  • Hashmi, Masaood;Akhter, P.;Kim, Ki-Se;Kang, Eun-Chul;Lee, Euy-Joon
    • Journal of the Korean Solar Energy Society
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    • v.24 no.3
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    • pp.55-63
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    • 2004
  • 빛이 입사각별로 태양투과율이 제어되어지는 첨단 창과 같은 물체를 통과할 때 투과되는 성분은 직달투과와 산란투과성분으로 볼 수 있다. 직달투과는 물체를 통과하면서 일정한 방향으로 굴절되어 투과되는 성질을 말하고, 산란투과는 직달투과를 제외한 나머지 방향의 성분들의 형태를 말한다. 이러한 첨단 창의 냉난방부하에 미치는 에너지성능을 평가하기 위해서는 산란투과에 대한 정보가 필요하고, 이에 대한 물리적 변수는 입사각, 출력각, 양방향 투과율 분산함수인 BTDF로 정의된다. 본 논문에서는 3개의 서로 나른 첨단 창 (1) $42^{\circ}/5^{\circ}$ 프리즘 창 판넬, (2) 레이저 컷 판넬 (3) $45^{\circ}$ 프리즘 3M 필름의 BTDF 데이터 획득을 위한 실험 방안을 소개하고, 실험을 통해 획득한 정보를 이용하여 계산식과 비교 검증을 하였다. 따라서 이 검증된 방안을 이용하여 지역별 냉난방 부하를 최소화 할 수 있는 입사각별로 태양 투과율 제어 판넬을 선정할 수 있게 되었다.

A Geometric Proof on Shortest Paths of Bounded Curvature (제한된 곡률을 갖는 최단경로에 대한 기하학적 증명)

  • Ahn, Hee-Kap;Bae, Sang-Won;Cheong, Otfried
    • Journal of KIISE:Computer Systems and Theory
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    • v.34 no.4
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    • pp.132-137
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    • 2007
  • A point-wise car-like robot moving in the plane changes its direction with a constraint on turning curvature. In this paper, we consider the problem of computing a shortest path of bounded curvature between a prescribed initial configuration (position and orientation) and a polygonal goal, and propose a new geometric proof showing that the shortest path is either of type CC or CS (or their substring), where C specifies a non-degenerate circular arc and S specifies a non-degenerate straight line segment. Based on the geometric property of the shortest path, the shortest path from a configuration to a polygonal goal can be computed in linear time.

Smoke Detection Method of Color Image Using Object Block Ternary Pattern (물체 블록의 삼진 패턴을 이용한 컬러 영상의 연기 검출 방법)

  • Lee, Yong-Hun;Kim, Won-Ho
    • Journal of Satellite, Information and Communications
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    • v.9 no.4
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    • pp.1-6
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    • 2014
  • Color image processing based on smoke detection is suitable detecting target to early detection of fire smoke. A method for detecting the smoke is processed in the pre-processing movement and color. And Next, characteristics of smoke such as diffusion, texture, shape, and directionality are used to post-processing. In this paper, propose the detection method of density distribution characteristic in characteristics of smoke. the generate a candidate regions by color thresholding image in Detecting the movement of smoke to the 10Frame interval and accumulated while 1second image. then check whether the pattern of the smoke by candidate regions to applying OBTP(Object Block Ternary Pattern). every processing is Block-based processing, moving detection is decided the candidate regions of the moving object by applying an adaptive threshold to frame difference image. The decided candidate region accumulates one second and apply the threshold condition of the smoke color. make the ternary pattern compare the center block value with block value of 16 position in each candidate region of the smoke, and determine the smoke by compare the candidate ternary pattern and smoke ternary pattern.

Detection of Fall Direction using a Velocity Vector in the Android Smartphone Environment (안드로이드 스마트폰 환경에서 속도벡터를 이용한 넘어짐 방향 판단 기법)

  • Lee, Woosik;Song, Teuk Seob;Youn, Jong-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.2
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    • pp.336-342
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    • 2015
  • Fall-related injuries are the most common cause of accidental death for the elderly and the most frequent work-related injuries in construction sites. Due to the growing popularity of smartphones, there has been a number of research work related to the use of sensors embedded in the smartphone for fall detection. Falls can be detected easily by measuring the magnitude and direction of acceleration vectors. In general, the direction of the acceleration vector does not show the object movement, but the velocity vector directly indicates the tangential direction in which the object is moving. In this paper, we proposed a new method for computing the fall direction based on the characteristics of the velocity vector extracted from the accelerometer.

Generation Method of Bezier Curves and Surfaces on Lie Groups (Lie-군상에서의 Bezier 곡선과 Bezier곡면의 생성방법)

  • Im, Jang-Hwan;Kim, Tae-Eun
    • The KIPS Transactions:PartA
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    • v.9A no.1
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    • pp.99-104
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    • 2002
  • The goal of this paper is to generalize the concept of Bezier curves and surfaces defined on the vector space $R_n$ to Lie groups, which is a new generation method of curves (called Bezier curves) on Lie groups. The defined Bezier curves and surfaces are alsways smooth because of the properties of Lie groups. We apply this method to smooth motion interpolation or smooth trajectory generation for moving rigid body in space.