• Title/Summary/Keyword: 문화 학습

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A Study on the Development Multicultural Family Business Model (다문화 대상 비즈니스 모델 개발에 관한 연구)

  • Noh, Kyoo-Sung;Lee, Joo-Yeoun;Park, Seong Taek
    • Journal of Digital Convergence
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    • v.14 no.3
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    • pp.199-207
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    • 2016
  • The number of multicultural families is on the rise worldwide. In this respect, the central government and municipal governments are also implementing and supporting multicultural-related policies. However, they are in progress, not as services needed for multicultural members but as policy issues. This causes multicultural members to fail to figure out the need of policies supported by the government or local governments, as well as to grasp the desire for what services in need are. In addition to this, many studies regarding multiculture are under way but few studies have been known so far as to multicultural business models. This study has suggested a final business model and strategy methods by designing, comparing and analyzing a business model needed for multicultural members through interviews with professionals and multicultural members with regard to mulcultural policies and examples in Korea.

A Study on the Objectives of Cultural Property Education for establish of the U.V.E.C.(Understand, Value, Enjoy, Create) Cultural Property Education (U.V.E.C.(Understand, Value, Enjoy, Create) 문화재교육 정립을 위한 문화재교육 목표 연구)

  • PARK Sanghye
    • Korean Journal of Heritage: History & Science
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    • v.55 no.4
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    • pp.278-294
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    • 2022
  • To date, cultural property education has seen rapid quantitative growth due to national and personal needs. However, qualitative growth is lacking. The objectives of cultural property education have not been established, and therefore, even its identity is not clear. The most pressing issue at present in cultural property education is to first set objectives. This study aimed to analyze the objectives of current cultural property education, identify the problems, and set new objectives to meet significant national and personal needs in terms of education. The problems with the objectives of current cultural property education are that the persons interested in the education do not understand the concept of the education objectives clearly and that the objectives do not contain much actual content of the education. Also, the objectives of the education do not take into account the dynamic competencies and interests of the learners and do not satisfy the changes of the times. To solve these problems, new cultural property education, called 'U.V.E.C.,' was offerred. U.V.E.C. education is aimed at understanding cultural properties, recognizing their value, and enjoying them, and at creating culture. The objectives of U.V.E.C. cultural property education were set such that they can be modified flexibly in a learner-centric way with clear and practical format and contents. Based on this direction, stepwise objectives were set including overall objectives, detailed objectives, and practice objectives, and objective cases of each step were proposed. Considering the generality of the education and the distinct characteristics of the cultural properties, the U.V.E.C. education objectives took into account the diversity of behavioral objectives, clearness in statements, the objectives of problem solving, the initiative of learners and openness for expression outcomes. The U.V.E.C. objectives are clear and specific so that teachers can enhance their pedagogical efficiency and learners are able to develop interesting and diversified competencies. In addition, it is expected that the U.V.E.C. objectives will significantly affect objective setting for education on cultural properties which have not been studied widely. Further systemic and specific studies on the contents and methods of the U.V.E.C. education would help to change the overall education on cultural properties and position the field as a new academic area.

Chinese International Student, Zh$\grave{a}$om$\acute{i}$ng's Learning Process, Using Technology in a University Class of Korea (테크놀로지를 활용한 대학 수업에서 중국국제학생 자오밍의 수학학습과정)

  • Choi-Koh, Sang Sook
    • Journal of the Korean School Mathematics Society
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    • v.18 no.1
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    • pp.61-82
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    • 2015
  • This study investigated the learning process of Chines international student within a technology environment, who was studying in Korea to be well equipped as a math teacher in future. Her activities were observed and guided in a class for pre-service teachers in one university, Kyunggido, in the second semester of 2014. She experienced obstacles such as the lacks of comprehending Korean sentences, Korean math terminologies, mathematical concepts, and fidelities of technology in her learning. She was recovered by bilingual effect, visualization activities, repetition activities, and group activities. There was a learning helper who made her learning possible in a bilingual way. Thus, the bilingual education is crucial for students with multi-cultural background.

Factors Affecting Academic Achievement of Nursing Students in Non-face-to-face Distance Learning (비대면 원격 수업에서 간호대학생의 학업성취도에 영향을 미치는 요인)

  • Park, Sunah;Lee, Seungmin
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.5
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    • pp.111-119
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    • 2022
  • This study examined the relationship of self-directed learning ability, teaching presence, learning flow and academic achievement of nursing students in non-face-to-face class. Data were collected through self reported structured questionnaire in 146 nursing students from June 19 to 20, 2021. Data were analyzed using SPSS/WIN 23.0. As a result this study, academic achievement was positively correlated with self-directed learning ability, teaching presence and learning flow. As result regression analysis, learning flow, self-directed learning ability and teaching presence explained 67% of the academic achievement in nursing students. Therefore, based on this study it will be more effective to improve academic achievement of instructional design and customized instructional methods that can improve self-directed learning ability, teaching reality and learning commitment are applied together in non-face-to-face classes.

The Effect of Pre-Service Early Childhood Teachers' Motivation for Choosing Teaching on Career Adaptability: The Mediating Effect of Self-Directed Learning (예비유아교사의 교직선택동기가 진로적응력에 미치는영향 : 자기주도학습의 매개효과)

  • Se Jin Eom;Seung Hwa Jwa
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.6
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    • pp.291-300
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    • 2023
  • The purpose of this study is to analyze the effect of teachers' motivation for choosing teaching on the relationship with career adaptability through self-directed learning in 271 pre-service early childhood teachers. As a result of the study, first, career adaptability, self-directed learning, and motivation for choosing teaching were high in order. Second, there was a positive correlation that the higher the motivation for choosing a teaching profession, the higher the self-directed learning and career adaptation, and the higher the self-directed learning, the higher the career adaptation. Third, it was found that self-directed learning of pre-service early childhood teachers partially mediated teachers' motivation for choosing teaching and career adaptability. This study is significant in that it sought various perspectives in practicing high-quality early childhood teacher education program and provided basic data on teacher education program.

Methods and strategies for cultural heritage education using local archaeological heritage (지역 고고유산 체험 교육의 활성화 방안과 전략)

  • KIM, Eunkyung
    • Korean Journal of Heritage: History & Science
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    • v.54 no.3
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    • pp.106-125
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    • 2021
  • This paper presents several reasons for the necessity of archaeological hands-on training and strategies for its implementation. First, it is necessary to produce a specialized manual for local cultural heritage education that can enhance the specialization and educational effectiveness of archaeological experience education. In addition, in order to secure professionalism in hands-on education and conduct it systematically, the ability of instructors to conduct education is important, so instructor competence reinforcement education needs to be conducted regularly. In addition, hands-on education needs a strategy of planning and content development of archaeological education programs, with consideration given to the subjects of learning, and the establishment of a cooperative network. It is time to cooperate with various experts to establish an education system necessary for cultural heritage education in the region and develop customized content for local archaeological heritage supplementary textbooks. Finally, due to Covid-19, we agonized over effective education plans for online archaeological heritage education, which requires active interaction class design and a strategy to promote interaction between professors and learners. In addition, such archaeological heritage education should be compatible with the goal of providing customized lifelong education.

인터넷 온라인학습 컨텐츠의 효율적인 구축 방안에 관한 연구

  • 조은상;강승주;남경두
    • Proceedings of the Korea Database Society Conference
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    • 2001.11a
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    • pp.370-387
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    • 2001
  • 인터넷의 급속한 발전과 보급은 우리 생활의 모습을 바꾸어 놓고 있다. 새로운 문화 현상으로 신세대, X세대를 지나 N세대의 탄생에 이르게 되었다. N세대라 함은 연령에 따른 구분보다는 인터넷 시대의 기술과 문화에 익숙한 사람을 말한다. 이러한 N세대들이 새로운 문화를 만들고, 또한 기업에게 새로운 사업 기회를 제공하고 있다. (중략)

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클릭, e업체- 국내 최초 에듀테인먼트 체험관‘신나는 공부나라’

  • Sin, Jong-Hun
    • Digital Contents
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    • no.7 s.134
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    • pp.52-53
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    • 2004
  • 한국문화콘텐츠진흥원이 운영하는 역삼동 문화콘텐츠센터에 게임을 즐기며 학습효과를 올릴 수 있는‘에듀테인먼트 공부나라’가 지난달 7일 문을 열었다. 국내 최초의 에듀테인먼트 체험관인 공부나라는 한글.영어 등 8개 영역으로 구분된 70여종의 콘텐츠를 자유롭게 체험할 수 있도록 구성돼 어린이들에게 새로운 놀이문화를 제공할 전망이다.

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교사학습 및 초등수학 교수법 개발 과정에 관한 사례연구

  • Bang, Jeong-Suk
    • Journal of the Korean School Mathematics Society
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    • v.7 no.2
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    • pp.21-49
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    • 2004
  • 본 논문은 학생중심 수학교실문화를 구현하려고 노력하는 3명의 초등학교 교사들이 공동으로 1년간의 프로젝트에 참여하면서 경험하게 되는 교수법 개발 과정에 관한 사례를 소개한다. 이를 바탕으로, 수학 교사 학습 및 교수법 개발에 있어서의 성공과 난제가 무엇인지 살펴보고, 본 프로젝트에서 새롭게 적용해 본 교사 중심의 정기적인 수업 논의 모임을 통한 탐구 공동체 형성과정과 이를 통한 교사 학습에 관한 쟁점을 논의한다.

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DQN Reinforcement Learning for Acrobot in OpenAI Gym Environment (OpenAI Gym 환경의 Acrobot에 대한 DQN 강화학습)

  • Myung-Ju Kang
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.35-36
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    • 2023
  • 본 논문에서는 OpenAI Gym 환경에서 제공하는 Acrobot-v1에 대해 DQN(Deep Q-Networks) 강화학습으로 학습시키고, 이 때 적용되는 활성화함수의 성능을 비교분석하였다. DQN 강화학습에 적용한 활성화함수는 ReLU, ReakyReLU, ELU, SELU 그리고 softplus 함수이다. 실험 결과 평균적으로 Leaky_ReLU 활성화함수를 적용했을 때의 보상 값이 높았고, 최대 보상 값은 SELU 활성화 함수를 적용할 때로 나타났다.

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