• Title/Summary/Keyword: 문화 학습

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Students'participation in lifelong learning city project : implications from the German case (독일 평생학습도시 프로그램 고찰 - 초·중등학생의 참여 관점에서 -)

  • Kang, Gu-Sup;Kim, Jin-Hee
    • Korean Journal of Comparative Education
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    • v.26 no.4
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    • pp.105-124
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    • 2016
  • This research aims to analyse the features and meaning of students' participation in lifelong learning city project in Germany. Lifelong learning city project has been running for several years to develop a new learning culture in the grass root level. In Germany, many students in elementary, middle and high school have actively participated in diverse lifelong learning projects such as learning support, career development, community participation. This case study shows us to reshape a new model of lifelong learning and widen the range of target group for lifelong learning in Korea. Student participation can enrich the quality of lifelong learning city project, which could make a significant contribution to embodying the lifelong learning society by creating a new learning culture.

MBTI-Based Learning Types Design Using Machine Learning (머신러닝을 활용한 MBTI 기반 학습유형설계)

  • Oh, Sumin;Sohn, Seoyoung;Yang, Hyeseong;Park, Minseo
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.6
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    • pp.207-213
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    • 2022
  • MBTI(Myer Briggs Type Indicator) is an effective personality type test to intuitively identify and classify people's tendencies. Accordingly, there are active attempts to apply MBTI to the learning area, but research on creating new learning types using MBTI is insufficient. Therefore, this paper examines the factors that affect learning and implements new learning types MY,STI(MY, Study Type Indicator) by applying them to a machine learning algorithm that has these characteristics. Data were collected by conducting a learning type test made with Google Forms on 144 general people, and supervised learning was used during machine learning. As a result, the accuracies of MY,STI were 0.933, 0.866, 0.844, and 0.733 for each learning method, learning motivation, presence or absence of external stimulus, and learning time criteria, respectively.

Impact of Adult College Students' Social Support and Service Quality of University Education on Learning Engagement: Focusing on Medium Effect of Learning Motivation (성인대학생의 사회적지지와 대학교육서비스품질이 학습몰입에 미치는 영향: 학습동기의 매개효과를 중심으로)

  • Jae-Cheol Cho;Jin-Sook Kim
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.2
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    • pp.251-259
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    • 2023
  • This study is prepared to provide fundamental data for constructing learning system to reinforce learning facilitation and improve learning effect for adult college students by testing the medium effect of learning motivation in the relation of social support, service quality of university education, and learning engagement. For this objective, A survey was conducted with 573 adult college students attending 2-to-3-year colleges and universities located in Daegu metropolitan City and Gyeongsangbuk-do. The analyzed research results are as follows. First, learning motivation had partial medium effect in the relation of social support and learning engagement. Second, learning motivation seemed to have complete medium effect in the relation of service quality of university education and learning engagement. The above research results suggest that continuous development and efforts are needed to establish various support systems and improve educational services in order to increase adult college students' immersion in learning.

Effects on Micro-learning Contents on University Students' Learning Flow and Learning Motivation based on Extracurricular Program (마이크로러닝 콘텐츠 기반 비교과 프로그램이 대학생의 학습몰입, 학습의욕에 미치는 영향)

  • Gwak Chan Mi;Dong Yub Lee
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.6
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    • pp.973-980
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    • 2023
  • This study analyzed the effects of a Micro-learning content-based extracurricular program among university students based on their general characteristics. A survey was conducted on 600 students affiliated with G University, a major national university. Learning immersion and learning motivation were used as the key indicators for measuring the learning effects. Cronbach's α coefficient analysis was performed to validate the reliability of the learning effect measurement tool. Independent sample t-tests were utilized to analyze differences in learning immersion and learning motivation based on gender and major disciplines. One-way analysis of variance (ANOVA) was employed to measure differences in learning immersion and learning motivation according to academic year. According to the research findings, gender and academic year did not significantly influence participation in the Micro-learning content-based program. However, differences in learning immersion and learning motivation were observed depending on the major discipline. Based on this, it is suggested that future programs should provide suitable environments and stimuli based on the students' major disciplines.

The Effect of Learning in American Culture on the Understanding using UCCs (UCC동영상 활용한 수업이 미국문화 이해도에 미치는 영향)

  • Yu, Jeong-Su;Lee, Ji-Young
    • 한국정보교육학회:학술대회논문집
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    • 2009.08a
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    • pp.87-92
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    • 2009
  • 본 연구에서는 UCC 동영상을 활용한 수업이 미국문화 이해도에 미치는 영향을 알아보았다. 이를 위해 7차 영어과 교육과정 목표를 참고하여 5학년 학생들 발달 단계에 맞는 미국문화 내용을 선정하고, 알맞은 UCC 동영상을 선별하여 UCC활용형 지식체험교수학습 모형을 개발하였다. 개발된 교수 학습과정안을 적용하여 초등학교 5학년을 실험집단과 통제집단으로 나누어 13차시 수업을 실시하였다. 실험 결과 UCC동영상을 활용하여 수업한 실험집단 평균 M=25.15(SD=3.02), 통제집단평균 M=24.09(SD=3.84)로서 실험집단이 통제집단보다 평균에서 더 높은 결과를 나타내었고, 이는 t=2.458(p=.017)로 p<.05 수준에서 통계적으로 유의미한 차이가 있는 것을 알 수 있었다. 따라서 UCC 동영상을 활용한 미국문화 교육이 기존의 수업 방법보다 초등학생들의 미국문화 이해도 향상에 효과가 있음을 알 수 있었다

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Research on the Value of Korean Neologism Education and the Method of Building Data (한국어 신조어 교육의 가치와 자료 구축을 위한시론)

  • Kim, Deok-shin
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.1
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    • pp.371-377
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    • 2022
  • This study examines whether there are subjects and learners to pay attention to as 'processes' that have not been dealt with in Korean vocabulary education due to prioritizing learning outcomes, educational outcomes, and objects. In addition, the purpose of this study was to examine the educational value of the neologism and to suggest data construction method for it. Proposal to create a 'single-level list' of neologisms as a preliminary work to create a dictionary as a learning material to teach new words to academic purpose learners, taking neologism as the vocabulary in the blind spot and foreign academic purpose learners as learners in the blind spot stage. did The 'single-layered list' is to divide new words by period into coined words, meanings, culture, etc. and construct them as data. Through this study, we will help systematically teach Korean vocabulary by adding vocabulary to be learned as a 'process' to the results of Korean vocabulary education so far.

Multi-level Analysis on the Using ICT Ability and Using Computers for Learning through PISA 2009 Data (PISA 2009에서 ICT 활용능력과 학습목적 컴퓨터 사용 영향요인에 대한 다층분석)

  • Heo, Gyun
    • The Journal of Korean Association of Computer Education
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    • v.16 no.1
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    • pp.51-61
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    • 2013
  • This study is to investigate the effecting factors on using ICT ability, and using computers for learning through PISA 2009 Korean data. Multi-level analysis is adapted to hierarchical nested data. Results show as follows: First, using ICT ability is affected by variables on the student level, but not on the school level, except in ESCS. Second, using computers for the purpose of learning at home is also affected by variables on the student level, but not on the school level, except in ESCS and in the size of region. Third, using computers for learning at the school is more influenced by variables on the school level like ESCS, the size of region, the ratio of computers, and the student-teacher ratio. The results suggest planning a computer education policy with considering both personal and school differences based on the multi-level approach.

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Hybrid Web Content Management System Implementation (하이브리드 웹 콘텐츠 관리 시스템 구현)

  • Park, Seon-Gyeong;Mun, Hyung-Jin
    • Journal of Industrial Convergence
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    • v.17 no.2
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    • pp.15-20
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    • 2019
  • The purpose of this study is to provide customized experience learning service platform that enables consumers to easily search for various content information about on - site experiential learning, exhibitions, events, and culture, and to provide services. To provide customized experiential learning information that meets the requirements of the consumer. Beacon technology implemented through this study is a BLE technology that broadcasts a URL in Eddystone format developed by Google. This means that even if a user does not install a separate application, Making it easier and faster to access. Based on this, when the database of local cultural contents is completed, it will be expanded to the whole country, and it is expected that more diverse and high quality self - directed cultural contents experiential learning activity education programs will be provided to consumers by diversifying contents and expanding the market.

Multicultural Competency of University Students Majoring in Food and Nutrition (식품영양학 전공 대학생들의 다양한 식문화에 대한 지식 및 다문화 태도와 기술)

  • Lee, Kyung-Eun
    • Journal of the Korean Society of Food Science and Nutrition
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    • v.42 no.8
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    • pp.1325-1334
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    • 2013
  • The purposes of the study were to assess the multicultural competencies and to identify potential barriers toward improving multicultural competencies of food and nutrition majors at the university level. A total of 500 students were surveyed and 457 responses were analyzed for the study. The multicultural competencies, based on a literature review, included food culture knowledge, multicultural attitude, and multicultural skills. Approximately half of the respondents took a food culture class as a college course. The food and nutrition majors showed positive multicultural attitudes; however, food culture knowledge scores for traditional Korean food culture and 11 other food cultures remained low (average score: 63.7 out of 100 points). In addition, familiarity with cultural foods and knowledge of food-related cultures were not necessarily related. As a result of factor analysis, multicultural skills, required for dietitians, were classified into three factors: professional skills, food preparation skills, and communication skills. Overall, students rated their professional skills the highest and communication skills the lowest. Multicultural attitudes and skills increased with school years, and students who took a food culture class showed significantly higher multicultural attitudes and knowledge scores compared to their counterparts. Economical issues, lack of time, and lack of opportunities for learning multicultural competencies in majors and experiencing different cultures were highly rated potential barriers for improving multicultural competencies. Our research indicates that food and nutrition educators should review their curriculums to incorporate content that encourages food and nutrition majors to learn about other food cultures and improve their multicultural competency. These skills will be critical for food and nutrition professionals in the multicultural age.

A study on the Relationship between Leadership and Agile Culture: focusing on the mediating effect of Perceived Organizational Support(POS) (리더십과 애자일 문화간의 관계에 관한 연구: 조직지원인식의 매개 효과를 중심으로)

  • Kim, Tae-Wan;You, Yen-Yoo;Hong, Jung-Wan
    • Journal of Convergence for Information Technology
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    • v.11 no.6
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    • pp.226-242
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    • 2021
  • The purpose of this study was to examine the characteristics of Agile Culture, which is attracting attention as an organizational culture suitable for responding to changes in the recent corporate management environment, and to reveal the roles and relationships of leadership, Perceived Organizational Support(POS), and Agile Culture. The research was conducted on the employees of the National Agricultural Cooperative Federation and its subsidiaries, and SmartPLS 3.3.2 was mainly used for the research model test. As a result of the study, both Servant Leadership and Authentic Leadership had a positive effect on POS, and POS had a significant effect on all sub-dimensions of Agile Culture(Empowerment, Collective Intelligence and Continuous Learning). In addition, POS mediated the effects of the above two leaderships on Collective Intelligence and Empowerment, but there was no mediating effect in the relationship with Continuous Learning. These results suggest that leadership and Employees' perceptions of organizational support are important to build an Agile Culture.