• Title/Summary/Keyword: 문화 경험

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The Culture-Industry and the Aesthetic Experience as a Condition of Art's Autonomy (문화산업과 예술의 자율성 조건으로서 미적 경험)

  • Lee, Byoung-tak
    • Journal of Korean Philosophical Society
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    • v.142
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    • pp.193-220
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    • 2017
  • In times when identity-principles dominate through culture-industry, it appears to be the idea of the perfect identity-knowledge which Hegel had required for philosophy to become true. By being produced, cultures, according to the principle of production for production itself, became commodities which can be exchanged in the market. So what cannot be exchanged in the market is excluded as worthless and useless. As culture-industry gets rid of room for the new and the experience of it, the experience of what is new became impossible. In such degrees the consciousness is reificated, and the freedom as autonomy becomes an empty concept. But if there is not the freedom of will, conscious thought will not be possible, and human beings will degenerate into a simple species. Nevertheless, freedom which becomes meaningless in reality is an essential element for a human being to be human, so in the times when consciousness is reificated by means of the culture-industry, as the autonomous art awakens a reificated consciousness, it will be the antidote of a reificated consciousness which makes free thought and action possible. In this sense, this study will try to justify the aesthetic experience as shudder through the experience of what cannot be exchanged that becomes possible with critics regarding the constructive imperfection of identity-knowledge. Then it will argue that the aesthetic experience as shudder makes the autonomous art possible.

Happiness and subjective well-being among Korean students and adults: Indigenous psychological analysis (한국인의 행복 경험에 대한 토착문화심리학적 접근)

  • Jaisun Koo;Uichol Kim
    • Korean Journal of Culture and Social Issue
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    • v.12 no.2
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    • pp.77-100
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    • 2006
  • This study investigates happy life experiences and their emotional responses to these experiences with a sample of Korean students and adults. A total of 489 Korean university students and adults completed an open-ended questionnaire developed by the present researchers. Three sets of results have been found. First, while experiences of achievement and failure affect the strength of feelings of happiness or unhappiness, social relationships with family members and friends affect the frequency of feelings of happiness or unhappiness. Second, while strong positive affects are aroused by sense of achievement and pride, frequent positive affects are aroused by feeling of calmness and positive relational emotions (such as Jung - deep affection and attachment). Third, while strong negative affects are aroused by sense of frustration and sadness, frequent negative affects are aroused by anxiety and negative relational emotions (such as the sense of indebtedness and shame). These results indicate that the interpersonal relationships with family members and friends and personal achievements and failures influence the subjective well-being of feeling happy or unhappy with people's lives.

An Exploratory Study on the Development of Underdeveloped Areas Using Local Cultural Resources : Analysis of Differences in Perceptions of Those Who Have Visited the Tourist Sites in Underdeveloped Areas and Those Who Haven't (지역문화자원을 활용한 낙후지역 개발에 대한 탐색적 연구 : 낙후지역 개발관광지 방문경험 여부에 따른 관광객의 인식 차이 분석)

  • Kim, Ok-Hee;Min, Woong-Ki;Kim, Sehyun
    • 지역과문화
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    • v.8 no.1
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    • pp.1-23
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    • 2021
  • This study examined at an exploratory level what should be considered for developing underdeveloped areas using local cultural resources. This study analyzed the psychological and behavioral differences between those who have visited underdeveloped areas developed using local cultural resources and those who haven't, to draw out the implications for the urban regeneration. The results showed that there were differences in respondents' motivation to visit, perception of what needs to be done for the tourism development of underdeveloped areas, perception of the expected effects of developing cultural contents, and consumption behaviors. In other words, those who have visited the tourist sites where had been underdeveloped areas have a more positive attitude toward visit motivations, needs for tourist site development, expected effects of local cultural content development, and consumption behaviors than those who haven't. It means that it is of the utmost importance to induce as many people as possible into tourist sites in underdeveloped areas. This exploratory study is expected to offer some implications for developing underdeveloped areas as tourist sites, a form of urban regeneration.

From Volunteering to Collaboration, and from Transmission to Learning: Interpreting Science Teachers' Learning Experiences in Interculturalism through International Development Cooperation (봉사에서 협력으로, 전달에서 학습으로 -과학교사의 국제개발협력사업 참여를 통한 상호문화주의 학습 경험 해석-)

  • Hwang, Seyoung
    • Journal of The Korean Association For Science Education
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    • v.41 no.5
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    • pp.429-440
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    • 2021
  • In this article, we explored the value of interculturalism in developing the discourses of international cooperation in science education. By doing so, we interviewed four teachers who had an experience in teaching science in developing countries, and analyzed their experiences and perceptions in the lens of interculturalism and dialogue. Our analysis of teacher narratives shows the transition in the teachers' perspectives from volunteering and transmission to collaboration and learning. The transition from volunteering to collaboration occurred as the teachers learned how to meet 'the others' as themselves being strangers in the foreign context. Through intervening and colliding, teachers were able to reposition their identities as teachers. Furthermore, their science teaching practices show how the teachers tried to negotiate between the universal or idealistic value of science education and the heterogeneities formed by the country's cultural and specific situation of science education. Through these experiences, the teachers began to understand the importance of the culturally specific 'need' for science education. In conclusion, we proposed a discourse of science education collaboration based on interculturalism in terms of the diversity and complexity of science education practices in developing countries, teacher professionalism, culturally relevant pedagogy and sustainable policy.

Problems in Psychological Debriefing and Suggestions for Best Practice (심리적 경험보고(debriefing)의 문제점들과 올바른 적용을 위한 제언)

  • Seung-yeon Lee
    • Korean Journal of Culture and Social Issue
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    • v.13 no.1
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    • pp.63-89
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    • 2007
  • This study introduces major models of psychological debriefing that has been utilized as an early psychological intervention after traumatic incidents and examines the controversy on the effects of psychological debriefing. It is difficult to make consistent conclusions regarding its effects based on the previous research data. Therefore, this study examines the major issues related to psychological debriefing and suggests the important points for best practice in crisis situations.

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User's Emotional Experience Through the Retro Content Trend: A Case Study on the Answer me 1994 (Retro(복고) 콘텐츠 트렌드(Trend)를 통해 살펴본 사용자의 감성적 경험연구: <응답하라 1994>를 중심으로)

  • Shin, Dong-Hee;Kim, Tae-Yang
    • The Journal of the Korea Contents Association
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    • v.14 no.4
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    • pp.123-134
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    • 2014
  • Recently, the retro content emerges one of the highest topics in the cultural content area. This retro content has been exponentially expanded through the series of and the success of the series highlights the importance of content that can cause user's emotional experience. Along the line, this research tries to know how the retro contents draw user's emotional experience beyond the role of just user's recall for the past through the Answer me 1994 syndrome. As the result of factorial analysis for the user's emotional experience, five factories were classified: the emotional experiences by music, item, sensory, story and actors exposed in the drama. Also, the five emotional experience factories influence the relations between the viewers and retro content. Specifically, the factories for the emotional experiences are statistically significant to the viewer's satisfaction. They significantly influence the viewer's trust and attachment for the retro content as well. The influence for the emotional experience factors which affect to viewer's satisfaction are music, item, sensory, story, and actors in order. The influence on the trust about the retro content are music, sensory, story, item in order. On the other hand, the emotional experience by actors are not significantly affect to the trust for the retro content. Lastly, The influence for the attachment about the retro content are music, item, actors, sensory, and story in order.

C2C 전자상거래에서의 고객서비스와 만족도에 관한 연구 -패션제품을 중심으로-

  • 김향미;이승희
    • Proceedings of the Costume Culture Conference
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    • 2004.04a
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    • pp.95-96
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    • 2004
  • 본 연구의 조사 대상은 C2C전자상거래 경험이 있는 남ㆍ여 대학생만을 대상으로 총 194부를 설문 조사하였다. 설문지 구성은 C2C 전자상거래 인터넷 쇼핑몰 경험에 관한 문항(4), C2C 전자상거래 인터넷 쇼핑몰에서의 패션제품 구매경험에 관한 문항(6), 류영선(2002)의 연구를 토대로 C2C전자상거래의 특성요인에 관한 문항(13)을 구성하였다. 또한 고객 만족도 측정을 위해 보편적으로 많이 사용해온 Parasuraman et at.(1988)의 Servquai 서비스 요인의 5가지 요인들을 포함시켰다. (중략)

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Research on the Interactive Experience Design of Museum Cultural Product Customization Platform -Focusing on Shenyang Palace Museum (박물관 문화상품을 위한 플랫폼의 상호경험디자인에 대한연구 -선양고궁박물관을 중심으로)

  • Ren, Shilei;Pan, Younghwan
    • Journal of the Korea Convergence Society
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    • v.13 no.2
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    • pp.185-200
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    • 2022
  • The innovative development of museum cultural products is an important way for museums to play the function of cultural communication with their collections. In the context of consumer upgrading, traditional cultural product design and sales methods gradually fail to meet the diverse needs of consumers. This study aims to propose the construction of a customized interactive experience platform for museum cultural products, promote the development of museum cultural products, and facilitate the inheritance and preservation of museum culture. The research methodology analyzes the model and characteristics of existing cultural product customization platforms by collating existing literature studies, and distributes 159 questionnaires to investigate the needs of cultural product consumers, and finally combines the customization experience with existing e-tailing platform systems according to user needs, proposes a theoretical framework and conducts design practice and usability testing using the Shenyang Palace Museum as an example. The findings show that users have a high acceptance of the customized platform for cultural products and that the design of the customized platform can be used to promote the dissemination of the cultural connotations of museums, optimize the personalized user experience of cultural products, and provide new ideas for the development, design, and retailing of museum cultural products. Based on the above findings, this paper suggests that museums' cultural product development can utilize the design model of customized platforms to further enhance consumers' personalized service experience.

Determinants of Diversity in Cultural Consumption among People in their 20s (20대 문화 소비의 다양성 결정 요인에 대한 탐색적 연구: 문화 자본, 콘텐츠 장르 이용 특성, 인구사회 요인의 영향)

  • Kim, Seul Gi;Chon, Bum Soo
    • The Journal of the Korea Contents Association
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    • v.16 no.2
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    • pp.762-771
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    • 2016
  • This study examined determinants of diversity in cultural consumption among people in their 20s. The main results are following; firstly, this study explored determinants of diversity in nine cultural consumption. The results showed that diversity of cultural consumption was determined by three factors such as current interests in cultural fields, content preferences based on broadcasting genres, and income. Although current interests in cultural fields and content preferences based on broadcasting genres were positively correlated to cultural consumption, income was negatively correlated. Next, this study examined diversity in cultural consumption in terms of two separate orientations such as highbrow and mass cultures. The results showed that diversity of highbrow culture was determined by current interests in cultural fields, content preferences based on broadcasting genres and income. Also, diversity of mass culture was determined by current interests in cultural fields, content preferences based on broadcasting genres and education period for classic music including opera and chorus.

Effects of North Korea Defectors' Living Experiences in South Korea on Their Self-perceptions and Perceptions of South Korea (남한사회에서의 생활경험이 탈북자에게 미치는 영향: 남한과 자신에 대한 인식을 중심으로)

  • Taeyun Jung ;Young-man Kim
    • Korean Journal of Culture and Social Issue
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    • v.10 no.3
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    • pp.61-81
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    • 2004
  • The purpose of this study was to investigate effects of North Korea defectors' living experiences in South Korea on their self-perceptions and perceptions of South Korea. For this purpose, a questionnaire was distributed to 66 defectors with no living experiences at all and 99 defectors with living experiences of an average of 2.7 years in South Korea. They were asked to rate their own as well as South Koreans' values, personality, attitudes toward sexual misbehavior, gender stereotypes. Also, they evaluated the society of South Korea and its political control. The results indicated that those defectors with living experiences tended to perceive more negatively their own and South Koreans as well, and yet that they were less negative for sexual misbehavior and weaker for gender stereotypes. Also, results suggested that living experiences led defectors to perceive South Korea in a more negative way. Those findings were discussed in terms of changes in culture.

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