• Title/Summary/Keyword: 모션 제어

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Design of a Cleaning Robot with Omni-directional Mobility (전방향 이동이 가능한 청소로봇의 구동장치)

  • Jin, Taeseok
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.899-901
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    • 2014
  • This paper presents design of a cleaning robot with an omni-directional mobility. The cleaning robot driven with three wheels has been developed and Those omni-wheels enable the robot to move in any directions so that lateral movement is possible. Three wheels mechanism using ball-type tire has been developed to realize a holonomic omni-diredctional robot.

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Development of Stewart Platform installed Turntable for Manned Flight Virtual Training Simulator (턴테이블을 적용한 유인비행체 가상훈련 시뮬레이터용 스튜어트 플랫폼 개발)

  • SO, Sangwon;Woo, Jaehoon;Hong, Chunhan
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.28 no.4
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    • pp.125-131
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    • 2020
  • In order to study the correlation between the pilot's cognitive ability and recovery ability by applying a physical element that can cause spatial loss of position to the pilot, a turntable was installed on the top of the motion system to give a quantitative rotational error. We propose a method of simulating flight movement to reduce a difference in feeling and an intuitive method of forward kinematic analysis.

Artificial Intelligence Trash Can Development (IoT를 이용한 인공지능 쓰레기통 개발에 관한 연구)

  • Park, Jae-eun;Kim, Yei;Kim, Hyeon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.11a
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    • pp.916-918
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    • 2022
  • 우리는 본 연구를 통해 IoT기술이 접목된 스마트 쓰레기통을 구현하고 이를 통해 최적화된 라이프 스타일을 구축해 각자 개인의 삶의 질을 향상시킬 수 있음을 확인하고자 하였다. 본 연구는 '인공지능 스마트 쓰레기통' 개발에 관한 것으로 IoT 기술을 바탕으로 사용자의 쓰레기통에 대한 현황을 핸드폰으로 관리할 수 있게 함과 더불어 사용자의 관여 없이도 AI를 활용해 자동으로 쓰레기통의 상황을 인지하고 동작할 수 있는 IoT 서비스를 구현하고자 하였다. 특히 사용자의 동작을 인식하여 IoT 기술이 기반된 기기들을 통합적으로 제어할 수 있도록 모션인식 등 사용자를 인식하고 환경 상태를 실시간으로 측정해 최적의 관리 서비스를 제공하는 것을 목적으로 하였다.

Exploitation of Auxiliary Motion Vector in Video Coding for Robust Transmission over Internet (화상통신에서의 오류전파 제어를 위한 보조모션벡터 코딩 기법)

  • Lee, Joo-Kyong;Choi, Tae-Uk;Chung, Ki-Dong
    • The KIPS Transactions:PartB
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    • v.9B no.5
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    • pp.571-578
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    • 2002
  • In this paper, we propose a video sequence coding scheme called AMV (Auxiliary Motion Vector) to minimize error propagation caused by transmission errors over the Internet. Unlike the conventional coding schemes the AMY coder, for a macroblock in a frame, selects two best matching blocks among several preceding frames. The best matching block, called a primary block, is used for motion compensation of the destination macroblock. The other block, called an auxiliary block, replaces the primary block in case of its loss at the decoder. When a primary block is corrupted or lost during transmission, the decoder can efficiently and simply suppress error propagation to the subsequent frames by replacing the block with an auxiliary block. This scheme has an advantage of reducing both the number and the impact of error propagations. We implemented the proposed coder by modifying H.263 standard coding and evaluated the performance of our proposed scheme in the simulation. The simulation results show that AMV coder is more efficient than the H.263 baseline coder at the high packet loss rate.

Development of Wireless Gantry Loader System (무선 갠트리 로더 시스템 개발)

  • Kang, Dong-Bae;Ahn, Joong-Hwan;Son, Seong-Min
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.10
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    • pp.4296-4301
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    • 2011
  • Gantry loader which is also called as gantry robot is a kind of cartesian coordinate robot with two or more linear motions. A conventional gantry system has cableveyor for protecting power and signal cables, but the use of cableveyor makes a delay of work due to frequent repairing for its aging. This study reports that a wireless gantry loader is able to be operated without a power line for power transmission or a signal cable for motion control. The wireless gantry loader enables a convenient maintenance and a stable productivity by the reduction of wire broken from fatigue. The developed loader system is controlled by PC-based motion controller and is communicated by wireless LAN devices. The line from a power source to the loader system was substituted by attaching trolley bar on the traveling beam. The loader system was designed to be moved with high speed and high repeatability, and the motion was observed continuously by monitoring system in the PC-based controller. The maximum speed and the repeatability for the transferring and loading axes are 200 m/min, 60 mm and 100 m/min, 40 mm respectively.

The Design and Implementation of Internet Outlet with Multiple User Interface Using TCP/IP Processor (TCP/IP프로세서를 이용한 다중 사용자 인터페이스 지원 인터넷 전원 콘센트의 설계 및 구현)

  • Baek, Jeong-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.9
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    • pp.103-112
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    • 2012
  • Recently, the infrastructure to be connected to the internet is much provided, there is more and more need to connect electric or electronic products to the internet to monitor or control them remotely. However, most of the existing products lack the network interface, so it was very inconvenient to be connected to the internet. Therefore, this article designs and realizes the internet outlet allowing real-time scheduling that can control the power remotely on the internet by using the hardware TCP/IP processor. The realized product consumes low production cost because it can be realized by using the hardware TCP/IP processor and the 8-bit small microprocessor. In addition, the product can be used widely in both wired and wireless environments with a variety of user interface, including the dedicated control program which provides the environment configuration functions; embedded web service that enables the webpage to be saved on the external flash memory; Android smartphone application; motion recognition control environment that uses the OpenCV computer vision library, etc.

Real-time Interactive Animation System for Low-Priced Motion Capture Sensors (저가형 모션 캡처 장비를 이용한 실시간 상호작용 애니메이션 시스템)

  • Kim, Jeongho;Kang, Daeun;Lee, Yoonsang;Kwon, Taesoo
    • Journal of the Korea Computer Graphics Society
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    • v.28 no.2
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    • pp.29-41
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    • 2022
  • In this paper, we introduce a novel real-time, interactive animation system which uses real-time motion inputs from a low-cost motion-sensing device Kinect. Our system generates interaction motions between the user character and the counterpart character in real-time. While the motion of the user character is generated mimicking the user's input motion, the other character's motion is decided to react to the user avatar's motion. During a pre-processing step, our system analyzes the reference motion data and generates mapping model in advance. At run-time, our system first generates initial poses of two characters and then modifies them so that it could provide plausible interacting behavior. Our experimental results show plausible interacting animations in that the user character performs a modified motion of user input and the counterpart character properly reacts against the user character. The proposed method will be useful for developing real-time interactive animation systems which provide a better immersive experience for users.

Development of Hand Recognition Interface for Interactive Digital Signage (인터렉티브 디지털 사이니지를 위한 손 인식 인터페이스 개발)

  • Lee, Jung-Wun;Cha, Kyung-Ae;Ryu, Jeong-Tak
    • Journal of Korea Society of Industrial Information Systems
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    • v.22 no.3
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    • pp.1-11
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    • 2017
  • There is a Growing Interest in Motion Recognition for Recognizing Human Motion in Camera Images. As a Result, Researches are Being Actively Conducted to Control Digital Devices with Gestures at a Long Distance. The Interface Using Gesture can be Effectively Used in the Digital Signage Industry Where the Advertisement Effect is Expected to be Exposed to the Public in Various Places. Since the Digital Signage Contents can be Easily Controlled through the Non-contact Hand Operation, it is Possible to Provide the Advertisement Information of Interest to a Large Number of People, Thereby Providing an Opportunity to Lead to Sales. Therefore, we Propose a Digital Signage Content Control System Based on Hand Movement at a Certain Distance, which can be Effectively Used for the Development of Interactive Advertizing Media.

Swing-Motion Control System Design for the Crane Based on Simultaneous Optimum Design Approach (구조제와 제어계의 통합적 설계법을 이용한 크레인의 Swing-Motion 제어계 설계)

  • Jang Ji Seong;Kim Young Bok
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.29 no.5 s.236
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    • pp.777-785
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    • 2005
  • The swing motion control problem of a container hanging on the trolly is considered in the paper. In the container crane control problem, suppressing the residual swing motion of the container at the end of acceleration, deceleration or the case of that the unexpected disturbance input exists is main issue. For this problem, in general, many trolley motion control strategies are introduced and applied. In this paper, we introduce and synthesize a swing motion control system in which a small auxiliary mass is installed on the spreader made by ourselves. In this control system, the actuator reacting against the auxiliary mass applies inertial control forces to the container to reduce the swing motion in the desired manner. In many studies, the controllers used to suppress the vibration have been synthesized for the given mathematical model of plants. And, the designers have not been able to utilize the degree of freedom to adjust the structural parameters for the control object. To overcome this problem, so called 'Structure/control Simultaneous Method' is used. In this paper, the simultaneous design method is used to determine the optimum weight of moving mass such that the optimal system performance would be achieved. And the experimental result shows that the proposed control strategy is useful to the case of that the controlled system is exposed to the uncertainties and, robust to the unexpected disturbance inputs.

Development of Dental Light Robotic System using Image Processing Technology (영상처리 기술을 이용한 치과용 로봇 조명장치의 개발)

  • Moon, Hyun-Il;Kim, Myoung-Nam;Lee, Kyu-Bok
    • Journal of Dental Rehabilitation and Applied Science
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    • v.26 no.3
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    • pp.285-296
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    • 2010
  • Robot-assisted illuminating equipment based on image-processing technology was developed and then its accuracy was measured. The current system was designed to detect facial appearance using a camera and to illuminate it using a robot-assisted system. It was composed of a motion control component, a light control component and an image-processing component. Images were captured with a camera and following their acquisition the images that showed motion change were extracted in accordance with the Adaboost algorithm. Following the detection experiment for the oral cavity of patients based on image-processing technology, a higher degree of the facial recognition was obtained from the frontal view and the light robot arm was stably controlled.