• Title/Summary/Keyword: 모바일 협업 환경

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An Information Technology Architecture for Event CRM in Wired and Wireless Internet Environments (유무선 환경 하의 Event CRM 을 위한 정보기술 아키텍처 연구)

  • Park Ju-Seok;Kim Jae-Gyeong;Lee U-Gi;Jo Hyeong-Jin;Byeon Seong-Uk
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2006.05a
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    • pp.1819-1824
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    • 2006
  • 고객과의 지속적 관계를 통하여 기업 이익을 극대화시키는 CRM (Custom Relationship Management) 시스템은 국내에서는 고객 정보를 분석하여 마케팅 전략을 수립하는 분석 CRM 중심으로 구축되었다. 하지만 인터넷 및 모바일 기술의 발전으로 고객과의 접점이 다양한 채널을 통해서 이루어지고 있으나, 채널별 고객 정보가 체계적으로 관리되지 못하며, 고객에 즉시 대응할 수 있는 체계가 미흡하여 고객이 원하는 시점에 고객을 만족시켜 주지 못하고 있는 실정이다. 따라서 오프라인 중심의 분석 CRM 보다는 운영 CRM이나 협업 CRM 측면을 고려한 실시간(real-time) CRM을 목표로 하며, 다양한 기관과 다양한 채널로 구성된 고객 접점을 체계화하여 고객이 원하는 시점에 고객을 만족시킬 수 있는 CRM 모델을 도출하고자 한다. 본 논문에서는 이러한 모델을 근거로 새로운 관점의 정보기술 아키텍처를 제안한다. 이 아키텍처는 이질적인 유무선 환경을 위하여 XML 기반의 데이터인터페이스를 제시하고, 비즈니스 규칙(rule) 시스템과 데이터마이닝(data mining) 시스템을 포함하고 있다.

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Content recommendation system based on the collaborative filtering and big-data solutions for its commercialization (협업 필터링 기반의 콘텐츠 추천 시스템과 빅데이터 처리 솔루션을 이용한 상용화 개발 방향)

  • Choe, Seong-U;Han, Seong-Hui;Jeong, Byeong-Hui
    • Broadcasting and Media Magazine
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    • v.19 no.4
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    • pp.50-59
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    • 2014
  • 사용자들이 미디어를 접하는 디바이스 환경이 다양화되고 그 속에서 접할 수 있는 콘텐츠의 양은 많아졌다. 특히 급속도로 발전한 모바일 환경에서 사용자들은 개인화된 기기를 사용하여 콘텐츠를 소비하고 주변 사용자들과 경험을 공유한다. 콘텐츠 제공 서비스에서는 이러한 개인의 콘텐츠 소비 이력 및 SNS 관계에서 발생한 데이터를 분석하여 활용함으로써 콘텐츠 소비를 활성화하고자 한다. KBS에서도 이러한 동향에 맞추어 방송콘텐츠 추천검색 연구와 실시간 TV캡처 및 소셜 공유 연구를 진행하였으며, 그 과정에서 많은 양의 데이터를 효율적으로 처리하기 위한 방법의 필요성을 절감하게 되었다. 데이터 분석이 필요한 두 과제에서 진행한 내용을 기술하고 대용량 데이터 처리기법을 활용하여 상용화 서비스를 구축할 계획을 소개한다.

CAMAR: Context-Aware Mobile AR System for Personalized Smart Object Control and Media Contents Provision in Ubiquitous Computing Environment (유비쿼터스 환경에서 개인화된 스마트 오브젝트 제어 및 미디어 콘텐츠 제공을 위한 맥락 인식 모바일 증강 현실 시스템)

  • Suh, Young-Jung;Park, Young-Min;Yoon, Hyo-Seok;Woo, Woon-Tack
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.44 no.3
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    • pp.57-67
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    • 2007
  • Researchers in mobile AR systems have so far put the value on the technical challenges involved in the limitations imposed from mobility. Beyond such immediate technical questions, however, are questions regarding the possible contents that are to be used for the user’s interaction in ubiquitous computing environment. Various aspects of context of user and environment can be utilized easily as well as effectively. Moreover, the environment will be equipped with lots of pervasive but invisible computing resources. However, it is difficult for users to have access to those computing resources. At the same time, as the smart appliances get to have more features, their user interfaces tend to become harder to use. Thus, in this paper, we propose Context-Aware Mobile Augmented Reality (CAMAR) system. In our system, users only need to take a picture of smart appliances with a built-in camera in a mobile device when they intend to control the appliances. It lets users interact with the smart appliances through personalized control interfaces on their mobile devices. Also, it supports enabling contents to be not only personalized but also shared selectively and interactively among user communities.

Design and development of collaboration system for enterprise based on Beacon (비콘기반의 기업용 협업 시스템 설계 및 구축)

  • Oh, Seung-Hwan;Seo, Jae-Bong;Kim, Yong-Woo;Lee, Jun-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.287-289
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    • 2015
  • Internet of Things(IoT) is promising futuristic technology and the relevant market is expected to grow explosively. So, many company develop the product or service that is applied IoT in various fields. The objective of this paper is design and development of collaboration system for enterprise based on beacon to improve efficiency in office environment. We construct Indoor Positioning System(IPS) that using by beacon and mobile device and then develop the related service that utilize IPS data. Thus, we expect that this study contribute to improving productivity of domestic company, is used widely to develop new IoT service that applying various sensors such as beacon, temperature, humidity and so on.

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Partial Offloading System of Multi-branch Structures in Fog/Edge Computing Environment (FEC 환경에서 다중 분기구조의 부분 오프로딩 시스템)

  • Lee, YonSik;Ding, Wei;Nam, KwangWoo;Jang, MinSeok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.10
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    • pp.1551-1558
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    • 2022
  • We propose a two-tier cooperative computing system comprised of a mobile device and an edge server for partial offloading of multi-branch structures in Fog/Edge Computing environments in this paper. The proposed system includes an algorithm for splitting up application service processing by using reconstructive linearization techniques for multi-branch structures, as well as an optimal collaboration algorithm based on partial offloading between mobile device and edge server. Furthermore, we formulate computation offloading and CNN layer scheduling as latency minimization problems and simulate the effectiveness of the proposed system. As a result of the experiment, the proposed algorithm is suitable for both DAG and chain topology, adapts well to different network conditions, and provides efficient task processing strategies and processing time when compared to local or edge-only executions. Furthermore, the proposed system can be used to conduct research on the optimization of the model for the optimal execution of application services on mobile devices and the efficient distribution of edge resource workloads.

Design and Implementation of Place Recommendation System based on Collaborative Filtering using Living Index (생활지수를 이용한 협업 필터링 기반 장소 추천 시스템의 설계 및 구현)

  • Lee, Ju-Oh;Lee, Hyung-Geol;Kim, Ah-Yeon;Heo, Seung-Yeon;Park, Woo-Jin;Ahn, Yong-Hak
    • Journal of the Korea Convergence Society
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    • v.11 no.8
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    • pp.23-31
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    • 2020
  • The need for personalized recommendation is growing due to convenient access and various types of items due to the development of information communication and smartphones. Weather and weather conditions have a great influence on the decision-making of users' places and activities. This weather information can increase users' satisfaction with recommendations. In this paper, we propose a collaborative filtering-based place recommendation system using living index by utilizing living index of users' location information on mobile platform to find users with similar propensity and to recommend places by predicting preferences for places. The proposed system consists of a weather module for analyzing and classifying users' weather, a recommendation module using collaborative filtering for place recommendations, and a management module for user preferences and post-management. Experiments have shown that the proposed system is valid in terms of the convergence of collaborative filtering algorithms and living indices and reflecting individual propensity.

Developing a Mobile Application for Asthma Management and User Test (천식관리 모바일 앱의 개발과 사용자 테스트)

  • Jeong, Yoonkwon;Park, Chan-Sun;Park, Jongha;Kim, Hee-Cheol;Jung, Euitay
    • Journal of Korea Multimedia Society
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    • v.17 no.1
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    • pp.94-103
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    • 2014
  • Asthma is a chronical disease which could be controled by constant management and the patients may lead their daily lives if they are properly supervised. South Korea is one of the most wired nations, and its penetration rate of smart phones will exceed 80% of entire population this year, so managing asthma and communicating with medical staffs with mobile applications, will be very reasonable solution. In this study, medical staffs, developers and UI/UX experts co-worked developed an Android-based application for asthma management. To tell the effectiveness and availability, we made asthma sufferers use this mobile application for more than six months. After six months we surveyed and interviewed the patients. We could find merits and demerits of the applications and we finally suggested new guidelines for version 2.0.

Business Strategies of Japanese Newspaper Companies: Top-level Managers' Perception and Reacting toward the Newspaper Crisis (일본 신문기업의 경영전략 연구: 경영진의 위기인식과 대응책을 중심으로)

  • Kim, Young-Ju;Jung, Jae-Min
    • Korean journal of communication and information
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    • v.51
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    • pp.65-86
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    • 2010
  • This paper reviews the problems and opportunities of Japanese newspaper industry. In the focus are particularly issues related to causes of the crisis and reacting strategies overcoming the crisis. To answer the questions, we conducted in-depth interviews with top-level managers of major newspaper companies in Japan. Secondary data were gathered to complement the interview. Top managers mainly perceived the causes of the crisis as young readers' alienation from newspaper due to the change of media environment and structural factors such as increasing production/distribution costs and diminishing appeals for advertisers. They are implementing several strategies to overcome this crisis - developing newspaper content for young readers; packaging customized on-off line advertisement; extending news distribution via online and mobile platforms; diversifying business into diverse sectors such as real-estate; enhancing brand equity of newspaper; and collaborating with rival newspaper companies in operating news site and joint printing/distribution. Lessons from the case of Japanese newspaper industry may be useful starting points for the Korean newspaper companies agonizing for diminishing circulation and advertising revenues.

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A Study on Individual User's Preference for Cloud Storage Service (클라우드 스토리지 서비스에 대한 개인 사용자의 선호 요인 연구)

  • Lee, Sewon;Hong, Ahreum;Hwang, Junseok
    • Journal of Technology Innovation
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    • v.23 no.1
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    • pp.1-36
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    • 2015
  • The purpose of this research is to find individual user's preference for cloud storage service such as Daum Cloud, Naver N-Drive, GoogleDrive, Dropbox, SkyDrive and iCloud. Through literature reviewed and pilot tests, 6 attributes of cloud storage service (storage capacity, perceived cost, collaboration, accessibility, social influence and perceived security) were selected and all 6 attributes had significant effects on the preference of cloud storage service by conjoint analysis. The results shows that the user's willingness to pay is estimated 10,553 won for the free storage, 4,646 won for the function for mobile accessibility, and 2,443 won for more reliable cloud computing service provider. This study has significance to apply conjoint analysis with economic, technological, and environmental factors to cloud storage service (SaaS) and shed light on policy promotion of next generation of cloud computing ecosystem by user perception with willingness to pay on the storage service.

Implementation of Real Time P2P Framework for Spatial Data Sharing between Mobile Devices using SIP (모바일 기기 간의 SIP기반 실시간 공간정보 공유 프레임워크 구현)

  • Park, Key-Ho;Jung, Jae-Gon
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 2008.10a
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    • pp.65-72
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    • 2008
  • Mobile Collaboration is an enabling technology that makes users share information between mobile devices and various Mobile P2P platforms have been designed and implemented for it. There are, however, few research papers on application of SIP protocol to spatial data sharing on mobile devices. In this paper, SIP based real time sharing framework is proposed to compose a mobile P2P platform on which spatial data can be trans(erred. A new protocol based on WKT and WKB is defined to send and receive spatial objects with SIP MESSAGE method. Base maps such as digital maps and parcel maps can be provided by a map server that is integrated with SIP server after a new SIP session established and client agents are registered. The framework proposed based onSIP enables users to transfer spatial data such as maps and satellite images directly between mobile devices during VoIP based voice call and therefore, mobile applications can be applied in various domains such asforest management and national defense.

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