• Title/Summary/Keyword: 모바일 지도

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Future Direction of Mobile Game Market according to the Advance of Mobile Device Capability (모바일 기기 발전에 따른 모바일 게임 시장의 발전 방향)

  • Jeong, Kyu-Man
    • Journal of Digital Contents Society
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    • v.11 no.4
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    • pp.495-501
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    • 2010
  • The main stream of existing game market was console and PC-based games. In these days mobile game industry extends its boundary according to the advance of mobile device capability. Especially, smart phones, known as computers in hands, accelerate the expansion of mobile game market. This paper analyzes the characteristics and the current status of mobile game market. Based on this analysis, future directions for mobile game market are given.

A study on the utilization methods of educational content based on the analysis of mobile games (모바일 게임의 분석으로 바라본 교육용 콘텐츠로의 활용방법에 관한 연구)

  • Seo, Gapyuel
    • Journal of Digital Contents Society
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    • v.14 no.2
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    • pp.125-134
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    • 2013
  • The mobile device users have been increasing significantly because of the development of Social network system and network technologies. Because of this popularity, there are various games in market based on the combination of the mobile device with social networks. It will be the potential market within the mobile games with the growth of popularity in various users. This paper proposes the possibilities for the development of mobile game in educational contents through the case study of the popular mobile games.

A Framework of Mobile Web Services based on Intermediaries (인터미디어리 기반의 모바일 웹서비스 프레임워크)

  • 이원석;전종홍;이강찬;이규철
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.8
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    • pp.1661-1673
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    • 2003
  • Web services are the core technology for changing from traditional web to SOA(Service Oriented Architecture) based Web. It is time to adapt the web services to Mobile Devices such as PDA, smart phone and so on. Specially Korea has an efficient mobile environments that is based on CDMA. That is suitable for evaluating the web services in mobile environments. This paper explains a framework of mobile web services based on intermediaries. Intermediaries support various enhanced functionality for mobile environments.

Real-Time Mapping of Mobile Robot on Stereo Vision (스테레오 비전 기반 이동 로봇의 실시간 지도 작성 기법)

  • Han, Cheol-Hun;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.20 no.1
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    • pp.60-65
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    • 2010
  • This paper describes the results of 2D mapping, feature detection and matching to create the surrounding environment in the mounted stereo camera on Mobile robot. Extract method of image's feature in real-time processing for quick operation uses the edge detection and Sum of Absolute Difference(SAD), stereo matching technique can be obtained through the correlation coefficient. To estimate the location of a mobile robot using ZigBee beacon and encoders mounted on the robot is estimated by Kalman filter. In addition, the merged gyro scope to measure compass is possible to generate map during mobile robot is moving. The Simultaneous Localization and Mapping (SLAM) of mobile robot technology with an intelligent robot can be applied efficiently in human life would be based.

Boost Mobile Banking Monthly Active Customers with Vending Machines (자판기로 모바일뱅킹 월별 고객 활성화)

  • Yongjie Zhu
    • Journal of Digital Policy
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    • v.2 no.1
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    • pp.1-7
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    • 2023
  • In China, commercial banks have launched mobile banking one after another, and the homogeneous products make the competition of mobile banking extremely fierce. Mobile banking monthly active users (MAU) is an important indicator to evaluate the operation results of mobile banking. How to improve mobile banking monthly active users is a problem faced by commercial banks. The purpose of this study is to explore strategies to increase monthly active customers of mobile banking with the help of vending machines. This research is carried out through the literature method and case method. The research results show that the use of vending machines can not only effectively increase the monthly active customers of mobile banking, but also realize the differentiation strategy to occupy the mobile banking terminal market. At the same time, this study is helpful and instructive for commercial banks to develop their business.

Mobile SNS Application Accessibility Evaluation for the Disabled and the Aged (장애우 및 고령자 측면에서의 모바일 SNS 앱접근성 평가)

  • Hong, Mee-Hee;Park, Hwa-Jin
    • Journal of Digital Contents Society
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    • v.13 no.4
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    • pp.575-582
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    • 2012
  • Mobile SNS like facebook is famous as an app which users cooperate others and share information without regard to time and place. But it is necessary to evaluate the mobile app accessibility in view of the disabled and the aged to check if they get appropriate interface service to use such a popular app. Mobile app accessibility is an indicator of equal opportunity to mobile app for all users regardless of cognitive and physical attribute. Therefore, this paper evaluates accessibility of facebook and kakaotalk mobile SNS, apprehend the status of conform to the manual, and suggest an improving way, based on 'mobile application accessibility guideline' announced by government and 'mobile application (Android) accessibiliy checking manual(v1.0)' by National Information society agency.

Factors Affecting Mobile Advertising Acceptance: How Young Consumers React to Online Mobile Ads (모바일 광고 수용에 영향을 미치는 요인들: 젊은 소비자들은 온라인 모바일 광고에 어떻게 반응하는가)

  • Um, Namhyun
    • The Journal of the Korea Contents Association
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    • v.19 no.5
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    • pp.15-23
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    • 2019
  • Mobile devices have become the most influential media platform. Mobile advertising has thus grown much faster than any other type of advertising. This study is designed to examine antecedents of attitude toward mobile ads, antecedents such as irritation, personalization, and online information privacy concerns. The study also examines consumers' attitudes toward mobile ads as an antecedent of mobile advertising acceptance. Study findings suggest that irritation is not a statistically significant predictor of attitude toward mobile ads. An antecedent found to be positively related to attitude toward mobile ads is personalization and one found to be negatively related is online privacy concerns. Finally, consumers' attitudes toward mobile ads are found to be positively related to a general acceptance of mobile advertising. Practical implications are discussed.

Development of a Compact-type GIS Engine for Mobile Map Services (모바일 지도 서비스를 위한 Compact형 GIS 엔진의 개발)

  • 신진호;이봉재;송재주;강주영;조선구
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10b
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    • pp.130-132
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    • 2004
  • 최근 무선통신망의 발전에 따라 무선 인터넷 시장이 빠르게 성장하면서 이동성을 기반으로 하는 서비스에 대한 관심이 고조되고 있다. 그리고 휴대폰과 PDA(Personal Digital Assistants), MET(Mobile Data Terminal)와 같은 휴대용 단말기의 사용이 일반화된 가운데 GPS(Global Positioning System)를 기반으로 하는 서비스들도 점차적으로 보편화되어 가고 있다. 이러한 변화에 따라 이동성을 지원하는 무선 단말기를 기반으로 한 Mobile GIS 환경에서의 위치 정보 활용은 큰 관심을 불러일으키고 있으며, 또한 이러한 서비스를 효율적으로 제공하기 위해서 위치 기반 서비스(LBS: Location Based Service)의 기술개발이 필요하게 되었다. 이 논문에서는 전력설비 고장복구업무에 LBS를 적용하기 위해 차량에 장착하는 MDT에서 모바일 지도 서비스가 가능한 Compact형 GIS 엔진을 설계하고 구현한 결과를 제시한다.

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Design of an Autonomous Mobile Robot Using Vision System and Odor Sensors to Search for a Odor Source (비젼 시스템과 후각 센서를 이용한 자율 이동 로봇의 냄새 발생지 탐색)

  • Ji Dongmin;Joo Moon G;Kang Geuntaek;Lee Wonchang
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2005.11a
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    • pp.309-312
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    • 2005
  • 본 논문에서는 비젼 시스템과 후각 센서를 이용하여 모바일 로봇의 냄새 발생지 탐색 기능을 구현 하였다. 모바일 로봇에서의 비젼 시스템은 많은 연구가 진행되어진 센싱 방식이지만, 후각 기능은 새롭게 지능 시스템의 센싱 방식으로 주목 받고 있는 추세이다. 이에 본 논문은 이전까지의 연구에서 보여준 임베디드 시스템에서의 가스 센싱 기능 구현을 벗어나 신경망 알고리즘을 이용하여 냄새를 구별 할 수 있는 후각 기능을 구현 하였으며, 비젼 시스템과 후각 센서의 복합적인 알고리즘을 통하여 냄새 발생지를 탐색하는 방법을 제시하였다. 또한 이를 실험하기 위해 AMOR(Autonomous Mobile Olfactory Robot)을 구현하여 남새 발생지 탐색 알고리즘의 효용성을 입증 하였다.

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A Study on Landfill Process Surveillance System based on the Android Platform (Android 기반 매립환경 모바일 영상 감시시스템 구축에 관한 연구)

  • Yoon, Yeon-Joo;Cho, Sung-Yun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.07a
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    • pp.401-404
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    • 2013
  • 생활 폐기물매립지의 효율적인 관리를 위하여 매립장 내 매립작업 진척상황과 매립작업 관리를 24시간 관리 체계를 구축하고 이를 안드로이드 기반 영상감시 시스템과 연계함으로써 시설 관리자의 상시 감시 체계를 완성하였다. 이는 매립 진척 상황과 침출수 관리를 관리사무소의 관제시스템에서만 관찰하게 되어 있어 기상변화와 위급상황에 대처능력이 전무한 실정이다. 이번 연구를 통해서 매립시설 운영자가 외부에 있는 경우에도 매립지 전경 및 침출수 상황을 관찰을 할 수 있도록 모바일 네트워크를 이용해 외부에서도 매립지 관찰을 할 수 있는 스마트폰 앱을 개발하여 24시간/365일 매립지 관찰을 할 수 있는 환경을 제공하고자 한다. 이러한 기본 개념들을 실제 안성시 생활 폐기물 매립장에 적용하기 위한 시스템 아키텍처 및 지능형 CCTV 컨트롤 시스템 스키마 등을 연구하였다.

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