• Title/Summary/Keyword: 메타-종합

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A Study on the Direction Future of Cataloging Education (차세대 목록 교육의 방향성에 관한 연구)

  • Cho, Jane
    • Journal of Korean Library and Information Science Society
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    • v.41 no.2
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    • pp.127-145
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    • 2010
  • Outsourcing, importing of publishing metadata and revitalizing copy cataloging have reduced importance of traditional cataloging. Request of interoperability between other communities and business integration of related system also have changed the meaning of library catalog. Furthermore, newly declared principle and rules are totally different to existing AACR, MARC, measures to cataloging education for next generation seems to be urgently needed. In this study, firstly put together a series of discussion about future cataloging and new role of cataloging librarian, and secondly basis on it, suggest direction of cataloging education course which divided two sectors. One is for students who are undergraduated, and another is for current cataloger at working level. In basic training, it should contain principle of knowledge organization and diverse resources and its relationship, encoding scheme and its practice. The other hand, in re-education training, it should include that re-recognition about new concept of bibliographic world, changing vocabulary and encoding scheme, furthermore metadata scheme about diverse resources which library have accepted, and its integration.

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ChungbukN: An User Location based News Retrieval System (충북N:사용자 위치 기반 뉴스 검색 시스템)

  • Kwon, Sun-Ock;Jeong, Ji-Seong;Kim, Ji-Hoon;Kim, Hee-Ran;Yoo, Kwan-Hee
    • The Journal of the Korea Contents Association
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    • v.12 no.12
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    • pp.524-532
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    • 2012
  • According to increasing in number of smart phone subscribers to offer the convenience of users, wide range of applications in various fields have emerged. Recently, a lot of applications are being developed to provide a way of receiving information according to the user's current location. Also, the news seems difficult to provide the necessary information among the numerous data. Especially, it is difficult to find the news that associated with the region. There are many applications that provide news, but there is no system to provide news information according to the user's location information in domestic, so users not receive the news of the region. In this paper, we propose a news retrieval application which provides users with news around by using the location information of smart phone users. Because this system provides news of the region, it has the advantage to obtain the around information easily. The proposed system, whose name is 'ChungbukN', provides news that receives data at chungbuk comprehensive daily newspaper 'Daily Chungbuk'.

A Study on the evaluation method of the design (인지패닉 상황에서의 디자인 사용성 평가 방법에 관한 연구)

  • 최인환
    • Archives of design research
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    • v.15 no.1
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    • pp.225-233
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    • 2002
  • People's thinking and aging ways, which are spread in the abnormal situation called the reoognition panic, are different from those in the normal situation. So the design which is applied to this situation have the different points to be considered. The design in the abnormal situation is as important as that in the normal situation. This study is to evaluate the basic usability of the icons which are applied to this situation. The basic data about the recognition course, icon and metaphor have been collected and analyzed, and then the experiments based on this have been planned. The proprieties and conclusions about the ways have been generalized through accomplishing and analyzing the planned experiments. The most important meaning of this study is to suggest the examples of the usability estimating ways of the design works in the abnormal situation where the recognition panic may happen with high frequency. I hope that this study will be used for checking and improving in advance the difficulties of using the design which may happen in the real situation, by using actively the similar ways to this experiment.

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Study to Optimize the Concurrent Spare Parts of Multiple Function Weapon System using Failure-Function Matrix (고장-기능 간 관계도를 이용한 다 기능 무기체계의 동시조달수리부속 최적화 연구)

  • Kim, Kyung-Rok;Choi, Hyo-Jun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.8
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    • pp.5260-5266
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    • 2015
  • To develop weapon system, Concurrent Spare Parts(CSP) is one of the important somethings in terms of Intergrated Logistics System(ILS). CSP is very important to improve the availability of weapon system, and various research about CSP are performed. However, most of the research does not consider the effects between sub-item's failure and weapon system's multiple function. In other words, if sub-item's failure does not seriously influence weapon system's specific function, the point, not necessarily to replace sub-item, is not considered. Therefore, the method to calculate CSP based on above consideration is written by failure-function matrix in this paper. The study follows the procedure below. First, it's to define the operation and maintenance procedure of weapon system. Second, failure-function matrix is developed. Third, simulation model is desinged by input data. Finally, The quantity of CSP is calculated by simulation and evolution strategy, meta-model. This study suggests new research direction to calculate CSP.

Learning Characteristics and Tactics of a Scientifically Gifted Student with Economic Difficulty and Physical Disadvantage: A Case Study of 'Haneul' of Saturday Physics Class (경제적, 신체적 어려움이 있는 과학영재의 학습 특성과 전술: 주말 물리교실 하늘이의 사례를 중심으로)

  • Cho, Sung-Min;Jeon, Dong-Ryul
    • Journal of Gifted/Talented Education
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    • v.22 no.3
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    • pp.729-755
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    • 2012
  • As an effort to understand alienated gifted students, we investigated learning characteristics and learning tactics of a scientifically gifted student with economic difficulty and physical disadvantage. The student we studied is attending the Saturday Physics Class which is an after school science activity offered by our university. We adopted techniques of qualitative case study. Participant observation was carried out at the field and the interview was done with the participant, his mother, and his teacher of 5th grade. Field documents and self-reports were used to understand the student synthetically. As a result, learning characteristics of the participant could be summarized as a spontaneous learning which originated from the internal motivation and struggle for learning to overcome the sense of inferiority and isolation from the peers. The participant adopted a strategic method for learning to satisfy his learning desire given the circumstance of socioeconomic and physical disadvantage: the three tactics we found were various learning routes, meta-cognitive ability and fervent response.

Design and Construction Strategy for Disaster and Safety Record Information Resources Archives Based on Automatic Acquisition (자동수집 기반 재난안전 기록정보자원 아카이브 설계 및 구축전략)

  • Han, Hui Jeong;Gang, Ju-Yeon;Kim, Yong;Oh, Hyo-Jung
    • Journal of Korean Society of Archives and Records Management
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    • v.17 no.4
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    • pp.127-154
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    • 2017
  • Large-scale and complex disasters have frequently occurred all over the world recently, and they are repeated every year. Accordingly, the need for the systematic management and utilization of raw-data and processing information in the past has increased. For this purpose, this study proposed a construction strategy for disaster and safety record information resources archives based on automatic acquisition, which can be used as a hub for disaster and safety information. Based on local and foreign case studies, several consideration factors for building the archives are determined. Finally, this study proposed four steps for constructing the archives. These are as follows: 1) complete enumeration survey of the disaster and safety record information resources, 2) automatic acquisition possibility study, 3) selection of the resources for preservation, and 4) automatic acquisition of metadata. The construction of the archives proposed in this study will facilitate integrated management, sharing, and use of scattered information resources on disaster and safety.

A Study on the Development of VR-based Education and Culture Program in Public Libraries (공공도서관의 VR 기반 교육문화프로그램 개발에 관한 연구)

  • Kim, Ji Soo;Kim, Seong Ju;Park, Si Ni;Shin, Ji Won;Kwon, Sun Young
    • Journal of the Korean Society for information Management
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    • v.38 no.2
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    • pp.87-112
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    • 2021
  • Recently, content using VR technology in various fields is gradually increasing, and the technology is also rapidly spreading. Against this background, public libraries also need to provide services using VR technology according to the flow of the times. Therefore, this study drew application points through the investigation and analysis of domestic and foreign public libraries where VR programs are underway. And based on this, a final proposal is prepared after planning and reviewing VR-based educational and cultural programs in public libraries. VR-based educational and cultural programs introduced can be used as basic data for planning VR-based cultural programs in public library.

The Study on Data Governance Research Trends Based on Text Mining: Based on the publication of Korean academic journals from 2009 to 2021 (텍스트 마이닝을 활용한 데이터 거버넌스 연구 동향 분석: 2009년~2021년 국내 학술지 논문을 중심으로)

  • Jeong, Sun-Kyeong
    • Journal of Digital Convergence
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    • v.20 no.4
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    • pp.133-145
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    • 2022
  • As a result of the study, the poorest keywords were information, big data, management, policy, government, law, and smart. In addition, as a result of network analysis, related research was being conducted on topics such as data industry policy, data governance performance, defense, governance, and data public. The four topics derived through topic modeling were "DG policy," "DG platform," "DG in laws," and "DG implementation," of which research related to "DG platform" showed an increasing trend, and "DG implementation" tended to shrink. This study comprehensively summarized data governance-related studies. Data governance needs to expand research areas from various perspectives and related fields such as data management and data integration policies at the organizational level, and related technologies. In the future, we can expand the analysis targets for overseas data governance and expect follow-up studies on research directions and policy directions in industries that require data-based future industries such as Industry 4.0, artificial intelligence, and Metaverse.

A Review of Recent Digital Technology-Based Language Rehabilitation For Aphasia: Focusing on VR, AR, and Mobile Application (실어증 환자 대상 디지털 기술 기반 언어재활에 관한 최근 문헌 고찰: VR, AR, 모바일 애플리케이션을 중심으로)

  • Chung, Chae Youn;Hong, You Jeong;Kong, Seong Hyeon;Choi, You Jin;Lee, Kyogu
    • The Journal of the Korea Contents Association
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    • v.22 no.9
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    • pp.46-63
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    • 2022
  • With the rapid development of digital technology and the growing trend to integrate it into the medical field, recent studies suggest language rehabilitation for people with aphasia using virtual reality (VR), augmented reality (AR) and mobile applications. This study conducted a scoping review to summarize the features of digital technology-based language rehabilitation for aphasia in the last four years (2018-2021) and draw implications for future research. A total of 20 papers met the selection criteria among the documents retrieved from the Web of Science, CINAHL, and RISS. This review demonstrates that digital technology could offer unique treatment content by gamification, individualization, and creating a realistic communication environment, and by utilizing them in various ways. Therefore, we expect digital technology-based language rehabilitation for aphasia could supplement the limitations of conventional language rehabilitation and provide a novel perspective on development of treatment content.

A Decision Tree-based Music Recommendation System Using the user experience (사용자 경험정보를 고려한 결정트리 기반 음악 추천 시스템)

  • Kim, Yu-ri;Kim, Seong-gi;Kim, Jeong-Ho;Jo, Jae-rim;Lee, Dong-wook;Kim, Seok-Jin;Jeon, Soo-bin;Seo, Dong-mahn
    • Proceedings of the Korea Information Processing Society Conference
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    • 2020.11a
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    • pp.655-658
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    • 2020
  • 최근 IT 기술의 발달로 태블릿, 스마트폰과 같은 다양한 디바이스로 손쉽게 음악을 감상할 수 있다. 하지만 최근 이런 기술 발달과는 다르게 사용자가 원하는 음악을 검색하는 방법은 고전적인 형태에서 벗어나지 않고 있다. 기존 음악 검색 방법은 텍스트 기반, 내용 기반, 소비자 감성 기반의 음악 추천 검색 방법이 있으며 저장된 메타 데이터를 이용하여 사용자의 질의에 대한 결과만 제공할 뿐 사용자의 경험 정보를 고려하지 않는다. 그리고 기존 플랫폼들은 사용자가 최근 많이 들은 가수, 장르, 분위기를 종합하여 사용자에게 어울리는 음악을 추천을 할 뿐 사용자의 경험정보를 고려하여 음악을 추천하지는 않는다. 본 논문에서는 사용자의 경험 정보를 활용하여 사용자 맞춤형 음악 추천 시스템을 제안한다. 본 시스템은 사용자의 현재 기분 정보, 주변 날씨 정보 등을 입력 받는다. 이후, 경험 정보를 기반으로 결정 트리를 통해 사용자 요구 기반의 음악 추천 시스템을 구축하였다.