• Title/Summary/Keyword: 매체조합

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A Study on Dadaism and Photomontage (다다이즘과 포토몽타주에 대한 고찰)

  • Yoon, Young-Beam;Kim, Sung-Hyun
    • The Journal of the Korea Contents Association
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    • v.13 no.7
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    • pp.110-119
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    • 2013
  • Since the early 20th century photo based art and effort to creative experiment, to pursue the essence of creation to escape from stereotypes between form and media, expression and technology, has been continued persistently. Photomontage was born as an artistic attempt for the new representation. Basically photomontage is configured to visually emphasize the message as a work to produce new meaning by combining the various images that are intentionally selected. The photomontage as a visual art, dialectic of text and image that is to pursue a new format to be out the concept already existing, have been developed, the concept is similar to the modern multiple art. The value of photo montage is to explore of the photo, not limited to describe or reproduce as a deformation, the new possibilities for creative expression and the experience of the day-to-day operation for the implementation of the scheme.

A Study on The Correction of The Channel Equalizer Decision Error Using Channel Estimator (채널추정기를 이용한 등화기 결정오류 정정 알고리즘에 관한 연구)

  • Kim, Seon-Woong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.8
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    • pp.18-24
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    • 2017
  • The process of transmitting messages through a medium with a limited bandwidth or channel dispersion inevitably involves signal distortion and noise influxes, resulting in the degradation of transmission quality due to the inter-symbol interference and additional noise, which increases the error rate of the received symbols. The main role of the equalizer is to remove the channel distortion and noise from the received signal to recover the transmitted messages. A number of studies on the equalizer composed of a combination of linear filter and error control coding have shown that they played a key role in enhancing the transmission efficiency, which is essential for digital communication. This paper proposes a new algorithm to correct the residual symbol errors in the message signal. In general, equalizer performance improvement algorithms were developed to improve the initial convergence speed or steady-state error. In this paper, however, the equalizer input signal was reconstructed using the equalizer decision symbols and the channel estimates to directly correct the decision errors by analyzing the statistical characteristics of the difference signal between the actual received signal and the reconstructed signal.

A Study on the Design and Development of Robot Game-based Project for Teaching Children to Program Computers (프로그램교육 목적의 로봇게임 프로젝트 학습 구안에 관한 연구)

  • Shin, Seung-Young;You, Sang-Mi;Kim, Mi-Ryang
    • Journal of Internet Computing and Services
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    • v.10 no.6
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    • pp.159-171
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    • 2009
  • The objective of this research is to explore a method to utilize a programmable robot, as a potential learning tool in the elementary school's curricula. Due to their programmability and operational ease of use, programmable robots are among digital toys that today offer specially instructive features. In this research, we developed the robot game-based project contents as a tool for teaching the elementary school children to learn the algorithm, the essential part of computer programming. The LEGO material, selected as the construction kit for robot, consists of a mechanical assembly system, a set of sensors and actuators, a central control unit, a programming environment. The project requires the children to complete 3 separate tasks, each of which is developed based on the principles of algorithm. The classroom feedback supports that the robotic experiences provided the children with fun and absorption. It is likely that implementing learning with robot in regular classroom in elementary school can bring new possibilities to the educational system, provided that a thorough preparation backs up the plan.

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Recent Advances on Ionic Liquid based Mixed Matrix Membrane for CO2 Separation (CO2 분리를 위한 이온성 액체 기반 혼합 매트릭스 멤브레인의 최근 발전)

  • Wang, Chaerim;Patel, Rajkumar
    • Membrane Journal
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    • v.31 no.1
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    • pp.1-15
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    • 2021
  • The membrane-based CO2 capture is a fast-growing branch in gas separating field. Ionic liquid assisted mixed matrix membrane (MMM), which consists of organic fillers with dispersed ionic liquid, shows high potentiality as a candidate for CO2 separation medium. In MMM, various kinds of ionic liquid and inorganic filler are incorporated into polymer to enhance gas separating performance. Especially, the strong interaction between ionic liquid and organic filler gives huge influence on enhancing the separating performance by increasing affinity, selectivity and adsorption of CO2 into the framework. Also the mechanical properties of metal organic framework are positively tuned by input of ionic liquid to improve CO2 permeability and selectivity. In this review, study of various combinations of ionic liquid and metal organic framework (MOF) in the polymeric membrane for carbon dioxide separation is discussed.

The Expression of Postmodern Pop Art Style in Contemporary American Animation (현대 미국 애니메이션에서의 포스트모던 팝의 표현)

  • Wu, Ying;Chang, Wook-sang
    • The Journal of the Korea Contents Association
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    • v.22 no.4
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    • pp.727-741
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    • 2022
  • This article focused on contemporary American animation since the 1990s and later detailed clues to the theory that contemporary pop art style influenced contemporary American animation art creation expression and contemporary American animation. Knowing why American animation swept the world summarizes the art creation characteristics of modern American animation. After a combination of theoretical and actual animation works, the main manifestations of the postmodern pop art style in contemporary American animation: exaggerated and superficial shapes highlight character characteristics; rebellious colors reconstruct emotional perception; creation impacts the mass media-dependence; bizarre collage and repetition, embodying the postmodern pop spirit of jokes and spoofs, Etc. Through this, it is expected that the current analysis of American animation will provide new innovative ideas for domestic animation design and increase the competitiveness of domestic animation in international video animation.

A Symbolic Characteristic of Mimetic Words in Published Cartoon: Focusing on Works of Heo, Young Man (허영만의 작품에서 나타난 효과태의 상징어적 특징과 활용)

  • O, Yul Seok;Yoon, Ki Heon
    • Cartoon and Animation Studies
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    • s.30
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    • pp.169-199
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    • 2013
  • In various directions of cartoon, vertical stroll direction is opposite to the page direction of existing published cartoon with the popularity of webtoon and established new genre. Lots of studies on published cartoon focus on the cut direction by page, but webtoon doesn't have any concept of page. The pivot of cartoon oriented people is changed from paper to computer monitor as times go by, characteristics of media are changed and media is gradually diversified. Like the strengthening of mobile caused by smart phone's popularity, tablet PC's propagation in public education, etc. cartoon is included to the environment of media which is rapidly changed. In this situation, one of cartoon's unchanged important identities can be the direction made by harmony between picture and text. This thesis analyzed symbolic characteristics and effective value of hyogwatae, mimetic words of cartoon, focusing on works of Heo, Young Man. Hyogwatae just delivers not only sound but also shape, feeling, status, etc. and has significant characteristics by invoking the imaginary structure of literature. Strengths of modern Korean, various linguistic expressions and syllabic systems, let people feel minute feeling of language and difference of emotion and remember the memory through the direct and indirect experiences, so it makes it nuance. Because of the characteristics, representative works of Heo, Young Man have commercialization and writer characteristics, have communicated with people for a long time and have plentiful knowledge of Korean cartoon. The characteristics of hyogwatae in Heo, Young Man's cartoon make a lot of effects for the expression and delivery of cartoon more than the general expectation. When conducting the study focusing on the symbolic process of language, uncertainty and vague standard of judgement caused by the wide factors of study on the direction of general cartoon could be endured. And, through the Heo, Young Man's deep analysis on hyogwatae's direction, readers enjoy the process while inferring actually and intellectually between pictures and sentences. In the process, the equipment stimulating imagination more than pictures, effects and dialogues is hyogwatae. It's reader's equipment of active participation and its strength is symbolic structure.

Secure Management Method for Private Key using Smartphon's Information (스마트폰 고유정보를 이용한 안전한 개인키 관리 방안)

  • Kim, Seon-Joo
    • The Journal of the Korea Contents Association
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    • v.16 no.8
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    • pp.90-96
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    • 2016
  • The 3390 million people, around 83% of the adult population in Korea use smartphone. Although the safety problem of the certificate has been occurred continuously, most of these users use the certificate. These safety issues as a solution to 'The owner of a mobile phone using SMS authentication technology', 'Biometric authentication', etc are being proposed. but, a secure and reliable authentication scheme has not been proposed for replace the certificate yet. and there are many attacks to steal the certificate and private key. For these reasons, security experts recommend to store the certificate and private key on usb flash drive, security tokens, smartphone. but smartphones are easily infected malware, an attacker can steal certificate and private key by malicious code. If an attacker snatchs the certificate, the private key file, and the password for the private key password, he can always act as valid user. In this paper, we proposed a safe way to keep the private key on smartphone using smartphone's unique information and user password. If an attacker knows the user password, the certificate and the private key, he can not know the smart phone's unique information, so it is impossible to use the encrypted private key. Therefore smartphone user use IT service safely.

A Study on the modification of fantastique mode in You, Sijin's comic strips (유시진 만화의 환상성 변이 연구)

  • Chang, Eun-Young;Kim, Mi-Rim
    • Cartoon and Animation Studies
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    • s.24
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    • pp.25-48
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    • 2011
  • The fantastic has had various semantic layers between 'the Marvelous' and 'the Uncanny', these has been assorted by historical and synchronic aspects. The Marvelous has been harmonious and abundant world of fantasy which includes metaphysical system and all tradition of magical fence. The Uncanny has been a subversive fantasy world which shows absurdity and negative truths of this very world by modern consciousness. In comics, because of the media features, it is more useful the fantastic than the realistic. However, the relationship about comic and fantasy has rarely discussed in detail. So we has wanted to understand the specificities of affiliation with the Marvelous and with the Uncanny. Then it has been necessary to check the works of You, Sijin the comic book writer, for we ought to know how the affiliations with fantasy could influence each works' styles, and themes. You, Sijin started her works with sensibility of uncanny, but she tried to develop the theme "uptight" and devoted to establish "the Secondary World" stably. However, at Shin Meoung Ki(神明記) fantasy world overwhelmed the theme. After that, in The Closer and On, she crashed down the uptight feeing and made new self-consciousness by mixed fantasy style. The Closer and On has been the turning point of writer You, Sijin. Since than her works has showed a propensity for the Uncanny.

A Study on Shot Segmentation and Indexing of Language Education Videos by Content-based Visual Feature Analysis (교육용 어학 영상의 내용 기반 특징 분석에 의한 샷 구분 및 색인에 대한 연구)

  • Han, Heejun
    • Journal of the Korean Society for information Management
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    • v.34 no.1
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    • pp.219-239
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    • 2017
  • As IT technology develops rapidly and the personal dissemination of smart devices increases, video material is especially used as a medium of information transmission among audiovisual materials. Video as an information service content has become an indispensable element, and it has been used in various ways such as unidirectional delivery through TV, interactive service through the Internet, and audiovisual library borrowing. Especially, in the Internet environment, the information provider tries to reduce the effort and cost for the processing of the provided information in view of the video service through the smart device. In addition, users want to utilize only the desired parts because of the burden on excessive network usage, time and space constraints. Therefore, it is necessary to enhance the usability of the video by automatically classifying, summarizing, and indexing similar parts of the contents. In this paper, we propose a method of automatically segmenting the shots that make up videos by analyzing the contents and characteristics of language education videos and indexing the detailed contents information of the linguistic videos by combining visual features. The accuracy of the semantic based shot segmentation is high, and it can be effectively applied to the summary service of language education videos.

A Study on Technology Transfer in IT Industry (IT 산업계의 기술이전에 관한 연구)

  • Sung, Tae-Kyung
    • Management & Information Systems Review
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    • v.28 no.3
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    • pp.45-68
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    • 2009
  • The Korean government is actively pursuing an ambitious IT strategy to establish Korea as one of the leaders in the world IT market. To implement the strategy, successful technology transfer from research institutions to market should be achieved. Comprehensive literature identifies sixteen variables affecting the process and results of technology transfer. The research results in four key factors in technology transfer: Communication, Distance, Equivocality, and Motivation. Communication refers to the degree to which a medium is able to efficiently and accurately conveys task-relevant information and media while distance involves both physical and cultural proximity. Equivocality refers to the degree of concreteness of technology to be transferred while motivation involves incentives for and the recognition of the importance of technology transfer activities. Further analysis shows that there are four distinctive clusters and they show very contrasting characteristics in terms of four key factors. The careful mapping of the four clusters on the four key factors show very informative technology transfer patterns, the Technology Transfer Grid.

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