• Title/Summary/Keyword: 링 버퍼

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Task Scheduling Technique for Online Bandwidth Smoothing (온라인 대역폭 평활화를 위한 태스크 스테줄링 기법)

  • Kim, Jae-Wook;Ha, Rhan;Cha, Ho-Jung
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.04a
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    • pp.148-150
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    • 2000
  • 자원 예약을 보장하지 못하는 네트워크 상에서 실시간 멀티미디어 응용의 만족스러운 서비스를 위해서는 효과적인 종단 시스템의 운영이 필요하다. 이러한 운영 기술 중 버퍼를 이용한 응용 프로그램 수준의 대역폭 평활화 기술과 태스크 스케줄링 기법은 핵심적인 부분을 차지한다. 기존에 제안된 온라인 대역폭 평활화 기법은 동적 슬라이딩 윈도우와 공적 버퍼를 이용하여 네트워크에 적응할 뿐만 아니라 요구 대역폭 평활화를 통해 지터를 흡수, 완충시킴으로써 더 나은 서비스 품질을 보장한다. 그러나 응용 프로그램 수준에서 동작하기 때문에 프로그램의 수행 품질보장을 위한 시간 대역을 보장하지 못할 뿐만 아니라 지터의 발생 가능성이 높다. 본 연구에서는 효과적인 버퍼 관리를 통해 서비스 품질의 손실을 최소화하는 적응성 있는 온라인 대역폭 평활화 기법이 안정적으로 동작하기 위한 최적화된 태스크 스케줄링 기법을 제안한다. 먼저 태스크 스케줄링 기법은 멀티미디어 데이터의 생산과 소비를 적시에 보장할 수 있도록 하여 지터의 발생을 최소화하고, 만일 네트워크 지터가 발생하더라도 응용 프로그램 수준의 버퍼 관리를 통해 완충시킴으로서 서비스 품질의 손실을 최소화한다. 모의 실험에서는 제안된 기법이 온라인 대역폭 평활화 기법을 효과적으로 지원함을 보인다.

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Design of Parallel Rasterizer for effective LFB memory (효율적인 지역 프레임버퍼를 위한 병렬 래스터라이져의 설계)

  • 박재성;김신덕
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10a
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    • pp.738-740
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    • 1998
  • 플래곤-랜더링을 위한 영상합성 구조는 지역 프레임버퍼와 메모리 비용이 큰 문제점을 가진다. 이를 개선하기 위해서 화면-분할 방법과 가상 지역 프레임버퍼 방법이 도입되었으나 이 방법들 역시 상당한 메모리 비용이 요구된다. 본 논문에서는 지역 프레임버퍼 메모리 비용 측면에서 효율적이고, 영상 합성에 필요한 하드웨어를 제거하며, 동시에 영상 합성 시간을 숨길 수 있는 랜더링 시스템과 이에 필요한 병렬 래스터라이져를 설계한다.

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Dynamic Position Control Method for the Buffer Unit of a Deepsea Mining System (해석심해자원개발용 버퍼의 동적위치제어기법)

  • Kim, Ki-Hun;Choi, Hang-S.;Hong, Sup
    • Journal of the Society of Naval Architects of Korea
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    • v.39 no.3
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    • pp.57-63
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    • 2002
  • This paper describes a control algorithm for the buffer of a deep-sea mining system, in which the buffer is connected to a long slender pipe and then to a surface ship on one end, and to a collector on sea floor through a flexible hose on the other end. A mathematical modeling is established for designing the controller for buffer thrusters, in which the dynamic response of the long pipe is taken into account based on the mode superposition method. The fluid loading acting on the pipe is estimated by using Morison's formula. For simplicity, the surface ship is assumed to be kept stationary, the reaction from the flexible hose is ignored and only the lateral motions are considered. In order to guide the buffer to react only to the low-frequency motion of the surface vessel, the FIR digital filter is introduced to a PID-based controller It can be shown numerically that the high frequency component of the ship's motion can be effectively filtered out by using the FIR low pass filter.

A Study of Performance Analysis on Effective Multiple Buffering and Packetizing Method of Multimedia Data for User-Demand Oriented RTSP Based Transmissions Between the PoC Box and a Terminal (PoC Box 단말의 RTSP 운용을 위한 사용자 요구 중심의 효율적인 다중 수신 버퍼링 기법 및 패킷화 방법에 대한 성능 분석에 관한 연구)

  • Bang, Ji-Woong;Kim, Dae-Won
    • Journal of Korea Multimedia Society
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    • v.14 no.1
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    • pp.54-75
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    • 2011
  • PoC(Push-to-talk Over Cellular) is an integrated technology of group voice calls, video calls and internet based multimedia services. If a PoC user can not participate in the PoC session for various reasons such as an emergency situation, lack of battery capacity, then the user can use the PoC Box which has a similar functionality to the MM Box in the MMS(Multimedia Messaging Service). The RTSP(Real-Time Streaming Protocol) method is recommended to be used when there is a transmission session between the PoC box and a terminal. Since the existing VOD service uses a wired network, the packet size of RTSP-based VOD service is huge, however, the PoC service has wireless communication environments which have general characteristics to be used in RTSP method. Packet loss in a wired communication environments is relatively less than that in wireless communication environment, therefore, a buffering latency occurs in PoC service due to a play-out delay which means an asynchronous play of audio & video contents. Those problems make a user to be difficult to find the information they want when the media contents are played-out. In this paper, the following techniques and methods were proposed and their performance and superiority were verified through testing: cross-over dual reception buffering technique, advance partition multi-reception buffering technique, and on-demand multi-reception buffering technique, which are designed for effective picking up of information in media content being transmitted in short amount of time using RTSP when a user searches for media, as well as for reduction in playback delay; and same-priority packetization transmission method and priority-based packetization transmission method, which are media data packetization methods for transmission. From the simulation of functional evaluation, we could find that the proposed multiple receiving buffering and packetizing methods are superior, with respect to the media retrieval inclination, to the existing single receiving buffering method by 6-9 points from the viewpoint of effectiveness and excellence. Among them, especially, on-demand multiple receiving buffering technology with same-priority packetization transmission method is able to manage the media search inclination promptly to the requests of users by showing superiority of 3-24 points above compared to other combination methods. In addition, users could find the information they want much quickly since large amount of informations are received in a focused media retrieval period within a short time.

Adaptive Buffer and Burst Scheme and Its Characteristics for Energy Saving in Core IP Networks (에너지 절약을 위해 적응적 버퍼링 기법을 이용한 버스트 구성 방법 및 특성)

  • Han, Chimoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.10
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    • pp.34-42
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    • 2012
  • This paper analyses the energy saving basic power models in core IP networks, and proposes the adaptive buffer and burst scheme which is a possible energy saving method, and its implementation algorithm in core IP networks. Especially this paper describes the adaptive buffer and burst scheme dynamically varying the buffering interval B according to the input traffic volume of ingress router, and explains the operation principle of proposed scheme. This method is to adjust the buffering interval B according to input traffic volume of ingress router, that is increasing the interval B when input traffic volume is low, and decreasing the interval B when input traffic volume is high between some given interval regions. This method can gets the high energy saving effect as decreasing the transition number of idle/active in networks when input traffic volume is low, and decreasing the transition number of idle/active by the continuous of burst packets in transit router when input traffic volume is high. This paper shows the increasing of asleep rate for the energy saving of core IP networks and confirms the energy saving of core IP networks by the computer simulation. We confirmed that proposed method can be save the energy of IP networks by properly trade off network performances.

A Bridge-Station Packet Marker for Performance Improvement of DiffServ QoS in WiMedia WLP-based Networks (WiMedia WLP 망에서의 DiffServ QoS 성능 향상을 위한 Bridge-Station 패킷 Marker)

  • Lee, Seung-Beom;Hur, Kyeong;Eom, Doo-Seop;Joo, Yang-Ick
    • Journal of Korea Multimedia Society
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    • v.13 no.5
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    • pp.740-753
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    • 2010
  • Performance of TCP can be severely degraded in WLP-based Mobile IP wireless networks where packet loss not related to network congestion occurs frequently during WLP-based inter-subnetwork handoff by user mobility. To resolve such a problem in the networks using WLP-based Mobile IP, the packet buffering method recovering seamlessly the packets dropped due to user mobility has been proposed. The packet buffering method at a bridge station recovers those packets dropped during handoff by forwarding buffered packets at the old bridge station to the WLP device. But, when the WLP device moves to a congested bridge station in a new WLP foreign subnetwork, those buffered packets forwarded by the old bridge station are dropped and TCP transmission performance of a WLP device in the congested bridge station degrades due to increased congestion by those forwarded burst packets. In this paper, a PBM(Packet Bridge Marker) is proposed for preventing buffered out-of-profile(OUT) packets from reducing the throughput of in-profile(IN) packets of an Assured Service WLP device. From this operation, the packet losses of buffered OUT packets are avoided and the throughput of IN and Total packets of an AS WLP device are increased.

Flow Line에서의 소팅 및 버퍼링 시스템 적용 연구

  • 박정현;최병규
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1995.10a
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    • pp.859-863
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    • 1995
  • Presented in the paper are a review of sorting and buffering system(SBS), the design procedure of a SBS and an analytical model for the initial alternative generation. SBS is an automated material handling system in which incoming items of different part types are automatically sorted and buffered so that the processing machines can process the part in lots. SBSs play a key role in modern manufacturing systems ans are widely found in mass fabrication lines, packaging and palletizing, and disribution centers.

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Performance Improvement of ISDN AO/DI System with Buffering Scheme (ISDN AO/DI 시스템에서 버퍼링 기능 구현으로 인한 성능 향상)

  • Jeong, Jong-Min;Lee, Goo-Yeon
    • Journal of Industrial Technology
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    • v.20 no.B
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    • pp.227-232
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    • 2000
  • ISDN AO/DI provides efficient communication. It dynamically allocates channels for bandwidth, which is key component for packet data communication. In this paper, we analyze performance improvement of ISDN AO/DI system with buffering scheme and compare with AO/DI system without buffering scheme. From the simulation of AO/DI with buffering scheme, we see that the required bandwidth is less than of the AO/DI system without buffering scheme.

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An Input-Buffered Packet Switch with input expansion switch fabric (입력 확장 스위치 패브릭을 고려한 입력 버퍼링 패킷 스위치)

  • 이현태
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 1998.05a
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    • pp.252-257
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    • 1998
  • 본 논문은 입력 버퍼링 구조를 갖는 패킷 스위치에서 입력 확장 스위치 패브릭 구조를 통한 성능 개선에 관한 연구이다. 스위치 패브릭의 처리 능력 개선을 위한 다양한 구조에 대한 성능 및 설계 파라메터를 분석하고, 목적지별로 구분되는 입력 확장스위치 패브릭 구조를 제안하고 버스트 트래픽 환경에서 제안된 스위치의 성능을 분석한다.

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Seamless Multimedia Streaming on User's Interaction (사용자 상호작용에 대한 끊김없는 멀티미디어 스트리밍)

  • Kim, Kyung-Deok;Kim, Sang-Wook
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.1335-1340
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    • 2006
  • 본 논문에서는 사용자의 상호작용에 대해서 끊김없이 재생하는 멀티미디어 스트리밍 기법을 제안한다. 제안하는 멀티미디어 스트리밍 기법은 기존 디코딩 버퍼와 스트림 버퍼 외에 스트림 백업 버퍼를 추가로 사용한다. 추가된 스트림 백업 버퍼는 사용자의 상호작용에 효율적으로 지원할 수 있도록 현재 재생 위치를 중심으로 기존 스트림 버퍼의 2배 크기만큼 미리 버퍼링하여 효율적인 탐색과 빠른 재생을 지원한다. 사용자가 요구하는 대부분의 탐색작용은 현재 재생 위치 근처에서 일어날 확률이 높으므로, 제안한 멀티미디어 스트리밍 기법을 이용하여 사용자 상호작용에서 거의 지연 없이 효율적으로 재생한다. 본 논문에서는 구현 환경으로 멀티미디어 스트리밍을 지원하기 위한 MS사의 MMS서버를 이용하여 멀티미디어 스트리밍을 송수신하고 기존 재생기들과 제시한 멀티미디어 스트리밍 기법을 적용한 재생기와의 성능을 비교 평가하였다. 제안한 스트리밍 기법의 적용 예로서는 원격 강의 및 네트워크 게임 등이 있다.

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