• Title/Summary/Keyword: 링크서버

Search Result 110, Processing Time 0.022 seconds

Design and Implementation of an HTML Converter Supporting Frame for the Wireless Internet (무선 인터넷을 위한 프레임 지원 HTML 변환기의 설계 및 구현)

  • Han, Jin-Seop;Park, Byung-Joon
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.42 no.6
    • /
    • pp.1-10
    • /
    • 2005
  • This paper describes the implementation of HTML converter for wireless internet access in wireless application protocol environment. The implemented HTML converter consists of the contents conversion module, the conversion rule set, the WML file generation module, and the frame contents reformatting module. Plain text contents are converted to WML contents through one by one mapping, referring to the converting rule set in the contents converting module. For frame contents, the first frameset sources are parsed and the request messages are reconstructed with all the file names, reconnecting to web server as much as the number of files to receive each documents and append to the first document. Finally, after the process of reformatting in the frame contents reformatting module, frame contents are converted to WML's table contents. For image map contents, the image map related tags are parsed and the names of html documents which are linked to any sites are extracted to be replaced with WML contents data and linked to those contents. The proposed conversion method for frame contents provides a better interface for the users convenience and interactions compared to the existing converters. Conversion of image maps in our converter is one of the features not currently supported by other converters.

Hybrid Offloading Technique Based on Auction Theory and Reinforcement Learning in MEC Industrial IoT Environment (MEC 산업용 IoT 환경에서 경매 이론과 강화 학습 기반의 하이브리드 오프로딩 기법)

  • Bae Hyeon Ji;Kim Sung Wook
    • KIPS Transactions on Computer and Communication Systems
    • /
    • v.12 no.9
    • /
    • pp.263-272
    • /
    • 2023
  • Industrial Internet of Things (IIoT) is an important factor in increasing production efficiency in industrial sectors, along with data collection, exchange and analysis through large-scale connectivity. However, as traffic increases explosively due to the recent spread of IIoT, an allocation method that can efficiently process traffic is required. In this thesis, I propose a two-stage task offloading decision method to increase successful task throughput in an IIoT environment. In addition, I consider a hybrid offloading system that can offload compute-intensive tasks to a mobile edge computing server via a cellular link or to a nearby IIoT device via a Device to Device (D2D) link. The first stage is to design an incentive mechanism to prevent devices participating in task offloading from acting selfishly and giving difficulties in improving task throughput. Among the mechanism design, McAfee's mechanism is used to control the selfish behavior of the devices that process the task and to increase the overall system throughput. After that, in stage 2, I propose a multi-armed bandit (MAB)-based task offloading decision method in a non-stationary environment by considering the irregular movement of the IIoT device. Experimental results show that the proposed method can obtain better performance in terms of overall system throughput, communication failure rate and regret compared to other existing methods.

A P2P Overlay System based on P4P-framework for Live Multimedia Streaming Services (라이브 멀티미디어 스트리밍 서비스를 위한 P4P 프레임워크 기반의 P2P 오버레이 시스템)

  • Byun, Hae-Sun;Lee, Mee-Jeong
    • The KIPS Transactions:PartC
    • /
    • v.18C no.1
    • /
    • pp.51-60
    • /
    • 2011
  • In this paper, we propose a P4P based P2P system for live multimedia streaming services. In order to satisfy the strict requirement of delay in live multimedia streaming, in the proposed scheme, the P4P server of network provider provides the network status information related to delay and congestion links to P2P system in addition to the information to optimize the network resource utilization. The P2P system server, then, makes the peering suggestion based on the information from the network server. Also, we propose a playback synchronization mechanism that enable each peer to start the playback within the limited variation from the playback positions of source peer. Through the simulation results, it is shown that the proposed scheme not only deals with the original objective of the P4P framework, i.e., effective network utilization, but also the live multimedia streaming requirements. It enhances the playback continuity, and reduces the playback start-up latency and the control overhead. In addition, the proposed scheme reduces the variation in playback positions of the peers.

Concurrency Control for Mobile Transactions consisted mainly of Update Operations in Broadcast Environments (방송 환경에서 갱신위주의 이동 트랜잭션을 위한 동시성 제어 방법)

  • Kim, Chi-Yeon;Jung, Min-A
    • Journal of Advanced Navigation Technology
    • /
    • v.12 no.4
    • /
    • pp.357-365
    • /
    • 2008
  • Broadcast is a efficient interactive method between a server and mobile clients via wireless channel and broadcast environments are incarnating as various applications. Most studies have been proposed in broadcast environments deal with read-only mobile transactions, many applications are emerging recently that need to manage the update transactions at mobile clients. So we propose a concurrency control for mobile transactions consisted mainly of update operations in broadcast environments. As an optimistic approach is applied for scheduling update transactions, repetitive aborts of update transactions are occur due to conflict between transactions. To solve this problem update transactions must have been executed with distributed manner, but unnecessary aborts are occur as well because of continuous restart. Thus, in this paper we propose a method that transactions are executed distributed manner and can avoid unnecessary aborts of update transactions. Proposed method has no unnecessary uplink and can save resources of mobile client.

  • PDF

이동형 의료영상 장치를 위한 JPEG2000 영상 뷰어 개발

  • 김새롬;김희중;정해조;강원석;이재훈;이상호;신성범;유선국
    • Proceedings of the Korean Society of Medical Physics Conference
    • /
    • 2003.09a
    • /
    • pp.81-81
    • /
    • 2003
  • 목적 : 현재, 많은 병원이 방사선과 의료영상정보를 기존의 필름형태로 판독하고, 진료하는 방식에서 PACS 를 도입하여 디지털 형태로 영상을 전송, 저장, 검색, 판독하는 환경으로 변화하고 있다. 한편, PACS 가 가지는 가장 큰 제한점은 휴대성의 결핍이다. 본 연구는 이동형 장치가 가지는 호스트의 이동성 및 휴대성의 장점들을 살리면서, 무선 채널 용량의 한계, 무선 링크 사용이라는 제약점들을 감안하여 의료영상을 JPEG2000 영상압축 방식으로 부호화한 후 무선 환경을 고려한 전송 패킷의 크기를 결정하고자 하였으며, 무선 통신 중 발생되는 패킷 손실에 대응하기 위한 자동 오류 수정 기능도 함께 구현하고자하였다. 방법 : Window 2000 운영체계에서 의료영상을 로드하고, 데이터베이스화하며, 저장하고, 다른 네트워크와 접속, 제어가 가능한 PC급 서버를 구축하였다. 영상데이터는 무선망을 통해 전송하기 때문에 가장 높은 압축비율을 지원하면서 에너지 밀도가 높은 JPEG2000 알고리즘을 사용하여 영상을 압축하였다. 또한, 무선망 사용으로 인한 패킷 손실에 대비하여, 영상을 JPEG2000 방식으로 부호화한 후 각 블록단위로 전송하였다. 결과 : PDA에서 JPEG2000 영상을 복호화 하는데 걸리는 시간은 256$\times$256 크기의 MR 뇌영상의 경우 바로 확인할 수 있었지만, 800$\times$790 크기의 CR 흉부 영상의 경우 약 5 초 정도의 시간이 걸렸다. CDMA 1X(Code Division Multiple Access 1st Generation) 모듈을 사용하여 영상을 전송하는 경우, 256 byte/see 정도에서는 안정된 전송 결과를 보여주었고, 1 Kbyte/see 정도의 전송의 경우 중간 중간에 패킷이 손실되는 결과를 관찰할 수 있었다. 반면 무선 랜의 경우 이보다 더 큰 패킷을 전송하더라도 문제점은 발견되지 않았다. 결론 : 현재의 PACS는 유선과 무선사이의 인터페이스의 부재로 인해 유무선 연동이 되지 못하고 있다. 따라서 이동형 JPEG2000 영상 뷰어는 PACS가 가지는 문제점인 휴대성을 보완하기 위하여 개발되었다. 또한 무선망이 가지는 데이터 손실에 대하여서도 허용할 수 있는 범위에서 재전송을 가능하게 함으로서 약한 연결성을 보완하였다. 본 JPEG2000 영상 뷰어 시스템은 기존 유선상의 PACS와 이동형 장치간에 유기적인 인터페이스 역할을 하리라 기대된다.

  • PDF

Anytime Multimedia Service based on In-Home Storage (댁내 저장장치를 활용한 Anytime 멀티미디어 서비스)

  • 김광수;최태상
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.24 no.7B
    • /
    • pp.1211-1219
    • /
    • 1999
  • High quality real-time interactive multimedia services like VOD gained huge momentum by information technology industries during the middle of 1990, but failed successful commercial service deployment despite of the expectations. Among the number of reasons, lack of high bandwidth and QoS support from the network infrastructure have become main cause of the failure. On the other hand, the advance of computer industry-driven storage technologies has been reducing the price of in-home storage dramatically. This fact and the delivery of audio-visual material in a digital form to the home storage make very interesting multimedia service applications possible. It enables anytime content delivery (e.g., during off-peak time) without user interaction and anytime content play and, also, enhances utilization by reducing the loads applied to servers and networks using multicast network infrastructure. In this paper, we propose design and implementation of our anytime multimedia service system based on in-home storage, called IMPRESS-AMS.

  • PDF

Design and Implementation of a Retrieval Server for Virtual Documents in the MIRAGE-III Digital Library (MIRAGE-III 디지털도서관에서 가상문서 검색 서버의 설계 및 구현)

  • Lee, Yong-Bae;Maeng, Sung-Hyon
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.8 no.2
    • /
    • pp.219-230
    • /
    • 2002
  • One of the most important functions digital libraries need to offer is to help users find necessary information in a distributed environment in the most efficient and effective manner. In order to meet the goal, it is desirable to link scattered pieces of information and present them as a logically coherent whole when the user wants it, so that he or she doesn't need to know their physical location. The virtual document is an integrated document that the total or part of the physical documents stored in a specific repository are linked dynamically. Our MIRAGE-III digital library system provides a content-based retrieval of physical documents and the virtual documents in XML. This system provides a retrieval of partial documents, attributes and hierarchical structures and linked-documents based in structured documents like XML or SGML. In this paper we describe a methodology of design and implementation of the query processor and retrieval server in the MIRAGE-III digital library system.

Web System over Native ATM Service (Native ATM 서비스 상의 웹 시스템)

  • Sung, Jong-Jin
    • The Transactions of the Korea Information Processing Society
    • /
    • v.4 no.12
    • /
    • pp.3088-3096
    • /
    • 1997
  • In this paper, we present WWW system over native ATM services. The use of native ATM services through ATM API can provide better performance and functionality than that of IP over ATM, LAN Emulation or Multiprotocol over ATM. Our WWW browser and server provide advanced WWW services based on enhanced performance and guaranteed QoS support by using native ATM service benefits. This paper describes and compares advantages and disadvantages of Native ATM Services and ATM Internet Services, and addresses ATM API standardization and development trend that are made by the ATNI Forum for the support of native ATM services, and then describes the architecture and operation of our WWW browser and server using ATM API. The system architecture is based on HTTP over ATM API capable of supporting guaranteed QoS over its connections. The system defines and uses new HTML attributes within hyperlinking HTML elements for the description of ATM QoS and traffic characteristics that are derived from UNI signaling 3.1 connection characteristics information elements. Our system uses WinSock 2 API as its ATM API.

  • PDF

Link-E-Param : A URL Parameter Encryption Technique for Improving Web Application Security (Link-E-Param : 웹 애플리케이션 보안 강화를 위한 URL 파라미터 암호화 기법)

  • Lim, Deok-Byung;Park, Jun-Cheol
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.36 no.9B
    • /
    • pp.1073-1081
    • /
    • 2011
  • An URL parameter can hold some information that is confidential or vulnerable to illegitimate tampering. We propose Link-E-Param(Link with Encrypted Parameters) to protect the whole URL parameter names as well as their values. Unlike other techniques concealing only some of the URL parameters, it will successfully discourage attacks based on URL analysis to steal secret information on the Web sites. We implement Link-E-Param in the form of a servlet filter to be deployed on any Java Web server by simply copying a jar file and setting a few configuration values. Thus it can be used for any existing Web application without modifying the application. It also supports numerous encryption algorithms to choose from. Experiments show that our implementation induces only 2~3% increase in user response time due to encryption and decryption, which is deemed acceptable.

A Markov Approximation-Based Approach for Network Service Chain Embedding (Markov Approximation 프레임워크 기반 네트워크 서비스 체인 임베딩 기법 연구)

  • Chuan, Pham;Nguyen, Minh N.H.;Hong, Choong Seon
    • Journal of KIISE
    • /
    • v.44 no.7
    • /
    • pp.719-725
    • /
    • 2017
  • To reduce management costs and improve performance, the European Telecommunication Standards Institute (ETSI) introduced the concept of network function virtualization (NFV), which can implement network functions (NFs) on cloud/datacenters. Within the NFV architecture, NFs can share physical resources by hosting NFs on physical nodes (commodity servers). For network service providers who support NFV architectures, an efficient resource allocation method finds utility in being able to reduce operating expenses (OPEX) and capital expenses (CAPEX). Thus, in this paper, we analyzed the network service chain embedding problem via an optimization formulation and found a close-optimal solution based on the Markov approximation framework. Our simulation results show that our approach could increases on average CPU utilization by up to 73% and link utilization up to 53%.