• Title/Summary/Keyword: 랜덤 프랙탈

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A Tree Morphing Animation Using Fractal Theory based on the Web (웹기반에서의 랜덤 프랙탈을 이용한 나무 모핑 애니메이션)

  • Bae, Woo-Jung;Song, Hang-Sook
    • Proceedings of the Korea Information Processing Society Conference
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    • 2000.04a
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    • pp.240-243
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    • 2000
  • 웹 환경에서 모핑 애니메이션들은 전송량의 증가에 따른 과부하를 줄이기 위하여 소스들을 다운 로드 하여 자신의 컴퓨터에서 실행하여 통신 트래픽을 해소하고자 한다. 이때의 애니메이션들은 기하학적 프리미티들을 이용하여 만든 동화상들로 자연스러운 실세계 등의 모습을 표현하기에는 무리가 있다. 본 논문에서는 이러한 문제들을 해결하는 한 방법이면서 보다 다양한 자연의 랜덤한 모습을 보이기 위해 랜덤프랙탈을 사용 한다.

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Reconstruction of 3D Topography from Contour Line Data using Artificial Neural Networks (신경회로망을 이용한 등고선 데이터로부터 3차원 지형 복원)

  • Su-Sun Kim
    • Journal of the Korea Computer Industry Society
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    • v.2 no.3
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    • pp.297-308
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    • 2001
  • We propose an algorithm which can reconstruct the 3D information from geographical information. The conventional techniques, the triangular patches and the Random Fractal Midpoint Displacement (RFMD) method, etc., have often been used to reconstruct natural images. While the RFMD method using Gaussian distribution obtains good results for the symmetric images, it is not reliable on asymmetric images immanent in the nature. Our proposed algorithm employs neural networks for the RFMD method to present the asymmetrical images. By using a neural network for reconstructing the 3D images, we can utilize statistical characteristics of irregular data. We show that our algorithm has a better performance than others by the point of view on the similarity evaluation. And, it seems that our method is more efficient for the mountainous topography which is more rough and irregular.

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A Revised Fractal Technique With Fixed Midpoints For A Specific Terrain Model (고정 중간점을 허용하는 프랙탈 기법에 대한 연구)

  • No, Yong-Deok
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.1
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    • pp.160-166
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    • 1996
  • In 2D and 3D computer graphics, fractal techniques have been applied ter rain models. In general, a specific 3D terrain model such as Cheju or Uleung Island could not beformulated by statistical fractalsowing to the randomeffects. However, by locating the control points on the edges and the surface of a specific terrain such as Cheju Island, a similar shape of the terrain model can be simulated. This paper presents the way of formulating a specific 3D terrain model by the statistical fractals with fixed midpoints.

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A Propagation Control Method Using Codes In The Fractal Deformation (코드를 활용한 프랙탈 변형의 전파 제어 방법)

  • Han, Yeong-Deok
    • Journal of Korea Game Society
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    • v.16 no.1
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    • pp.119-128
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    • 2016
  • In this paper, we consider an improved deformation method of IFS(iterated function system) fractal using codes of fractal points. In the existing deformation methods, the intermediate results of position dependent partial deformation propagate randomly due to the randomly selected maps of iteration. Therefore, in many cases, the obtained results become somewhat monotonous feeling shapes. To improve these limitations, we propose a method in which the selection of maps are controlled by codes of fractal points. Applying this method, we can obtain interesting fractal deformation conforming with its fractal features. Also, we propose a simple method, incorporating state variables, that can be applied to deformation of some fractal features other than position coordinates.

Multifractal Stochastic Processes and Stock Prices (다중프랙탈 확률과정과 주가형성)

  • Rhee, Il-King
    • The Korean Journal of Financial Management
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    • v.20 no.2
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    • pp.95-126
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    • 2003
  • This paper introduces multifractal processes and presents the empirical investigation of the multifractal asset pricing. The multifractal stock price process contains long-tails which focus on Levy-Stable distributions. The process also contains long-dependence, which is the characteristic feature of fractional Brownian motion. Multifractality introduces a new source of heterogeneity through time-varying local reqularity in the price path. This paper investigates multifractality in stock prices. After finding evidence of multifractal scaling, the multifractal spectrum is estimated via the Legendre transform. The distinguishing feature of the multifractal process is multiscaling of the return distribution's moments under time-resealing. More intensive study is required of estimation techniques and inference procedures.

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Studies on Random Fractal and Multifractal Structures in Korean Topography (한국지형에서의 랜덤 프랙탈과 멀티프랙탈구조의 연구)

  • Kim, Kyungsik;Kong, Young Sae
    • Economic and Environmental Geology
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    • v.29 no.4
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    • pp.523-528
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    • 1996
  • In Korean topography the behaviors of random fractals and multifractality are analytically and numerically studied on the mountain heights shown between $128{\sim}129^{\circ}E$ and $37{\sim}38^{\circ}N$. The phase transitions on the fractal structure are approximately found at the critical length $N_c=2000m$ from the values of standard deviations that it varies with both the longitudinal and latitudinal lengths. In the multifractal structure we assume that the mountain heights divided by the intervals of 20 m are located on the horizontal plane in two dimensional square lattice, and estimate the values of the generalized dimension and the scaling exponents by using the the box counting method for the three cases of square area ($1{\times}1km^2$, $2{\times}2km^2$, $4{\times}4km^2$).

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Terrain Modelling Algorithm Using Random Fractal (랜덤 프랙탈을 이용한 지형 모델링 알고리즘)

  • Lee, Jae-Hyub
    • Journal of the Korea Computer Graphics Society
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    • v.1 no.2
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    • pp.248-253
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    • 1995
  • Mandelbrot에 의하여 제안된 Random Fractal은 현실감 있는 지형의 모델링을 가능하게 하였으며. Fournier등은 수학적으로 매우 복잡한 Fractal이론을 단순화한 중간점 분할 알고리즘(Midpoint Subdivision Algorithm)을 고안하여 다양한 형태의 지형 모델링에 매우 성공적인 결과를 얻게 되었다. 그러나, Random Fractal을 응용한 여러 종류의 알고리즘들은 이것의 특성으로 인하여, 생성되는 지형의 형태를 예측하기 어려운 단점이 있다. 따라서, 본 논문에서는 중간점 분할 알고리즘을 이용하여 사용자가 원하는 형태의 지형을 모델링할 수 있는 방법에 대하여 논하였다. 전체적인 지형의 모델링 과정을 크게 전역 제어와 지역 제어의 두 단계로 구분하여, 전역 제어 단계에서 전체 지형의 개략적인 형태를 제어하여 모델링한 후 지역 제어 단계에서의 세부적인 형태제어를 통하여 최종적으로 사용자가 원하는 형태의 지형을 모델링할 수 있는 방법을 제안하였다. 또한, GUI(Graphical User Interface)를 이용하여 전역 제어와 지역 제어에서 생성되는 전체 지형의 형태를 wire frame을 이용하여 실시간에 회전시키며 점검할 수 있도록 하여 세부적인 수정을 용이하게 하였다.

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Generation of a 3D Artificial Joint Surface and Characterization of Its Roughness (삼차원 인공 절리면의 생성과 이에 대한 거칠기 특성 평가)

  • Choi, Seung-Beum;Lee, Sudeuk;Jeon, Seokwon
    • Tunnel and Underground Space
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    • v.26 no.6
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    • pp.516-523
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    • 2016
  • Roughness of a joint surface is one of the most important parameters that affects the mechanical and hydraulic behavior of rock mass. Therefore, various studies on making constitutive model and/or roughness quantification have been conducted in experimental and empirical manners. Advances in recent 3D printing technology can be utilized to generate a joint surface with a specific roughness. In this study, a reliable technique to generate a rough joint surface was introduced and its quantitative assessment was made. Random midpoint displacement method was applied to generate a joint surface and the distribution of $Z_2$ was investigated to assess its roughness. As a result, a certain roughness can be embodied by controlling input parameters and furthermore it was able to generate a joint surface with specific roughness anisotropy.

A Study on the Nonlinear Deterministic Characteristics of Stock Returns (주식 수익률의 비선형 결정론적 특성에 관한 연구)

  • Chang, Kyung-Chun;Kim, Hyun-Seok
    • The Korean Journal of Financial Management
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    • v.21 no.1
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    • pp.149-181
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    • 2004
  • In this study we perform empirical tests using KOSPI return to investigate the existence of nonlinear characteristics in the generating process of stock returns. There are three categories in empirical tests; the test of nonlinear dependence, nonlinear stochastic process and nonlinear deterministic chaos. According to the analysis of nonlinearity, stock returns are not normally distributed but leptokurtic, and appear to have nonlinear dependence. And it's decided that the nonlinear structure of stock returns can not be completely explained using nonlinear stochastic models of ARCH-type. Nonlinear deterministic chaos system is the feedback system, which the past incidents influence the present, and it is the fractal structure with self-similarity and has the sensitive dependence on initial conditions. To summarize the results of chaos analysis for KOSPI return, it is the persistent time series, which is not IID and has long memory, takes biased random walk, and is estimated to be fractal distribution. Also correlation dimension, as the approximation of fractal dimension, converged stably within 3 and 4, and maximum Lyapunov exponent has positive value. This suggests that chaotic attractor and the sensitive dependence on initial conditions exist in stock returns. These results fit into the characteristics of chaos system. Therefore it's decided that the generating process of stock returns has nonlinear deterministic structure and follow chaotic process.

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Computer Generated Color Paper Mosaic Rendering (자동화된 색종이 모자이크 렌더링)

  • Seo, Sang-Hyun;Park, Young-Sup;Yoon, Kyung-Hyun
    • Journal of KIISE:Computer Systems and Theory
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    • v.29 no.1
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    • pp.1-9
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    • 2002
  • Recently as it is growing concern about NPR(Non-Photorealistic Rendering), Several computer graphics researchers are studying to simulate conventional artistic expressions such as pen-and-ink illustrations, watercolor and impressionism technique. In the NPR it is important thing that someone can produce a representation looked like work drawn or manipulated people directly. In this paper we propose that the technique could make the mosaic work automatically, tore and tagged a paper by hands used to educational and artistical representation, we suggest various methods to express a shape and texture of paper tore by hands without using cutters or scissors.