• Title/Summary/Keyword: 디지털 테크놀러지

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A Study on the Aesthetic Ontology of Digital Hybrid Image (디지털 하이브리드 이미지 존재론에 관한 연구)

  • Jeong, Heon
    • The Journal of the Korea Contents Association
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    • v.19 no.1
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    • pp.117-124
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    • 2019
  • This paper investigates how digital technology innovates the aesthetic ontology of film images. The modern civilization of computer and internet bring about the new ontology of film images. Digital hybrid image expands the contradictory combination of physical reality and filmic fantasy. It is inevitable to recount Walter Benjamin' s concept of mechanical reproduction in the age of digital cinema. The modern condition of image arts changes the concept of mechanical reproduction to the logic of digital configuration. In addition, computer simulation innovates the film aesthetics of montage to the aesthetics of digital collage. The technological and aesthetical development of computer simulation and internet network leads to the new ontology of digital hybrid images. This study suggests a new theoretic point that the aesthetic ontology of digital hybrid images leads to the expansion of filmic fantasy and expression.

데이터웨어 테크놀로지의 지식관리 솔루션

  • Korea Database Promotion Center
    • Digital Contents
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    • no.11 s.78
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    • pp.80-81
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    • 1999
  • 데이터웨어 테크놀러지사는 (주)한국지식웨어와 지식관리 솔루션인 Dataware II KM Suite의 공급계약을 맺고 국내에 공급하기 시작했다. Dataware II KM Suite는 세계적 지식경영학자인 일본의 노나까 교수가 책임을 맡고 있는 일본의 JAIST KM 연구소에서 도입, 사용중인 제품이다.

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Digitization of Supply Chain Management : Key Elements and Strategic Impacts (공급망관리의 디지털화 : 구성요소와 전략적 파급효과)

  • Park, Seong Taek;Kim, Tae Ung;Kim, Mi Ryang
    • Journal of Digital Convergence
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    • v.18 no.6
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    • pp.109-120
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    • 2020
  • The supply chain without digitization is just a series of discrete, siloed steps taken through marketing, product development, manufacturing, and logistics, and finally into the hands of the customer. Digitization brings down those walls, and the chain becomes a completely integrated network fully transparent to all the parties involved. The ulitimate goals of digitizatized supply chain management are velocity and visibility. This network will depend on a number of key technologies including integrated planning and execution systems, supply chain analytics, autonomous logistics, smart warehousing and factory, etc, enabling companies to react to disruptions in the supply chain, and even anticipate them, by fully modeling the network, creating "what-if" scenarios, and adjusting the supply chain in real time as conditions change. This paper presents a number of studies on digitalization of supply chains and provides a discussion on issues raised in the process of technology adoption. Implications of the study findings are also provided.

Industrial Information Servicrs in the Digital Information Environment (디지털정보 환경에서의 기업체 정보봉사)

  • 김용근
    • Journal of Korean Library and Information Science Society
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    • v.31 no.4
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    • pp.1-19
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    • 2000
  • 이 연구는 디지털 정보환경에서의 기업체 정보서비스 방법을 모색하는 것이다. 기업체 정보서비스의 이론과 실제를 알아보기 위하여 최근 국내에서 수행된 기업체 정보서비스에 관한 문헌을 조사 분석하고, 기업체에서 채택하고 있는 지식관리시스템을 고찰한다. 인터넷을 비롯한 정보테크놀러지의 이용이 많아지고 있는 정보환경에서 산업기술정보원, 산업지원기관들의 기업체에 대한 정보서비스 방식이 어떻게 변하고 있는지를 알아본다. 메일링리스트에 올라온 개별 기업체의 정보요구를 조사하고 기업체를 위한 정보서비스 방향을 제시한다.

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A Study on the digital architectural design technical type by non-linear space design (비선형 공간구성의 특징에 기초한 디지털 건축디자인의 기술적 유형 연구)

  • 김석태
    • Archives of design research
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    • v.16 no.2
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    • pp.171-178
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    • 2003
  • The visual, sensible and social situation that the modern digital technologies create became the background for the works of architects in extreme modernism and their space modeling suggested another possibility that was emancipated from the restriction of a property of matter and gravity in the existing space. The architecture design process using the digital technology has been attempted in diverse ways and summarized with several characteristics such as displacement, nonlinear space, flexibility of space and non-Euclidean geometry system. However, the conceptual and very technical design process that is called as digital architecture has been indiscriminately used with mixed meanings and the common features and differences between works and theories are not studied. This study aims to classify and identify the digital architecture by type as analyzing the non-linear composition process that is common in the digital architecture.

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Fluid Interaction of Digital Media -Based on Net Art- (디지털미디어의 유동적 인터렉션 - 넷 아트를 중심으로 -)

  • Kim, Hyung-Nyun
    • The Journal of the Korea Contents Association
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    • v.7 no.5
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    • pp.193-201
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    • 2007
  • The information technology is quickly changing the paradigm of the overall society. This change has influenced the art field and exceeded the limit of prior art characteristics and methods opening up a new world of art pieces starting among the young artists based on digital art technology. Especially the internet art of the computer technology made the communication of the artist and the viewer to communicate in a bilateral manner different from one way feeding of the past and made it possible for the viewers to choose their involvement in the act of seeing the work changing the reaction into a fluid concept. This thesis is about using the digital media in the net art communication to figure out the fluid interaction by approaching the digital media concept and by analyzing the characteristics of net art communication means and thus take a overall look at the artist related web sites and see the net art as a new communication means.

Development of Digital Streamer System for Ultra-high-resolution Seismic Survey (초고해상 탄성파 탐사를 위한 디지털 스트리머 시스템 개발)

  • Shin, Jungkyun;Ha, Jiho;Yoon, Seongwoong;Im, Taesung;Im, Gwansung
    • Geophysics and Geophysical Exploration
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    • v.25 no.3
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    • pp.129-139
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    • 2022
  • Analog-based streamers for ultra-high-resolution seismic surveys are capable of additional noise ingress in water, but the specifications cannot be expanded through interconnections. Foreign-produced digital streamers have been introduced and used primarily at domestic research institutes; however, the cost is high and smooth maintenance is challenging. This study investigates the localization of ultra-high-resolution digital streamers capable of high-resolution imaging of a geological structure. A digital streamer capable of 24-bit, 10 kHz digital sampling of up to 64 channel data was developed through research and development. Various quantitative specifications of the system were designed and developed close to the benchmark model, Geometrics' GeoEel streamer, and the number of modules that make up the system was drastically reduced, reducing development costs and making it easier to use. The field applicability of the developed streamer system was evaluated in an in situ experiment conducted in the waters around the Port of Yeong-il Bay in Pohang in April 2022.

이코노연재 / 뉴테크놀러지와 전자잡지

  • Kim, In-Suk
    • Digital Contents
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    • no.9 s.88
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    • pp.52-61
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    • 2000
  • 디지털 혁명이 목전에서 일어나고 있다. 문자, 음성, 사진, 동영상, 애니메이션 등을 하나로 통합된 채 초고속 광통신을 타서 세계를 누빈다. 멀티미디어 시대라 일컫는 21세기는 이렇듯 잡지, 신문, 방송, 영화, 정보통신 간의 경계선을 무너뜨리고 새로운 형태의 미디어들을 탄생시키고 있다. 전자잡지, 인터넷 신문, 인터넷 방송 등이 그 대표적인 예라고 할 수 있다. 이들은 기존 미디어가 갖는 특성은 물론, 인터넷이 지니고 있는 불특정 다수의 리얼타임 정보전달, 즉 동시에 보고 들을 수 있을 뿐만 아니라 쌍방향 통신에 의한 피드백이 실시간으로 이루어져 21세기 새로운 언론매체로 각광받고 있다.

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