• Title/Summary/Keyword: 디지털솔루션

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A Study on Project-based Smart Learning Tool Model (프로젝트 기반 스마트 학습 도구 모델에 관한 연구)

  • Lee, Keun-Ho
    • Journal of Internet of Things and Convergence
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    • v.8 no.5
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    • pp.93-98
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    • 2022
  • With the development of new digital technologies, research on various learning tools is being actively conducted. These learning tools are also being developed so that they can be applied to various environments by applying the technology of artificial intelligence or using smart functions to which big data technology is applied. These smart learning tools are contributing a lot to increasing educational effectiveness and learning efficiency. Recently, various learning tools have been applied in universities, and solutions for smart learning from smart attendance are introduced to improve student learning efficiency. This study intends to propose a design for a smart learning tool that can increase the efficiency of project progress and increase the scalability of the results when conducting a company's customized project through such a university's smart learning tool. The proposed smart learning tool is expected to have the advantage of being able to easily adapt to the practical business project as the company-customized projects that can improve practical skills are smoothly used as a learning tool. The proposed project-based smart learning tool model is later built as a related LMS and applied to actual project progress to check its utility, and to revise and supplement the proposed smart learning tool model to provide a project-based smart learning function want to strengthen.

A Study for the Development of Fault Diagnosis Technology Based on Condition Monitoring of Marine Engine (선박 엔진의 상태감시 기반 고장진단 기술 개발에 관한 연구)

  • Park, Jae-Cheul;Jang, Hwa-Sup;Jo, Yeon-Hwa
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2019.05a
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    • pp.230-231
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    • 2019
  • This study is a development on condition based maintenance(CBM) technology which is a core item of future autonomous ships. It is developing to design & installation of condition monitoring system and acquisition & processing of data from ongoing ships for fault prediction & prognosis of engine in operation. The ultimate goal of this study is to develop a predicts and decision support software for marine engine faults. To do this, the FMEA and fault tree analysis of the main engine should be accompanied by the analysis of classification of system, identification of the components, the type of faults, and the cause and phenomenon of the failure. Finally, the CBM system solution software could predict and diagnose the failure of main engine through integrated analysis for bid-data of ongoing ships and engineering knowledge. Through this study, it is possible to pro-actively cope with abnormal signals of engine and to manage efficiently, and as a result, expected that marine accident and ship operation loss during navigation will be prevented in advance.

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Performance of Initial Timing Acquisition in the DS-UWB Systems with Different Transmit Pulse Shaping Filters (DS-UWB 시스템에서 송신 필터에 따른 초기 동기 획득 성능 비교)

  • Kang, Kyu-Min
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.20 no.5
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    • pp.493-502
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    • 2009
  • In this paper, we compare the performance of initial timing acquisition in direct sequence ultra-wideband(DS-UWB) systems with different transmit pulse shaping filters through extensive computer simulations. Simulation results show that the timing acquisition performance of the DS-UWB system, whose chip rate is 1.32 Gchip/s, employing a rectangular transmit filter is similar to that employing a square root raised cosine(SRRC) filter with an interpolation factor of 4 in the realistic UWB channels(CM1 and CM3) as well as the additive white Gaussian noise(AWGN) channel. Additionally, we present both a 24-parallel digital correlator structure and a 24-parallel processing searcher operating at a 55 MHz system clock, and then briefly discuss the initial timing acquisition procedure. Because we can adopt an 1.32 Gsample/s digital-to-analog(D/A) converter and an 1.32 Gsample/s analog-to-digital(AID) converter in the DS-UWB system by employing the rectangular transmit filter, we have a realistic solution for the DS-UWB chipset development.

DisplayPort 1.1a Standard Based Multiple Video Streaming Controller Design (디스플레이포트1.1a 표준 기반 멀티플 비디오 스트리밍 컨트롤러 설계)

  • Jang, Ji-Hoon;Im, Sang-Soon;Song, Byung-Cheol;Kang, Jin-Ku
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.48 no.11
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    • pp.27-33
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    • 2011
  • Recently many display devices support the digital display interface as display market growth. DisplayPort is a next generation display interface at the PC, projector and high definition content applications in more widely used connection solution development. This paper implements multiple streams based on the behavior of the main link that is suitable for the display port v1.1a standard. The limit point of Displayport, interface between the Sink Device and Sink Device is also implemented. And two or more differential image data are enable to output the result through four Lanes stated in display port v1.1a, of two or more display devices without the addition of a separate Lane. The Multiple Video Streaming Controller is implemented with 6,222 ALUTs and 6,686 register, 999,424 of block memory bits synthesized using Quartus II at Altera Audio/Video Development board (Stratix II GX FPGA Chip).

Investigation of Secure Wireless Multihop Ad hoc Network (안전한 무선 Multihop Ad hoc 네트워크를 위한 연구)

  • Lee, Sang-Duck;Park, Jong-An;Han, Seung-Jo;Pyun, Jae-Young
    • Journal of Advanced Navigation Technology
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    • v.11 no.1
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    • pp.118-126
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    • 2007
  • An ad hoc network is a system of wireless mobile nodes that dynamically self-organize in arbitrary and temporary network topologies allowing people and devices to internetwork without any preexisting communication infrastructure. Although ad hoc network is attractive solution, there are still some major flaws that prevent commercial growth. Security is one of these main barriers; ad hoc networks are known to be particularly vulnerable to security attack. It is difficult to establish a centralized key distribution center and a trusted certification authority to provide cryptographic keys and digital certificates to nodes. To prevent attacks in ad hoc routing protocols, many algorithms have been used. In this paper, we have depicted a secure framework for multipath routing in wireless multihop network, which is comprehensive solution for secure data forwarding in wireless multihop networks. With the simulation results, the proposed scheme is compared with existing source routing scheme.

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The development of 4 dimension Authoring Tools and Electronic publishing for high quality(UHD class) display with curving (곡률이 있는 고화질 (UHD급) 디스플레이의 4차원 편집 툴 및 입체형 전자출판 솔루션 개발)

  • Hong, Yo-Hoon;Kim, HyunJin;Choi, Youngkyo;Song, Seungjune;Song, Seungtaik
    • Journal of Satellite, Information and Communications
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    • v.12 no.4
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    • pp.11-17
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    • 2017
  • In this paper, we propose the authoring tools engine supported a 4 dimension display contents which serve display of high quality (UHD*250) curved using 4 dimension engine, which is a innovation technology by authoring tools of management software supported 4 dimension editing environment on curved flexible display. The important technology is as follows, the first, the authoring tools of 4 dimension viedo wall for a flexible high quality display(UHD*256) using multiscreen synchornization, the second implemented a bidirection interaction technology of UI/UX interface, which is established by 360 degree recognition sensor for digital signage, the 4 dimension viedowall flexible display with curve, the third, implemented the authoring tool software for various dimension electronic books first in the world.

A Study on the BOD Solution of Digital Method Print Publication due to Printing & Publishing Environmental Change[1]: With emphasis on the Development of a Template I (인쇄 출판 환경 변화에 따른 디지털 인쇄 방식의 BOD 솔루션에 관한 연구[I]: 템플릿 개발을 중심으로 I)

  • Moon, Sung-Hwan;Kim, Sung-Su;Koo, Chul-Whoi
    • Journal of the Korean Graphic Arts Communication Society
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    • v.31 no.1
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    • pp.51-64
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    • 2013
  • When it comes to current growth trend for the printing process in Asia printing market, offset printing, gravure printing and screen printing are reduced respectively -4%, -19%, -55%. In judging from the fact, the change in the printing production system from mass production on small amount to small production on mass amount is the biggest issue. For this reason, digital printing shows the significant growth. According to the increase of the growth 78% for electro photography way and 67% for ink-jet, it's not enough to catch up with digital printing which is increasing as time goes by to equip with hardware like as digital press. There's been necessary to install the BOD(Book on Demand) system which is the advanced and regular publication edit solution based on web-to-print model in the prepress, and it has made the BOD system be considered in relation to maximization of efficiency and production. Therefore, this research tries to step forward from the POD concept, which is refired to "Print along with the ordered quantities, the ordered appropriate time and the demanded place", so that it could expand the range of the printing/publishing environment using the BOD system, the order-made publication based on automatically operating template. And it tried to make the relation to digital web press on ink-jet method which is adequate to "mass production on small amount" with such advanced concept. This research also aims to use actively BOD solution model to promote the productivity of labor, and then to produce the printings across all related industries, which means to manufacture maximally the products on the shortest time at minimum place through PC equipments.

Improving the Read Performance of OneNAND Flash Memory using Virtual I/O Segment (가상 I/O 세그먼트를 이용한 OneNAND 플래시 메모리의 읽기 성능 향상 기법)

  • Hyun, Seung-Hwan;Koh, Kern
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.7
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    • pp.636-645
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    • 2008
  • OneNAND flash is a high-performance hybrid flash memory that combines the advantages of both NAND flash and NOR flash. OneNAND flash has not only all virtues of NAND flash but also greatly enhanced read performance which is considered as a downside of NAND flash. As a result, it is widely used in mobile applications such as mobile phones, digital cameras, PMP, and portable game players. However, most of the general purpose operating systems, such as Linux, can not exploit the read performance of OneNAND flash because of the restrictions imposed by their virtual memory system and block I/O architecture. In order to solve that problem, we suggest a new approach called virtual I/O segment. By using virtual I/O segment, the superior read performance of OneNAND flash can be exploited without modifying the existing block I/O architecture and MTD subsystem. Experiments by implementations show that this approach can reduce read latency of OneNAND flash as much as 54%.

A Study on the Mixed Reality (MR) Based Storytelling Convergence Coding Education (혼합현실(MR)기반 스토리텔링형 융합 코딩교육에 관한 연구)

  • Lee, Byong-Kwon;Jung, Doo-Yong
    • Journal of Internet of Things and Convergence
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    • v.5 no.2
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    • pp.27-32
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    • 2019
  • Recently, the introduction of the elementary and middle school software education essential courses in 2018, the emergence of educational solutions, and the need for digital content for software education rather than simple coding. In addition, in the case of current coding education, it is necessary to study how to induce interest in elementary, middle and high school students. In this study, we included the interactive (UX / UI) function using MR(Mixed Reality) and induced interest in coding education, and it was possible to cultivate logical thinking by applying storytelling coding rather than injection education. Suggested way. As a result of research, elementary, middle, and high school students easily proposed logical thinking education beyond the existing injection education method using mixed reality(MR) technology, and will break away from the injection coding education which is a problem of the school and school.

Design of Parallel Algorithms for Conventional Matched-Field Processing over Array of DSP Processors (다중 DSP 프로세서 기반의 병렬 수중정합장처리 알고리즘 설계)

  • Kim, Keon-Wook
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.4 s.316
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    • pp.101-108
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    • 2007
  • Parallel processing algorithms, coupled with advanced networking and distributed computing architectures, improve the overall computational performance, dependability, and versatility of a digital signal processing system In this paper, novel parallel algorithms are introduced and investigated for advanced sonar algorithm, conventional matched-field processing (CMFP). Based on a specific domain, each parallel algorithm decomposes the sequential workload in order to obtain scalable parallel speedup. Depending on the processing requirement of the algorithm, the computational performance of the parallel algorithm reveals different characteristics. The high-complexity algorithm, CMFP shows scalable parallel performance on the array of DSP processors. The impact on parallel performance due to workload balancing, communication scheme, algorithm complexity, processor speed, network performance, and testbed configuration is explored.