• Title/Summary/Keyword: 논리적 조직화

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How can we teach the 'definition' of definitions? (정의의 '정의'를 어떻게 가르칠 것인가?)

  • Lee, Jihyun
    • Journal of the Korean School Mathematics Society
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    • v.16 no.4
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    • pp.821-840
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    • 2013
  • Definition of geometric figure in middle school geometry seems to mere meaning of the term which could be perceived visually through its shape. However, Much research reported the low achievements of definitions of basic geometric figures. It suggested the limitation of instrumental understanding. In this research, I guided gifted middle school students to reinvent definitions of basic geometric figure by the deductive organization of its properties as Freudenthal pointed. These students understood relationally about why some geometric figure can be defined this way and how it could be defined equally via other properties. This analysis of reinventing of definitions will be a stepping stone to reflect on the pedagogical problems in teaching geometry and to search the new alternatives.

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The Study on Unplugged Learning Method of Computer Science for Elementary School Students (초등학생을 위한 컴퓨터과학의 언플러그드 학습 방법 연구)

  • Han, Sun-Kwan;Kim, Kyung-Shin
    • Journal of The Korean Association of Information Education
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    • v.11 no.4
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    • pp.497-504
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    • 2007
  • This study proposed the unplugged learning strategy of computer science that makes more easily to understand learning contents and to improve logical thinking of learners in elementary school. We reorganized the contents of data structure in computer science. The students write project papers from their own experiences and daily lives in the classroom, not in the computer room as applying unplugged learning methods. The result of this study shows that students can better understand computer through a study method of computer science on their step of growth. Through this study, the learners can be the abilities of organizing digital data and increasing the logical thinking, based on information education.

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Adaptive Fuzzy Logic Control Using a Predictive Neural Network (예측 신경망을 이용한 적응 퍼지 논리 제어)

  • 정성훈
    • Journal of the Korean Institute of Intelligent Systems
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    • v.7 no.5
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    • pp.46-50
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    • 1997
  • In fuzzy logic control, static fuzzy rules cannot cope with significant changes of parameters of plants or environment. To solve this prohlem, self-organizing fuzzy control. neural-network-hased fuzzy logic control and so on have heen introduced so far. However, dynamically changed fuzzy rules of these schemes may make a fuzzy logic controller Fall into dangerous situations because the changed fuzzy rules may he incomplete or inconsistent. This paper proposes a new adaptive filzzy logic control scheme using a predictivc neural network. Although some parameters of a controlled plant or environment are changed, proposed fuzzy logic controller changes its decision outputs adaptively and robustly using unchanged initial fuzzy rules and the predictive errors generated hy the predictive neural network by on-line learning. Experimental results with a D<' servo-motor position control problem show that propnsed cnntrol scheme is very useful in the viewpoint of adaptability.

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A Type-2 Fuzzy Logic Base Maturity Model of Green IT Richness (유형-2 퍼지 논리 기반 그린 IT 깊이 성숙도 모델)

  • Moon, Kyung-Il;Kim, Chul
    • Journal of The Korean Association of Information Education
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    • v.14 no.2
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    • pp.273-283
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    • 2010
  • Emergent process or behaviour can be seen in many places, from any multicellular biological organism to traffic patterns, cities or organizational phenomena in computer simulations. Similarly, the concept of 'Green IT' refers to the way complex systems and patterns arise inevitably among groups due to environmental concerns in real world. Green IT has good possibility to evolve as very chaotic system, in which the number of interactions between components increases geometrically with the number of components, thus potentially allowing for many new types of behaviour to emerge. However, when Green IT system regards as a complexity one, there exits some attractors to derive and control the system. In this context, this paper presents a new model based on type-2 fuzzy logic system to identify and assess the attractors of Green IT system which correspond to Reach-Richness matrix of Green IT.

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A Logical Data Model (OV-7c) Suggestion from MND-Meta-data-based Architecture Meta Model (국방메타데이터 기반 아키텍처메타모델(AMM)의 논리데이터모델(OV-7c) 제안)

  • Park, Bum-Shik;Lee, Tae-Gong
    • Journal of Information Technology and Architecture
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    • v.10 no.3
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    • pp.315-321
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    • 2013
  • The ROK military has established the MND-AF (Ministry of National Defense- Architecture Framework) and is applying it when developing architecture for Enterprise (MND), Segment (component) and Solution (weapons and force support system). The AMM (Architecture Meta model) of the MND-AF supports the establishment of interoperability by systematizing the architecture information structure defined by the Architecture artifact, describing the relationship between data and also by liking reference models and Information technology standard, common components, and MND-Meta data. which are interoperability standards. However, the MND-AMM has insufficient linkage with the standards, which places constraints on applying interoperability standards when developing Solution architecture. This study suggests a logical data model (OV-7c) from the MND-Meta-data-based Architecture meta model that will enhance the application of MND meta data managed by the MND interoperability standard when developing Solution architecture.

Service Science: Theory Review and Development of Analytical Framework (서비스사이언스: 이론적 고찰과 분석 프레임워크 개발)

  • Nam, Ki-Chan;Kim, Yong-Jin;Nam, Jung-Tea;Bae, Young-Woo;Byun, Hee-Sun;Lee, Nam-Hee
    • Information Systems Review
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    • v.10 no.1
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    • pp.213-235
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    • 2008
  • Recent reports about economic structure and changes show that global economy changes to rely on service rather than manufacturing. This phenomenon can be explained in two ways: the growth of service industry itself and the increasing reliance on service by other industry areas. The importance of service is indicated by the fact that the contribution of research and development, marketing, and finance to the revenue generation of companies is getting greater than that of manufacturing. This change in the economic structure calls for researchers' attention on the importance of service and the service-based economy. In the service-based economy, firms are considered value proposition providers and consumers actual value creators so that the concept of co-value creation becomes a key thesis to study. However, there are a variety of definitions of service and diversified measurements of service anchored in the supplier-oriented understanding of service yet. This lack of understanding of the service and the economic paradigm change causes a lot of problems in the areas of service productivity, service quality, and service innovation. Even though a new movement called service science started and rigorously pursues the way of enhancing the understanding of the economic change and service productivity, there is no framework that provides a unified view about the new role of service, service productivity, service quality, and thus service innovation. This study proposes a unified framework to provide a structured view about service provision and to facilitate the research on service. The framework is built on the concepts from previous studies about service marketing and service science: service life cycle and service networks including value activity network, resource integrator network, and capability network. We hope this study can be used as the basis for future studies on service science.

A Study on the Socialization Theory of Social Welfare Institutions -From the Point of View of the Community Welfare in Japan- (사회복지시설의 사회화론에 관한 일고찰 -일본 지역복지의 관점에서-)

  • Lee, Byoung-Rock
    • Korean Journal of Social Welfare
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    • v.56 no.1
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    • pp.181-201
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    • 2004
  • It has been said that there were many problems in a social welfare institution. Community welfare in Japan is being presented as an alternative solving these problems and underlying theories are deinstitutionalization, normalization, and community care. Recently, in Korea, these alternatives are connected with the logic that social welfare institutions are useless. But if we think the inborn duty of the social welfare institution, we can know the logic problem of these theories. Also, 'the socialization theory of social welfare institutions' has been presented as a solving method. But studies in Korea are having a partiality only to opening to community and are researched separately from community welfare. Under these problem perceptions, this study examined the construction contents of the community welfare in Japan, the relation of community welfare and social welfare institutions, the relation of the community welfare and the socialization theory of social welfare institutions, and the concept and content of the socialization theory of social welfare institutions. This study investigated the discussions in Japan, for studies in Korea are generally based on those of Japan and the domestic community welfare policy has been influenced immensely by Japan. The result of this study is as follows. Firstly, not the social welfare institution in a category of community welfare is excluded, but is prescribed as an essential post, a premise condition, and a composition post of the community welfare. Secondly, the socialization theory of social welfare institutions is also discussed in a category of the community welfare and in the side of community welfare development. Thirdly, the socialization theory of social welfare institutions is presented in the side of not only opening to community, but also a basic practice theory of the social welfare institution reformation including that.

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Critical Review on the Arguments for Building Three-dimensional Cyberspace to Realize Ubiquitous (유비쿼터스 실현을 위한 사이버공간상의 3차원 그래픽 공간 구축론에 대한 비판적 고찰)

  • Choi Chang-Gyu
    • The Journal of the Korea Contents Association
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    • v.6 no.4
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    • pp.81-88
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    • 2006
  • Ubiquitous has been a new issue in information technology field. Some people in GIS(Geographic Information Systems) and urban and regional planning have maintained that not only building three dimensional graphic environment in cyberspace is the key for ubiquitous, but also planners should plan and control the new space. They may believe that ubiquitous would be a mixture or/and combination of real-space and cyberspace. For strengthening their arguments, they should show the character of the space can be related to the three dimensional space and planning the space is possible. This study tried to critically analyze their assertion. After reviewing various articles and studies in multidisciplinary view, this challenging analysis shows those arguments need more sophisticated studies and can limit the character of cyberspace which has made the space prosperous.

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Visualization of Korean Speech Based on the Distance of Acoustic Features (음성특징의 거리에 기반한 한국어 발음의 시각화)

  • Pok, Gou-Chol
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.13 no.3
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    • pp.197-205
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    • 2020
  • Korean language has the characteristics that the pronunciation of phoneme units such as vowels and consonants are fixed and the pronunciation associated with a notation does not change, so that foreign learners can approach rather easily Korean language. However, when one pronounces words, phrases, or sentences, the pronunciation changes in a manner of a wide variation and complexity at the boundaries of syllables, and the association of notation and pronunciation does not hold any more. Consequently, it is very difficult for foreign learners to study Korean standard pronunciations. Despite these difficulties, it is believed that systematic analysis of pronunciation errors for Korean words is possible according to the advantageous observations that the relationship between Korean notations and pronunciations can be described as a set of firm rules without exceptions unlike other languages including English. In this paper, we propose a visualization framework which shows the differences between standard pronunciations and erratic ones as quantitative measures on the computer screen. Previous researches only show color representation and 3D graphics of speech properties, or an animated view of changing shapes of lips and mouth cavity. Moreover, the features used in the analysis are only point data such as the average of a speech range. In this study, we propose a method which can directly use the time-series data instead of using summary or distorted data. This was realized by using the deep learning-based technique which combines Self-organizing map, variational autoencoder model, and Markov model, and we achieved a superior performance enhancement compared to the method using the point-based data.

A Study on the Development of Product Design Database Based on Product Attributes (제품속성을 기반으로 한 제품디자인 데이터베이스 개발에 대한 기초적 연구)

  • 박정순;이건표
    • Archives of design research
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    • v.12 no.2
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    • pp.133-144
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    • 1999
  • Considering product as mass of information, it is very critical for designers to have good means of accessing to and organizing information on products. However, designers conventionally depend on their experience, bunch of catalogues, or short visit to some fairs for gathering information on products. There are no systematically organized information for designing new products. If any, those are ones developed by market researchers or engineers who speak fundamentally different language from designers. It is needed to develop the information system through which designer can get insights on the essence of product and communicate information with various persons involved in new product planning. At first, the design information in product planning is discussed and the necessity of development of new design information system is emphasized. Then, product is understood as a composite of various attributes and a set of fundamental attributes of product is defined by surveying and summarizing existing theories of product attributes: namely technological, human, and market attributes. The possibility of new design information system is explored by analyzing various relationships between attributes of different products. Computer program 'DISPP' displays various visual information of product itself, perceptual map, trend slope, profile chart and general information of manufacturer, style, color, price, size. Finally, findings of thesis are concluded and further prospects of the study are proposed.

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