• Title/Summary/Keyword: 노인 디지털 정보화 교육

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The Digital Divide and Challenges on the Elderly in Intelligence Information Society (지능정보사회 노인층의 디지털 정보격차와 과제)

  • No-Min Park
    • Journal of Digital Policy
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    • v.3 no.1
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    • pp.11-20
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    • 2024
  • The intelligent information society is expected to drastically change our lives. The purpose of this content is to derive tasks in the field of media education for the elderly for the realization of digital inclusion in an intelligent information society. To this end, the vision, goals, strategies, and tasks of the intelligent information society were examined through the 6th National Informatization Basic Plan(2018~2022) and the 2022 Education Informatization White Paper(2022). In addition, the current status of the digital gap among the elderly classified as vulnerable groups was identified through the results of the 2022 Digital Information Gap Survey. In order to ease the digital information gap between the elderly in the intelligent information society, it is believed that the development of intelligent media education services using intelligent information technology, provision of media education services for the elderly through learning online service channels, and support for digital intelligent media education for the elderly are necessary.

The Future Direction of Information Literacy for the Aged in the Lifelong Learning : Centering on Gumi Senior Welfare Center (평생교육으로서 노인정보화 교육의 발전 방향 : 구미시 노인종합복지회관의 정보화교육을 중심으로)

  • Kim, Hwa Suk;Kim, Jin Wook;Chung, Kwang Sik
    • Journal of Digital Contents Society
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    • v.15 no.4
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    • pp.491-500
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    • 2014
  • The Internet is being used in daily life, information literacy for the aged is become necessary. For the aged, they can communicate with different age groups and can improve their lives as a component of the society through information literacy. In this paper, we first analyze the computer class of Gumi Senior Welfare Center of Gyeongsangbuk-Do and then present the questionnaire including their needs for education and their changes after receiving information literacy. We also give the future direction of information literacy for the aged. The results of this paper will be useful to improve the lives of the local aged.

The Relationship Between the Elderly's Ability to use Information Technology and Social Capital: Verification of the Mediating Effect of Digital Device use Efficacy (노인의 정보화기기 활용 능력과 사회자본의 관계: 디지털 기기 이용 효능감 매개효과 검증)

  • Jun-Su Kim;Woo-Hong Cho;Young-Eun Jang;Kil-Hee Byon;Dea-Hun Choi;Mee-Kyung Kim
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.327-330
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    • 2023
  • 본 연구의 목적은 노인의 정보화기기 활용 능력이 사회자본 형성에 미치는 영향을 분석하고 이러한 관계에서 노인의 디지털기기 이용 효능감이 갖는 매개효과를 검증하는 데 있다. 이를 위해 2022년 실시한 디지털정보격차 실태조사 자료를 활용하여 SPSS 25.0 통계프로그램으로 개인의 인구사회학적특성, 정보화기기 중 PC, 모바일 기기 활용능력, 디지털기기 이용 효능감을 독립변수로 하고 노인의 사회자본을 종속변수로 하여 영향 관계를 분석하였다. 또한, 디지털기기 이용 효능감을 매개변수로 설정하여 노인의 정보화기기 활용 능력이 사회자본 형성에 미치는 영향에 매개효과가 있는지 검증하였다. 그 결과, 노인의 사회자본 형성에 미치는 영향 요인은 남성보다 여성의 사회자본 수준이 높았고, 나이가 많은 사람, 월평균 소득이 높은 사람, 다른 가족과 함께 거주하는 노인의 사회자본 수준이 높은 것으로 분석되었다. 독립변수인 PC활용능력은 통계적으로 유의미한 영향이 없었고, 모바일기기 활용 능력과 디지털기기 이용 효능감이 높을수록 사회자본이 증가하는 것으로 분석되었다. 이후 노인의 정보화기기 활용 능력이 사회자본에 미치는 영향을 디지털기기 이용 효능감이 매개하는지 분석하기 위해 Baron과 Kenny(1986)의 3단계 모형으로 분석한 결과, pc활용능력 → 디지털기기 이용 효능감 → 사회자본에 이르는 경로와 모바일기기 활용능력 → 디지털기기 이용 효능감 → 사회자본에 이르는 매개효과 경로는 통계적으로 유의미한 결과로 나타났다. 이러한 연구결과를 바탕으로 노인의 정보화기기의 접근성 향상을 위한 교육기관의 노력과 단순한 컨텐츠 위주의 교육에서 보다 실용적이고 즉시적인 교육 콘텐츠 전환 등 실천적 노력에 대해 제언하였다.

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Relationship between Digital Informatization Self-Efficacy and Life Satisfaction in the Elderly - the Mediating Effect of Social Capital

  • Jun-Su Kim;Young-Eun Jang
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.2
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    • pp.137-144
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    • 2024
  • The purpose of this study is to suggest action directions for preventing social isolation and improving life satisfaction of the elderly by verifying the mediating effect of social capital in the relationship between the elderly's digital information self-efficacy and their life satisfaction. For this purpose, the 2022 digital information gap survey data were used to analyze the relationship between digital information self-efficacy, social capital, and the elderly's life satisfaction using SPSS 26.0 and AMOS 24.0. As a result, first, the elderly's digital information self-efficacy was found to have a positive (+) effect on life satisfaction. Second, the elderly's digital information self-efficacy was found to have a positive (+) effect on social capital. Third, the social capital of the elderly was found to have a positive effect on life satisfaction. Fourth, the social capital of the elderly was found to have an indirect mediating effect in the relationship between digital information self-efficacy and life satisfaction. Based on this, practical and policy measures were presented to revitalize digital information education that older people can apply in real life, develop a digital platform for forming online-based social capital, communities suited to the digital information capabilities of older people, and revitalize information groups.

The Effects of Digital Literacy and the Frequency of Contact with Children or Grandchildren via ICT on the Cognitive Function of the Elderly (ICT를 활용한 자녀·손자녀와의 접촉빈도와 디지털 리터러시가 노인의 인지기능에 미치는 영향)

  • Lee, Jaegyeong;Tak, Sunghee H
    • 한국노년학
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    • v.40 no.3
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    • pp.413-428
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    • 2020
  • The purpose of this study was to analyze the effects of digital literacy and the frequency of contact with children or grandchildren via ICT on cognitive functions of 8,942 adults over age 65 who responded to the 2017 National Survey of Older Koreans, using multiple regression analysis. We found that digital literacy was the most significant factor on cognitive functions of the elderly. Also, the frequency of contact with grandchildren via ICT was a positive factor for cognitive function and had a positive correlation with digital literacy. Based on this results, the importance of digital literacy education and intergenerational communication via ICT were discussed.

Kiosk training strategies based on IT educational App for older adults

  • Jee, Sung-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.4
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    • pp.239-245
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    • 2021
  • Due to the fourth industrial revolution and the Corona19, the availability of digital devices such as kiosks is a matter directly related to survival for older adults with digital divide. This paper analyzes the problems of existing information service education for older adults and proposes an IT education strategy tailored to aging and life cycle of older adults. The proposed in this study is an educational application-based IT training method that supports repetitive learning regardless of time and place, developing kiosk function as a functional game-type educational application and experimenting with post-training effectiveness. The research method proposed UI usability evaluation frame for older adults, and developed educational applications based on proposed evaluation frame, and conducted kiosk education. As a result of the experiment, the mission success rate after using the IT application was 80.6%, which is a 55.1%P improvement compared to the pre-use(25.5%). This study confirmed that the proposed education for older adults is a way to overcome the limitations of existing IT education in the current situation.

Establishment of the Digital Era Elderly by Lifelong Educational Leisure Sports (평생 교육적 여가스포츠를 통한 디지털 시대의 신노인상 정립)

  • Kim, Myung-Mi
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.6
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    • pp.933-940
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    • 2013
  • Our country is defenseless against the aging population in society that is suddenly and rapidly increasing. This is expressed as the aging shock and aged society earthquake, warning us of the crisis in the future society. Senior citizens of Korea are a group that does not receive proper education due to various social factors, and it is a group that requires lifelong education more than any other group, and therefore, senior citizens have become a priority target for lifelong education. Thus, the need for lifelong education for seniors can be said to be in establishing a new senior citizen image so that they may live a fuller retirement by improving their abilities to appropriately adapt to the rapidly changing modern society due to the digital times. Furthermore, with the enhanced cultural level and personal desire for a fuller life in the modern society, the necessity for leisure activities has been emphasized. Instead of simply relieving stress through leisure activities, it aims at being provided with educational opportunities through leisure activities. Therefore, senior leisure activity education should be an important method for establishing the senior citizen identity of a self-oriented senior, productive senior, volunteering senior, informed senior, and a well-rounded senior, which are all the image of senior citizens in the 21st century. In addition, a specialized leisure activity program that systematically provides education for leisure activities should be performed from the perspective of lifelong education. Hence, the significance of senior citizen leisure activities as lifelong education is in improving health, enhancing sociability and realizing one's self, while improving the quality of life for senior citizens. It will be greatly meaningful for establishing the new senior citizen image in which they independently live their own lives, while not being dependent on others, as required in the 21st century.

A Study on Digital Therapy for the Elderly Using E-Sports (e스포츠를 활용한 고령자들의 디지털 치료에 관한 연구)

  • Hye-Ra Lim;Hyo-Nam Kim
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.01a
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    • pp.65-68
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    • 2023
  • 4차 산업혁명과 메타버스와 같이 빠르게 변화하는 정보화 시대에서 디지털 사각지대에 놓인 '디지털 소외 계층'들이 존재하고 있다. 특히 고령자 같은 경우엔 빠르게 변화된 사회 속에서 보장받아야 할 디지털 교육을 받지 못하여 이제는 당연하게 누려야 할 편리함까지 놓치고 있다. 본 논문에서는 이런 문제들을 해결하기 위한 효과적인 디지털 교육 방안으로 '놀이'와 '게임' 그리고 '컴퓨터'를 융합시킨 'e스포츠'를 통해 디지털 치료제로서 제안하고자 한다. 이는 단순한 '교육'이 아닌 새로운 실버 콘텐츠로 접근하여 노인들의 또 다른 문화로 개척하며 디지털 소외 문제를 해결하는 것과 동시에 고령자들에게 'e스포츠'의 발전과 인식개선에도 기대해 본다.

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Study on the Correlates of Digital Disparity among Older Seoul Residents (서울시 고령자의 정보격차 관련 요인에 관한 연구)

  • Nam-Gung, Hyun Kyoung;Kim, Il Ho;Chun, Heeran
    • Journal of Digital Convergence
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    • v.15 no.4
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    • pp.73-81
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    • 2017
  • The use of Information, Communication and Technology (ICT) is closely related to the improvement of health and quality of life in later life. The elderly in general, however, face difficulty in adapting to ICT. The purpose of this study is to examine the social disparities and determinants in the use of information of the elderly residing in seoul. The data is based on the "2015-2016 Seoul Survey on Elderly Health and Functional Assessment", which include a total of 1,605 people aged 60 to 89. The results of multivariate logistic regression analysis showed that the older, women, the lower educated, and those with restricted activity or poorer health were found to be the significant determinants of the digital poverty among older people. The results call for special attention to disparity within the older group to solve digital divide issues.

The Effect of Information Conditions on Mental Health among Elderly (노인의 정보기기 접근 수준이 정신건강 영역에 미치는 영향)

  • Lee, Yoon-Jung
    • Journal of Digital Convergence
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    • v.11 no.10
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    • pp.17-29
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    • 2013
  • The major aim of this research is to examine the effect of computer and internet literacy and cellular phone possession on depression and suicidal ideation among elderly. This study used data of 2011 national survey results on the elderly life conditions. To determine the effectiveness of computer and internet literacy and cellular phone possession, a total of 6,774 respondents over 60 years of age was selected. The SPSS package was used to analyze the data. Multiple linear regression and logit analysis was run to verify influence of information conditions(computer and internet literacy and cellular phone possession) on depression and suicidal ideation. The results are as follows. First, the elder who is male, younger, has higher education and economic level and lives with spouce is in good information conditions. On the contrary to this, the elder who is female, older, low level of education and economic, single and lives with grandchildren is in information minority group. They have high level of depression and rate of suicidal ideation. Second, computer and internet literacy and cellular phone possession associate with level of depression significantly. Third, computer and internet literacy do not associate with suicidal ideation significantly. The results of this study provide significant source to plan informatization policy and welfare services for socially isolated older people.