• Title/Summary/Keyword: 내재적 속성

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An Analysis of Customers' Value System Using APT Laddering Technique: Difference Comparison and Strategy Suggestion Among Hair Salon Types (APT 래더링 기법을 적용한 고객의 가치체계 분석: 헤어살롱 유형별 차이 비교 및 전략제시)

  • Miok, Seo
    • Journal of Service Research and Studies
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    • v.11 no.2
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    • pp.21-36
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    • 2021
  • This study investigated the means-end chain theory more concretely through the APT hard laddering technique. This is carrying out a questionnaire survey targeting users by hair salon type, and the items drawn from the qualitative laddering technique are applied. The technique is a comparative analysis of each attribute, consequences, and value item by analyzing each step's questions. The results are as follows. First, hairdresser's ability, acceptance of individual-customized opinions, and cheap price were the most mentioned items in the selection attributes. As for the consequences items, image transformation, neatness, novelty, and psychological stability were drawn in order. The items indicated as important among the value items were satisfaction, followed by happiness, confidence, beauty, and bond. Second, the remarkable selection attributes, irrelevant of hair salon type, was revealed as hairdresser's ability and the key values pursued when using a hair salon were drawn as satisfaction, confidence, and beauty. From this result, it was found that meeting the desire of consumers using hair salons can be linked with ultimately pursued values. It was also verified that partial differences were shown by hair salon type and this meant that consumers' desire and expected benefits were different by hair salon type. Although this study drew value perception through comparison with hair salon types based on the means-end chain theory, it was confirmed that the most important selection attribute was hairdresser's ability and they select and use hair salons to gain satisfaction and confidence.

Research on Professional Groups through Learning of Professional Game Players (전문가 집단 양성을 위한 프로게이머 발달 및 학습 모형 연구)

  • Kim, Sa-Hoon H.;Park, Sang-Wook W.
    • Journal of Korea Game Society
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    • v.10 no.4
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    • pp.23-34
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    • 2010
  • The current interests in e-sports is being extended to the fields of education these days. Professional game players, so called as 'Pro-Gamers', therefore, should be recognized as human resource for education, and the theoretical foundation for them needs to be established. This study examines informal learning styles, motivation, and interactions among professional game players in South Korea. The aim of this grounded theory study is to discover the trajectory of professional game players' experiences and explain what properties and interactions they are facing depending on the stage of the trajectory. This study conceptualizes educational meaning within and across the society of StarCraft Pro-Gamers, providing suggestions for the management of human resource using models constructed. Data was analyzed by interviewing 1 consultant, 2 directors and 9 Pro-Gamers. By analyzing the data, this study explored what learning strategies Pro-Gamers construct and apply in their trajectory as Pro-Gamers. It includes how they organize learning, how they formulate their motivation and goals, how they cooperate and compete, what curricula they adapt, how they become one of the ace players overcoming their slump, and how informal education works in practice in the interaction among members of a StarCraft Pro-Gamer team. Finally, in this paper the stage theory was presented. It is argued that when the stage of the players shifts (Stage Shifting). It also brings changes to proficiency properties, emotional properties, interactional properties and educational properties related to each stage. Stages are categorized by five levels: Enjoying, Struggling, Achieving, Slumping, and Recovering. Although each stage has its own properties, the stages are grouped by two main properties, one of which is a Communicative Stage and the other is a Practicing Stage.

The Empathy and Justice Contemplated From the Neuroscientific Perspective in the Age of Social Divisions and Conflicts (분열과 반목의 시대에 신경과학적 관점에서 고찰해보는 공감과 정의)

  • Ji-Woong, Kim
    • Korean Journal of Psychosomatic Medicine
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    • v.30 no.2
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    • pp.55-65
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    • 2022
  • Although humans exist as Homo Empathicus, human society is actually constantly divided and conflicted between groups. The human empathy response is very sensitive to the justice of others, and depending on the level of others' justice, they may feel empathy or schadenfreude to the suffering of them. However, our empathy to others' suffering are not always fair, and have inherent limitations of ingroup-biased empathy. Depending on whether the suffering other persons belongs to an ingroup or an outgroup, we may feel biased empathy or biased schadenfreude to them without even realizing it. Recent advances in information and communication technology facilitate biased access to ingroup-related SNS or ingroup media, thereby deepening the establishment of a more biased semantic information network related groups. These processes, through interacting with the inherent limitation of empathy, can form a vicious cycle of more biased ingroup empathy and ingroup-related activities, and accelerate divisions and conflicts. This research investigated the properties and limitations of empathy by reviewing studies on the neural mechanism of empathy. By examining the relationship between empathy and justice from a neuroscientific point of view, this research tried to illuminate the modern society of division and conflict in a different dimension from the classical perspective of social science.

The Influences of Entrepreneurial Self-Efficacy, Work Value, and Entrepreneurial Service on the Entrepreneurial Intention of Coffee Shop Founders (창업자기능감, 일가치 및 창업지원서비스가 창업의도에 미치는 영향 - 커피전문점 창업을 중심으로 -)

  • Koo, Ji-Eun;Chun, Byung-Gil
    • Culinary science and hospitality research
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    • v.21 no.6
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    • pp.1-13
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    • 2015
  • This study was performed to empirically verify how the degree of entrepreneurial self-efficacy, the degree of work value which each founder gains from starting a shop, and the degree of usefulness perception of the entrepreneurial service given by the public sector influence founder's entrepreneurial intentions. The degree of entrepreneurial self-efficacy and internal work value was found to influence entrepreneurial intentions. In addition, would-be coffee shop founders' usefulness perception of entrepreneurial service had an impact on entrepreneurial intention. The results of this study could allow a wider understaning of what factors influence entrepreneurial intentions of a coffee shop founder and the importance of governmental support(education, funding, skills, and management).

The Agglutination of the Korean Language and the Implementation of Korean Morphological Analyzer (국어의 교착성과 형태소 분석기의 구현)

  • Lee, Min-Haeng;Kim, Seong-Moo
    • Annual Conference on Human and Language Technology
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    • 1992.10a
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    • pp.105-117
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    • 1992
  • 교착어(agglutinating language)에서는 다양한 통사정보가 독자적인 형태소에 내재되어 있다. 국어의 경우 형태소의 분석이 통사구조 분석에 선행되어 이루어져야 하는 이유가 바로 국어의 교착어적인 속성에 기인한다. 이 논문의 전반부에서 국어의 교착성을 명확히 보여주는 등위 접속구문을 핵심어 주도 구구조문법(HPSG)에 의하여 분석한다. 후반부에서는 PROLOG로 구현된 국어의 형태소 분석기와 통사구조 분석기(PARSER)를 소개한다.

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A Study on Metaphor Characteristics of Social Network Service (소셜 네트워크 서비스의 은유적 특성 연구)

  • Han, Hye-Won;Moon, ARum
    • Journal of Digital Contents Society
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    • v.15 no.5
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    • pp.621-630
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    • 2014
  • The purpose of this study is to extract metaphor characteristics of Social Network Service. Social Network Service is different from existing media only available in one-way communication, each individual expands opinion by sharing daily life and opinion directly and interpreting another user's post. This Study premise that the reason of converting from passive reader to active enunciator is the metaphor characteristics of Social Network Service by 'Source Domain' and 'Target Domain'. In addition, this study examines the meaning of structure user's text production and interpreting based triple mimesis of Paul Ricoeur. This study has significance as arguing with existing study on SNS as metonymic media and suggesting metaphor characteristics and meaning of Social Network Service.

Study on Multi-modal Transit Network Assignment with Dial Algorithm (다이알 알고리즘을 이용한 다수단 대중교통 노선배정기법에 관한 연구)

  • 이재섭;김익기
    • Journal of Korean Society of Transportation
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    • v.19 no.2
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    • pp.53-60
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    • 2001
  • 본 논문의 목적은 대중교통 노선배정 시에 여러 수단간의 환승을 고려함으로써 다수단 대중교통망 내에서 수단선택과 노선선택을 동시에 수행할 수 있도록 확률적인 통행배분(traffic assignment) 모형의 하나인 다이알 알고리즘을 응용할 것을 제시하고 그 알고리즘의 속성을 정확하게 규명하는데 있다 승용차의 확률적 통행배분모형으로 잘 알려져 있는 Dial 알고리즘은 로짓모형에 기초한 것이므로 다수단간의 대중교통 수단선택과 노선선택과 같은 선택 행태를 동시에 설명할 수 있는 모형적 특성을 기본적으로 내재하고 있다. 본 연구에서 제시한 대중교통 노선선택에 적용될 수 있도록 수정된 다이알 알고리즘은 기존의 결정적 대중교 통 노선배정 모형들의 단점을 극복할 수 있는 특성을 갖고 있다. 즉 결정적 대중교통 노선배정모형은 기종점간 최단경로에 교통량을 전랑배분(All-or-Nothing)하여 통행자들의 행태적 속성을 제대로 반영하지 못하고 있으며, 다수단 대중교통망 내에서 환승을 포함한 복합 대중교통수단의 선택을 효용극대화 이론에 기초하지 않고 최소비용노선에 전량배분하는 모형의 한계점을 갖고 있다. 이러한 결정적 대중교통 노선배정모형의 단점을 수정된 다이알 알고리즘은 개선할 수가 있다. 본 연구에서는 알고리즘의 특성을 파악하기 위한 모의실험으로 Sioux Falls 형태의 대중교통 네트워크를 이용하여 기존의 알고리즘과 비교 분석하였다. 분석의 탄력성을 갖고 있는 수정된 대중교통 다이알 알고리즘이 현실적 대중교통 통행패턴을 기존 모형보다 합리적으로 설명할 수 있을 것으로 보이며, 특히 다수단 대중교통망이 형성된 대도시의 대중교통 정책분석에 적합한 기법이 될 수 있을 것으로 고려된다.

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On Development of an Automatic Tool for Extracting Association Rules of a user query using Formal Concept Analysis (형식개념분석기법을 이용한 사용자 질의 기반의 연관관계 추출 자동화지원도구의 개발)

  • Kim, Eung-Hee;Hwang, Suk-Hyung;Kim, Hong-Gee
    • The KIPS Transactions:PartD
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    • v.15D no.3
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    • pp.429-440
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    • 2008
  • Formal Concept Analysis (FCA) is a widely used methodology for data analysis, which extracts concepts and builds a concept hierarchy from given data. A concept consists of objects and attributes shared by those objects, and a concept hierarchy includes information on super-sub relations among the concepts. In this paper, we propose a method for extracting Implication and Association rules from a concept hierarchy given a query by a user. The method also describes a way for displaying the extracted rules. Based on this method, we implemented an automatic tool, QAG-Wizard. Because the QAG-Wizard not only elicits relation information for the given query, but also displays it in structured form intuitively, we expect that it can be used in the fields of data analysis, data mining and information retrieval for various purposes.

Study on the Meaning of 'Side' in Geometry and Methods of its Introduction in Mathematics Textbook (도형영역에서의 '변(邊)'의 의미 및 도입방법에 대한 고찰)

  • Kim, Soomi
    • Journal of Elementary Mathematics Education in Korea
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    • v.18 no.3
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    • pp.441-457
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    • 2014
  • This study starts with the idea that Korean mathematical word 'byon' which means 'side' of polygons or angles is very ambiguous. The purpose of this study is to make the concept and range of 'byon' clear and to suggest the ideas which can help children understand the concept of 'byon'. For this, various dictionary and the past Korean mathematics curriculums are reviewed. As a result, two attributes 'byon' has are identified and some reasons which block children from understanding 'byon' are detected in its introduction method of mathematics text books and inkhorn of the mathematical term. Finally, two different ideas for helping children understand the concept 'byon' are suggested based on the conclusion of this research.

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Box Office Hit Prediction Using Data mining and Text mining (데이터마이닝과 텍스트마이닝을 활용한 영화 흥행 예측)

  • Jo, Hyo-jung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2021.05a
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    • pp.316-318
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    • 2021
  • 영화 수익에 있어 영화의 흥행 여부는 중요한 영향을 끼친다. 영화 흥행 요인은 영화 산업의 규모가 커지면서 많은 제작사들 및 투자자들이 고려해야 하는 사항이 되었다. 따라서 영화의 흥행을 예측하기 위한 많은 모델이 연구되었다. 본 연구의 목적은 선행연구에서 흥행에 유의미한 영향을 끼친다고 밝혀진 스크린 수, 감독명, 제작사명 등의 내재적인 속성과 더불어 온라인 구전 변수를 사용하여 영화 흥행 예측 모델을 만드는 것이다. 이때 기사 수, 블로그 수와 같이 온라인 구전의 크기를 나타내는 변수들을 사용하는 대신 개봉 후 첫 주간의 관람객 리뷰를 텍스트마이닝을 이용하여 전체 리뷰 중 긍정 리뷰의 비율에 따라 점수를 매긴 후 독립변수로 사용한다. 그 후, 데이터 마이닝 기법을 활용하여 만든 모델에 앞서 언급한 독립변수를 입력 값으로 사용하여 영화의 흥행을 예측한다. 최종적으로 의사결정트리와 로지스틱회귀를 수행한 결과 영화 흥행에 영향을 주는 독립변수를 찾고 모델의 성능을 평가하였다. 로지스틱회귀의 결과 관객 수, 평점이 영화의 흥행에 특히 유의한 영향을 끼치는 변수로 선정되었고 리뷰 역시 유의한 변수로 선정되었다. 이때 만들어진 모델은 약 90%의 높은 수준의 정확도를 보여주었다. 의사결정트리의 결과 관객 수가 가장 중요한 변수로 선정되었다.