• Title/Summary/Keyword: 내용중심 형태중심 피드백

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The effectiveness of diverse types of written feedback: Comparative study of teacher and student feedback (다양한 종류의 피드백이 영어작문 향상에 미치는 효과: 교사.동료 피드백의 비교 연구)

  • Kim, Yanghee;Joo, Mijin
    • English Language & Literature Teaching
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    • v.16 no.4
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    • pp.133-152
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    • 2010
  • There is disagreement, among researchers, on the benefits of corrective feedback on L2 learners' written output. Some scholars advocate the usefulness of corrective feedback while some claim that error correction is ineffective and even harmful. So far, however, research outcomes cannot settle this debate. Based on this debate, this study examines whether there is a difference among diverse types of feedback on the effects of L2 learners' writing improvement. This study found that teacher's direct feedback was more effective than any other types of feedback on the effect of participants' writing improvement. In particular, teacher's direct feedback helped their improvement on grammar, mechanics, and form. Among the types of peer feedback, self-correction was the most effective. In teacher feedback, form-focused feedback had more effects than content-focused feedback, but no difference with regard to peer feedback. In addition, teacher's content-focused feedback was more effective than peer's content-focused feedback. Overall, in all types of feedback, teacher feedback was more effective than peer feedback. However, direct (form-focused) feedback was the most effective in teacher feedback, and self-correction in peer feedback. The least effective feedback in both teacher and peer feedback was indirect (form-focused) feedback, which is simple underlining of errors.

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Characteristics of Process-Focused Assessment in Science Classes from the Research Middle School Reports (연구학교 보고서에 나타난 중학교 과학과 과정중심평가의 특징)

  • Jong-Hee Kim;Jee-young Park;Nan Sook Yu;Min-Seon Joo
    • Journal of the Korean Society of Earth Science Education
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    • v.16 no.2
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    • pp.182-195
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    • 2023
  • The purpose of this study was to analyze reports from research middle schools based on the criteria for process-focused assessment to find out how the characteristics of process-focused assessment were being implemented in middle school science classes. The analysis criteria for the characteristics of process-focused assessment (integration of lessons and assessments, evaluation elements and methods, content and timing of feedback, and learner growth management) were extracted. Using the analysis framework, the result reports of seven research middle schools for process-focused assessment were analyzed. In terms of integration of lessons and assessments, when the process-focused assessment was operated, the class and evaluation plan were well implemented based on the curriculum achievement standards, but the process-focused assessment was recognized as a performance evaluation. In terms of evaluation elements and methods, the evaluation element for knowledge was the main component, and competency was presented in the planning stage, but competency was not dealt with in class execution. The evaluation method was biased toward teacher-centered observation evaluation and written test, and the setting of scoring criteria for each evaluation element was insufficient. In terms of the content and timing of feedback, feedback was mainly provided based on achievement confirmation, but no case was found in which scaffolding was provided at an appropriate time for insufficient parts in the learning process. In terms of the learner's growth management, the competencies cultivated through science classes were included in the detailed subject specialties of the school record. However, little was shown in the report on how to systematically manage the process of developing learners' competencies and reflect the evaluation results to teachers' class improvement.

A Study regarding the Cyber studying user interface plan which applies the ARCS studying strategy (ARCS 학습 전략을 적용한 사이버 학습 유저 인터페이스 설계에 관한 연구)

  • Kang, Jeong-Min;Chun, Seok-Ju
    • 한국정보교육학회:학술대회논문집
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    • 2006.08a
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    • pp.269-274
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    • 2006
  • 컴퓨터를 활용한 학습이 확대되면서 다양한 형태로 보급되어지고 있다. 그러나 교사와 학생간에 직접적인 학습형태가 아니라 네트워크와 여러 가지 매체를 통한 학습이기 때문에 교사가 학생에게 효율적으로 학습을 지도할 수 있는 교수 방법에 대한 피드백이 부족할 수 밖에 없다. 학생 입장에서는 일방적인 내용 전달 방법으로 학습의 동기를 저하시킬 수 있다. 따라서 본 연구는 Keller의 ARCS 모형의 전략 적용을 통해서 학습자가 컴퓨터를 사용하면서 스스로 동기를 유발하고 지속적, 체계적인 학습자 중심의 자기 주도적인 사이버 가정학습 인터페이스 학습 환경을 제공하고자 한다.

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Design and Implementation of Collaboration Session-Centric Synchronous Distance Learning System (협업 세션 중심의 동기식 원격교육 시스템의 설계 및 구현)

  • Cho, Sung-Goog;Lee, Jang-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.1
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    • pp.209-219
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    • 2011
  • Most of the computer-based distance learning systems are asynchronous ones that allow students to download from the server the lecture previously given by a lecturer. While these asynchronous systems has the advantage that enable students to view the lecture with no time restriction, the study may not be effective due to the lack of support for real-time interaction between students and lecturers. Based on the student-lecturer-collaboration session model, this paper presents a collaboration session-centric synchronous distance learning system that supports real-time interaction between students and teachers, awareness information during lecture, and feedback from students. Basic feature of the proposed system include audio and video conferencing, text-based chat, and shared slide with annotation support.

A Case Study on the Development of Real-Time Interactive Class Data among Non-face-to-Face Remote Class Types (비대면 원격수업 형태 중 실시간 쌍방향 수업 자료 개발 사례 연구: 고등학교 기하 과목 공간도형 단원의 평면의 결정 요건을 중심으로)

  • Lee, Dong Gun;Ahn, Sang Jin
    • Communications of Mathematical Education
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    • v.35 no.2
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    • pp.173-191
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    • 2021
  • This study noted that a survey of teachers in a leading study conducted in Korea during the Pandemics period pointed out that the "real-time interactive" classes account for a significantly small portion of the remote class format. Contentually, the study reported cases of developing and applying "real-time interactive" class materials based on "planar decision requirements" of high school mathematics subject geometry. The teacher who participated in the development was a math teacher who worked at a Seoul-based high school with 28 years of high school teaching experience, and a teacher who was in charge of geometry in the math department in 2020. The development teacher decided to develop real-time interactive classes. In particular, the materials were developed by organizing the class guidance plan in four stages: 'Meeting and Class Guidance', 'Giving motivation', 'Suggesting tasks', 'Individual Investigative Activities and Teacher Feedback' and 'Reflection and Evaluation' which were selected through the process of selecting the class contents and selecting online class tools. At this time, the development teacher produced and presented about five minutes of video material using the videooscribe, a whiteboard animation program. And in case of task number 8, it consisted of recording the students' free thoughts after class, which served as a role of assessment by students themselves and providing feedback to their teachers. This study is a case study that introduces a series of courses in which field teachers develop class materials, and in addition to presenting class materials that can be applied directly to classes, is a result of a study that focuses on the role of presenting samples for future class data development. The materials developed were verified as class materials based on the opinions of the students who participated in the class and the results of the evaluation commissioned by the three math teachers.

Investigation of STEAM Education Consultants' Perception for STEAM Education Consulting -Focusing on the Requirements and Improvements- (융합교육 컨설팅에 대한 융합교육 컨설턴트의 인식 탐색 -필요 요소와 개선점을 중심으로-)

  • Sun-Kyoung Kim;Hyun-Kyung Kim
    • Journal of Science Education
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    • v.47 no.1
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    • pp.1-10
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    • 2023
  • In this study, we investigated the perception of STEAM (science, technology, engineering, arts, and mathematics) education consultants (SEC) about the requirements to achieve actual results and the improvements for STEAM education consulting. Data were collected from teachers who have had previous SEC experience or have extensive experience in STEAM education. First, an open-ended questionnaire was used to conduct a survey on the requirements and improvements for the STEAM education consulting, and items were composed by analyzing the contents of these free responses, and then statistical analysis was performed by asking them to respond on the Likert scale to how much they agreed to each item. As a result of the analysis, the SEC recognized that "formation of consensus between consultants and teachers", "consultant feedback on reflection of previous consulting results" and "encouragement and support for teachers" are appeared to be the most required for STEAM education consulting to achieve actual results. As the improvements of STEAM education consulting, "sharing cases and opinions among consultants", "selection and sharing of consulting best practices", and "development of various consulting types such as open classes" received the highest agreement. Based on these results, a support plan to increase the effectiveness of STEAM consulting was proposed.