• Title/Summary/Keyword: 남성공간

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The Modern Representations of Prince Hodong stories (호동왕자 서사의 근대적 재현 양상 연구)

  • Yu, In-Hyeok
    • Journal of Popular Narrative
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    • no.26
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    • pp.413-433
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    • 2011
  • What this study aims is to analyze that how the stories of Prince Hodong are represented in modern historical fictions. The stories have been reproduced in many forms such as TV dramas, films, fictions, plays. It can be depicted that the narratives are indeed national and popular. Interestingly, however, the description of Hodong has not been found in pre-modern documents or fictions. The story began to appear and became popular in 1935 by Yoon Baek Nam. It can be explained that the narratives are the one of the example of the invented tradition since it became visible in modern period. Yoon, Lee Tae Joon, and Yu Chi Jin have constructed the character of Hodong what we are familiar with. Yoon depicted Hodong as a romatic lover with the motif of a lovers suicide. Lee and Yu put a context of nationalism by explaining Nakrang as a Nakrangkun of Hansagun(the four colonies of China). These are pure invention of the writers which cannot be found in The History of Three Kingdoms(三國史記). These characters are closely related with the surrounding of their own society. Yoon shows how the past can be seen as a nostalgic object by modern aesthetic perspective. Lee illustrates the ambiguous thought of a colonial intellectual who (anti)internalizes the ideology of militarism. Yu tries to find the way to recover the muscularity of the nation by re-colouring the memory of the past. These, the representations created in various contexts, make our common knowledges of Prince Hodong nowadays.

The Empirical Analysis of Differences in Recognition of the Genders in the Media Facade (LED 미디어파사드에 있어 남녀에 따른 인지정도의 실증분석)

  • Lee, Young-Woo
    • The Journal of the Korea Contents Association
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    • v.15 no.9
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    • pp.96-105
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    • 2015
  • Recently, the Department has utilized the media facade as a means to attract new customers and promotional tools. In particular, we checked the rate of customer's gender who visited a large department store. The ratio of women's visit is 4.6 times more than men. This can confirm the need to produce a differentiated content of LED media facade by gender. This study are subject to an empirical analysis of differences of perception of evaluation factors of media facade in gender. At first we specified four factors which can evaluate the media facade according to gender by previous studies. There are aesthetics, artistry, comfort and harmony. And the hypothesis was set as "Each factor might be differences between the recognition of their gender" In order to verify a hypothesis the country's large department store was selected and experiment was performed. In the result of the experiment, among the four factors, aesthetics, creativity, and harmony were chosen, while comfort was dismissed. This results confirm that the following factors are needed to attract more women's customer at the department such as combination of space and media facade, combination of shape and color, appropriateness of the information and beautiful place, and directing way of content.

A Study on Sizing System and Preferable Ease in a Men's Dress Shirt for Virtual Mass Customization System (가상공간의 대량맞춤 생산을 위한 남성 드레스셔츠 치수체계와 선호 여유량에 관한 연구)

  • Jang, Sung-Eun
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.1
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    • pp.99-109
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    • 2008
  • The purpose of this study was to survey sizing system and preferable ease and to decide the body measuring items for pattern making in a men's dress shirt for mass customization industry that is rising to the surface as a new production system. For this, it had a survey subjects were 254 males between 25 to 44 years old who wear dress shirt frequently and the relevant on line companies, and analyzed the garment sizing system and preferable ease. Collected data were analysed by frequency analysis, t-test, $X^2-test$, and ANOVA using SPSS 12.0 for window. Garment pattern making should reflect the sizes of the body parts well, and simplification of the ordering process would work as an important variable. In relation to the preferable ease, older people preferred more ease while younger people preferred fit ease. In relation to the sizes, people wearing the size of '110' preferred more ease than the size of '90'. And people weighing over 90kg preferred sufficient ease than less weighing. People height over 170cm people preferred sufficient ease for the length between shoulders than height under 170cm. In case of the companies had no consistent sizing system. Significant difference was found in the sizes, except for the size of '100', among those companies, there was significant difference in the length between shoulders and the length of the shirt among those companies and those sizes. Significant body parts for a garment pattern making was height, the circumference of the neck, the chest circumference, the length between biacromion, the arms length, and the waist circumference.

Storytelling of Korean Virtual Reality Game Fiction (한국 가상현실 게임소설의 스토리텔링)

  • Kim, Hu-In;Lee, Minhee;Han, Hye-Won
    • The Journal of the Korea Contents Association
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    • v.18 no.1
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    • pp.55-63
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    • 2018
  • This study aims to analyze remediation of games and fictions in Korean virtual reality game fictions and to derive the storytelling of virtual reality game fictions through them. The purpose of this study is to explore the possibilities that Korean game fiction based on the web can be expanded as popular literature. The main character of the fiction is a male in his twenties. In the neoliberal society, he is set as a member of the neglected class and lacking privilege. He enters the virtual world because of the deficiency experienced in the real world. It minimizes the mediation process between the real world and the interface. On the other hand, the repetitive actions performed by the protagonist belong to the category of self - destructive labor. As a result, he shows signs of narcissism. In the Korean virtual reality game fiction, the magic circle appears blurred, and the real world and the virtual world are linked. In this process, the virtual world functions as a substitute space to solve the problem of reality. The establishment of such a space, and the resolution of conflicts are merely narrative characteristics of Korean game fictions that are different from North America and Europe.

Analysis of Vocal Cord Function by Humidity Change Based on Voice Signal Analysis (음성신호 분석 기반의 습도 변화에 따른 성대 기능 분석)

  • Kim, Bong-Hyun;Cho, Dong-Uk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37A no.9
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    • pp.792-798
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    • 2012
  • Network Quotient, an important figure in modern society, the intelligibility of speech as a conversation partner to maximize pulling up feeling of liking it as much as possible has become an important issue. The humidity of air in the intelligibility of speech have many influences. Therefore, in this paper, we carried out experiment to apply voice signal analysis techniques which to analyze influenced vocal cords in 30%, 50% and 80%, maintaining a constant humidity of the environment. With this in mind, we carried out experiments on intensity and pitch of voice signal on twenty male 20s in maintaining a constant humidity 30%, 50% and 80% of humidity. Finally, we carried out study to draw a significance through statistical analysis measuring characteristic parameter of vocal cord function to change of humidity.

Historical Significance of Industrial Materials in Fiber Art (섬유미술에 사용된 산업용 재료의 미술사적 의의)

  • 박남성
    • Archives of design research
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    • no.16
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    • pp.237-252
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    • 1996
  • Study of new materials, which has been going on in many fields of modem art since the beginning of this century, has cintributed much to the development of modem art. In this regard, it is noteworthy that many in the field of fiber art have experimented with non-traditional, indusrial materials with some notable success. Industrial materials represent the world of thechnology we live in and help us form the kind of view on art that is reflective of the present age and its social milieu. Industrial materials, when used as media for art, also present us with new concepts and possibilities for artistic expression. In fiber art, the use of industrial materials has greatly expanded the very idea of 'fiber', effectively ferring the imagination of fiber aetists to experiment with diverse materials and new mathodology. Overcoming the traditional constraints of technique-orienthd their discipline, fiber artists began to pay more attention to matiere or the material jtself and the infinite variety of surface, color and texture that it promises. And informed by this newly discovered aesthetice of the material. fiber artists began in eamest to expand the area of their artistic expression, producing multi-dimensional works, conquering space and experimentiong with hugc environmantal works.

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A Study on the Relationship between the Spatial Cluster Patterns of Male Suicide Rate and the Regional Characteristics in South Korea (남성 자살률의 공간 군집패턴 변화와 지역특성요인의 관계 분석)

  • Choi, Soyoung;Lee, Kwang-Soo
    • Health Policy and Management
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    • v.29 no.3
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    • pp.312-322
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    • 2019
  • Background: Since 2003, Korea has consistently shown the highest suicide rate among the Organization for Economic Cooperation and Development countries, and suicide remains the major cause of death. In particular, men are 2-3 times more likely to commit suicide than women, which called the 'gender paradox of suicide.' The areas with frequent suicide have spatially clustered patterns because suicide with a social contagion spreads around the neighborhood. The purpose of this study was twofold. The first was to estimate the hotspot areas of age-standardized male suicide mortality from 2008 to 2015. The second was to analyze the relationship between the hotspot areas and the regional characteristics for study years. Methods: The data was collected through the Korean Statistical Information Service. The study areas were 227 si gun gu administrative districts in Korea. The hotspot area was used as a dependent variable. Socio-demographic variables (number of marriages per 1,000 population, number of divorces per 1,000 population, and urbanization rate), financial variables (financial independence and social security budget), and health behaviors (EuroQol-5 dimension [EQ-5D], and depression experience rate) were used as independents variables. Results: The hotspot areas were commonly located in Gangwon-do, Chungcheongnam-do, Gyeongsangbuk-do, and Chungceongbuk-do. According to the results of panel logit regression, the number of divorces per 1,000 population, social security budget, and EQ-5D were statistically significant variables. Conclusion: The results of hotspot analysis showed the need for establishing a prevention zone of suicide using hotspot areas. Also, medical resources could be considered to be preferentially placed in the prevention zone of suicide. This study could be used as basic data for health policymakers to establish a suicide-related policy.

A study on the enhanced filtering method of the deduplication for bulk harvest of web records (대규모 웹 기록물의 원격수집을 위한 콘텐츠 중복 필터링 개선 연구)

  • Lee, Yeon-Soo;Nam, Sung-un;Yoon, Dai-hyun
    • The Korean Journal of Archival Studies
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    • no.35
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    • pp.133-160
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    • 2013
  • As the network and electronic devices have been developed rapidly, the influences the web exerts on our daily lives have been increasing. Information created on the web has been playing more and more essential role as the important records which reflect each era. So there is a strong demand to archive information on the web by a standardized method. One of the methods is the snapshot strategy, which is crawling the web contents periodically using automatic software. But there are two problems in this strategy. First, it can harvest the same and duplicate contents and it is also possible that meaningless and useless contents can be crawled due to complex IT skills implemented on the web. In this paper, we will categorize the problems which can emerge when crawling web contents using snapshot strategy and present the possible solutions to settle the problems through the technical aspects by crawling the web contents in the public institutions.

The Convergence and Sharing of Cultural Tastes in Northeast Asia in the 21 Century: On the Popularity of the TV Drama "Boys over Flower" (21세기 동북아시아의 문화융합과 문화적 취향의 공유: <꽃보다 남자>의 유행 현상을 중심으로)

  • Kim, Jong-Soo
    • Cross-Cultural Studies
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    • v.40
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    • pp.41-60
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    • 2015
  • This article aims at exploring the convergence and sharing of cultural tastes among Northeast Asian countries by analyzing TV drama "Boys over flower", based on the original Japanese manga and produced in Korea, China, Japan and Taiwan in the $21^{st}$ century. It explores the expectation and desire of the mass who have taken pleasure in watching it in each country as well. This article argues that the sharing of the sensitivities and tastes of young women, the main consumer of the drama, by the mass of the four countries, are an important cultural phenomenon in that it reveals the emergence of "girl" as an active cultural consumer, who had been the object of a restraint and strict protection of the bourgeois family structure.

Effect of dimensionless number and analysis of gait pattern by gender -spatiotemporal variables- (보행 분석시 Dimensionless number의 효과 및 성별간 보행패턴 분석 -시공간변인-)

  • Lee, Hyun-Seob
    • 한국체육학회지인문사회과학편
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    • v.53 no.5
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    • pp.521-531
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    • 2014
  • The purposes of this study were to evaluate the effect of normalization by dimensionless number of Hof(1996) and to analysis the gait pattern for 20s Korean males and females. Subjects are selected in accordance with classification system of Korean standard body figure and age. Experimental equipment is the Motion capture system. Subjects who are walked at a self-selected normal walking speed were photographed using the Motion capture system and analyzed using 3D motion analysis method with OrthoTrak, Cortex, Matlab and SPSS for a statistical test. When used to normalize data, there are no differences of statistical significances between gender in all spatiotemporal variables. I concluded that gait research for mutual comparison requires a normalization by dimensionless number to eliminate the effects of the body size and to accurate statistical analysis.