• Title/Summary/Keyword: 기하 교구

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A Study on the formative principles of Freobel′s Gifts (프뢰벨 은물의 시각적 조형원리에 대한 연구)

  • 방경란
    • Archives of design research
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    • v.17 no.3
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    • pp.393-402
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    • 2004
  • The Gifts that Freobel devised in 1837 were the first instructional media using concrete and systematic toys as materials for early childhood education. The shapes of hexahedrons, cylinders and balls and conception of point, line, plane and six colors shown in the forms of Freobel's Gifts are the basics of formative elements in modem design. However, the Gifts, or educational toys, which were presented to practice Freobel's educational ideas actually in the educational fields were hardly examined or analyzed from the viewpoint of design. In this study, the structural principles, which were applied to the plastic formation of the Gifts under the influence of Freobel's educational philosophy, are examined by analyzing the visual formative characteristics of Freobel's Gifts. Accordingly, through an analysis on the formative principles of the Gifts, it is studied how a system of abstract and philosophical thought was visually applied to forms. This study is a probing research on the formative characteristics presented in the Gifts and is an investigation of formation theory about geomatrice forms. The effects and problems of the formative features of teaching materials for little children are also examined from the viewpoint of design in this study.

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Investigating Academic Success and Satisfaction in Self-paced Learning with 3D Printed Teaching Aids (적층형 3D 프린팅으로 제작한 신경계 교구를 활용한 자기주도학습의 학업성취도와 만족도 조사)

  • Young-Hee Lee;Yong-Ki, Lee
    • Journal of the Korean Society of Radiology
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    • v.17 no.7
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    • pp.1109-1114
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    • 2023
  • This study investigated the effects of utilizing 3D printed teaching aids on academic achievement and learning motivation in a non-face-to-face learning environment during the COVID-19 pandemic. The study was divided into an experimental and a comparison group that applied traditional lecture-based teaching and self-directed learning using 3D printed teaching aids and videos. The results of the study showed that the experimental group using 3D printed brain puzzles improved their academic performance compared to the comparison group using traditional lectures. This may be due to the fact that visual and experiential learning helped students to acquire knowledge on their own. The brain puzzles provided an interesting learning experience for the students, and their overall satisfaction with the class was also positive. These results indicate that teaching with teaching aids can increase students' motivation to learn and improve their academic performance. Therefore, the active introduction of 3D printed teaching aids in the non-face-to-face learning environment caused by COVID-19 is expected to improve the quality of education through innovation in learner-centered teaching methods.

Creating Cartoon Contents for the Aged : with Special Reference to 'Sex Education' Cartoon (노인 만화콘텐츠 창출 : 성교육 만화를 중심으로)

  • Kwon, Kyung-Min
    • The Journal of the Korea Contents Association
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    • v.11 no.4
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    • pp.132-139
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    • 2011
  • Despite the importance of sexual life of the aged, it is almost disregarded due to the Confucius value system and bias. The common people's view on the sex of the aged was clearly demonstrated by their attitude toward a movie entitled "I love it though I might die" which was determined "18 Age over"being awareness of its explicit sexual intercourse and several lied on the discussion. For this reason, the sex of the aged is clandestinely revealed and uses to receive publicity for sexual assault for children, sexual crime, and illegal prostitution in parks. And social atmosphere that prevents open discussion of the sexof the aged increases in the number of suffering aged in reality, and it causes the decrease of life quality of them. In this circumstance, cartoon contents can be perfectly used for sex education for them. Entertainment character and genre character of cartoon contents can deliver the understanding of sex rather voluntarily and easily to the aged and it can be used as a tool to motivate by indirect experience and to enhance efficient understanding.

A study on the architecture of the Catholic Church in Gwangju Archdiocese during the Liberation and Turbulent Periods (해방과 격동기 광주대교구 가톨릭 성당건축에 관한 연구)

  • Kim, Jae-Ung
    • Journal of architectural history
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    • v.31 no.2
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    • pp.27-34
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    • 2022
  • This study aimed to elucidate the architectural characteristics of the cathedral architecture of the Archdiocese of Gwangju, which was completed in the period of liberation and turbulence, and the conclusions are as follows. Gwangju Archdiocese Cathedral, completed during the period of liberation and turbulence, was built with some assistance from the U.S. military or with the efforts of the faithful, and there are a number of factors such as space directing by Aps, the development of a simplified bell tower, the appearance of a stone cathedral, the application of a quenset structure, and an increase in size. show special features The indented apse appears only after liberation, and is a characteristic that appears prominently in stone churches. The simplified form in which the bell was hung by raising the outer wall appeared in the early church shows a change in the composition with a porch in front. The stone church and the quanset-structured church only appeared after liberation and were built only in the 1950s. The size of the cathedral reflects the increase in the number of believers after the Korean War, and the average area is about 1.5 times higher than before liberation. When considering the spacing of the bays as a module, the size plan followed the implicit norm of early cathedral architecture of 36.5m, but gradually decreased to 2.7m and 2.4m.

Mental Counting Strategies for Early Arithmetic Learning

  • Koh, Sang-Sook
    • Research in Mathematical Education
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    • v.1 no.2
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    • pp.127-137
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    • 1997
  • 수세기는 초등 수학교육의 기초로서 보통 유치원 과정 이전부터 시작된다. 그러나, 서수와 기수의 구별된 사용의 중요성은 미국의 "학교 수학의 교과 과정과 평가 기준" (NCTM 1989)에서 뿐만 아니라 학교 교육의 현장에서도 많이 간과되고 있는 실정이다. 일반적으로 사용되는 수직선 (Number line)과 다르게 구조적으로 개발된 Hasse's structured number line을 사용하여 학생들에게 수세기의 의미와 기술을 가르친다면 구체적 경험을 통해 수학적 사고 능력을 키우고 개발하는데 도움이 된다. 만약 Hasse 의 9가지 수준에 따라 다양한 학습 활동을 개발하여 수업 계획을 세워서 학습을 진행한다면 수업은 역동적이며 매우 흥미로워 질 것이다. 학생들은 말로 나타내기(Verbalization)와 상상(Imagination)의 충분한 경험을 바탕으로 정신적 표현(Mental representation)을 개발하여 수세기 기초를 확립하고 나아가 연산을 쉽게 수행할 수 있을 것이다. 여기에 소개된 교구들과 학습 활동들은 초등 수학 교육이 암기 위주의 문답식이 아니며 얼마나 역동적이고 흥미로울 수 있나를 보여준다.

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Research on Geometric Shape in the 20th Century Design Education - Focused on the relation of $Fr{\ddot{o}}bel$ Kindergarten Education - (20세기 디자인교육의 기하학적인 형태에 대한 탐구 - 프뢰벨 유치원 교육과의 연관성을 중심으로 -)

  • Bang, Kyung-Rhan
    • Archives of design research
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    • v.18 no.2 s.60
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    • pp.325-334
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    • 2005
  • The purpose of this thesis is to explore the fundamental reasons and general circumstances of the introduction of geometric shape to the 20th century's design education. The modern design education was directly influenced by the German Kindergarten Movement and its educational ideal, so they began to employ geometric shapes in visual education. When Friedrich Frobel, a professional German child educator of the 19th century, invented the 'Spielgaben,' it soon became a popular educational tool. It was a turning point in the child educational system, from then they began to actively employ 'tools' in art education. The Spielgaben was created based on the geometric principle of a popular block game of the 19th century. On the other hand, a game program called 'Bechaftigungsmaterial' led early Modernists to adopt geometric shape in their works. Then, geometric shape were applied to a primary educational program designed by the Bauhaus that gave birth to the Modern design education in the 20th century. likewise, the substantial reasons why the principles of point/line/plain and geometric shapes had been taken in the 20th century design education can be explained through this historical background. This research is to investigate how Kindergarten Movement and Modern design education can be associated with each other, particularly in the light of geometric elements. Therefore, I first referred to the historic records in order to reveal their relation, and then analyzed the similarities and differences between the two activities. In result, I could explore the relationship between child educational tools and the 20th century's design education.

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A Fabrication of an Angle Trisection Tool Using Veprtskii's Method (Veprtskii의 방법을 활용한 각의 삼등분 도구 제작)

  • Han, Inki
    • Communications of Mathematical Education
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    • v.36 no.4
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    • pp.627-644
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    • 2022
  • In this study various angle trisection tools based on Archimedes' insertion method were investigated, some tools were fabricated and their characteristics were compared. Through these works, it was found that factors such as the convenience of use, arbitrariness of the trisected angle, and simplicity of structure should be considered in the production and utilization of the trisection tool. Considering the factors described above, attention was paid to the method proposed by Veprtskii A.I. in 1888 as a making method of the angle trisection tool. In this study, we improved the method proposed by Veprtskii A.I., we used two wooden chopsticks and a string to make an angle trisection tool. The improved trisection tool had fewer parts than other trisection tools, a simple structure, and more convenient usage. In particular, this tool divided an arbitrary angle(not a specific angle) into the same three parts, and the production cost was low and the production process was simple. This tool is expected to be widely used in concrete activities related to the properties of the exterior angles of triangles and the properties of isosceles triangles in mathematics classrooms.

The Status Analysis of Computer Game Addiction Prevention Site (컴퓨터게임중독 예방 사이트의 현황 분석)

  • Chung A-Ran;Lee Jeong-Gi;Lee Joon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2006.05a
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    • pp.797-800
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    • 2006
  • 인터넷 보급률이 증가 하면서 순기능에 이어 역기능이 보이기 시작하였다. 그중 우리나라 모든 부모들에게 경종을 울리는 것이 청소년의 게임중독일 것이다. 인터넷은 정보사회를 앞서 나가기 위한 최첨단 기술이자 무기로만 여겨왔던 컴퓨터와 인터넷이 자녀 교육에 도움이 되는 중요한 교구라고 믿던 부모는 시간이나 때우고 게임이나 하는 심지어 밤을 새우는 인터넷의 문제의 심각성을 깨달았기 때문에 무지에서 무조건적으로 게임은 안된다는 결론을 내리면서 청소년들은 어디에도 도움을 청할 곳이 없어 방황하게 되는 것이다. 본 논문에서는 국내외 게임중독 예방 사이트 운영 실태를 파악하고 유료 상담을 받기 어려운 청소년이 쉽게 게임중독에 예방 및 무료 상담할 수 있는 사이트를 분석 후 대응 방안을 제시하고자 한다.

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Teaching-Learning Method for Calculus Education with Maplet (Maplet을 이용한 미적분학 교수-학습 방법)

  • 한동숭
    • Journal of the Korean School Mathematics Society
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    • v.6 no.2
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    • pp.71-85
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    • 2003
  • In this paper we study the usefulness of Maple in school calculus education. The use of computer and calculator is debated in many aspect in mathematics education. By the computer visualization of mathematical image and proper use of computer we can teach inductively and intuitively the mathematical concept and give rise to the students' interest. Maple is very popular in college but is not in middle school because of language. Maple application which is made by Maplet is very useful multimedia teaching-learning tools. We introduce the use of Maplet and some application of the calculus course which we made.

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Green UCR (User Created Robot) in r-Learning (r-Learning에서의 Green UCR (User Created Robot))

  • Kim, Jin-Oh;Han, Jeong-Hye
    • 한국IT서비스학회:학술대회논문집
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    • 2010.05a
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    • pp.260-265
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    • 2010
  • 국제적으로 관심이 증가되고 있는 지구 온난화와 환경문제는 제조업체, 유통업체, 서비스업체 뿐만 아니라 교육현장에 있어서도 매우 중요한 이슈이다. 창의성 증진에 대한 기대로 성장하고 있는 로봇교육은 OECD 및 EU 국가정부의 환경영향 카테고리인 유독성, 비에너지 자원고갈의 문제와 연결된다. 본 논문에서는 r-Learning을 위한 교구로봇교육에서 환경이슈를 고려하는 미래지향적 Green UCR(User Created Robots)에 대한 이론적 개념을 정립하고자 한다. 그리고 교과부에서는 '친환경 그린스쿨 조성사업'을 추진하고 있는데, 창의성 증진뿐만 아니라 환경보호에 대한 인지적 교육 효과가 매우 큰 초등학교의 Green 로봇교육은 제대로 조명받고 있지 못하는 실정이다. 이에 국내외 Green 로봇 제품 및 교육 현황을 살펴보고, 국내의 초등 방과후학교 로봇교실에서의 연간 전국 건전지 사용실태 추정수치와 교사의 Green UCR에 대한 이슈를 조사하여 제시하고자 한다. 마지막으로 이를 토대로 업체, 교육기관, 정부를 위한 그린 UCR 교육 서비스를 위한 가이드라인을 제시한다.

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