• Title/Summary/Keyword: 기하적 패턴

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Land Use Changes and Climate Patterns in Southeast Korea (우리나라 동남부 지역의 토지 이용과 기후 패턴 변화 분석)

  • Park, Sun-Yurp;Tak, Han-Myeong
    • Journal of the Korean Association of Geographic Information Studies
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    • v.16 no.2
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    • pp.47-64
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    • 2013
  • Landscape structure changes over the past three decades were determined with land use and land cover(LULC) maps, and their relationships with mean air temperature time series were the analyzed for the Busan metropolitan area and South Kyeongsang Province, Korea. The geometric structures of the LULC data were quantitatively represented based on FRAGSTATS, a spatial pattern analysis program for quantifying landscape structure. FRAGSTATS-derived landscape metrics confirmed that there were major changes in LULC and landscape fragmentation in the region. Meteorological observation records showed that mean air temperature had increased from $14.1^{\circ}C$ in the 1990's to $14.8^{\circ}C$ in the 2000's in Busan. For South Kyeongsang Province, they increased from $13.2^{\circ}C$ to $13.9^{\circ}C$ during the same time period. These long-term temperature changes are correlated with typical spatial pattern changes of LULC in the southeastern region of the country. Spatial metrics analysis showed that urban area expanded from 9.7% to 26.8% of Busan while forest and agricultural land decreased by 9.6% and 14.9%, respectively over the past thirty years. The significant urbanization are tightly associated with deforestation, removal of agricultural land, and fast temperature increases since the 1990's. The urban area of South Kyeongsang Province rapidly increased, and it became 12 times as large as it was. The degree of temperature increases differed among three different sub-regions. The temperature increasing rate was lowest in the coastal region while the colder mountainous region had the highest figure.

Development of Customer Sentiment Pattern Map for Webtoon Content Recommendation (웹툰 콘텐츠 추천을 위한 소비자 감성 패턴 맵 개발)

  • Lee, Junsik;Park, Do-Hyung
    • Journal of Intelligence and Information Systems
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    • v.25 no.4
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    • pp.67-88
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    • 2019
  • Webtoon is a Korean-style digital comics platform that distributes comics content produced using the characteristic elements of the Internet in a form that can be consumed online. With the recent rapid growth of the webtoon industry and the exponential increase in the supply of webtoon content, the need for effective webtoon content recommendation measures is growing. Webtoons are digital content products that combine pictorial, literary and digital elements. Therefore, webtoons stimulate consumer sentiment by making readers have fun and engaging and empathizing with the situations in which webtoons are produced. In this context, it can be expected that the sentiment that webtoons evoke to consumers will serve as an important criterion for consumers' choice of webtoons. However, there is a lack of research to improve webtoons' recommendation performance by utilizing consumer sentiment. This study is aimed at developing consumer sentiment pattern maps that can support effective recommendations of webtoon content, focusing on consumer sentiments that have not been fully discussed previously. Metadata and consumer sentiments data were collected for 200 works serviced on the Korean webtoon platform 'Naver Webtoon' to conduct this study. 488 sentiment terms were collected for 127 works, excluding those that did not meet the purpose of the analysis. Next, similar or duplicate terms were combined or abstracted in accordance with the bottom-up approach. As a result, we have built webtoons specialized sentiment-index, which are reduced to a total of 63 emotive adjectives. By performing exploratory factor analysis on the constructed sentiment-index, we have derived three important dimensions for classifying webtoon types. The exploratory factor analysis was performed through the Principal Component Analysis (PCA) using varimax factor rotation. The three dimensions were named 'Immersion', 'Touch' and 'Irritant' respectively. Based on this, K-Means clustering was performed and the entire webtoons were classified into four types. Each type was named 'Snack', 'Drama', 'Irritant', and 'Romance'. For each type of webtoon, we wrote webtoon-sentiment 2-Mode network graphs and looked at the characteristics of the sentiment pattern appearing for each type. In addition, through profiling analysis, we were able to derive meaningful strategic implications for each type of webtoon. First, The 'Snack' cluster is a collection of webtoons that are fast-paced and highly entertaining. Many consumers are interested in these webtoons, but they don't rate them well. Also, consumers mostly use simple expressions of sentiment when talking about these webtoons. Webtoons belonging to 'Snack' are expected to appeal to modern people who want to consume content easily and quickly during short travel time, such as commuting time. Secondly, webtoons belonging to 'Drama' are expected to evoke realistic and everyday sentiments rather than exaggerated and light comic ones. When consumers talk about webtoons belonging to a 'Drama' cluster in online, they are found to express a variety of sentiments. It is appropriate to establish an OSMU(One source multi-use) strategy to extend these webtoons to other content such as movies and TV series. Third, the sentiment pattern map of 'Irritant' shows the sentiments that discourage customer interest by stimulating discomfort. Webtoons that evoke these sentiments are hard to get public attention. Artists should pay attention to these sentiments that cause inconvenience to consumers in creating webtoons. Finally, Webtoons belonging to 'Romance' do not evoke a variety of consumer sentiments, but they are interpreted as touching consumers. They are expected to be consumed as 'healing content' targeted at consumers with high levels of stress or mental fatigue in their lives. The results of this study are meaningful in that it identifies the applicability of consumer sentiment in the areas of recommendation and classification of webtoons, and provides guidelines to help members of webtoons' ecosystem better understand consumers and formulate strategies.

A Study for Electronic Trading Business System Using Big Data (빅데이터를 활용한 전자무역시스템에 대한 연구)

  • Lee, Cheol-Woong;Cho, Sung-Woo;Cho, Sae-Hong;Hwang, Dae-Hoon
    • Journal of Digital Contents Society
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    • v.14 no.4
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    • pp.573-580
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    • 2013
  • With the growth of the smart-devices and information & communication technology, information society has developed and information can be produced, spread and consumed at much faster pace easily. Hence, individuals can utilize wireless communication and smart-devices to create, share and consume information at anytime and anywhere. The growth of technology has allowed the large-scale transfer and sharing of image, sound and video data; it changed the users' data consumption pattern that was mainly consisted of the text. Therefore, the amount of data that an individual consumes increased significantly. The importance of finding and analyzing practical and necessary data among huge amount of data has arisen. In this study, the current status of Big Data is researched and analyzed and the method to utilize Big Data in the electronic trading field is suggested.

Mistuning Intensity Effect to Optimization of Mistuning Pattern for Bladed Disk (블레이드 디스크의 Mistuning 패턴 최적화에 미치는 Mistuning 강도의 영향)

  • Choi, Byeong-Keun;Kim, Hyo-Jung;Jeong, Han-Eol;Gu, Dong-Sik;Kim, Won-Chul
    • The KSFM Journal of Fluid Machinery
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    • v.10 no.1 s.40
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    • pp.14-19
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    • 2007
  • In turbomachinery rotor, there are small differences in the structural and/or geometrical properties of individual blades, which are referred to as blade mistuning. Mistuning effects of the forced response of bladed disks can be extremely large as often reported in many studies. In this paper, the pattern optimization of intentional mistuning for bladed disks considering with intentional mistuning intensity effect is the focus of the present investigation. More specifically, the class of intentionally mistuned disks considered here is limited, for cost reasons, to arrangements of two types of blades (A and B, say) and Genetic Algorithm is used to optimize the arrangement of these blades around the disk to reduce the forced response of blade with intentional mistuning intensity levels.

Positioning Method Using a Vehicular Black-Box Camera and a 2D Barcode in an Indoor Parking Lot (스마트폰 카메라와 2차원 바코드를 이용한 실내 주차장 내 측위 방법)

  • Song, Jihyun;Lee, Jae-sung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.1
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    • pp.142-152
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    • 2016
  • GPS is not able to be used for indoor positioning and currently most of techniques emerging to overcome the limit of GPS utilize private wireless networks. However, these methods require high costs for installation and maintenance, and they are inappropriate to be used in the place where precise positioning is needed as in indoor parking lots. This paper proposes a vehicular indoor positioning method based on QR-code recognition. The method gets an absolute coordinate through QR-code scanning, and obtain the location (an relative coordinate) of a black-box camera using the tilt and roll angle correction through affine transformation, scale transformation, and trigonometric function. Using these information of an absolute coordinate and an relative one, the precise position of a car is estimated. As a result, average error of 13.79cm is achieved and it corresponds to just 27.6% error rate in contrast to 50cm error of the recent technique based on wireless networks.

An Improved Face Detection Method Using a Hybrid of Hausdorff and LBP Distance (Hausdorff와 LBP 거리의 융합을 이용한 개선된 얼굴검출)

  • Park, Seong-Chun;Koo, Ja-Young
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.11
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    • pp.67-73
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    • 2010
  • In this paper, a new face detection method that is more accurate than the conventional methods is proposed. This method utilizes a hybrid of Hausdorff distance based on the geometric similarity between the two sets of points and the LBP distance based on the distribution of local micro texture of an image. The parameters for normalization and the optimal blending factor of the two different metrics were calculated from training sample images. Popularly used face database was used to show that the proposed method is more effective and robust to the variation of the pose, illumination, and back ground than the methods based on the Hausdorff distance or LBP distance. In the particular case, the average error distance between the detected and the true face location was reduced to 47.9% of the result of LBP method, and 22.8% of the result of Hausdorff method.

Dual-Band Orthogonal-Polarization Microstrip Antenna for Vehicle-to-Nomadic Devices Communication (차량 단말 통신을 위한 이중대역 직교편파 마이크로스트립 안테나)

  • Lim, Eunsook;Lee, Dong-Hyo;Pyo, Seongmin
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.26 no.7
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    • pp.606-612
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    • 2015
  • This paper proposes a new design of a dual-band orthogonal-polarization microstrip antenna for V2N(Vehicle to Nomadic Device) communication system. The proposed antenna consists of a perpendicular feeding structure for utilizing orthogonal linear polarizations and an microstrip radiator which loaded by close-looped H-shape slot for obtaining dual-band operation. Due to the geometrically different loading effect of the close-looped H-shape slot for each feeding location, the orthogonally linear polarization at dual-band operation of the proposed antenna can be successfully achieved. The proposed antenna theoretically and experimentally demonstrates the vertical linear polarization at the operating frequency of 1.8 GHz and the horizontal linear polarization at the operating frequency of 2.4 GHz, respectively. The simulation and measurement results of the implemented antenna have been in good agreement with the reflection coefficients, radiation patterns, and realized antenna gains.

A Design of Improved 100 GHz Lens Antennas for the ECEI System (ECEI 장치를 위한 향상된 성능의 100 GHz 렌즈 안테나 설계)

  • Lee, Gwan-Hee;Kim, Sung-Kyun;Mohyuddin, Wahab;Choi, Hyun-Chul;Kim, Kang Wook
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.27 no.9
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    • pp.817-824
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    • 2016
  • In this paper, a modified elliptical lens antenna design is proposed to improve the performance of 100 GHz mini-lens antennas used in the ECEI(Electron Cyclotron Emission Imaging) module at KSTAR. A hemispherical lens is added on the bottom plate of the conventional elliptic lens antenna, and a 100 GHz dipole antenna is located on the end point of the hemispherical lens. Using geometrical optics, antenna radiated EM fields are designed to be totally reflected from the inner surface of the hemispherical lens, and thereby the antenna patterns are more focused toward the main beam. The validity of the proposed design is confirmed by the 3D EM simulator. The modified elliptical lens antenna provides 23.8 dB maximum gain, which is 2.2 dB gain improvement as compared with the conventional elliptic lens. Also, the side love levels of E- and H-planes are decreased by 2.6 dB and 3.4 dB, respectively.

Orthogonally-Polarized Dual-Band Switchable Microstrip Antenna Using PIN-Diode Loaded H-Shape Slot (PIN 다이오드가 구비된 H 모양 슬롯을 이용한 직교편파 이중대역 변환 마이크로스트립 안테나)

  • Lim, Eunsook;Pyo, Seongmin
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.27 no.2
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    • pp.156-162
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    • 2016
  • This paper proposes a novel orthogonally-polarized dual-band switchable microstrip antenna. The proposed antenna consists of a perpendicular feeding network and an radiator with a PIN-installed H-shaped slot. When the states of one single PIN diode in H-slot are controlled by bias voltages, the controlled physical geometry of the H-slot determines the operation frequencies of switchable 1.80 GHz and 2.43 GHz for vertically polarized linear polarization and fixed 2.06 GHz for horizontally linear polarization. The implemented antenna experimentally demonstrates reconfigurable dual-band capability by means of controling the states of the PIN diode. The simulation and measurement results of the implemented antenna have been in good agreement with the reflection coefficients, realized antenna gains and far-field radiation patterns at each of the PIN diode states.

3D Reconstruction using vanishing points (소실점을 이용한 3차원 재구성)

  • Kim, Sang-Hoon;Choi, Jong-Soo;Kim, Tae-Eun
    • The KIPS Transactions:PartB
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    • v.10B no.5
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    • pp.515-520
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    • 2003
  • This paper proposes a calibration method from two images. Camera calibration is necessarily required to obtain 3D Information from 2D images. Previous works to accomplish the camera calibration needed the calibration object or required more than three images to calculate the Kruppa equation, however, we use the geometric constraints of parallelism and orthogonality can be easily presented in man-made scenes. The task of it is to obtain intrinsic and extrinsic camera parameters. The intrinsic parameters are evaluated from vanishing points and then the extrinsic parameters which are consisted of rotation matrix and translation vector of the camera are estimated from corresponding points of two views. From the calibrated parameters, we can recover the projection matrices for each view point. These projection matrices are used to recover 3D information of the scene and can be used to visualize new viewpoints.