• 제목/요약/키워드: 기억 강화

검색결과 102건 처리시간 0.019초

Transformation of Local Community and Local Marketplace (지방 정기시장의 변화과정과 지역사회 - 장성 황룡장을 중심으로 -)

  • 홍성흡
    • Journal of the Economic Geographical Society of Korea
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    • 제7권2호
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    • pp.297-313
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    • 2004
  • This study, based on an ethnographic field-research in Hwangryong marketplace at Jangsung, explores the transformational process of local community and local marketplace from the end of the 19th century. I attempt to use methodology of oral statement and memory. In socio-economic, political and cultural sence, Hwangryong market which made the 18th century was central place of Jangsung. It was famous of cattle marketplace from the end of Lee Dynasty. The heyday of Hwangryong market is vitalized in the ruling of Japan. Japanese government collect tax and agricultural products through this marketplace. After independence of 1945, the economic function of it was weakened, but the other side political function was strengthened. The socio-economic and cultural status of this market was revitalized after the end of Korean war notwithstanding trial of moving of marketplace. But peasant migration and mechanization of agriculture from the end of 1950' had been brought about a critical moment to Hwangryong marketplace as cattle market. The opening of Honam express road at 1973 was decisively weakened socio-economic, cultural function and role of this marketplace. Consequently, Hwangryong marketplace was transformed small local market. The identity of cattle marketplace was rarely remained in recent. This inclination will not be stopped if not linking to local festival or invention of local specialities.

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Landscape Design Proposal for Seoul Yeouido Riverside Park (여의도 한강공원 조성계획)

  • Kim, Do-Kyong;Choi, Won-Man;Hong, Hyoung-Soon
    • Journal of the Korean Institute of Landscape Architecture
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    • 제36권2호
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    • pp.14-23
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    • 2008
  • Ran Gang is a huge, attractive river which meanders through Seoul, the capital of South Korea. However, during the modernization of Seoul, the river gradually lost its natural beauty and healthy condition. Han Gang Renaissance is a project to upgrade the look of the Seoul waterfront, by overcoming this disaster and reorganizing the surroundings of Han Gang. This research articulates the design strategies and description of the prizewinning work of the International Design Competition for Yeouido Riverside Park that was linked to the Han Gang Renaissance Project. There are three key points that basically speak to the identity of the new waterfront, Yeouido Riverside Park. First, the current day Yeouido was recreated as an artificial island through the rapid expansion of the city and the initiation of the shore protection works. However, because it is the only island still remaining that shows the history of Han Gang, the park was designed to be the place which preserves the lyric of sand island and the emotional memory of riverside. Secondly, among the six districts of the Han Gang Renaissance Project, the two districts that are facing each other, Yongsan and Yeouido, are the central areas promoting international finance and business. Despite Yongsan's complete urban image, the exquisite harmony of pastoral scenes and skyscrapers of the Yeouido waterfront is presented to develop an active mutual relation with Yongsan. Lastly, this design scheme re-establishes the relationship between this competition's site, Yeouido Riverside Park, and a neighboring site, Yeouido Park.

Role of Therapeutic Literature Regarding Motifs "Past Life" in a Tale of Marital Discord -Focusing on (부부갈등 설화 속 전생(前生) 화소의 역할과 문학치료적 의미 - <전생의 인연으로 부부가 된 중과 이[蝨]와 돼지>를 중심으로 -)

  • Park, Jai-in
    • Journal of Korean Classical Literature and Education
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    • 제37호
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    • pp.185-215
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    • 2018
  • This paper tried to interpret new phenomenon in the narrative focusing on the tale. People telling about this story understood it in the way of recognizing and resigning the power of powerful destiny. This article poses a problem to that point. The male character begins the question "why?" And experiences a process of thoughtful thought. And he finds out his past life and pioneers his destiny. The find past life in this tale, it means 'an opportunity to choose oneself and life for themselves'. This can be interpreted as Samsara of Buddhism that does not insist on a fixed self. Experience of this process of reasoning according to narrative context of folktale will become literary therapy activity confirming the effectiveness of marital conflict narrative including the former motifs.

Analysis of the Involving Mechanism of Kim Eun-Sook Drama : Focused on the Audience's Predictability and the Activities of Constructing Hypotheses (김은숙 드라마 <도깨비>의 몰입기제 구축과정 분석 - 관람자 예측성과 가설 구성 활동을 중심으로 -)

  • Kim, Eui-Jun
    • Journal of Korea Entertainment Industry Association
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    • 제13권2호
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    • pp.79-91
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    • 2019
  • In the entertainment industry, risk management is crucial for securing competitiveness due to the risk of investment. The competitiveness of contents is reinforced when external factors such as industrial environment and internal factors centering on involving mechanism are simultaneously provided. The involving mechanism is a form of cognitive response behavior of the audience and occurs through signal processing of the brain when watching the image contents. The signal processing of the brain related to the contents watching is mainly performed in the working memory area, and in the case of the captivating movie, the information other than the contents transmitted to the audience is blocked to generate a temporary dissociation state. A dissociation state similar to a symptom such as hypnosis or amnesia occurs when the audience's level of involving is high. On the other hand, contents information in which the audience is concentrating his attention is used intensively for constructing future thinking through an episodic buffer while the inflow of external information is relatively blocked or delayed. The spectator's future thinking configuration takes the form of a hypothesis-forming activity and is based on the predictability of the brain. When these hypothesized behaviors correspond to the problem solving simulation of story and predictability which is an evolutionary function of the brain, the audience' s brain is involved in the contents at a high level. In order for the act to be effective, the factors such as the background of the hypothesis, the subject of the hypothesis, the internal information of the person, the type and position and quantity of the hypothesis information, and the hypothesis relevance and type of information are important. Based on these factors, analysis of the Kim Eun Sook Drama 'Goblin' shows that the above elements are operated in a very organic and meaningful way.

A Case Study of Password Usage for Domestic Users (국내 사용자의 패스워드 사용 현황 분석)

  • Kim, Seung-Yeon;Kwon, Taekyoung
    • Journal of the Korea Institute of Information Security & Cryptology
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    • 제26권4호
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    • pp.961-972
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    • 2016
  • For securing password-based authentication, a user must select and manage a strong password that has sufficient length and randomness. Unfortunately, however, it is known that many users are likely to choose easy-to-remember weak passwords and very poorly manage them. In this paper, we study a domestic user case of password selection and management. We conducted a survey on 327 domestic users and analyzed their tendency on password creation and update strategies, and also on the password structure and account management. We then analyzed an effect of a server's password creation rule on a structure of a user-chosen password. Our findings include that there are password structures and special characters that users significantly prefer while the effect of server's password creation rule is insignificant.

Study on the Construction of Mathematical Knowledge by Elementary Preservice Teachers (초등학교 예비교사의 수학적 지식 구성에 대한 연구 - 구성주의적 교수실험을 중심으로 -)

  • Na, Gwi-Soo
    • School Mathematics
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    • 제12권2호
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    • pp.151-176
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    • 2010
  • This research aims to conduct the teaching experiment based on the constructivism to elementary preservice teachers and report on how they construct and develop the mathematical knowledge on ratio concept. Furthermore, this research aims to examine the significances and difficulties of "constructivist teaching experiment" which are conceived by elementary preservice teachers. As the results of this research, I identified the possibilities and limits of mathematical knowledge construction by elementary preservice teachers in the "constructivist teaching experiment". And the elementary preservice teachers pointed out the significances of "constructivist teaching experiment" such as the experience of prior thinking on the concept to be learned, the deep understanding on the concept, the active participation to the lesson, and the experience of learning process of elementary students. Also they pointed out the difficulties of "constructivist teaching experiment" such as the consumption of much time to carry out the constructivist teaching, the absence of direct feedbacks by teacher, and the adaption on the constructivist lesson.

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Effects of Korean College Students' Use of English Reading Learning Strategies on Reading Comprehension (한국 대학생의 영어독해 전략이 독해에 미치는 영향)

  • Kim, Kyung-Hoon
    • The Journal of the Korea Contents Association
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    • 제9권7호
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    • pp.411-418
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    • 2009
  • The purpose of this study is to research the effects of English reading strategies on English reading comprehension by Korean college students. Reading strategy use was assessed through Oxford's self-report questionnaire in reading strategies. This study has three research questions. The first question was to investigate some reading strategies used by college students. The second question was to investigate the differences in reading strategies between two groups in gender. The third question was to investigate the differences in reading strategies of three college student groups according to their English proficiency estimated by reading scores. Some major findings of this study are as follows. First, college English learners use memory strategies most frequently of the six strategies, while using metacognitive strategies least frequently. Second, there exists a significant difference in reading strategies between the gender group. Third, there also exists a significant difference in reading strategies among the three groups divided according to English proficiency. This study shows that students' reading ability can be strengthened and motivated by some reading strategies in reading practice. It also means that it is necessary for English teachers to take into consideration the reading strategies suitable for the students in their reading classes.

Hardware Interlocking Security System with Secure Key Update Mechanisms In IoT Environments (IoT 환경에서의 안전한 키 업데이트를 위한 하드웨어 연동 보안 시스템)

  • Saidov, Jamshid;Kim, Bong-Keun;Lee, Jong-Hyup;Lee, Gwang
    • The Journal of the Korea institute of electronic communication sciences
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    • 제12권4호
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    • pp.671-678
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    • 2017
  • Recent advances in Internet of Things (IoT) encourage us to use IoT devices in daily living areas. However, as IoT devices are being ubiquitously used, concerns onsecurity and privacy of IoT devices are getting grown. Key management is an important and fundamental task to provide security services. For better security, we should restrict reusing a same key in sequential authentication sessions, but it is difficult to manually update and memorize keys. In this paper, we propose a hardware security module(HSM) for automated key management in IoT devices. Our HSM is attached to an IoT device and communicates with the device. It provides an automated, secure key update process without any user intervention. The secure keys provided by our HSM can be used in the user and device authentications for any internet services.

A study on User Authentication Technology of Numeric based Pattern Password (숫자기반의 패턴 형식 패스워드 사용자인증 기술)

  • Ju, Seung-Hwan;Seo, Hee-Suk
    • Journal of the Korea Society of Computer and Information
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    • 제17권9호
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    • pp.65-73
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    • 2012
  • The traditional text-based password is vulnerable guessing, dictionary attacks, keyloggers, social engineering, stole view, etc. these vulnerability effect more serious problem in a mobile environment. In this study, By using the pattern number to enter the password of an existing four-digit numeric password, User easily use to new password system. The technology on pattern based numerical password authorization proposed in this paper would intensify the security of password which holds existing 10 numbers of cases by authorizing a user and would not invade convenience of use by providing high security and making users memorize only four numbers like old method. Making users not have inconvenience and raising complexity, it would have a strength to an shoulder surfing attack of an attacker. So I study password system that represents the shape-based of number. I propose the new password system to prevent peeking attacks and Brute-force attack, and this proposal is to review the security and usability.

Development of Quest-Based Mobile STEAM Content for Scientific Experiments in Middle Schools (중학교 과학실험을 위한 퀘스트 기반 모바일 STEAM 콘텐츠 개발)

  • Lee, Hyunju;Kim, Yuri;Park, Chan Jung
    • The Journal of the Korea Contents Association
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    • 제19권2호
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    • pp.88-98
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    • 2019
  • As the 2015 revised curriculum is being implemented from 2018, efforts are being made to cultivate scientific literacy among students in the field of science. Scientific experiments help students to develop their interest in Science and their scientific attitudes. Learning through experimentation rather than learning scientific facts increases learners' understanding, and can be remembered longer. Therefore, experiments in Science subject are very important. However, in middle schools, scientific experiments are not performed due to the lack of time, budget and experimental material. In this research, we analyze middle school science textbooks, conduct questionnaires for students of science pre-service teachers, select the most important science experiments, and develop a mobile App to simulate and experience scientific experiments with the App. The proposed App is developed in a game format using quest-based learning methods to gain learning enhancement. It is also made using Unity. In this paper, after developing the app, we propose the direction of STEAM contents development through analyzing the difference from existing apps and the feedback from users.