• Title/Summary/Keyword: 기대심리

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소비자전망지수의 유용성 검토

  • Park, Won-Ran
    • Proceedings of the Korean Statistical Society Conference
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    • 2005.05a
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    • pp.113-119
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    • 2005
  • 경제적성과는 생산자, 소비자, 정부 등과 같은 경제주체들이 생산, 투자, 소비 등의 활동을 얼마나 유기적이며 효율적으로 잘 하느냐에 달려있고, 소비자전망조사는 경제주체 중 소비자의 향후 경기 및 소비에 대한 심리를 조사하고 이를 지수화하여 소비 및 경기 예측자료로 활용하는데 그 목적이 있다. 이렇게 작성된 소비자기대지수와 소비자평가지수는 서로 높은 상관관계를 가지고 움직이며, 이들의 차는 동행지수 순환변동치보다 3개월 정도 선행하는 것으로 나타났다. 또한 소비자기대지수는 계절성 검토결과 계절성이 있으며, 원계열보다 계절조정계열이 움직임이 뚜렷하며, 동행지수 순환변동치와 비교결과 선행성도 더 큰 것으로 나타났다. 이외에도 소비자기대지수는 소비관련 지표인 GDP 민간소비와 가계소비지출과도 서로 상관관계가 있는 것으로 나타나 정보변수로서의 유용성이 있는 것을 확인하였다.

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The Effect of Social Capital of Baby Boomers on Practical Well-Being Focused on the Modulating Effect of Psychological Identity (베이비붐 세대의 사회적 자본이 실제적 안녕감에 미치는 영향 심리적 정체성의 조절 효과를 중심으로)

  • Park, Seoung-Tag
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.1
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    • pp.345-353
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    • 2021
  • This study examined the effects of social capital on psychological identity and practical wellbeing for the Korean baby boom generation. To achieve this, an empirical survey was carried out on baby boomers who use elderly welfare centers and cultural centers living in D City. The overall research results showed that trust (t=6.893, p<.05), participation (t=5.157, p<.05), network (t=8.093, p<.05), and norm and reciprocity (t=4.787, p<.05), as sub-factors of social capital for baby boomers, had a significant effect on their practical wellbeing. Psychological identity was moderated (t=2.023, p<.05) in the effect of trust on practical wellbeing, adopting the hypothesis. This means that the social ties and the strong trust relationship between family members and relatives, which built up amid rapid economic growth, work with positive expectations of social capital and have a major effect on practical wellbeing. Moreover, practical welling also rated high, along with the high trust relationship and psychological identity. Consequently, various exchange programs and group and volunteer activity programs for baby boomers should be established to decrease their psychological identity due to the loss of social roles. Moreover, the decline of activities at a time of retirement can slow practical wellbeing.

Psychological Injury Factors of Excellent Alpine Snowboard Athlete (우수 알파인스노보드 선수의 심리적 부상요인)

  • Yoo, Ha-Na;Choi, Jae-Won;Kang, Sung-Goo;Lee, Kyung-Ha
    • Journal of Convergence for Information Technology
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    • v.11 no.1
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    • pp.143-155
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    • 2021
  • The purpose of this study is to adopt qualitative research methods for alpine snowboard athlete to analyze their injury factors in depth from a psychological perspective. Therefore, in-depth interviews were conducted on four outstanding Alpine Snowboard athlete, and the results were as follows. Among the factors of the injury of Alpine snowboard athlete, the psychological point of view was derived from five factors: 'Trait Anxiety', 'Personality Characteristic', 'Expectancies of Significant Others, 'Discrepancy between ability and expectation' and 'Trauma Injuries'. The five psychological injury factors have expressed the raw data of the subject in a case-oriented manner, and empirical and field-oriented interview data will enable in-depth analysis of psychological factors related to injury to future Alpine snowboard athlete and coaches. It is expected to be used as a basis for injury prevention and countermeasures. All data can be used as a basis for positive effects on the quality of life of athletes and athletes in winter sports.

Physiological and Psychological Responses to Landscape Experiences in a Natural Forest and a VR Forest (자연숲과 VR숲의 경관 체험에 따른 생리 및 심리적 반응)

  • Kim, Il-Doo;Shin, Won-Soep
    • Korean Journal of Environment and Ecology
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    • v.36 no.5
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    • pp.525-534
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    • 2022
  • In this study, we investigated the psychological and physiological effects of experiences in real natural forests and virtual forests using artificially controllable VR. The experiment tested 60 adult college students in a natural forest and a graduate seminar room where external light was blocked. It evaluated the effects of the natural and the VR forest environments by comparing the psychological and physiological recovery of the subjects. Psychometric testing using the PANAS psychological index showed increased positive emotions and decreased negative emotions after experiencing forest scenery in the natural and VR forest environments. And a stress index, based on measuring cortisol in saliva, decreased significantly in the subjects in both environments. The experiment results can be used to support the creation of a psychological and physiological recovery environment with VR for those who cannot go to the natural forest due to certain restrictions such as physical distance, mobility difficulties, etc. It is expected that the results will be the basis for further research into the visual effects of forest healing and also for widening the use of VR, a technology of the fourth industry, in the field of forestry.

Experimental Analysis of the Healing Effect of Visual Forest Stimulation in Digital Environment (디지털 환경에서 시각적 산림자극의 치유효과에 대한 실험적 분석)

  • Il-Doo Kim;Won-Soep Shin
    • Korean Journal of Environment and Ecology
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    • v.37 no.6
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    • pp.473-483
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    • 2023
  • This study was conducted to find out the psychological or physiological healing effects of real natural forests and virtual forest experiences using virtual reality (VR) in an artificially-controlled digital environment. To find out this, 81 healthy undergraduate students from C University were experimented on visual forest stimulation effects in the digital environment from September 5 to December 9 in 2022. The experiment evaluated the psychological and physiological healing effects of visual forest stimulation in the digital forest environment (2D, 3D). The SRI (stress response inventory) experiment for analyzing psychological effect showed statistically significant differences among groups. As for the SRI experiment for measuring psychological stress, except Control group, 2D group in the digital environment showed little difference before and after the experiment. But 3D group showed less stress than before. As a result, it was proved that visual forest stimulation in a forest-based digital environment (2D, 3D) reduces psychological stress significantly. And when analyzing how visual forest stimulation changes EEG (electroencephalogram) in the digital environment, alpha waves (RA), which are activated during relaxation or stabilization, were more active than beta waves (RB), which are activated during tension or awakening. This study is expected to be used to create a psychological and physiological healing environment for those who cannot go to a natural forest due to mobility difficulties by providing them visual forest stimulation experiences in a digital environment. It is also expected that the results will be the basis for forest healing in the digital environment and virtual reality programs will help forest healing activities.

Facebook Fatigue: Narcissism, Reputation Concern, and Expectation of Others' Responses (페이스북 피로감에 대한 연구: 자기애, 평판근심, 반응기대를 중심으로)

  • Lee, Jongmin;Lee, Jihye;Sung, Yongjun
    • Journal of the HCI Society of Korea
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    • v.13 no.3
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    • pp.35-42
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    • 2018
  • Social Networking Sites (hereafter SNSs) have become a part of people's daily routines. Beginning as a hobby/communicating tool for a specific group of people, SNSs have expanded in terms of the number of users, frequency of access, and depth and range of sharing. It is recently reported that the users experience SNS fatigue from being connected at all time. However, limited research has addressed this issue. The purpose of the present study was to examine the mediating role of reputational concern and expectation of others' responses on the relationship between narcissism and Facebook fatigue. A total of 329 Facebook users completed an online survey. The results showed that individuals who rated high on narcissism experienced a high level of Facebook fatigue, and that both reputational concern and expectation of others' responses partially mediated the relationship between narcissism and fatigue. Implications of the findings and suggestions for future research are discussed.

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Study of films marketing made from original games (게임 원작으로 만든 영화 콘텐츠의 흥행성 연구)

  • Wang, Shu;Lee, Tae-hoon
    • Journal of Digital Convergence
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    • v.17 no.10
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    • pp.417-426
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    • 2019
  • The purpose of this study is to analyze the success and failure of the movie made by the original game by comparing the box office environment of the movie made by the original game and to derive the necessary elements to make a good original movie. The specific analytical content studied the specific successes and failure factors of the remake of the game with , , and . Analyzes of the research show that the audience can be divided into game fan and non - game fans, and how to reflect the expectation on both sides of the movie is an important factor in making the movie. Also, games of different styles and genres from other themes can not be created in the same way as remixing movies, but flexible diversity and management are needed. Unconditional scenarios of games or game switching of movies can not be popular among the public, and it is very important to analyze specific target audiences.

The Relationship between Insecure Adult Attachment and Psychological Well-Being in Midlife Adults: Mediating Effects of Mentalization and Adaptive Cognitive Emotion Regulation (중년기 성인의 불안정 성인애착과 심리적 안녕감의 관계: 정신화와 적응적 인지적 정서조절의 매개효과)

  • Changrae Kim;Hyunjin Kim
    • The Korean Journal of Coaching Psychology
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    • v.7 no.3
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    • pp.81-107
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    • 2023
  • The purpose of this study was to identify psychological factors that influence psychological well-being in middle-aged adults(40-65 years old). In particular, we aimed to determine whether mentalization, the ability to clarify one's internal experiences, and adaptive cognitive emotional regulation have a dual mediating effect on the relationship between insecure adult attachment(anxious, avoidant) and psychological well-being in middle-aged adults. To address the research questions, structural equation modeling was conducted using Jamovi 2.2.5 statistical program to analyze survey responses from 317 middle-aged adults (117 males and 200 females) who voluntarily participated through mobile and offline surveys. The results of the study are as follows. First, in the structural equation model, the simple mediating effect of mentalization on the relationship between insecure adult attachment(anxious and avoidant) and psychological well-being in middle-aged adults was not significant. Second, the simple mediating effect of adaptive cognitive emotion regulation on the relationship between insecure adult attachment and psychological well-being was significant only for anxious attachment. Third, the relationship between insecure adult attachment and psychological well-being was fully mediated by mentalization and adaptive cognitive emotion regulation for anxious attachment, but partially mediated for avoidant attachment. These findings help provide a theoretical framework for developing programs to increase psychological well-being among middle-aged adults, a growing segment of society.

강남권 재건축 시장 풍향계

  • Kim, So-Jin
    • 주택과사람들
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    • s.210
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    • pp.68-71
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    • 2007
  • 강남 재건축 단지의 분의기가 심상치 않다. 최근에는 올 봄보다 소폭 오른 가격에 거래되는 등 반등 기세를 보이고 있다. 이는 수요자들이 내년 정권 교체 가능성에 무게 중심을 두면서 재건축 규제가 다소 완화될 거라는 기대 심리가 높아졌고, 강남권주택 공급의 저조에 따른 매수 수요의 움직임, 리모델링으로 선회하고 있는 재건축 단지의 시세 상승 영향이 컸기 때문이다. 내년 다선을 앞두고 강남권 재건축 시장의 최근 변화에 대해 살펴보았다.

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Delay based Authentication Model for Flooding of Service Tolerance of Rehabilitation Psychology Analysis System (재활심리분석시스템의 폭주서비스 감내를 위한 지연기반 인증모델)

  • Lim, Ho-Chan;Kim, Young-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.9
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    • pp.2073-2081
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    • 2013
  • Today's rapidly changing society can lead to maladaptive behaviors. In the situations, rehabilitation psychology analysis using the on-line test be needed to solve the problem. However, Internet-based rehabilitation psychology analysis by a malicious attacker may still be vulnerable to denial-of-service attacks. The service flooding attacks render the server incapable of providing its service to legitimate clients. Therefore the importance of implementing systems that prevent denial of service attacks and provide service to legitimate users cannot be overemphasized. In this paper, we propose a puzzle protocol which applies to authentication model. our gradually strengthening authentication model improves the availability and continuity of services and prevent denial of service attacks and we implement flooding of service tolerance system to verify the efficiency of our model. This system is expected to be ensure in the promotion of reliability.