• Title/Summary/Keyword: 그림이야기

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The Effect of Storytelling-used Drawing Activities on Young Children's Creativity and Linguistic Expressiveness (스토리텔링을 활용한 그리기활동이 유아의 창의성과 언어표현력에 미치는 효과)

  • Nam, Gung Jin;Chung, Hee Jung
    • Korean Journal of Child Education & Care
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    • v.17 no.3
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    • pp.1-28
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    • 2017
  • The objective of this study was to examine the effect of storytelling-used drawing activities on young children's creativity and linguistic expressiveness, thus working out basic data to help young children's development of creativity and linguistic expressiveness. Study subjects were 20 4-year old children at D Child-care Center in Anyang City, Gyeonggi-do. The experiment group conducted storytelling-used drawing activities, whereas the control group carried out drawing activities after viewing famous paintings and hearing fairy tales. Study findings are as follows: First, young children in the experiment group who carried out storytelling-used drawing activities presented significantly higher improvement in creativity than children in the control group did. Regarding the sub-variables of creativity, the score of the experiment group was higher in sensitivity, originality and flexibility than that of the control group, and the difference was statistically significant. Second, young children in the experiment group who carried out storytelling-used drawing activities presented significantly higher improvement in linguistic expressiveness than children in the control group did. Regarding the sub-variables of linguistic expressiveness, the score of the experiment group was higher in the area of 'story development after seeing paintings' and 'connected story development after seeing paintings' than that of the control group, and the difference was statistically significant. In conclusion, the significance of this study seems to be in that it verified storytelling-used drawing activities have positive effects on young children's improvement of creativity and linguistic expressiveness, and confirmed storytelling-used drawing activities are an effective technique to improve young children's creativity and linguistic expressiveness.

The Effect of Scaffolding Composed of Different Kinds of Experience (경험의 종류를 달리한 비계설정의 효과 분석)

  • Lee, Soon-Joo
    • Journal of Gifted/Talented Education
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    • v.17 no.1
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    • pp.51-76
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    • 2007
  • The study was conducted to analyze the extent of students' creativity through the use of scaffolding composed of different kinds of experience in making insights on problem solving and to investigate the function of a new scaffolding type which is not used in accomplishing a phase of activity but in having an insight. The students' achievements in problem solving given the scaffolding for on-site experience were compared with those given the scaffolding using stories. Also, the extent of creativity of the first- and sixth- grade students using the two types of scaffolding were investigated as they carried out picture completion task from TTCT. The results of the study showed that the control groups not given the scaffolding in post-test did not advance in creativity but experimental groups given the scaffolding showed improvement in some subordinate elements after scaffolding. Moreover, scaffolding using stories were more effective in enhancing the students' creativity than the scaffolding using on-site experience.

The Effects of a Writing Program and the Type of Picture Book Used on the Early Stages of Writing and Creative Writing in Young Children (쓰기지도 프로그램과 프로그램에서 사용된 그림책 유형의 차이가 유아의 기초쓰기와 창의적 쓰기에 미치는 영향)

  • Cho, Kyung Seon;Hyun, Eun Ja
    • Korean Journal of Child Studies
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    • v.33 no.5
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    • pp.91-115
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    • 2012
  • The purpose of this study was to investigate the effects of a writing program and the type of picture book used on the early stages of writing and creative writing in young children. The different stages of writing amongst young children was divided into an early stage of writing for pre-schoolers and creative writing for spontaneous expression and problem solving. The subjects comprised 36 children aged 5 from a child daycare center in Seoul. Among the KISE-BAAT and Creative tests, the writing test and creative writing test were used. The early stage of writing and creative writing were both analyzed by means of both ANCOVA and T-test. Firstly, in the subscale of the early stage of writing(ability to mark, use vocabulary, create sentences and text construction), the early stage writing of the experiment group scored higher than that of the comparison group. Secondly, in terms of the type of picture books, the group using informational picture books had greater effects on the early stage of writing than the group using narrative picture books. Thirdly, the writing program itself had a positive effect on creative writing. In the subscale of creative writing (fluency, flexibility, novelty), the group using informational picture books made greater progress in fluency and novelty than the group using narrative picture books.

A Study on the Relations among Depression, Aggression and Draw-a-Story Response Characteristics of Middle School Students (중학생의 우울 및 공격성과 DAS반응특성과의 관계연구)

  • Son, Hyun-Suk;Kim, Gab-Sook
    • Journal of Families and Better Life
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    • v.26 no.5
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    • pp.405-418
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    • 2008
  • The purpose of this study is to inspect the use possibility of DAS as a depression assessment tool for middle school students by finding out their depression tendency and DAS characteristics. For this purpose, I have found out explored the differences between depression and aggression of in middle school students in accordance with sex and grade, and also found a relationship between DAS response characteristics, and the level of depression and aggression. The subjects of this study were 600 middle school students in Pusan and Kyungnam, and the tools used in this study were Silver's Draw-a-Story and Beck's depression scale and aggression scale. The results were analyzed two-way ANOVA analysis, Duncan test, correlation analysis and crosstab analysis. The results of this study are as follows. The depression level of the 9th grade students was higher than that of 7th grade students. And the aggression level of males was higher than in females, and higher in 8th graders than in 7th graders. The emotion content scores and the self-image scores were related to depression and aggression. So when the levels of depression and aggression were high, the emotional response of DAS and the self-image response were negative. Through this study, it is suggested that DAS has the power of discrimination as a tool measuring depression state and that DAS is meaningful because it showed it can be used as a tool for estimating the level of depression state of school students in schools.

Nonfluency Characteristics of Children in Multicultural Families (다문화가정 아동의 비유창성 특성)

  • Shin, Myung-Sun
    • The Journal of the Korea Contents Association
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    • v.11 no.3
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    • pp.254-261
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    • 2011
  • The purpose of the present study was to investigate the characteristics of disfluency in 3~5 year-old multicultural family children(MFC). 24 children(12 MFC, 12 Korean monolingual children, KMC with the same chronological age and language age) participated in this study. The experimental tasks consisted of story retelling tasks(SRT) and picture description tasks(PDT). In all the tasks, the scores of total disfluency of the MFC were significantly higher than those of the KMC. In all the tasks, the frequency of abnormal disfluency of the MFC were significantly higher than those of the KMC and the speech rates of the MFC were significantly lower than those of the KMC. The disfluency observed in MFC indicates that language ability influences on their disfluencies and fluency support of MFC is an important factor in general language support.

The study of narrative of cartoon Focusing on prerequisites for narrative in the Theory of 『Story and Discourse』 by S. Chatman (카툰의 서사 연구 (S.채트먼의 『이야기와 담론』 이론의 서사의 전제조건을 중심으로))

  • Ahn, So Ra;Lee, Won Soek
    • Cartoon and Animation Studies
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    • s.33
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    • pp.223-246
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    • 2013
  • Even though cartoons and narration comics were born from different origin, they have been called by names such as 'cartoons' or 'comics'. The reason can be found in the similarity of cartoons and narration comics. The similarity of cartoons and narration comics is the genre consisting of writing and drawing. Writing can be the format of expression and it can represent the story. Such story is present as a component of 'narration'. Sub genre of comics includes cartoons and narration comics. It includes animation in a broad range. In cases of narration comics and animation, it is thought that narration is present with continuity of time. However, in case of cartoon, because one or two cuts without continuity of writing are frequently expressed, it is being asked whether narration is present. It is easy to be reminded of epic or chanson de geste whenever you hear 'narration'. Since it deals with a biography of the character, we think the concept of 'narration' with temporality. However, narration provides a certain event in a broad range. Thus, cartoons presenting one event with the image may have the existence of narration, because description of multiple scenes of narrative comics can be implicitly represented in cartoons. As such implications leave a space, the empty space can be filled by active reasoning of recipients. However, nevertheless, it is very difficult to find studies as well as mentions of narration in cartoons. Thus, in this paper, we investigate the concept and structure of narration and demonstrate the presence of narration in cartoons. First of all, we looked at the narration theory in literature before studying narration in cartoons. The reason is that we thought the approach to the literary theory was required in order to investigate the basic elements, since cartoons are a collection of writing and drawing. We were focused on the prerequisites of narration presented in "story and discourse" of s. Chatman. If the prerequisites of narration are present, we can assume that the narration is present. The prerequisites are 'narration reasoning', 'screening', 'consistency', 'process statements' and 'stasis statement'. As s. Chatman described them as prerequisites of narration, he analyzed the narration structures of films and novels. In addition, we revealed that the narrations were present in cartoons as we identified how prerequisites of narration presented by Chatman were presented and expressed through "vocabulary of comics", "Timeframe" and "life in the line" described in "understanding comics" by Scott McCloud.

An Interpretation of "Golden Bird" from the Perspective of Analytical Psychology (그림형제 동화 '황금 새'의 분석심리학적 해석)

  • Sang Hag Park
    • Sim-seong Yeon-gu
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    • v.31 no.2
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    • pp.177-214
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    • 2016
  • This thesis is an interpretation of "Golden bird" of Grimm's fairy tale and similar other tales from the perspective of analytical psychology. Golden bird story start loss of golden apple in king's garden. King and three sons are one-sided structure live without female members in family. They need feminine aspect. Adventure and journey of stupid youngest son can be seen as a individuation process in analytic psychology. Ego meets several painful experience during journey. New Kingdom has a new specific collective consciousness. When ego fixed dominated specific collective consciousness he can only be liberated after completing the difficult task of the next phase in crisis of death. This process is initiation, which is a supplement to feminity after recovery of increased consciousness, marriage with the princess, which is possible to unify the sexes (coniunctio oppositorum). The ego who got the apple, bird, horse, and princess which is shown to be a supplement to feminity, does not attain a complete success. Although the youngest comes out after brothers' failure, yet separation and abandonment of persona are difficult challenges and after all he achives a higher consciousness and then he primarily marries the princess, his Anima, after he executed his brothers for his repeated hardships, when the intellectual capacity is sacrificed as offering. Also, the fox restores himself from magic after the youngest son kills him and cut his head and feet, as the fox's wish. To be transformed into a human being. It experiences another consciousness. Finally, unifying the coniunctio oppositerum is fulfilled and a divine bond achieves the wholeness and it is accomplished individuation. In clinical practice, fox is compared to a therapist as a guide of individuation process who lead clients.

The new paths of user interface #1 - The non-verbal communication for the interactive media - (사용자 인터페이스의 새로운 길 #1 - 인터렉티브 미디어를 위한 비언어적 의사소통 방법 -)

  • 류제성
    • Archives of design research
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    • v.13 no.3
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    • pp.49-58
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    • 2000
  • We commonly use the computer interface a generalized form. However, the requirement of the user various and some users cannot apply the general circumstance. For these requirements, this research suggests the non-verbal communication. The suggestion is that Mewing with the mouth in human behavior applies to the interaction of the computer This was offered in three forms. First, drawing application: second, the arcade game: third, the interactive book. in condusion, we confirmed that the suggestion of this research could be effectively used for the development of the human computer interface.

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Developing Learning Materials of Multimedia for General Science Instruction of High School (고등학교 공통과학 학습을 위한 멀티미디어 자료 구축)

  • Kim, Jae Hyun;Lee, Hee Bok;Kim, Hyun Sub;Kim, Hee Soo;Park, Jeong Wok;Park, Hyun Ju
    • Journal of the Korean Chemical Society
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    • v.44 no.3
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    • pp.249-257
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    • 2000
  • This study was designed to develop learning materials of multimediafor general science instruction of high school.this learning material was made of HTML record for each middle unit according to the general science curriculum, and was included a variety of Ietter, graph, picture, drawing, animation, and other moving image materials. And it was composed five coursewares:Content, Dictionary, Science Story,lmage Material, and Questions.The learning material is uploaded an internet website under Science Education Research Institute of Kongju National University (http://science.kongju.ac.kr), and also is provided to a CD-ROM title.

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전치부 임플란트의 심미적 수복

  • Lee, Seo-Yeong;Ryu, Jae-Jun
    • Journal of the Korean Academy of Esthetic Dentistry
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    • v.18 no.1
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    • pp.27-32
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    • 2009
  • 오늘날 단일치 임플란트의 식립은 현재 시행되고 있는 가장 일반적인 임플란트 술식 중 하나이며, 상악 전치부는 이중 가장 흔하게 시행되는 식립 부위 중하나이다. 그럼에도 불구하고 상악 전치부 단일 상실치에 대한 치료 계획은 구강 내 다른 어떤 부위보다 복잡하며 고도로 심미성을 요구하는 부위로서 아무리 경험이 많고 기술이 뛰어난 치과의사라 할지라도 시술할 때마다 큰 도전으로 여겨지는 경우가 대부분일 것이다. 상악 전치부에서 임플란트 보철의 심미적 성공을 이루기 위해서는 모든 구성 요소 하나하나에서 심미적 결과를 이룩하여야 하고 이 결과들이 완벽하게 조화를 이루게 하여야 하며 이는 결코 쉬운 일이 아닐 것이다. 시술 시 교과서의 그림처럼, 모형에 식립해 본 것처럼 쉽게 되지 않는 것은 물론 구강 내 환경이 모형과 다를 리 만무한 것이 당연한 첫 번째 이유이며 뿐만 아니라 환자 대부분의 경우 모형처럼 완벽한 경 연조직이 갖추어진 상태에서 치아만 상실된 경우는 거의 찾아볼 수 없기 때문인 이유도 크다. 즉, 원하는 위치에 식립을 하고 장기간의 심미적 유지를 위해서는 경 연조직에 대한 처치가 필수적인 경우가 대부분이라는 이야기이다. 이를 간과하고 식립한 경우 추후 심각한 bone의 resorption, 그에 따르는 gingiva의 끔찍한 recession, 용납할 수 없는 비심미적 보철물의 제작은 불을 보듯 뻔한 결과가 될 것이다. 따라서 상악 전치부 식립 치료계획 시 치과의사는 성공적 결과에 영향을 미칠 수 있는 모든 요소에 촉각을 곤두세우고 이들의 완벽한 처치에 최선을 다 해야할 것이다.

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