• Title/Summary/Keyword: 그래픽 프로그램

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Stylized Specular Reflections Using Projective Textures based on Principal Curvature Analysis (주곡률 해석 기반의 투영 텍스처를 이용한 스타일 반사 효과)

  • Lee, Hwan-Jik;Choi, Jung-Ju
    • Journal of the HCI Society of Korea
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    • v.1 no.1
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    • pp.37-44
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    • 2006
  • Specular reflections provide the visual feedback that describes the material type of an object, its local shape, and lighting environment. In photorealistic rendering, there have been a number of research available to render specular reflections effectively based on a local reflection model. In traditional cel animations and cartoons, specular reflections plays important role in representing artistic intentions for an object and its related environment reflections, so the shapes of highlights are quite stylistic. In this paper, we present a method to render and control stylized specular reflections using projective textures based on principal curvature analysis. Specifying a texture as a pattern of a highlight and projecting the texture on the specular region of a given 3D model, we can obtain a stylized representation of specular reflections. For a given polygonal model, a view point, and a light source, we first find the maximum specular intensity point, and then locate the texture projector along the line parallel to the normal vector and passing through the point. The orientation of the projector is determined by the principal directions at the point. Finally, the size of the projection frustum is determined by the principal curvatures corresponding to the principal directions. The proposed method can control the position, orientation, and size of the specular reflection efficiently by translating the projector along the principal directions, rotating the projector about the normal vector, and scaling the principal curvatures, respectively. The method is be applicable to real-time applications such as cartoon style 3D games. We implement the method by Microsoft DirectX 9.0c SDK and programmable vertex/pixel shaders on Nvidia GeForce FX 7800 graphics subsystems. According to our experimental results, we can render and control the stylized specular reflections for a 3D model of several ten thousands of triangles in real-time.

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Development of a Greenhouse Environment Monitoring System using Low-cost Microcontroller and Open-source Software (저비용 개방형 Microcontroller를 사용한 온실 환경 측정 시스템 개발)

  • Cha, Mi-Kyung;Jeon, Youn A;Son, Jung Eek;Chung, Sun-Ok;Cho, Young-Yeol
    • Horticultural Science & Technology
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    • v.34 no.6
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    • pp.860-870
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    • 2016
  • Continuous monitoring of environmental parameters provides farmers with useful information, which can improve the quality and productivity of crops grown in greenhouses. The objective of this study was to develop a greenhouse environment measurement system using a low-cost microcontroller with open-source software. Greenhouse environment parameters measured were air temperature, relative humidity, and carbon dioxide ($CO_2$) concentration. The ranges of the temperature, relative humidity, and $CO_2$ concentration were -40 to $120^{\circ}C$, 0 to 100%, and 0 to 10,000 ppm, respectively. A $128{\times}64$ graphic LCD display was used for real-time monitoring of the greenhouse environments. An Arduino Uno R3 consisted of a USB interface for communicating with a computer, 6 analog inputs, and 14 digital input/output pins. A temperature/relative humidity sensor was connected to digital pins 2 and 3. A $CO_2$ sensor was connected to digital pins 12 and 13. The LCD was connected to digital pin 1 (TX). The sketches were programmed with the Arduino Software (IDE). A measurement system including the Arduino board, sensors, and accessories was developed (totaling $244). Data for the environmental parameters in a venlo-type greenhouse were obtained using this system without any problems. We expect that the low-cost microcontroller using open-source software can be used for monitoring the environments of plastic greenhouses in Korea.

3D dress modeling and Its 2D pattern development to activate the use of 3D virtual design process (가상 의복 제작 프로세스 활성화를 위한 드레스의 모델링과 정밀 패턴의 설계 및 검증)

  • Lee, Ji-Young;Hong, Kyung-Hi
    • Science of Emotion and Sensibility
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    • v.14 no.1
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    • pp.39-48
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    • 2011
  • There still is a limitation in the usage of 3D clothes model in the production line due to the lack of compatibility between 3D modeling software, and its accurate 2D pattern making software, especially for free formed dress with tight fitted zone and draped part. In this study, obstacles in the 3D direct dress design process was overcome by solving the compatibility among each step of 3D virtual design process as well as adopting 3D-2D direct pattern development program called 2C-AN. Efficacy of making 2D pattern from 3D dress design using 2C-AN program developed by the authors was examined during the course of actual dress making process. Accurate ease over the fitted dress part was examined by 3D scanning technology, and the actual appearance of the draped part was compared with the simulation image of dress model. It was confirmed that the entire 3D design process and direct 2D pattern development proposed in this study was accurate enough to use in the 3D design process.

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International Comparative Study of the Use of ICT by Middle School Teachers (중학교 과학 교사의 ICT 활용 실태 국제 비교)

  • Lee, Jaebong
    • Journal of The Korean Association For Science Education
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    • v.35 no.5
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    • pp.885-893
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    • 2015
  • In this study, we compared the use of information and communications technology (ICT) by middle school teachers in Korea and other countries utilizing the teacher survey data of the IEA International Computer and Information Literacy Study (ICILS) 2013. The ICILS target population consisted of all students in the eighth grade. We compared Korea with Australia, the Czech Republic, Norway, and Poland, which are nations showing the highest achievements in computer and information literacy. We selected nine questions from the teacher questionnaire and divided them into the categories of computer use, use of ICT for teaching and learning, and the ICT support environment in school. In comparison to their counterparts in other countries, Korean middle school science teachers used computers frequently and also had high ICT self-efficacy. They were confident in their ability to use computers for general tasks, but not in their ability to use computers for teaching and learning. The Korean teachers also had a high percentage of utilization of presentation and graphics software. Also, the proportion of activities concerning the information provided and teacher-led tasks was high, but the proportion of activities for student collaboration or peer interaction was low. In Korea, middle school science teachers had more negative than positive views of using ICT in teaching and learning. The teachers thought that computer-related resource support and digital learning materials were insufficient and that the computer model was outdated in schools. Therefore, we propose to build an ICT infrastructure and to develop and disseminate ICT teaching and learning methods for student activities.

Development of Thermoluminescence and Optical Stimulated Luminescence Measurements System (열자극발광 및 광자극발광 측정장치의 개발)

  • Park, Chang-Young;Chung, Ki-Soo;Lee, Jong-Duk;Chang, In-Su;Lee, Jungil;Kim, Jang-Lyul
    • Journal of Radiation Protection and Research
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    • v.40 no.1
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    • pp.46-54
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    • 2015
  • The thermoluminescence (TL) and optically stimulated luminescence (OSL) are commonly used to measure and record the expose of individuals to ionization radiation. Design and performance test results of a newly developed TL and OSL measurement system are presented in this paper. For this purpose, the temperature of the TL material can be controlled precisely in the range of $1{\sim}1.5^{\circ}C$ by using high-frequency (35 kHz) heating system. This high-frequency power supply was made of transformer with ferrite core. For optical stimulation, we have completed an optimal combination of the filters with the arrangement of GG420 filter for filtering the stimulating light source and a UG11 filter at the detecting window (PMT). By using a high luminance blue LED (Luxeon V), sufficient luminous intensity could be obtained for optical stimulation. By using various control boards, the TL/OSL reader device was successfully interfaced with a personal computer. A software based on LabView program (National Instruments, Inc.) was also developed to control the TL/OSL reader system. In this study, a multi-functional TL/OSL dosimeter was developed and the performance testing of the system was carried out to confirm its reliability and reproducibility.

Design and Implementation of Feature Catalogue Builder based on the S-100 Standard (S-100 표준 기반 피처 카탈로그 제작지원 시스템의 설계 및 구현)

  • Park, Daewon;Kwon, Hyuk-Chul;Park, Suhyun
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.8
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    • pp.571-578
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    • 2013
  • The IHO S-100 is a standard on the universal hydorgraphic data model for supporting information services that integrate various data in maritime and provide proper information for safety of vessels. The S-100 is used to develop S-10x product specifications which are standards on guideline for creation and delivery of specific data set in maritime. The product specification for feature-based data such as ENC(Electronic Navigational Chart) data includes a feature catalogue that describes characteristics of features in that feature-based data. The feature catalogue is developed by domain experts with knowledge on data of the target domain. However, it is not feasible to develop a feature catalogue according to the XML schema by manual. In the IHO TSMAD committee meeting, needs of developing technology on building feature catalogue has been discussed. Therefore, we present a feature catalogue builder that is a GUI(Graphic User Interface) system supporting domain experts to build feature catalogues in XML. The feature catalogue builder is developed to connect with the FCD(Feature Concept Dictionary) register in the IHO(International Hydrographic Organization) GI(Geographic Information) registry. Also, it supports domain experts to select proper feature items based on the relationships between register items.

Planning of Optimal Work Path for Minimizing Exposure Dose During Radiation Work in Radwaste Storage (방사성 폐기물 저장시설에서의 방사선 작업 중 피폭선량 최소화를 위한 최적 작업경로 계획)

  • Park, Won-Man;Kim, Kyung-Soo;Whang, Joo-Ho
    • Journal of Radiation Protection and Research
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    • v.30 no.1
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    • pp.17-25
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    • 2005
  • Since the safety of nuclear power plant has been becoming a big social issue the exposure dose of radiation for workers has been one of the important factors concerning the safety problem. The existing calculation methods of radiation dose used in the planning of radiation work assume that dose rate does not depend on the location within a work space thus the variation of exposure dose by different work path is not considered. In this study, a modified numerical method was presented to estimate the exposure dose during radiation work in radwaste storage considering the effects of the distance between a worker and sources. And a new numerical algorithm was suggested to search the optimal work path minimizing the exposure dose in pre-defined work space with given radiation sources. Finally, a virtual work simulation program was developed to visualize the exposure dose of radiation doting radiation works in radwaste storage and provide the capability of simulation for work planning. As a numerical example, a test radiation work was simulated under given space and two radiation sources, and the suggested optimal work path was compared with three predefined work paths. The optimal work path obtained in the study could reduce the exposure dose for the given test work. Based on the results, tile developed numerical method and simulation program could be useful tools in the planning of radiation work.

A Computerized System for Diagnosis and Nutritional Assessment of Dietary Intakes : Recommended Dietary Allowances for Koreans, 6th Revision (식이섭취의 진단 및 영양평가를 위한 전산시스템 : 제6차 한국인 영양권장량에 준함)

  • 한지숙
    • Journal of the Korean Society of Food Science and Nutrition
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    • v.26 no.4
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    • pp.726-732
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    • 1997
  • The purpose of this study is to develop a software program to diagnose and assess status of dietary intake obtained using 24-hour dietary recall method. This program consist of four functions. The first function is assessing tile general status of the body such as ideal body weight, obesity measure, activity expenditure energy and total energy requirement by the analysis of age, height, weight and the degree of activity. The second one is calculating the intake number of food classified by the food group and evaluating the status of food intake by comparing them with the number of standardized intake in recommended dietary allowances for Koreans,6th revision. Third one is calculating energy and nutrient intakes contributed by the food group in dietary intake and evaluating the status of dietary intake by comparing the nutrient intake with the recommended dietary allowance for Korean, especially calculating and evaluating the status of dietary fat intake. The fourth function is calculating and evaluating the status of nutrient intake and nutrients energy Percent contributed by three regular meals and at least one in-between-meal snack. The results are displayed as tabular forms and graphical forms on the computer screen.

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Flood Inundation Analysis Using OpenMP Technique (OpenMP를 이용한 제내지 침수 병렬해석)

  • PARK, Jae Hong
    • Proceedings of the Korea Water Resources Association Conference
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    • 2016.05a
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    • pp.74-74
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    • 2016
  • 복잡한 지형에서 컴퓨터를 이용한 물리적 기반 수치모의는 합리적인 시간내에 연산을 완료하기 위해 대개 큰 연산장비 들을 요구한다. 더욱이 모의되는 현상이 시간단계마다 갱신되어지는 동역학적 현상에 기반된 비정상상태일 때 연산성능은 고려되어지는 가장 중요한 주제가 될 수 있다. 연산 시간을 줄이기 위한 가장 널리 이용되는 전략중의 하나는 적절한 수의 프로세서를 이용하는 병렬 기법이다. 최근 들어 연산속도를 가속화하기 위해 다수의 코어를 이용한 OpenMP 와 MPI 기법들이 병렬해석기법으로 대두되었고 그래픽 연산장치를 이용한 병렬처리 해석기법도 소개되고 있다. 본 연구에서는 중앙연산장치를 이용한 병렬 해석기법을 이용하여 제내지 침수해석의 적용성을 검토하고 그 결과을 비교하였다. 본 연구를 위해 OpenMP 병렬기법을 이용하여 확산파 침수해석 프로그램의 원시코드를 재작성하여 가상 및 실제 유역에 적용하였다. 해석결과는 분산메모리 병렬해석 기법인 MPI를 도입한 모형의 결과와 비교되었다. OpenMP를 도입한 모형과 MPI를 도입한 경우 유량 및 수심의 경우 오차 허용 한계내에 수렴되어 만족되었으나 그러나 연산 속도의 경우 두 기법간의 자료의 저장 방법 차이로 인해 차이를 나타내었다. 가상 유역에 적용된 결과로 검토된 각 기법의 증속(speedup) 효과는 MPI의 경우 4 코어를 이용하였을 때 최고 2.62 배 정도에 도달하는 것으로 나타났다. OpenMP 를 적용한 경우 2.87 배 정도로 나타나 OpenMP 를 이용하였을 때 증속효과가 조금 더 뛰어났다. 이는 두 기법의 메모리 저장방식의 차이로 인해 자료의 전송량과 전송 시간이 적은 OpenMP 를 도입한 모형에서 MPI 모형 보다 상대적으로 뛰어난 결과를 나타내었다. 실제 유역의 적용을 위해 상대적으로 우수한 증속결과를 나타낸 OpenMP를 도입한 모형을 Malpasset 댐 붕괴 유역에 적용하였다. 적용된 요소의 수는 각각 45254, 11352 개로 비교적 많은 요소를 가진 하류지역에 적용하여 병렬효과를 극대화하고자 하였다. 적용결과 두 경우 모두 병렬 해석 기법을 도입한 모형에서 유속과 침수심 등은 순차적 모형과 동일한 값을 나타내었으나 증속효과로 인한 연산시간은 순차적 모형에서 8.57 배로 나타나 병렬 모형의 상대적으로 빠른 연산속도를 판단할 있었다. 위의 적용결과를 통해 계산 요소들이 많은 2 차원 해석의 경우 기존의 단일 코어를 이용한 순차적 해석은 장시간에 걸치 연산시간으로 인해 작업효율이 낮아지는 결과를 발생시킬 수 있으며 병렬 해석을 도입할 경우 주어진 컴퓨터 자원를 효율적으로 이용가능하여 합리적인 연산시간으로 연산결과를 얻는 것이 가능하여 반복적 통계 기법/Ensemble 해석 등을 이용한 종합적 해석이 좀 더 실용적으로 이루어 질 수 있을 것이라고 판단되었다.

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Analysis of the Types of News Stories on the Online Broadcast -Focusing upon the Broadcasting Websites of NAVER Newsstand- (온라인 방송의 뉴스기사 유형에 대한 분석 -네이버 뉴스스탠드의 방송사 홈페이지를 중심으로-)

  • Park, Kwang Soon
    • Journal of Digital Convergence
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    • v.19 no.3
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    • pp.177-185
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    • 2021
  • This paper aimed to grasp what the percentage in the types of news stories on the online broadcast is, which was conducted by analyzing the news stories of 9 broadcasting websites on the Naver newsstand. For the analysis, a total of 270 days' samples were selected, including 30 days per broadcast on 9 broadcasting websites. For a method of analysis, One-way ANOVA was used to examine the difference among broadcasting websites. The analysis was made centering with priorities given to the type of news stories by the composition of language, the type of genre as a standard of stories, and so on. As a result of analysis, all the programs in the off-line broadcast have been produced and transmitted as a video-typed story, but a half of those in on-line broadcast have been made up of the stories composed of photo and text. The online newspaper has been producing a new type of news' story using video-typed story or computer graphic while the online broadcast has actively been utilizing stories composed of photos and text, which are types of newspaper's stories. From above-mentioned results, it can be understood that the boundary among media is getting more and more indistinct on the environment of online media, showing the phenomenon that the type of broadcast's stories is becoming old-fashioned.