• Title/Summary/Keyword: 교수-학습모형

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Development of the Flipped Classroom Teaching and Learning Model for the Smart Classroom (스마트 교실을 활용한 '뒤집힌 교수학습모형' 개발)

  • Jeong, Youngsik;Seo, Jinhwa
    • Journal of The Korean Association of Information Education
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    • v.19 no.2
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    • pp.175-186
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    • 2015
  • In this study, we developed the PATROL teaching and learning model by using digital textbooks in Smart Classrooms to correct the disadvantages of Flipped Classrooms. PATROL is an acronym for Planning, Action, Tracking, Recommending, Ordering, and Leading. In the Planning phase, teachers should make a lesson plan. Next, students take Action by watching online contents and completing assignments in their digital textbook. After that, Tracking is needed to analyze the students' activities and the results. Then, Recommending is used to provide suggested instructional activities to teachers based on that analysis. Next, Ordering requires that students request new materials for class activities. Finally, Leading allows teachers to provide materials at the appropriate level to their students based on the students' learning activities. Applying the PATROL model at two elementary schools resulted in an increase in student-directed speech as well as an increase in the number of group and individual activities. Teachers also had more time to walk around the classroom.

Analysis of Trends in Research on Instruction Models for ICT Teaching and Learning (ICT 교수·학습 측면에서 본 국내 수업모형 연구동향 분석)

  • Song, Yeon-Ok
    • Journal of Digital Convergence
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    • v.12 no.1
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    • pp.539-548
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    • 2014
  • This study categorized the literature on instruction models by research period, theme, teaching model, class, and subject to identify research trends. The sampling period was from 1977 to March 2013, and 586 research papers were analyzed. Changes in the studies on instruction models were divided into three stages: Stage 1 (1977-1996), Stage 2 (1997-2006), and Stage 3 (2006-2007). Research papers increased rapidly from 8% in Stage 1 to 51% in Stage 2, showing a rapid increase in Stage 2. "Design and development" was the most researched theme throughout the three stages, and the most researched instruction model type was "curriculum-oriented."By subjects, it was found that studies on "cross-curriculum" were being conducted more actively than other subjects. Based on these results, this study proposes directions for future domestic research on instruction models.

컴퓨터 대수학 알고리즘의 개념 및 변화를 이용한 응용모듈 설계모형 작성

  • Park, Yong-Beom;Kim, Bu-Yun;Heo, Man-Seong
    • Communications of Mathematical Education
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    • v.12
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    • pp.249-264
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    • 2001
  • 학교수학을 가르치고 배우는 과정에서 교사의 역할은 기술 공학의 활용으로 변화하고 있다. 기술공학의 역할은 학생들로 하여금 수학에 대한 태도를 변하게 하여, 탐구적이며 창의적인 방법으로 수학을 공부하는데 열의를 갖도록 한다. 반면에 현재의 수학교수는 여전히 보수적이며 환경의 변화에 더디게 적응하고 있으나, 세상이 상당히 빨리 변하고 있으므로 기술공학을 활용하여 현재의 교수를 개선해 나가야 하겠다. 변화에 대한 인식과 갈망은 학습자료, 재정 상태, 그리고 기타 여러 가지 요인보다도 훨씬 중요하며 가장 중요한 것은 교수관점 및 교수견해의 변화에 대한 의지이다. 교사가 기호연산 실행 조작이 가능한 수학 학습용 컴퓨터 응용 소프트웨어와 이들을 탑재한 휴대용 수학학습 전용기를 중등학교수학에 적용할 경우, 수학교육에서 신중히 고려해야 할 것은, 첫째 모든 수준의 학생들을 격려하며, 둘째 대상 영역의 수학학습 내용을 이해하도록 기술공학을 활용한 새로운 교수 기법에 접근할 수 있어야 한다는 점이다.

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The Use of Concept Circle Maps in Science Teaching of Elementary School (초등학교 과학수업에서 개념원도의 활용)

  • Koo, Duk-Gil;Lee, Yu-Mi;Bae, Young-Boo
    • Journal of the Korean earth science society
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    • v.24 no.7
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    • pp.595-603
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    • 2003
  • The study investigated the effect of a social constructivist model on changes of concept on 103 4th graders in three elementary schools. In particular, it analyzed whether the application of a concept circle map developed student understanding of the concept. After a one month study period, the 103 students took a pencil and paper test on changes of concepts learned. The results indicated that the social constructivist model positively influenced student concept development. In conclusion, a concept circle map used on a social constructivist model may be employed as a tool for diagnostic or formative evaluation.

Development of Learning System For Self Directed Problem Solving on Web (웹상에서 자기주도적 문제해결을 위한 학습시스템 개발)

  • 이근무;김현길
    • Proceedings of the Korea Association of Information Systems Conference
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    • 2001.12a
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    • pp.194-200
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    • 2001
  • 자기 주도적 문제해결 학습모형은 구성 주의적 학습원칙에 의거한 교수-학습모형으로서 학습자의 학습과정에 대한 적극적 참여(구체적 학습목표 설정, 학습내용과 방향 결정 및 평가에 참여)를 강조한다. 또한 자기 주도적 문제해결이라는 용어에서 알 수 있듯이, 기존의 교과서 중심의 강의전달식과 달리, 학습자의 실제 생활과 밀접하게 관련된 복잡하고 비구조적 '문제'와 PBL에서 제시하는 '문제해결도구'를 사용하여 학습을 진행한다. 결과적으로 본 PBL수업사례는 위의 질문에 대한 매우 긍정적인 결과를 제시함으로서, 요즘 학습자 주도적 학습모형으로 제기되는 여러 모형들과 더불어 기존 학습에 대한 하나의 대안적 접근으로서의 가능성을 보여주고 있다.

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Development of Learning System For Self Directed Human Nature Education on web (인터넷 상에서 자기주도적 인성교육을 위한 학습시스템개발)

  • Rhee, Kun-Moo;KIm, Hyun-Gil
    • Annual Conference of KIPS
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    • 2004.05a
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    • pp.981-984
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    • 2004
  • 자기 주도적 문제해결 학습모형은 구성주의적 학습원칙에 의거한 교수-학습모형으로서 학습자의 학습과정에 대한 적극적 참여(구체적 학습목표 설정, 학습내용과 방향 결정 및 평가에 참여)를 강조한다. 또한 자기주도적 문제해결이라는 용어에서 알 수 있듯이, 기존의 교과서 중심의 강의전달식과 달리, 학습자의 실제 생활과 밀접하게 관련된 복잡하고 비구조적 '문제'와 PBL에서 제시하는 '문제해결도구'를 사용하여 학습을 진행한다. 결과적으로 본 PBL수업사례는 위의 질문에 대한 매우 긍정적인 결과를 제시함으로서, 요즘 학습자 주도적 학습모형으로 제기되는 여러 모형들과 더불어 기존 학습에 대한 하나의 대안적 접근으로서의 가능성을 보여주고 있다.

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A Study of Teacher's Smart Learning Acceptance -Focusing on TAM Model- (교수자의 스마트학습 수용에 관한 연구 -TAM모형을 중심으로-)

  • Kim, Do-Goan;Lee, Hyun-Chang;Rhee, Yang-Won;Shin, Seong-Yoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.131-133
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    • 2016
  • While smart learning have been introduced for more learning effect, this study is to understand teacher's smart learning acceptance using TAM model. Through using the result of the study, it is to provide suggestions for the improvement of smart learning effect and the acceptance using various multi media on thew view of teachers.

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A Case Study of Using Creative Teaching Methods: 'National Threats' Learning Task (창의적 교수법 활용 사례: '국가 위협요인' 학습 과제)

  • Jin-Wook Baek;Ju-Ho Jug
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.2
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    • pp.373-379
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    • 2023
  • Creative teaching methods can be beneficial in enhancing creativity and self-directed learning abilities in the classroom. However, there may be some specific learning tasks where applying creative teaching methods can be difficult. This is because students may not have completed the necessary prerequisite learning before performing the learning task, leading to low reliability of task results or meaninglessness. This study aims to propose teaching methods that enhance creativity and self-directed learning ability when performing learning tasks that may not have sufficient prior learning. To achieve this, we present a case of applying creative teaching methods to a learning task called "national threats". As a research procedure, we provide a suitable teaching method model and detailed procedures for the given learning task, and apply them in actual classes. The results showed that applying the presented teaching methods for the learning task produced meaningful academic achievements. This study can be valuable not only for enhancing creativity in education but also for interdisciplinary research in fields such as education and national security.

Instructional Design of m-Learning for Effective PBL in Engineering Education (공학교육에서 효율적 PBL을 위한 m-러닝 교수설계)

  • Lee, Keunsoo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.3
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    • pp.619-623
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    • 2018
  • This paper aimed to design a computer course teaching-learning strategy for (m-learning?) to be used in a Problem Based Learning (PBL) environment. The research findings were as follows. Firstly, learning contents were provided as educational tools for mobile device usage. The educational contents provided were designed for effective usage on mobile devices, such as smartphones, thereby making mobile devices suitable for use as learning tools. Secondly, learning contents for PBL were provided. PBL problems (for computer engineering courses) were made with the principles of teaching plans. The learning objectives were achieved through the problem-solving progress of the learners and their self-directed and cooperative learnings. Thirdly, learning resources were provided that were easily accessible through smartphones, laptops and PDAs. This study is about the PBL instructional design of creative engineering design subjects, which aims to foster talent. The PBL model developed in this study consists of Analysis, Design, Development, Implementation, and Evaluation. We made a plan for creative engineering design subjects based on PBL, and focused on the process of PBL. This research was able to establish the basis for PBL usage in Engineering Schools and help achieve its ultimate goal of endowing professional intellectuals with creative problem-solving abilities.