• Title/Summary/Keyword: 공연 기술

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A Study on the Development Direction of New Media Art Using Virtual Reality (가상현실을 활용한 뉴미디어아트의 발전 방향에 관한 연구)

  • Park, Chan-Ik
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.1
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    • pp.97-102
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    • 2020
  • With the advancement of technology, there are almost no constraints on expression in virtual reality (VR) art; however, it still has some limitations. VR artists can be largely classified into two groups in terms of style. The first group is artists who create their works as a live performance. In this case, a major limitation is that the artist cannot see how the audience reacts to the work because he/she wears a VR device while performing, and the audience cannot fully experience the work, since they view it only on-screen without any VR devices. This problem can be solved if all members of the audience wear VR devices; however, that requires astronomical costs and brings about another problem related to device management. If the price of VR devices decreases as technology develops, it may help solve this problem. The second group is exhibition artists who regularly display their works online. In this case, the limitation is that their work using VR remains only in the virtual digital space. In this case, a solution may be creating space in exhibition halls, and providing VR devices to audience members in existing art exhibitions.

Subjective Video Quality Evaluation and User Satisfaction according to Screen Size and Content Type : Comparison of UHD and UWV (화면크기와 콘텐츠유형에 따른 주관적 영상품질 평가와 이용자 만족도: UHD와 UWV 비교 분석)

  • Cho, EunSun;Lee, Jin-Myong;Rha, Jong-Youn;Park, Sunny;Koo, Hye-Gyoung;Cho, YongJu;Seo, Jung-Il
    • Journal of Digital Convergence
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    • v.16 no.12
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    • pp.283-292
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    • 2018
  • UHD (Ultra High Definition) broadcasting technology, and UWV (Ultra Wide Vision) which is the high quality panoramic video of wide view angle based on UHD, were commercialized in Korea for the first time in the world, and those are representative realistic video technologies that maximize the user's sense of presence. By comparing the user's subjective reaction of UHD and UWV, the purpose of this study is to systematically establish the user's subjective video quality evaluation. For this purpose, a large screen projection experiment is designed by setting the screen size (4k x 2k, 8k x 2k) and content types (sports, landscape, concert) as variables to measure the user's subjective video quality evaluation and satisfaction. As a result of the study, the users' evaluation of UWV was higher than UHD in all items of subjective video quality, and satisfaction. Moreover, the results showed the significant differences depending on the video contents. Based on the results of the research, the study proposed the points necessary for the development and commercialization of UWV panoramic technology, and suggestions for the future research.

Research on Cross-border Practice and Communication of Dance Art in the New Media Environment (뉴미디어 환경에서 무용예술의 크로스오버 실현과 전파에 대한 연구)

  • Zhang, Mengni;Zhang, Yi
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.1
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    • pp.47-57
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    • 2019
  • The end of the 20th century, along with the popularity of new media technology and the rise of new media art, dance as a visual art, and body language art, has the features of more and more rich and changeful. In today's Internet booming new media environment, many different fields, such as film and theater, computer technology, digital art, etc.) with its commonness and characteristics of all kinds of interaction between the creation, produced a new interdisciplinary research with theoretical model. When cross-border interactions between various areas become a hot topic at the same time, the traditional form of dance performances are also seeking new breakthrough. Canada's famous social psychologist McLuhan believes that modern is retrieving lost over a long period of time "overall" feel, return to a feeling of equilibrium. The audience how to have the characteristics of focus on details of visual art back to the "overall" feel worthy of study. At the same time, the new media in today's digital dance teaching in colleges and universities dancing education remains to be perfect and popular, if continue to use the precept of the traditional teaching way blindly, so it is difficult to get from the development of the current domestic dance overall demand. In this paper, the main body is divided into two parts, the first chapter is the study of image device dance performance art, the second chapter is the research of digital dance teaching application system, thus further perspective of media technology to explore dance art crossover practice under the new media environment and mode of transmission.

PM Reduction Characteristics of Gasoline Direct Injection Engines with Different Types of GPFs (GPF 종류에 따른 직접분사식 가솔린 엔진의 입자상 물질 저감특성)

  • Yi, Ui Hyung;Park, Cheolwoong;Lee, Sunyoup;Lim, Jong Han
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.39 no.4
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    • pp.351-358
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    • 2015
  • In the recent times, the use of gasoline direct injection (GDI) engines has been regarded as a means of enhancing conformance to emission regulations and improving fuel efficiency. GDI engines have been widely adopted in the recent years for their better engine performance and fuel economy compared to those of conventional MPI gasoline engines. However, they present some disadvantages related to the mass and quantity of particulate matter generated during their use. This study investigated the nanoparticle characteristics of the particulate matter exhausted from a GDI engine vehicle installed with different types of gasoline particulate filters, after subjecting it to ultra-lean burn driving conditions. Three metal foam and metal fiber filters were used for each experimental condition. The number concentrations of particles were analyzed for understanding their behavior, and the reduction characteristics were obtained for each type of filter.

Study on the Optimal Injection Condition for HC-LNT Catalyst System for Diesel Engines with a Gasoline PFI Type Injector (가솔린 인젝터를 디젤엔진용 HC-LNT 촉매에 적용하기 위한 최적 분사 조건에 관한 연구)

  • Oh, Jung-Mo;Mun, Woong-Ki;Kim, Ki-Bum;Lee, Jin-Ha;Lee, Ki-Hyung
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.35 no.2
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    • pp.121-127
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    • 2011
  • NOx (Nitrogen Oxide) reduction system periodically needs a rich or stoichiometric operating condition to reduce NOx. A new method that optimizes the control of external HC injection into a diesel exhaust pipe for HC-type LNT (Lean NOx Trap) catalyst system has been developed. In this paper, these catalysts are called HC-LNT catalysts. The concentration and amount of HC can be controlled by controlling the external injection. In this study, we investigated the relationship between the spray behavior of hydrocarbons injected into the transparent exhaust pipe and NOx reduction characteristics. From the results of this experiment, we obtained useful information about the optimum injection and position of HC injector to the exhaust pipe. Further, we obtained useful information about the optimal injection condition for an HC-LNT catalyst system with a gasoline PFI (port fuel injection) typeinjector.

A Study on the Convergent Change Revitalization of Paradigm for Intangible Cultural Heritage Transmission Support Policy (무형문화유산 전승지원 정책 패러다임의 융합적 변화에 관한 활성화 방안 연구)

  • Jeon, Chil-Soo
    • Journal of the Korea Convergence Society
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    • v.9 no.9
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    • pp.441-447
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    • 2018
  • Korea has been designated as a National Intangible Cultural Heritage with outstanding value among intangible cultural heritage. We have supported various exhibitions and performance activities, and the Intangible Cultural Heritage Public Events. However, in recent years, more diverse policies have been pursued in order to revitalize transmission activities and the State is leading the Completion examination system. In order to improve the utilization of crafts, we introduced a Craft Bank System. In addition, to increase the marketability of crafts, we have implemented the certification system for crafts. For the diversity of transmission activities, we are promoting the Transmission Education School System. In order to fuse traditional activities, the Intangible Cultural Heritage Exhibition is being held and the World Heritage Forum is being pursued. In this study, we analyze various policies of the new intangible cultural heritage and investigate the problems and seek ways to improve them.

Basic Experiment of P8250 Educational Engine Performance (P8250 학습용 엔진성능의 기초 실험)

  • Lim, Chang-Su;Choi, Jun-Seop;Wang, So-Rang
    • 대한공업교육학회지
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    • v.33 no.2
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    • pp.218-231
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    • 2008
  • The purpose of this study was made for the pre-teacher of university to enhance understanding for the concept of engine performance and to provide information regarding engine performance in the institute of teacher educator. This study was carried out through engine performance experiment with The Cussons Engine Test Bed P8250, internal combustion engine, in order to analyze data quantitatively, and apply and verify factors of controlling engine performance. The main results of this study are as follows: First, power and brake horsepower increased linearly, and torque over the mid-speed as engine rps(revolution per second) decreased. Second, the change of torque and specific fuel consumption were able to be verified and the concept of engine performance was able to be understood. Third, the experimental values of brake horsepower and torque on engine performance showed the same tendency as theoretical values. Fourth, air/fuel ratio increased proportionally as engine speed increased.

The Mediality of Live Cinema Theatre -Katie Mitchell's Stage Constructs- (라이브 시네마 연극의 매체성 연구 -케이티 미첼(Katie Mitchell)의 프로덕션 체계 분석을 중심으로-)

  • Baik, Youngju
    • The Journal of the Korea Contents Association
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    • v.15 no.11
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    • pp.27-40
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    • 2015
  • Live cinema theatre is the latest installment of multimedia show where the filming of the performance of dramatic texts becomes the live stage event. Here, the actors perform before the camera and all the audio-visual effects are produced and constructed live. Mediated through the camera and projection screen, the stage image becomes a real-time production situation where all the scenes are put together right in front of a live audience. The very concept of live cinema as dramatic theatre has been developed by English stage director Katie Mitchell who attempts to present the stage as a cohesive representation system; this is more than a provisional experimentation where the ever-changing notion of in-betweenness is constantly tested. It is rather a predetermined operational system where the relationship between cinema and theatre is governed by the logic of synchrony, therefore maintain their own individual institutional reality. Here, the presence of camera has an effect not only on the organization of stage but also an affect on how human body exists within the situation.

Development of Smart Etiquette System based on BLE and App (BLE 기반 스마트 에티켓 시스템 및 App 개발)

  • Hong, Seong-Pyo;Cho, Young-Ju
    • Journal of Digital Contents Society
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    • v.18 no.5
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    • pp.803-810
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    • 2017
  • Currently, every person possesses a smart phone due to the development of the IT industry. There is an improper situation in which a smart phone is not set in silent mode, such as a lecture room, a library, and a theatre hall. The proposed system automatically automates the function of smart phones where they are designated as a public place or etiquette area and automatically return the function of the smartphone if they deviate from the location of the site. It is also equipped with a combination of autonomous devices and services, based on Bluetooth communications, which are applied to ultra-light low-power IoT(Internet of Things) devices, and has features that allow diverse types of features and services to be added without requiring deformation of the hardware.

A Study on the Expressional Characteristics and Elements of Contents Using Hologram (홀로그램을 활용한 콘텐츠의 표현특성 및 요소에 관한 연구)

  • Lim, Jung-Hee;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.15 no.4
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    • pp.405-411
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    • 2017
  • The purpose of this study is to identify the visual characteristics of image expression elements of contents based on hologram and to find ways to utilize hologram effectively. Therefore, I intend to analyze the characteristics and cases of hologram, and investigate efficient representation methods of hologram contents. As a research method, I considered the theoretical background of the hologram through the literature investigation and the precedent study related to the hologram technology, and derived the results from the case study analysis. The characteristics of expression of hologram contents are fusion of virtual and physical elements, interaction, visual extension of reality space. It becomes possible to produce scenes that were difficult to visualize, thereby enhancing the interest and immersion of the audience.