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A study on the natural history virtual reality contents using depaysement

데페이즈망 기법을 활용한 자연사VR 콘텐츠 연구

  • Park, Ki-Deok (National Science Museum) ;
  • Chung, Jean-Hun (Dept. of Multimedia, Graduate School of Digital Image and Contents, Dongguk University)
  • 박기덕 (국립중앙과학관) ;
  • 정진헌 (동국대학교 영상대학원 멀티미디어학과)
  • Received : 2019.03.28
  • Accepted : 2019.06.20
  • Published : 2019.06.28

Abstract

In this study, VR contents were produced by using the rose which is the material of the tomb of the surrealistic work wrestler of Rene Magritte, an artistic genre, as a motive. In conclusion, the distortion (spatial modulation) of the image scale is connected to the dynamic-curve and texture-soft areas, and the superposition (combination of contradictory images) is called the big-size, irregular-depth area, Are connected to the positions of big-size and irregular-space regions. The theme of the work was Dream, and the plants and roses patterns were produced in each timeline, and overlap, scale, distortion, overlap, distortion, and scale were used.

본 연구는 예술적 장르인 르네마그리트의 초현실주의 작품 레슬러의 무덤의 소재인 장미를 모티브로 활용하여 VR콘텐츠를 제작하였다. 현재 시장은 VR콘텐츠의 대중화로써 게임, 체험형 전시로 활성화 되고 있다. VR콘텐츠의 문제점은 관람자에게 게임, 단순 체험형 전시보다 예술적 장르인 콘텐츠 개발이 필요하다. 데페이즈망 기법을 공간의 변조(왜곡), 모순된 이미지의 결합(중첩), 물체의 변형과 변화(스케일) 3가지 키워드로 분류하고 프랙탈 구조의 왜곡, 중첩, 스케일의 3D 착시 패턴을 데페이즈망에 대입하였고, 이미지스케일 도구를 활용하여 장미를 대입하였다. 결론으로 이미지 스케일의 왜곡(공간의 변조)은 Dynamic-curve, Texture-soft 영역에 연결하였고, 중첩(모순된 이미지의 결합)은 Big-size, Irregular-depth영역, 스케일(물체의 변형과 변화)은 big-size, Irregular-space영역의 포지션에 연결하였다. 타임라인별 방안에 식물과 장미패턴을 제작하여 Overlap, Scale, Distortion, Overlap, Distortion, Scale 순으로 진행이 되었고, 착시효과의 다양성을 활용하여 문제점을 보완하였다. 본 연구를 바탕으로 인지적, 물리적, 기능적, 감각적 어포던스 오감을 활용한 완성도 높은 예술적 VR 영상 콘텐츠를 제작할수 있을것으로 기대한다.

Keywords

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Fig. 1. Songdo VR Ttheme park

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Fig. 2. IRIS_VA Transmissive Monochrome LCD, 2012

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Fig. 3. Motion device global game exbit '2016 PlayX4

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Fig. 4. Monet draw light 2018

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Fig. 5. Stimulation - Reaction Process

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Fig. 6. Stimulation - Reaction(HCI)

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Fig. 7. Stimulation - Reaction Process and range(HCI)

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Fig. 8. Distortion

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Fig. 9. Overlap

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Fig. 10. Scale

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Fig. 11. 360VR composition

Table 1. Fractal VS Depaysement

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Table 2. Fractal VR VS Depaysement

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Table 3. Depaysement expression sort

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Table 4. René Magritte work Image scale

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Table 5. National history VR content work

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