References
- Jeong-Hoon Shin. (2013, Jul.). A Study on the Measure to Maximize the Effects of Functional Games in Relation to the Changes in Visual and Auditory Stimulation. Signal Processing: The Journal of the Korea Institute of Signal Processing and Systems. [Online]. 14(3), pp. 147-153. Available: http://kisps.or.kr/
- Ji-Young Jung, Kwang-Su Cho, Jinhae Choi, Junho Choi. (2017, Apr.). Causes of Cyber nausea of VR Contents-An Experimental Study on the Viewpoint and Movement. JOURNAL OF THE KOREA CONTENTS ASSOCIATION. [Online]. 14(3), pp. 147-153. Available: http://www.koreacontents.or.kr/
- In Jae Hwang, Seok Chan Kim, Eun Hee Chang, Hyeon Jin Jeon, Ye Seul Chun, Chang Hoon Park, Hyun Taek Kim, "Effect of an Independent Visual Foreground on Cybernausea in Virtual Environment,"THE KOREAN JOURNAL OF COGNITIVE AND BIOLOGICAL PSYCHOLOGY, vol. 24, no. 3, pp. 251-263, Sept. 2012. https://doi.org/10.22172/cogbio.2012.24.3.003
- Seong-Hae Jeong. (2010, Jul.). Motion nausea. The Korean Journal of Aero_ space and environmental Medicine. [Online]. 19(3), pp. 87-90. Available: http://www.asmak.or.kr/html/?cue=i00000000SP
- Eun-hee Chang, Dae-il Seo, Hyun-Taek Kim, Byoung-hyun Yoo. (2018, Mar.). An Integrated Model of Cybernausea : Understanding User's Discomfort in Virtual Reality. Journal of KIISE. [Online]. 45(3), pp. 251-279. Available: https://www.kiise.or.kr/academy/main/main.fa https://doi.org/10.5626/JOK.2018.45.3.251
- Hong-Sub Lee, Wee-Joon Park, "A Study on Method to Manipulate to Alleviate the Simulation nausea of 3D HMD," Journal of The Korean Society for Computer Game, vol. 27, no. 4, pp. 85-91, Dec. 2014.
- Seong-Hae Jeong. (2009, Jun.). Motion nausea. Research in Vestibular Science. [Online]. 8(1), pp. 95-99. Available: https://www.e-rvs.org/
- WT LO, RH SO. (2001, Jan.). Cybernausea in the presence of scene rotational movements along different axes. Applied Ergonomics. [Online]. 32(1), pp. 1-14. Available : https://www.journals.elsevier.com/applied-ergonomics https://doi.org/10.1016/S0003-6870(00)00059-4
- R.H.Y. So, W.T. Lo and A.T.K. Ho. (2001, Sept.). Effects of navigation speed on motion nausea caused by animmersive virtual environment. Plasma Sci. [Online]. 21(3), pp. 876-880. Available: http://journals.sagepub.com/home/hfs
- Yun-Jung Kim, "A Study on Dramaturgy for Reducing Motion nausea Inducer of VR Contents,"The Korean Journal of animation, vol. 12, no. 2, pp. 27-45, Jun. 2016.
- Kyung-Hun HAN, Chang-Hoon Park, Eung-Seok Kim, Dae-Guen Kim, Sung-Ho Woo, Hyun-Taek Kim. (2011, Jun.). Brain-based development of cybernausea solution in 3D Virtual Environment. [Online]. pp. 151-156. Available: http://www.kosci.or.kr/
- Yano. S., Ide. S., Mitsuhashi. T., & Thwaites, H, "A study of visual fatigue and comfort for 3D HDTV/HDTV images,"Display, vol. 23, no. 4, pp. 191 -201, Sept. 2002. https://doi.org/10.1016/S0141-9382(02)00038-0
- Optical illusions eye vision by the illusions eye vision by the illusion lab, Available: https://www.youtube.com/watch?v=tVgOLWVYytM
- Joung-young Park, Jeong-Hoon Shin, "Analysis of causes for minimizing VR nausea when using HMD," Conference of Korea Institute of Convergence Signal Processing, Vol. 19, Issue. 1, pp. 78-80, 2018.
- Yoo-ha Jo, "Various optical illusion effect of expression techniques," M.S. thesis, Dept. Fine Art Education., Sung-Shin Woman's Univ., Seoul, Korea, 2005.
- Yoon-jung Lee, "The illusion in the cognitive processes and the expression techniques of synaesthetic optical illusion," M.S. thesis, Dept. Visual Communication design., Kookmin Univ of Techno Design., Seoul, Korea, 2009.
- Ok-Hyun Kim, Ji-Young Kim, "An Analysis of Sensibility Evaluation and Image about Optical Pattern," JOURNAL OF THE KOREAN SOCIETY DESIGN CULTURE, vol. X6, no. 1, pp. 38-48, Mar, 2010.
- Min-No Kim, "An Application of Optical Art Pattern in Jewelry Design," M.S. thesis, Dept. Jewelry design., Dan-kook Univ of Design., Seoul, Korea, 2004.