한국디지털건축인테리어학회논문집 (Journal of The Korean Digital Architecture Interior Association)
- 제6권2호
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- Pages.25-30
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- 2006
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- 1738-0790(pISSN)
조명 시뮬레이션을 위한 측광데이터의 생성과 적용
A Study on the Generation and Application of Photometric Data for Lighting Simulation
초록
The purpose of this study was to investigate how student felt the strengths and shortness of presentation methods for formation of interior spaces. For this study, the process of the interior architecture design class was divided into three stages: the programming. the design development, and the design completion. In the design development stage, students used presentation methods: hand sketch, scale model, computer modeling, and virtual realty. The strengths of hand sketch was that quick expression. Models provided three-dimensional feelings. Computer modelling provide realistic color and texture. Virtual reality provided three-dimensional immersion and real scale. It is effective that students collect brain storm images using quick hand sketch in the beginning of design development stage. After that, they compose interior spaces in study models with small scale. Watching the models, they design details of spaces by using hand sketch and computer modelling. Using virtual reality, they can check the scale and circulation. Finally, they complete computer modelling by texture mapping and check the final design in virtual reality.