Abstract
It is one of important issues to find intersection curve? in representation of complex surfaces on a computer. Three typical methods, i.e. the tracing method, the subdivision method, and hybrid method, are often applied to find intersection curves between sculptured surfaces. In this paper two topics are dealt with for efficiency and robustness of the hybrid method. One tropic is about how to determine step sizes variably during tracing, the ethel is about how to find tangential points between surfaces. Tracing by variable step size finds intersections rapidly and requires less memory size. Some illustrations show tangential points between surfaces.