Proceedings of the Korean Society of Computer Information Conference (한국컴퓨터정보학회:학술대회논문집)
- 2017.07a
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- Pages.89-92
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- 2017
Development Direction for Game Industry Development
게임산업 발전을 위한 개발방향 제안
- Han, Sang-Beom (Dept. of Game Contents, Chungkang College of Cultural Industries) ;
- Oh, Hyoun-Ju (Dept. of Game Contents, Chungkang College of Cultural Industries)
- Published : 2017.07.12
Abstract
This study critically analyzes the present situation of the domestic game industry that infringes game nature or diversity, which is the essence of game contents such as copycat, auto play, excessive billing inducement, indiscriminate advertisement developed by focusing on commercial aspect, It suggests the necessity of creative and various game development environment. It suggests development direction for the development of domestic game industry through game case analysis which shows the possibility of game media out of existing success formula and does not concentrate only on commerciality and makes effort to give new fun to users.
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