• Title/Summary/Keyword: wireless broadcasting

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Technique Criteria Calculation for Next Generation Mobile Communication (차세대 이동통신을 위한 기술기준 산정)

  • Kim, Kyung-Seok;Hyeon, Yeong-Ju
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.3
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    • pp.101-113
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    • 2008
  • The new wireless multimedia environment is coming because of the variety of an user requirement and a traffic increase which we can not accept in the IMT-2000 present systems. To offer the wireless multimedia service the world wireless communication company which included the ITU-R is developing the standard and technique of 4G systems. We analyzed the technique criteria of the 4G wireless communication system in this paper which is based on that of WiBro System. The mobile communication traffic is predicted Up/Down-link of non-symmetric in the future. And we proposed the PHY layer parameters of occupied frequency bandwidth of Up/Down-link with both 1:3 and 1:6. And we verified this through the simulation. So we proposed the technique criteria for 4G wireless communication in this paper.

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Development a Mobile Transportation Payment System of Used Smartcard (스마트카드를 이용한 모바일 교통결재 시스템 개발)

  • Lee, Sang-Bum;Jung, Hyun-Ho;Choi, Lee-Kwon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.2
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    • pp.171-179
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    • 2011
  • In these days, various wireless internet services are possible since the advanced wireless networks enable to transfer more data than before and smarter devices have developed to display the multimedia information more efficiently. Therefore, Korean MIPS such as SKT and LGT provide many kinds of advanced services such as wireless on-line shopping, mobile banking system and etc using 2.5 generation wireless network technology and smartcards. In a transportation system, a cellular phone can be used as a useful payment tool since most people always keep it and a mobile payment system has developed as infrastructure for wireless on-line services. In this paper, a mobile transportation payment system is introduced. A driver needs to pay a toll fee when he/she uses the highways. Recently, a high pass system has introduced, in which a vehicle can pass a toll gate without stopping to pay the fee to a counter. The payment is done automatically by an attached payment device. We have developed an advanced mobile system in which a smartcard embedded cellular phone is used as a payment device. The personnel and financial information is stored at a smartcard and the communication between the phone and OBU(On Board Unit) is done by Bluetooth.

A Reliable Protocol for Real-time Monitoring in Industrial Wireless Sensor Networks (산업 무선 센서 네트워크에서 실시간 모니터링을 위한 신뢰성 향상 기법)

  • Oh, Seungmin;Jung, Kwansoo
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.10 no.5
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    • pp.424-434
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    • 2017
  • In industrial wireless sensor networks, many applications require integrated QoS supporting. This paper proposes a reliable protocol for real-time monitoring in industrial wireless sensor networks. Retransmission is well-known to recover the transmission failure, however, this might cause the time delay to violate the real-time requirement. The proposed protocol exploits broadcasting feature of wireless networks and the temporal opportunity concept. The opportunities to relay the data packets are shared by the broadcasting feature and the temporal opportunity concept maximize the number of candidates in communication. Simulation results show that the proposed protocol is superior to the existing real-time protocols in term of real-time service and reliability.

Research on Efficiency of Interest-Data Handshaking in Wireless Content-Centric Networks (무선 Content-Centric Network에서의 Interest-Data Handshaking의 효율성에 대한 연구)

  • Lee, Seung-Jin;Park, Chan-Min;Kim, Byung-Seo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.2
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    • pp.81-86
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    • 2014
  • Content Centric Network (CCN) is one of candidate technologies for the future Information Centric Networks. Recently, adopting CCN concept to wireless networks has extensively been studied. One of the well-known studies is Enhanced-Content-centric multiHop wireless NETwork (E-CHANET), which proposes efficient methods to deliver contents adopting CCN concept over wireless environment. In E-CHANET, in order for a provider to send a data packet, one interest packet from a consumer is required. In this paper, efficiency of data-interest handshaking in E-CHANET has been investigated. It is compared with a method using only one interest packet for all data packets through simulations. As results, while the handshaking provides transmission reliability, it increses content down load time too much.

Simulation model of a multihomed node with WiMAX and WLAN (WiMAX - WLAN 멀티홈드 노드의 시뮬레이션 모델)

  • Zhang, Xiao-Lei;Wang, Ye;Ki, Jang-Geun;Lee, Kyu-Tae
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.3
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    • pp.111-119
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    • 2010
  • With the rapid progress of wireless technologies today, mobile terminals with multiple access interfaces are emerging. In recent years, WLAN (Wireless Local Area Networks) has become the premier choice for many homes and enterprises. WiMAX (Worldwide Interoperability for Microwave Access) has also emerged as the wireless standard that aims to deliver data over long distances. Therefore, it is important to explore efficient integration methods for delivering multimedia data between heterogeneous wireless networks. In this paper, we developed the simulation models and environments for the mobile multihomed node that has both WiMAX and WLAN interfaces and can move around in both networks by using mobile IP. In order to verify the developed models, we designed and constructed several simulation scenarios, e.g. movement in WiMAX/WLAN, group mobility, MANET, and nested MIP under the various traffic environments such as oneway or bothway UDP packets, FTP traffic, and voice with SIP protocol. The simulation results show that the developed models are useful for mobility studies in various integrated wireless networks.

Design of Bluetooth based MMORPG Game in MANETs (모바일 애드-혹 망에서 Bluetooth 기반 MMORPG의 설계)

  • Oh, Sun-Jin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.4
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    • pp.39-45
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    • 2009
  • With the rapid growth of recent wireless mobile computing application technology and handheld mobile terminal device development technology, one of the big issue in these fields is to design online games in wireless mobile ad hoc network environment. Online games in mobile computing environment have lots of constraints for developing online games because mobile terminals have many limitations such as low performance of processor, limited memory space, small bandwidth of wireless communication, and confined life of battery power. Therefore, most of mobile games are restrictive in the function of online and multi-play up to date. In this paper, the online MMORPG game, capable of multi-play with many other mobile users using mobile terminals in wireless mobile computing environment, is designed and implemented. Proposed mobile online game uses bluetooth to construct temporary wireless mobile ad hoc network with other mobile clients, and designed to carry out online MMORPG game with these clients. It also supports multi-play among them.

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Energy-efficient Query Processing of Constrained Nearest Neighbor Queries on the Wireless Broadcasting Environments (무선방송환경에서 에너지 효율적인 제한된 최근접 질의 처리)

  • Lee, Myong-Soo;Ryu, Byung-Gul;Oh, Jae-Oh;Lee, Sang-Keun
    • The KIPS Transactions:PartD
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    • v.16D no.2
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    • pp.191-200
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    • 2009
  • Location based services (LBSs) have drawn huge attention as the growing number mobile devices and wireless technology demand more pervasive information access. In LBSs, Constraint nearest neighbor queries are one of the important queries of human to fulfill his desired quickly through wireless technology. We propose new query processing of constrained nearest neighbor query on the air to support mobile clients which demand optimal uses of wireless broadcast channel and using minimum battery power of client. First we proposed NN query processing with constrained region and then explain the novel NN query processing with various types of constraints. We have proposed novel algorithms to support Constrained Nearest Neighbor queries on the air based on Distributed Spatial Index and Bitmap-based Spatial Index.

Characteristic Analysis of Wireless Channels to Construct Wireless Network Environment in Underground Utility Tunnels (지하공동구 내 무선 네트워크 환경구축을 위한 무선채널 특성 분석)

  • Byung-Jin Lee;Woo-Sug Jung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.24 no.3
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    • pp.27-34
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    • 2024
  • The direct and indirect damages caused by fires in underground utility tunnels have a great impact on society as a whole, so efforts are needed to prevent and manage them in advance. To this end, research is ongoing to prevent disasters such as fire flooding by applying digital twin technology to underground utility tunnels. A network is required to transmit the sensed signals from each sensor to the platform. In essence, it is necessary to analyze the application of wireless networks in the underground utility tunnel environments because the tunnel lacks the reception range of external wireless communication systems. Within the underground utility tunnels, electromagnetic interference caused by transmission and distribution cables, and diffuse reflection of signals from internal structures, obstacles, and metallic pipes such as water pipes can cause distortion or size reduction of wireless signals. To ensure real-time connectivity for remote surveillance and monitoring tasks through sensing, it is necessary to measure and analyze the wireless coverage in underground utility tunnels. Therefore, in order to build a wireless network environment in the underground utility tunnels. this study minimized the shaded area and measured the actual cavity environment so that there is no problem in connecting to the wireless environment inside the underground utility tunnels. We analyzed the data transmission rate, signal strength, and signal-to-noise ratio for each section of the terrain of the underground utility tunnels. The obtained results provide an appropriate wireless planning approach for installing wireless networks in underground utility tunnels.

Analyzing the sharing conditions between HAPS ground stations and FSS receiver (HAPS 지상국과 고정위성업무 수신기와의 공유조건 분석)

  • Gu, Bon-Jun;Park, Jong-Min;An, Do-Seop;Lee, Seung-Min
    • Journal of Satellite, Information and Communications
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    • v.1 no.2
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    • pp.8-15
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    • 2006
  • Under Resolution 122 (Rev. WRC-03), ITU-R is invited to study, as a matter of urgency, power limitations applicable for HAPS ground stations to facilitate sharing with space station receivers in the bands 47.2-47.5 GHz and 47.9-48.2 GHz. However, there have been no studies on this issue. Recommendation ITU-R SF.1481-1 which was developed during past study period, provides methodology and system characteristics for analyzing the sharing feasibility between systems in the FS using HAPS and systems in the FSS. System characteristics for a typical HAPS in the bands above are also given in Recommendation ITU-R F.1500. This paper provides the results on power limitations applicable for HAPS ground stations in accordance with Resolution 122 (Rev. WRC-03). As already shown in ITU-R Recommendation the results show that a sufficient separation distance is required for sharing between HAPS ground stations and FSS satellite systems. We obtain some examples of the sharing conditions considering reducing the power level of HAPS ground stations and using the antenna beam pattern with the low sidelobe to decrease the interference level affecting FSS satellite receiver.

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The Concurrent Message Broadcasting and Speaking System using Wireless Smart Utility Network (Wi-SUN을 이용한 메시지 동시동보 방송 시스템 구성)

  • Kim, Jae-soo;PAN, Yi Chen
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2019.07a
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    • pp.329-330
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    • 2019
  • 스마트 유틸리티 네트워크 (SUN)는 가정, 빌딩, 공장 등에서 사용하는 전기, 수도, 가스와 같은 유틸리티를 효과적으로 관리할 수 있는 통신 네트워크 기술이다. 본 논문은 IEEE 802.15.4g 표준에 기반하는 Wireless-SUN 네트워크를 이용하여 원격 검침과 음성 동보 시스템을 구현하는 방안을 제시한다.

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