• 제목/요약/키워드: web-based instructional design system

검색결과 33건 처리시간 0.034초

대학교수자용 웹기반 수업설계 시스템 (An Implementation of Web-based Instructional Design System for University Instructors)

  • 간진숙;이칭찬
    • 한국정보과학회논문지:소프트웨어및응용
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    • 제37권3호
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    • pp.222-232
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    • 2010
  • 본 연구는 교수자들이 효율적인 수업활동을 전개하기 위해 수업설계 과정에 쉽고 빠르게 접근할 수 있도록 수업설계 시스템을 개발하는 것이 목적이다. 이를 위해 체제적으로 정교화된 Dick & Carey 수업설계 모형과 매체 활용을 위한 ASSURE모형을 수업설계 시스템 개발에 적용하였다. 이 시스템의 모듈은 과목별 수업설계 모듈, 차시별 수업설계 모듈, 포트폴리오 모듈 등 3단계로 정의하였으며 각각의 단계별 모듈을 활용하여 수업설계에 필요한 요소들을 입력할 수 있도록 개발하였다. 각 단계별 수행 시 정의와 예시 등을 안내하여 교수자의 이해를 돕도록 하였다. 포트폴리오 모듈에서는 수업설계 작업을 모두 데이터베이스화 하여 개별 교수자의 수업설계 결과를 축척할 수 있도록 하였고 지속적인 수업개선자료로 활용될 수 있도록 하였다. 이로서 이제까지 수업활동에 대해 교수자 개인별 경험 및 주관적 판단에 의해 수업설계가 이루어지는 것을 체제적으로 수엽설계를 할 수 있도록 지원하는 웹기반 수업설계 시스템을 구현한 것이다. 개발 후 지속적인 워크숍을 통해 만족도를 조사하였고 실제 수업현장에서 사용한 것에 대한 반응을 조사하여 분석하였다. 분석 결과 전공별 특성에 따라 다양하고 세분화된 수업설계 시스템의 요구와 수업설계 시 단계별 선택 방법을 사용자 중심으로 가능하도록 요구하였으며 나만의 공간인 포트폴리오 기능을 더욱 강화해야하는 등의 다양한 의견이 제시되었다.

사이버교육 효과의 영향요인에 관한 실증적 연구: 공공조직을 중심으로 (An Empirical Study on Critical Success Factors in Implementing the Web-Based Distance Learning System : In Case of Public Organization.)

  • 정해용;김상훈
    • 한국정보시스템학회지:정보시스템연구
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    • 제11권1호
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    • pp.51-74
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    • 2002
  • The purpose of this study is to empirically investigate critical success factors for effective implementation of web-based distance learning system. First of all, four critical success factors are theoretically derived from reviewing previous research. They are: (1) learner-related factor including the variables such as teaming ability, learning attitude, and attending motivation, (2) environmental factor including the variables of physical and mental support for learners, (3) instructional design factor represented by one variable, the degree of appropriateness of learning contents, and (4) the factor concerning the level of self-directed learning readiness embracing the variables such as curiosity for learning, openness towards challenge of learning and affection for learning. Subsequently, the relationships between these four critical success factors and the degree of learning satisfaction are empirically investigated. The data for empirical analysis of the research are collected from 1,020 respondents who have already passed the web-based distance learning courses which have been implemented in Information and Communication Officials Training Institute. Out of 1,020 responded questionnaires, 875 data were available for statistical analyses. The main results of this study are as follows. Firstly, the most important factor for successful implementation of the web-based distance learning system is shown to be the instructional design factor, and in the next place, the self-directed learning readiness factor, the environmental factor and the learner-related one in sequence. Secondly, additional analysis of the variables included in the instructional design factor shows that availability of practical information and knowledge is the most influencing variable, and next, interesting composition of contents, reasonable learning amount, optimal level of instruction, and understandable explanation are significantly important in the descending order. Lastly, among learning motivators, strong intention of acquiring business knowledges and skills is found to be the most important satisfier in the web-based distance learning. The theoretical contribution of this study is to derive a comprehensive model of critical success factors for implementing the web-based distance learning system. And, the practical implication of this study is to propose efficient and effective guidelines for developing and operating the web-based distance learning system in the various kinds of organizations.

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Design and Implementation of Web-Based Cooperative Learning System Co-Net

  • WANG, Kyungsu
    • Educational Technology International
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    • 제6권1호
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    • pp.103-119
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    • 2005
  • This study investigated to designand implement web-based collaborative learning system Co-Net and map out students' learning procedure using the system, based upon Student Team Achievement Division (STAD Slavin, 1990, 1996). There are technical process and instructional considerations to be made during the design process. The former are those that concern equipment requirements and specifications and include Ease of Use, Speed of Access, and Flexibility. On the other hand, instructional considerationsare concerned with the delivery and access of instructional materials and their outcomes on learners. They are cooperative interactions within groups and group heterogeneity, learner control, group incentives, individual accountability, equal opportunity for earning high scores and contributing to group effort, task specialization, and competition among groups. A web site for a virtual learning environment designed and built by the authors and known as Co-Net is then explained along with the whole process learners inside the environment. The main page of Co-Net consists of 15 menus to implement cooperative learning process. The cooperative learning activities using 15 menus are composed of six phases (1) preparation of the new knowledge (2) presentation of the new knowledge (3) knowledge assimilation and application (4) team and individual evaluation (5) team and individual recognition Throughout the five phases, the appropriate use of cooperative learning techniques has been shown to have both academic and social benefits to learners.

웹 기반 멀티미디어 교육사이트의 인터페이스 디자인 평가방법체계 구축에 관한 연구 -사용자의 심리적 불만족 언어 도출을 중심으로. (A study on the development of interface design evaluation method for web-based multimedia instructional system. - Focused on the user′s psychological language extraction.-)

  • 박순주;이종호
    • 디자인학연구
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    • 제13권3호
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    • pp.81-90
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    • 2000
  • 교육분야에서 웹의 활용성에 대한 인식이 크게 증대되고 있는 반면 제대로 된 인터페이스 설계가이드가 없어 개발과정에 많은 어려움이 있다. 가이드라인이 있다 하더라도 일률적이고, 단편적이어서 디자인 개발에 실질적인 도움이 되지 못하는 문제점을 않고 있는 것이 현실이다. 본 연구는 심리적 언어도출을 통한 웹사이트 평가 방법을 개발하여 이것이 설계과정에 가이드라인이 될 수 있는가를 연구하고자 하였다. 먼저 심리적 언어를 도출하여 이를 설계 원리들과의 연관성을 알아 본 후 이렇게 만들어진 분류 체계를 기반으로 평가의 모델을 구축하였다. 그 결과 심리적 언어체계를 바탕으로 한 평가 모델이 실질적인 인터페이스디자인 문제해결에 도움을 준다는 사실을 알 수 있었다. 기존의 웹 개발자를 위한 인터페이스 가이드라인은 소프트웨어 개발에 사용되어지는 용어들로 인해 디자이너가 실질적으로 활용하기에 많은 어려움이 따랐지만, 디자이너의 역할이 크게 증대되고 있는 지금 심리적 언어체계의 가이드라인은 이해하기 쉽고, 사전에 문제점을 미리 파악 할 수 있어 졸은 자료로 활용 될 수 있을 것으로 기대한다.

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이러닝에서 효율적인 시뮬레이션 기반 콘텐츠 설계 (Design of Efficient Simulation-based Contents at e-Learning)

  • 이준희
    • 한국콘텐츠학회논문지
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    • 제5권5호
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    • pp.325-333
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    • 2005
  • 웹 기반 교수-학습체계를 설계 시에 학습자의 효율적인 상호작용을 통해서 학습효과를 높이기 위해서는 많은 것들이 고려되어야 한다. 무엇보다도 웹 환경에서 학습자에게 효율성과 관심을 유도하기 위해서 웹 기반 시뮬레이션이 권장된다. 이러닝에서 잘 설계된 시뮬레이션 기반 콘텐츠는 학습자에게 지속적인 관심을 제공하기 때문에 효율적인 학습 설계가 필요하다. 현재까지 많은 이러닝 시스템에서는 각기 다른 기법으로 웹 기반 시뮬레이션을 제공하고 있으나 학습자의 학습 스타일과 성취 수준을 고려한 콘텐츠의 재구성이 요구되고 있다. 본 논문에서는 XML 웹 서비스를 통해서 이러닝 시스템간에 시뮬레이션 객체를 공유하는 시스템을 제안하였다. 실험결과 제안 시스템이 기존 시스템보다 자기주도적 학습 활동과 상호 작용에서 효율적임을 보여준다.

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웹 기반 마이크로티칭 시스템 개발 (Development of Web Based Micro-teaching system)

  • 권숙진;정효정;조항철
    • 한국콘텐츠학회논문지
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    • 제13권9호
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    • pp.467-475
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    • 2013
  • 마이크로티칭은 교사들의 모의수업을 녹화한 후 피드백 평가 성찰의 과정을 통하여 수업 스킬을 개선하도록 돕는 교수-학습방법이다. 마이크로티칭과 관련된 선행 연구를 분석한 결과, 마이크로티칭을 진행하면서 발생하는 시간적 물리적 부담을 줄이고, 더욱 의미 있는 성찰의 기회를 제공할 필요가 있음을 알 수 있었다. 이를 위하여 본 연구에서는 웹 기반 마이크로티칭 지원 시스템을 개발하였다. 개발된 시스템을 통해 마이크로티칭 동영상을 공유하고, 전체 절차와 단계별 활동을 구조화할 수 있으며, 수업 계획서 업로드 체크리스트 등을 통해 마이크로티칭 활동이 보다 체계적이고 심도 있게 이루어지도록 하였다. 또한 다양한 유형의 피드백을 원하는 시점에 정확하게 입력할 수 있는 기능을 지원하였다. 이 시스템은 교사들의 수업스킬 증진뿐만 아니라 프레젠테이션, 면접 스킬을 향상시키는 데 활용될 수 있을 것으로 기대한다.

중.장년층의 성공적 노후를 위한 웹기반 노년기 준비 교육프로그램의 개발 (Development of a Web-based Senescence Preparation Education Program for Successful Aging for Middle-aged Adults)

  • 정영미
    • 대한간호학회지
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    • 제38권6호
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    • pp.831-842
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    • 2008
  • Purpose: The purpose of this study was to develop a web-based senescence preparation education program to promote successful aging. Methods: This program was developed based on Network-Based Instructional System Design (NBISD) model, using the following 5 processes: analysis, design, development, implementation, and evaluation. The program was operated for 10 weeks from March 17 to May 25, 2008. Results: There were 4 menu bars, introduction, related data, lecture room, and communication on the main page. In the operation of this program, HTML, ASP, JAVA Script, Namo web editor, Edit Plus, Front Page and multimedia technology were applied. The program content consisted of understanding elderly people, physical health, activity & exercise, nutrition, medication use, psychological health, intellectual health, understanding death, welfare system and leisure activity. Conclusion: This program could be a useful means to provide senescence preparation information to middle-aged adults. Also, it is expected to offer individualized learning opportunities to many learners in various settings. Nurses should further develop and facilitate various learning strategies including web-based programs for elder care.

웹기반 간호사 보수교육 시스템의 개발 및 효과 (The development and effectiveness of web-based continuing nurse education program)

  • 김정아
    • 간호행정학회지
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    • 제7권2호
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    • pp.361-375
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    • 2001
  • This research aims to produce and implement web-based continuing nurse education programs in response to nurses' educational needs, and to verify them, thus preparing for the times that the program will be offered via web. This research designed, produced and implemented 'emergency nursing' and 'medical fee schedule management' subjects based on Jung, In-seong's(1997) web-based instructional system design, and then compared the learning achievements of web-based learning group of 38 people with those of face-to-face learning group of 39 people. The questionnaire have been developed by these researchers to measure pre-learning knowledge on 'emergency nursing' and 'medical fee schedule management.' Data collected for this research have been given statistical analysis, using SPSS 10.0 for Windows Program. As a result of giving Mann-Whitney test, with respect to pre-learning prior knowledge level, there was no significant difference between the web-based learning group and the face-to-face learning group(Z=-.092, p=.926), while after completing learning, there was a significant difference in the learning achievements between the web-based learning group and the face-to-face learning group(Z=-2.406, p=.008). That is, this research revealed this: the web-based learning group and the face-to face learning group with both having no significant difference in the pre-learning level, after receiving the continuing education each with different methods(face-to-face education and web-based education), showed that the web-based learning groups attained higher learning achievements than the face-to-face learning groups. This result proves the effect of the web-based education to be no worse or even better than that of the face-to-face education, provided that choices of appropriate themes and quality courses composition, as well as systematic design development effective implementation are guaranteed.

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위치기반 서비스를 이용한 중학교 체육교과 웹기반학습 시스템의 설계 및 구현 (Design and Implementation of Web-based Instructional System by using Location based Service for Physical Education at Middle School)

  • 김세민;하태현
    • 디지털융복합연구
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    • 제6권2호
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    • pp.127-134
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    • 2008
  • The aim of this study is to show that using a Web-Based Instruction system is a better method to help counteract deficient teaching, learning conditions and facilities thus improving the students' interest, understanding, participation and skill development in Physical Education. The key findings of this study are as follows; The first advantage of using this system is that the theory of Softball is explained with the use of pictures rather than text, thus improving the students' understanding. The second is the method in which practical skills are explained and demonstrated. Action image sequences are used as opposed to the old method of using stationary pictures. This means that the learners can clearly see and understand why and, more importantly, how to use these skills. The third advantage is the technique used to teach the application of these skills. Using active rather than passive learning and thus engaging the student encourages improved participation and learning. The fourth advantage comes in evaluation: both subjective and objective questions are asked in theoretical evaluation, and the teachers can evaluate the students' understanding and skill development by filming their actual Softball games. The final advantage is the use of Self-Directed Learning to aid learners' development of understanding of the lesson content as interactions between teachers and learners are constructe

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