• Title/Summary/Keyword: web-based collaborative system

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Extending Jabber Messaging System for Effective Collaboration (효과적인 협업지원을 위한 Jabber 메시징 시스템의 확장)

  • Lee, Keon-Woong;Ahn, Geon-Tae;Hwang, Eui-Yoon;Kim, Jin-Hong;Lee, Myung-Joon
    • The KIPS Transactions:PartD
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    • v.10D no.7
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    • pp.1161-1170
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    • 2003
  • The BioPlace system is a web-based collaborative system which offers effective exchange of information and research activities among the genomic researchers. BioPlace supports collaborative works among the related group members through Personal Workspces and Team Workspces which are virtual spaces on the web. Jabber is an open messaging system based on XML, giving an efficient way of developing messaging services by providing various functionality for real-time communication and interoperability with other foreign messaging systems. In this paper, we have designed additional Jabber XML protocol to extend Jabber messaging system to be used as real-time communication methods on the BioPlace collaborative system. Also, according to the protocol, we have developed both the extended Jabber server and the BioPlace messenger client.

A Design of Web-based Agent Model for Global Supply Chain Management (국제적 공급사슬 관리를 위한 웹기반 에이전트모형 설계)

  • Lee, Ho-Chang;Kim, Min-Yong
    • Asia pacific journal of information systems
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    • v.10 no.2
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    • pp.23-49
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    • 2000
  • We proposed a conceptual design of the web-based agent model for global supply chain management(GSCM), where agents representing autonomous operational units, such as suppliers, factories, distribution center and customers, cooperate and are coordinated through the information exchange. The agent model assumed the hierarchical federated system. In the federated system, the agents of the same region are grouped and linked to the region-specific facilitator only through which communication between agents is allowed. The facilitator is responsible for monitoring and controlling the conversations consisting of the message flows across the agents. A web-based user presentation was also designed so that human users could involve in collaborative settings into the GSCM multi-agent system. In the conversation protocols which allow for complex coordinated behavior among agents, the KQML was extended to represent the messages. A GSCM scenario where the supply chain is formed upon customer order and supply decision is made was used to demonstrate the dynamics of the conversation protocols.

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An Argument-based Approach to Manage Collaborative Negotiations in Software Systems Design

  • Lu, Stephen C-Y.;Jing, Nan
    • Industrial Engineering and Management Systems
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    • v.7 no.3
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    • pp.266-287
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    • 2008
  • To manage collaborative negotiation in software system design, we have built a socio-technical argument-based negotiation management approach by integrating a Socio-technical Co-construction Process (STCP) with an Argument-based Negotiation Process (ABNP). This paper reviews relevant research work and presents each step of this approach. The STCP provides rich contextual information of technical decisions and social interactions in a system design process. The ABNP provides STCP with a negotiation management and conflict resolution strategy by guiding software engineers to generate, exchange and evaluate their argument claims in negotiation activities. In addition, this paper describes a prototype system which implements this new approach using the advanced Web-based software technologies with the goal of demonstrating how to systematically enhance the negotiation management capabilities in a dynamic socio-technical framework.

A Web Personalized Recommender System Using Clustering-based CBR (클러스터링 기반 사례기반추론을 이용한 웹 개인화 추천시스템)

  • Hong, Tae-Ho;Lee, Hee-Jung;Suh, Bo-Mil
    • Journal of Intelligence and Information Systems
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    • v.11 no.1
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    • pp.107-121
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    • 2005
  • Recently, many researches on recommendation systems and collaborative filtering have been proceeding in both research and practice. However, although product items may have multi-valued attributes, previous studies did not reflect the multi-valued attributes. To overcome this limitation, this paper proposes new methodology for recommendation system. The proposed methodology uses multi-valued attributes based on clustering technique for items and applies the collaborative filtering to provide accurate recommendations. In the proposed methodology, both user clustering-based CBR and item attribute clustering-based CBR technique have been applied to the collaborative filtering to consider correlation of item to item as well as correlation of user to user. By using multi-valued attribute-based clustering technique for items, characteristics of items are identified clearly. Extensive experiments have been performed with MovieLens data to validate the proposed methodology. The results of the experiment show that the proposed methodology outperforms the benchmarked methodologies: Case Based Reasoning Collaborative Filtering (CBR_CF) and User Clustering Case Based Reasoning Collaborative Filtering (UC_CBR_CF).

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Web Version Management System for Software Cooperation Development Environment (소프트웨어 공동 개발 환경을 위한 웹 버전 관리 시스템)

  • Kim Soo-Yong;Choi Dong-Oun
    • Journal of Internet Computing and Services
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    • v.4 no.2
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    • pp.21-30
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    • 2003
  • This paper is to describe how to refer to software objects and reuse them through the web browser so that ail the members of the software development team can collaborate with each other on the development procedure, In addition, we describe how to convert the $ ^*$,mdl design information generated from the UML editor into their corresponding XML data, which is arranged to be saved in the relational database system. Furthermore, we provide a facet retrieval system based on which makes use of a object-oriented thesaurus, which supports an integrated environment through which all the project team members can share a lot of source codes and execution files as weil as object files produced from the web-based collaborative development environment. Finally, we have designed and implemented a web version management system that facilitates software developers to manage in their web-based search for the relationship of design informations.

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MDO-Based Design Collaboration (MDO 기반 협력설계 시스템)

  • Choi, Young;Park, Jin-Pyo
    • Journal of the Korean Society for Precision Engineering
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    • v.20 no.9
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    • pp.142-150
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    • 2003
  • MDO is one of the efficient methods for huge and multi -functional system design. This paper describes a design collaboration framework with MDO in networked design environment. A prototype of web -based integrated design system was implemented to show sharing and exchange of models and analysis information between MDO modules and collaborative design stations. Server System consists of MDO modules for optimization and modeling module for 3D modeling operation. Client system provide user with graphic interface for shape modeling and system operation. We believe that the proposed approach can be extended to solve real complex multidisciplinary design problems.

Design of an Access Control for WebDAV-based Collaborative System (WebDAV기반 협업시스템 접근 제어 설계)

  • 변상희;박희종;박양수;이명준
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10c
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    • pp.562-564
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    • 2004
  • WebDAV(Web-based Distributed Authoring and Versioning)는 웹 통신 프로토콜로서 인터넷을 통하여 다양한 콘텐츠의 비동기적인 협업 저작을 지원한다. 따라서 WebDAV를 지원하는 다양한 종류의 서버들은 상호간의 협업 작업이 가능하다. 특히 WebDAV의 접근 제어 프로토콜은 특정 자원에 대한 접근 제어 권한을 정의하기 위하여 표준 Privilege들을 정의하고 있다. 본 논문에서는 웹기반 협업시스템의 핵심 기능인 팀 작업장과 공개 작업장의 자원에 접근할 때, 사용자의 권한과 작업장의 특성 그리고 자원의 특징에 따라 접근 제어 관리를 할 수 있도록 접근 제어 기법을 설계하였다. 특히 공개 작업장은 파일 올리기만 가능한 작업장, 내려받기만 가능한 작업장, 올리기/내려받기 가능한 작업장과 같이 성격이 다양하다. 이를 지원하기 위하여 작업장내 파일에 대한 접근 권한을 구체적으로 설계함으로써 협업작업을 체계적이고 안정적으로 지원할 수 있다.

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TagPlus: A Retrieval System using Synonym Tag in Folksonomy (TagPlus: 폭소노미에서 동의어 태그를 이용한 검색 시스템)

  • Lee, Sun-Sook;Yong, Hwan-Seung
    • Journal of Digital Contents Society
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    • v.8 no.3
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    • pp.255-262
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    • 2007
  • Collaborative tagging describes the process by which many users add metadata in the form of keywords to shared content. Recently, collaborative tagging has grown in popularity on the web, on sites that allow users to tag bookmarks, photographs, videos and other content. In this paper, we analyze the structure and basic knowledge of collaborative tagging systems as well as their dynamical aspects. We also present a retrieval system, TagPlus, using synonym tag that is derived from WordNet database. Specifically, TagPlus, a synonym tag based system has users retrieve images from Flickr system. The proposed system show the images tagged by not only the tag that users input but also the synonyms that are synonyms with the tag.

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A Web Based Error Manager for Societal Security Service (웹 기반 사회 안전 서비스를 위한 오류 관리기)

  • Ko, Eung-Nam;Hong, Sung-Ryong
    • Journal of Digital Contents Society
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    • v.15 no.1
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    • pp.87-91
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    • 2014
  • This paper suggested a web based error manager for societal security service. This is a system that is suitable for detecting, sharing and recovering software error based on multimedia CSCW(Computer Supportes Cooperated Work). With error sharing system, a group cooperating users can share error applications. Our a web based error manager for societal security service enables user to share error objects through interaction awareness. This method has a file sharing, a window copy, a window overlay, or a window sharing. We implemented the web based error manager for societal security service so that the users participated in collaborative work may refer shared error objects as the same view to others.

3D Object Picking in Web-based Design System

  • Kim, Dong-Hyun;Yun, Bo-Yeul;Kim, Eung-Kon
    • Journal of information and communication convergence engineering
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    • v.1 no.2
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    • pp.82-87
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    • 2003
  • We are able to work on the shared virtual space in Web-based Collaborative Design System using only Internet and Web browser. Then the users will share 3D objects and must be able to pick the objects effectively which they want to manipulate. In this paper, picking is implemented not only by computing intersection of mouse pointer with the objects of the virtual world, but also by using capabilities and attributes of scene graph node, by setting bounds intersection testing instead of geometric intersection testing, by limiting the scope of the pick testing, using Java 3D. These methods can reduce the computation of picking and can pick 3D objects effectively and easily using the system of hierarchy.