• Title/Summary/Keyword: web based engine

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Oil Spill Monitoring in Norilsk, Russia Using Google Earth Engine and Sentinel-2 Data (Google Earth Engine과 Sentinel-2 위성자료를 이용한 러시아 노릴스크 지역의 기름 유출 모니터링)

  • Minju Kim;Chang-Uk Hyun
    • Korean Journal of Remote Sensing
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    • v.39 no.3
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    • pp.311-323
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    • 2023
  • Oil spill accidents can cause various environmental issues, so it is important to quickly assess the extent and changes in the area and location of the spilled oil. In the case of oil spill detection using satellite imagery, it is possible to detect a wide range of oil spill areas by utilizing the information collected from various sensors equipped on the satellite. Previous studies have analyzed the reflectance of oil at specific wavelengths and have developed an oil spill index using bands within the specific wavelength ranges. When analyzing multiple images before and after an oil spill for monitoring purposes, a significant amount of time and computing resources are consumed due to the large volume of data. By utilizing Google Earth Engine, which allows for the analysis of large volumes of satellite imagery through a web browser, it is possible to efficiently detect oil spills. In this study, we evaluated the applicability of four types of oil spill indices in the area of various land cover using Sentinel-2 MultiSpectral Instrument data and the cloud-based Google Earth Engine platform. We assessed the separability of oil spill areas by comparing the index values for different land covers. The results of this study demonstrated the efficient utilization of Google Earth Engine in oil spill detection research and indicated that the use of oil spill index B ((B3+B4)/B2) and oil spill index C (R: B3/B2, G: (B3+B4)/B2, B: (B6+B7)/B5) can contribute to effective oil spill monitoring in other regions with complex land covers.

Implementation of A Networked Collaboration Engine for Virtual Architectural Bngineering Application (가상 건축 엔지니어링 응용을 위한 네트워크 공유작업 엔진의 구현)

  • Song, Gyeong-Jun;Go, Dong-Il;Kim, Jong-Seong;Maeng, Seong-Hyeon
    • Journal of KIISE:Computer Systems and Theory
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    • v.28 no.12
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    • pp.642-652
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    • 2001
  • Recently, the advent of World-Wide-Web(WWW) and the explosive popularity of the Internet gave birth to collaborative applications which were enabled by computers and networks as their primary media. The progress of 3D computer graphics enabled collaborative application with 3D virtual environments or distributed virtual environments. In this paper, we explain our implementation of the Share collaboration engine which is for collaboration applications based on a distributed virtual environment. We introduce Virtual Architectural Engineering 2000 (VAE2000) that is our pilot application implemented with the Share collaboration engine. The Share collaboration engine proposes a new Share network architecture for management of participants, and it provides some synchronization methods for 3D objects in virtual collaboration. VAE2000 is an experimental application that tries to prevent wastes of human, material and time resources in networked virtual collaboration.

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Construction of web-based Database for Haliotis SNP (웹기반 전복류 (Haliotis) SNP 데이터베이스 구축)

  • Jeong, Ji-Eun;Lee, Jae-Bong;Kang, Se-Won;Baek, Moon-Ki;Han, Yeon-Soo;Choi, Tae-Jin;Kang, Jung-Ha;Lee, Yong-Seok
    • The Korean Journal of Malacology
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    • v.26 no.2
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    • pp.185-188
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    • 2010
  • The Web-based the genus Haliotis SNP database was constructed on the basis of Intel Server Platform ZSS130 dual Xeon 3.2 GHz cpu and Linux-based (Cent OS) operating system. Haliotis related sequences (2,830 nucleotide sequences, 9,102 EST sequences) were downloaded through NCBI taxonomy browser. In order to eliminate vector sequences, we conducted vector masking step using cross match software with vector sequence database. In addition, poly-A tails were removed using Trimmest software from EMBOSS package. The processed sequences were clustered and assembled by TGICL package (TIGR tools) equipped with CAP3 software. A web-based interface (Haliotis SNP Database, http://www.haliotis.or.kr) was developed to enable optimal use of the clustered assemblies. The Clustering Res. menu shows the contig sequences from the clustering, the alignment results and sequences from each cluster. And also we can compare any sequences with Haliotis related sequences in BLAST menu. The search menu is equipped with its own search engine so that it is possible to search all of the information in the database using the name of a gene, accession number and/or species name. Taken together, the Web-based SNP database for Haliotis will be valuable to develop SNPs of Haliotis in the future.

Design of an Avatar Assembly System based on a Commercial Game Engine (상용 게임엔진 기반의 아바타 조립 시스템의 설계)

  • Kim, Byung-Cheol;Roh, Chang Hyun
    • Journal of Digital Convergence
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    • v.14 no.12
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    • pp.489-494
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    • 2016
  • Developing 3D games of quality is getting easier as commercial game engines have significantly evolved. It is still difficult, however, for entry-level developers to create various avatars which could affect the entire game because it requires expertise in 3D design and programming. We propose a design of an avatar assembly system based on a commercial game engine, Unity. It includes the assembly, customization, and management of avatars. It also provides an avatar update mechanism via the World Wide Web(WWW) provided by Unity's asset system so that various avatars can be supplied after the initial game distribution.

Development of a National R&D Knowledge Map Using the Subject-Object Relation based on Ontology (온톨로지 기반의 주제-객체관계를 이용한 국가 R&D 지식맵 구축)

  • Yang, Myung-Seok;Kang, Nam-Kyu;Kim, Yun-Jeong;Choi, Kwang-Nam;Kim, Young-Kuk
    • Journal of the Korean Society for information Management
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    • v.29 no.4
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    • pp.123-142
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    • 2012
  • To develop an intelligent search engine to help users retrieve information effectively, various methods, such as Semantic Web, have been used, An effective retrieval method of such methods uses ontology technology. In this paper, we built National R&D ontology after analyzing National R&D Information in NTIS and then implemented National R&D Knowledge Map to represent and retrieve information of the relationship between object and subject (project, human information, organization, research result) in R&D Ontology. In the National R&D Knowledge Map, center-node is the object selected by users, node is subject, subject's sub-node is user's favorite query in National R&D ontology after analyzing the relationship between object and subject. When a user selects sub-node, the system displays the results from inference engine after making query by SPARQL in National R&D ontology.

Development of a 3D Brickwork Game Using Java (Java를 이용한 3차원 벽돌 쌓기 게임 개발)

  • Baek, Tae-Gwan;Seo, Sang-Jin;Jeong, Gab-Joong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.121-124
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    • 2007
  • This paper describes the development of a brickwork game with three-dimensional computer graphics as one of web-based game contents. Client user using web can access and run lava applet program with the independence of hardware system. It consists of graphic user interface module, initial space generation module, event handler module, player control module, and thread control module. It uses 3-D array data structure for the 3-D graphic objects that are located in three-dimensional space for high-speed object searching and sorting. It enhances to compare with predetermined construction in three-dimensional space. We can use the developed racing game to inform game users of information for an advertisement like tourism information, and can apply the proposed 3-D drawing technology to 3-D game graphic engine core.

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Design and Implementation of a BPEL Engine for Dynamic Function using Aspect-Oriented Programming (동적 기능 추가를 위하여 관점지향 프로그래밍 기법을 이용한 BPEL 엔진의 설계와 구현)

  • Kwak, Dong-Gyu;Choi, Jae-Young
    • Journal of KIISE:Computer Systems and Theory
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    • v.37 no.4
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    • pp.205-214
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    • 2010
  • BPEL is a standard workflow language, which interacts with Web Services and is used in various applications. But it is difficult to use BPEL for specific applications which require additional functions. In this paper, we present a system which can add new functions to BPEL based on an aspect-oriented programming (AOP) technique. In order to add new functions to BPEL, we define a JWX document format that can describe new functions to apply to BPEL. JWX is XML-oriented document that can code the corresponding Java program in order to dynamically add new functions to BPEL documents. It is possible for BPEL workflow to add new functions without modifying the existing programs using the AOP technique, which guarantees low degree of coupling between key and additional requirements. Additionally this systems weaves based on new functions of Java program and JWX document by expanding BPEL engine called B2J based on AOP and execute them. Therefore it is possible to develop a new BPEL engine with additional functions easily and with low cost. The new system can execute additional conditions that the current BPEL engine doesn’t provide. The new system using functions of BPEL supplied by B2J. The new system can be used to add a new rule engine, which isn't currently provided.

Comparison and Evaluation of Web-based Image Search Engines (이미지정보 탐색을 위한 웹 검색엔진의 비교 평가)

  • Kim, Hyo-Jung
    • Journal of Information Management
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    • v.31 no.4
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    • pp.50-70
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    • 2000
  • Since the contents of internet resources are beginning to include texts, images and sounds, different Web-based image search engines have been developed accordingly. It is a fact that these diversities of multimedia contents have made search process and retrieval of relevant information very difficult. The purpose of the study is to compare and evaluate its special features and performance of the existing image search engines in order to provide user help to select appropriate search engines. The study selected AV Photo Finder, Lycos MultiMedia, Amazing Picture Machine, Image Surfer, WebSeek, Ditto for comparison and evaluation because of their reputations of popularity among users of image search engines. The methodology of the study was to analyze previous related literature and establish criteria for the evaluation of image search engines. The study investigated characteristics, indexing methods, search capabilities, screen display and user interfaces of different search engines for the purpose of comparison of its performance. Finally, the study measured relative recall and precision ratios to evaluate their electiveness of retrieval under the experimental set up. Results of the comparative analysis in regard to its search performance are as follows. AV Photo Finder marked the highest rank among other image search engines. Ditto and WebSeek also showed comparatively high precision ratio. Lycos MultiMedia and Image Surfer follows after them. Amazing Picture Machine stowed the lowest in ranking.

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Evaluating the Quality of Basic Life Support Information for Primary Korean-Speaking Individuals on the Internet (국내 인터넷 웹 페이지에 나타난 기본심폐소생술 정보의 질 평가)

  • Kang, Hee Do;Moon, Hyung Jun;Lee, Jung Won;Choi, Jae Hyung;Lee, Dong Wook;Kim, Hyun Su;Kang, In Gu;Kim, Doh Eui;Lee, Hyung Jung;Lee, Han You
    • Health Communication
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    • v.13 no.2
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    • pp.125-132
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    • 2018
  • Purpose: The aim of this study is to investigate the quality of basic life support (BLS) information for primary Korean-speaking individuals on the internet. Methods: Using the $Google^{(C)}$ search engine, we searched for the terms 'CPR', 'cardiopulmonary resuscitation (in Korean)' and 'cardiac arrest (in Korean)'. The accuracy, reliability and accessibility of web pages was evaluated based on the 2015 American heart association(AHA) guidelines for CPR & emergency cardiovascular care, the health on the net foundation code of conduct and Korean web content accessibility guidelines 2.1, respectively. Results: Of the 178 web pages screened, 50 met criteria for inclusion. The overall quality of BLS information was not enough (median 5/7, IQR 4.75-6). 23(36%) pages were created in accordance with 2010 AHA guidelines. Only 24(48%) web pages educated on how to use the automated electrical defibrillator. The attribution and transparency of the reliability of pages was relatively low, 20(40%) and 16(32%). The web accessibility score was relatively high. Conclusion: A small of proportion of internet web pages searched by Google have high quality BLS information for a Korean-speaking population. Web pages based on past guideline were still being searched. The notation of the source of CPR information and the transparency of the author should be improved. The verification and evaluation of the quality of BLS information exposed to the Internet are continuously needed.

The Use of Reinforcement Learning and The Reference Page Selection Method to improve Web Spidering Performance (웹 탐색 성능 향상을 위한 강화학습 이용과 기준 페이지 선택 기법)

  • 이기철;이선애
    • Journal of the Korea Computer Industry Society
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    • v.3 no.3
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    • pp.331-340
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    • 2002
  • The web world is getting so huge and untractable that without an intelligent information extractor we would get more and more helpless. Conventional web spidering techniques for general purpose search engine may be too slow for the specific search engines, which concentrate only on specific areas or keywords. In this paper a new model for improving web spidering capabilities is suggested and experimented. How to select adequate reference web pages from the initial web Page set relevant to a given specific area (or keywords) can be very important to reduce the spidering speed. Our reference web page selection method DOPS dynamically and orthogonally selects web pages, and it can also decide the appropriate number of reference pages, using a newly defined measure. Even for a very specific area, this method worked comparably well almost at the level of experts. If we consider that experts cannot work on a huge initial page set, and they still have difficulty in deciding the optimal number of the reference web pages, this method seems to be very promising. We also applied reinforcement learning to web environment, and DOPS-based reinforcement learning experiments shows that our method works quite favorably in terms of both the number of hyper links and time.

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