Attempts were made to analyze the national policy of soil contamination prevention and management of inactive or abandoned metal (IAM) mines in Korea. This approach focused on legal systems and legislation, remediation technology development, and the arrangement or distribution of budgets pertaining to national policy since the mid 1990's. Prevention of Mining Damage and Recovery Act enacted. Defines the roles, responsibility and budget of the government when recovering mine damages. However, in 2005 there still remains to improve the national policy of soil contamination prevention and management of IAM mines. Analysis of national and industrialized foreign countries including the United States, the United Kingdom, and the Netherlands suggest the following improvements: i) arranging distinct regulations between strict and non-strict liability criteria for potentially responsible parties; limiting innocent and non-strict liability depending on the period of incurred mining activity, ii) enhancing participation of local communities by enforcing law and legislation, iii) establishing a national database system of (potentially) IAM contaminated sites based on the Website-Geographic Information System, iv) carrying out site-specific risk assessments and remediation of IAM contaminated sites, v) preparation and distribution of clean-up fund at mine sites adequately, and vi) technology development for the cleaning of IAM contaminated sites; awarding positive incentives of a legal nature for participants applying newly developed technology in IAM mines.
Journal of the Korea Institute of Information and Communication Engineering
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v.12
no.9
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pp.1703-1710
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2008
As the performance of digital camera keeps going on, the digital camera becomes into wide use recently so that the number of digital images taken by digital camera is increased rapidly. Given the augmentation of digital images, the digital photo frame has appeared for storing and enjoying the digital image and receives attention as the price of digital frame becomes down. However, users with the existing digital frame only could display the digital images and stream media stored in local disk. In the paper, we design and implement a new digital photo frame baled on ubiquitous which could provide a more variety of service to the user. With the proposed digital photo frame, the user could obtain the environment information and the digital image from multimedia sensor network. The users also could enjoy the various stream media stored in the remote streaming server seamlessly. In addition, the user could update the digital image through the web site at anywhere.
The purpose of this study is to seek a measure to institutionalize the curriculum of Korean homeschooling by comparing and analyzing curriculums of homeschooling between the United States and South Korea. To do so, literature review was conducted to derive analysis criterion and curriculums of homeschooling between the United States and South Korea were compared and analyzed. The major findings of analyses are as follows. First, from the perspective of educational goal, homeschooling families of both countries are similar in which they preferentially seek private goal but also consider social goal as well. Second, in the perspective of educational content, a diversity in course of study, textbook and other education materials of homeschooling in the United States is substantially attained when Korean homeschooling families suffer shortage. Third, in terms of educational implementation, homeschooling of both countries attained an autonomy in instructional time and a diversity in instructional space and method, however, unlike homeschooling in the United States, homeschooling in South Korea is experiencing difficulties due to lack of homschooling organization, homeschooling co-ops and web-site space. Fourth, in the perspective of educational evaluation, homeschooling in South Korea, unlike its comparison target, has not been certified as a formal education as well as not been accepted from universities. Based on these analysis results, conclusion and discussion have been proposed.
The Journal of the Convergence on Culture Technology
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v.5
no.4
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pp.367-371
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2019
In this study, we proposed the sacrificial anode cathodic protection method as a countermeasure to reduce the corrosion of railway rails under oceanic climatic conditions and proved the anticorrosive effect experimentally. In addition, the proposed sacrificial anode cathodic protection method were tested on site to examine long-term rail corrosion monitoring and field applicability for more than 26 months and to prove the effectiveness of rail corrosion. As a result of monitoring the corrosion state using the cellophane tape method, the appearance of the applied sections with sacrificial anode cathodic protection method was good at the present time about 26 months after the field test laying, and no abnormalities and other abnormalities of the rail welded section and the rail web were found. Hence, in places where no sacrificial anodes were installed, rust progressed rapidly. In addition, the proper spacing of sacrificial anodes was found to form the most stable corrosion coating at 1.0 ~ 1.5m. After about 26 months of monitoring, the installation of sacrificial anodes could help stabilize the overall rail corrosion level, even if the spacing was somewhat wider.
Journal of the Korean Society of Earth Science Education
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v.14
no.2
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pp.173-192
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2021
The purpose of this study is to analyze the previous research on geological fieldwork from 2000 to 2020, examine the tasks that have been focused on, and suggest directions and implications for future geological fieldwork research. The data was conducted for the thesis searched on ScienceON and RISS in relation to geological fieldwork and journals listed in the Korean Citation Index(KCI), and the study title was analyzed using the semantic network analysis. For analysis, the data that had been pre-processed was visualized as a network by semantic network analysis, and frequency and centrality were analyzed. The centrality analysis was based on degree centrality and eigenvector centrality, and all analyzes were performed by dividing the entire study period into four periods: 2000-2005, 2006-2010, 2011-2015, and 2016-2020. As a result, research on geological fieldwork focused more on the development of geological field courses, and in particular, jeju island was actively discussed as a learning site. Also, the study was conducted on students rather than teachers, and among them, high school students showed high frequency and centrality. In addition, it can be seen that studies on the educational effect of geological fieldwork were discussed, either in connection with programs such as STEAM, free-semester program, or indirect geological fieldwork methods such as web, flash panorama, and 3D. This study is meaningful in that it suggests the direction of future research by looking back on the research on geological fieldwork that has been done so far.
Journal of the Korean Institute of Landscape Architecture
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v.47
no.3
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pp.71-80
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2019
The Fourth Industrial Revolution, centered on intelligence and information, began to take hold in 2016. This study uses virtual reality technology, which is the most popular technology of the Fourth Industrial Revolution. The purpose of this study is to explore a Virtual Walk-through method, which can be easily applied to landscape architecture. At present, virtual reality technology is widely used in the fields of games, emergency training, and architectural design. However, in the field of landscape architecture, it is still in the development stage. In addition, most of the traditional ways to display virtual reality use 2D images, but such methods have some limitations. Therefore, this research addresses the three stages of "design-exhibition-experience" and puts forward a new simple method called 'Virtual Walk-through' that breaks from traditional landscape design exhibitions. The results show that compared with traditional methods, virtual reality has many advantages, such as the freedom of experience, a diversity of viewing angles, information supply, interaction, etc. It can show high quality images and effects, which are suitable for landscape design. It provides an evaluation method for garden design that can be utilized in the future. It is simple and has value as it can reflect the method and the expected effects. Virtual reality technology can bring an infinite number of prospects to the development of landscape architecture.
Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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v.37
no.4
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pp.253-265
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2019
In this study were analyzed the errors on the registration of details information, location of E-GEN (Emergency medical-GEN) AED (Automated External Defibrillator) installation site and the adequacy of spatial arrangement, which suggests an improvement methods of constructing an app or web based on time and space data for efficient operation of considering accessibility and usability. As a result of this study, first, it was not equal to each other for locations of each installation point of AED, that confirmed some area were dense or requiring additional installation. Second, it confirmed the inaccuracies in inputting and registering information about the installed location, such as the actual installation location information and the attribute information of the AED. Third, the main access node and the main address node were connected to a straight line that was found not be connected to the back door, the straight line, the stairs. Also, the opening times of AED installation sites varied according to the week and the season, the entrance was managed by the apartment management office in a separate place, it needs to be established on this information. In conclusion, it proposed a method to improve spatial equity and accessibility, a method to provide accurate distance and time according to actual movement routes in case of emergency, and a possibility of using each facility considering day and time.
In Asia, when cotton and cotton fabrics cultivated and produced in India of Southern Asia had spread to the whole Asia area by land and by sea, the Cotton Road and cotton fabric cultural area could be formed. In Korea, the traditional cotton (Gossypium arboreum) brought by Moon Ik-Jeom in 1363 was cultivated and then the Upland cotton (Gossypium hirsutum) brought via Japan could be produced from 1904. Especially, Gwangju/Jeonnam was the most active place in producing traditional cotton, and eventually became the center of cotton cultivation and fabric production after bringing in Upland cotton. In order to collect and record the cotton cultural resources in the broad area, the Cultural Resources Set, classified its component parts should be made first and then the collecting objects should be investigated. The collecting areas are selected based on the spreading paths and the regional significance of cotton. Since its difficulty of collecting the relevant resources from all of the places in Asia, it should be planned to share the resources through exchanges and cooperation among private, institution and organization. The relevant experts from the various fields should participate in the interdisciplinary researches which are necessary for collecting and recording of wide area cultural resources. Considering the collecting limitation of genuine relics, the digital archives should be established and then offered through a web site that everyone can use them freely by remote. It also needs to plan to display on and off-line for users to perceive the similarity, difference and interconnections of the resources with ease.
The purpose of this research was to determine whether multimodal cues in an online shopping environment could enhance tactile consumer mental imagery, purchase intentions, and attitudes towards an apparel product. One limitation of online retail is that consumers are unable to physically touch the items. However, as tactile information plays an important role in consumer decisions especially for apparel products, this study investigated the effects of multimodal cues on overcoming the lack of tactile stimuli. In experiment 1, to explore the product, the participants were randomly assigned to four conditions; picture only, video without sound, video with corresponding sound, and video with discordant sound; after which tactile mental imagery vividness, ease of imagination, attitude, and purchase intentions were measured. It was found that the video with discordant sound had the lowest average scores of all dependent variables. A within-participants design was used in experiment 2, in which all participants explored the same product in the four conditions in a random order. They were told that they were visiting four different brands on a price comparison web site. After the same variables as in experiment 1, including the need for touch, were measured, the repeated measures ANCOVA results revealed that compared to the other conditions, the video with the corresponding sound significantly enhanced tactile mental imagery vividness, attitude, and purchase intentions. However, the discordant condition had significantly lower attitudes and purchase intentions. The dual mediation analysis also revealed that the multimodal cue conditions significantly predicted attitudes and purchase intentions by sequentially mediating the imagery vividness and ease of imagination. In sum, vivid tactile mental imagery triggered using audio-visual stimuli could have a positive effect on consumer decision making by making it easier to imagine a situation where consumers could touch and use the product.
Journal of the Korea Academia-Industrial cooperation Society
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v.22
no.3
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pp.546-559
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2021
This research aimed to develop the district unit plan simulation using procedural modeling based on shape grammar. For this, Esri's CityEngine 2020.0 was selected as a main development tool, and Inside Commercial Area in Bangi-dong, Songpa-gu, Seoul as the research site where about 25% of the total area was developed over the past five years. Specifically, the research developed the simulation through the following three phases of Data-Information-Knowledge after selecting necessary parameters. In the Data phase, 2 and 3 dimensional data were obtained by utilizing data sharing platforms. In the next Information phase, the acquired data were generated into various procedural models according to the shape grammar, and the 2D and 3D layers were then integrated using relevant applications. In the final Knowledge phase, three-dimensional spatial analysis and storytelling contents were produced based on the integrated layer. As a result, the research suggests the following three implications for the simulation development. First, data accuracy and improvement of sharing platforms are needed in order to effectively carry out the simulation development. Second, the guidelines for district unit plans could be utilized and developed into shape grammar for procedural modeling. Third, procedural modeling is expected to be used as an alternative tool for communication and information delivery.
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