• Title/Summary/Keyword: wavelet 동영상 부호화

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Wavelet Video Coding Using Low-Band-Shift Method and Multiresolution Motion Estimation (저대역 이동법과 다해상도 움직임 추정을 이용한 웨이블릿 동영상 부호화)

  • 박영덕;서석용;고형화
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.3
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    • pp.17-24
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    • 2004
  • In this paper, the wavelet video coding using Low-Band-Shift(LBS) method and multiresolution motion estimation(MRME) is proposed. To overcome shift- variant property on wavelet coefficients, the LBS was proposed. LBS method previously has superior performance in terms of rate-distortion characteristic. However, this method needs more memory and computational complexity. Therefore to reduce computational complexity of video coding using LBS, we combine MRME with LBS. When mm is applied only, it has 7 times as much as existing method's motion vector because each subband has different motion vector using property of LBS, number of motion vector decreases. Proposed method decreases motion vector, and it decreases motion compensated Prediction error by detailed motion estimation. And then it shows better coding performance. Also this method reduces computational amount by smaller search area in higher resolution. The computational complexity of the proposed method is 12.1% of that of existing method at 3-level wavelet transform. The experimental results with the proposed method show about 0.2∼9.7% improvement of MAD performance in case of lossless coding, and 0.1∼2.0㏈ improvement of PSNR performance at 4he same bit rate in case of lossy coding.

Interframe Wavelet Coding by Considering time-band Properties (시간 밴드 특성을 고려한 인터프레임 웨이블릿 부호화)

  • 정세윤;김원하;김규헌;김진웅
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.11a
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    • pp.183-186
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    • 2003
  • 인터프레임 웨이블렛 부호화(Interframe Wavelet Coding)는 3D 서브밴드 부호화라고도 하며, 기존의 DCT 기반 동영상 부호화 방식에 비해 압축 효율이 우수하고, 특히 스케일러빌리티 기능이 뛰어난 부호화 방법이다. 본 논문에서는 기존의 인터프레임 웨이블렛 부호화 방법에서 시간 밴드 영상에 대해 동일한 웨이블렛 필터를 사용하여 공간 웨이블렛 필터를 적용하던 것을, 시간 밴드 영상의 특성을 고려하여 로우 밴드와 하이 밴드에 서로 다른 웨이블렛 필터를 적용하는 방법을 제안하였다. 본 논문에서는 로우밴드에는 9/7 필터를 적용하고 하이 밴드에는 Haar필터를 적용하여 보았다. 이렇게 적용함으로서 부호과정에서 가장 많은 연산량을 필요로하는 역 웨이블렛 변환이 간단하게 되어 복호기의 복잡도가 감소하는 효과가 있다. PSNR 실험에서 기존의 9/7 필터만을 사용하는 경우와 비교한 결과 거의 차이가 없었다.

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Motion-Compensated Layered Video Coding for Dynamic Adaptation (동적 적응을 위한 움직임 보상 계층형 동영상 부호화)

  • 이재용;박희라;고성제
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.10B
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    • pp.1912-1920
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    • 1999
  • In this paper, we propose a layered video coding scheme which can generate multi-layered bitstream for heterogeneous environments. A new motion prediction structure with temporal hierarchy of frames is developed to afford temporal resolution scalability and the wavelet decomposition is adopted to offer spatial acalability. The proposed scheme can have a higher compression ratio than replenishment schemes by using motion estimation and compensation which can further reduce the temporal redundancy, and it effectively works with dynamic adaption or errors using dispersive intra-subband update (DISU). Moreover, data rate scalability can be attained by employing embeded zerotree wavelet (EZW) technique which can produce embeded bitstream. Therefore, the proposed scheme is expected to be effectively used in heterogeneous environments such as the Internet, ATM, and mobile networks where interoperability are required.

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Wavelet Transform Coding for Image Communication (영상 통신을 위한 웨이블릿 변환 부호화)

  • Kim, Yong-Yeon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.1
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    • pp.61-67
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    • 2011
  • In this paper, a new method for effective video coding is studied. Picture set filter is proposed for preserving compression ratio and video quality. This filter controls the compression ratio of each frame depending on the correlation to the reference frame by selectively eliminating less important high-resolution areas. Consequently, video quality can be preserved and bit rate can be controlled adaptively. In the simulation, to test the performance of the proposed coding method, comparisons with the full search block matching algorithm and the differential image coding algorithm are made. In the former case, video quality, compression ratio and encoding time is improved. In the latter case, video quality is degraded, but compression ratio and encoding time is improved. Consequently, the proposed method shows a reasonably good performance over existing ones.

Adaptive Video Coding by Wavelet Transform (웨이브렛 변환에 의한 적응적 동영상 부호화)

  • 김정일;김병천
    • Journal of the Korea Society of Computer and Information
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    • v.4 no.2
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    • pp.141-146
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    • 1999
  • In this paper, picture set filter is proposed for preserving compression ratio and video qualify. This filter controls the compression ratio of each frame depending on the correlation to the reference frame by selectively eliminating less important high-resolution areas. Consequently, video quality can be preserved and bit rate can be controlled adaptively. In the simulation, to test the performance of the proposed coding method, comparisons with the full search block matching algorithm and the differential image coding algorithm are made. In the former case, video quality, compression ratio and encoding time is improved. In the latter case, video quality is degraded, but compression ratio and encoding time is improved. Consequently. the proposed method shows a reasonably good performance over existing ones.

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Adaptive Quantization of Difference Wavelet Image for Close-Range Low-Bitrate Transmission (근거리 저전송률 통신을 위한 차영상 웨이브릿 적응 양자화)

  • Jeong Won-Kyo;Leef Kyeong-Hwan;Lee Yong-Doo
    • Journal of Korea Multimedia Society
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    • v.7 no.9
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    • pp.1246-1254
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    • 2004
  • This paper presents a image coding method that is well adaptive to close-range video transmission because of its low titrate and simple coding procedure. At first, it reduces temporal redundancies by performing image DPCM between previous frame and current frame, and makes wavelet transformed image of this difference image. Then, the coefficients are quantized selectively by using the coefficient values of base level and mid-frequency level because inter-level redundancies are widely exists in multi-resolution images. Finally quantized coefficients are made iron the function that implies the target bitrate, the average coefficient energy, and the value of the level. The proposed method shows the effective Performance in the experiments using the continuous motion images and transition images.

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Interframe Coding of 3-D Medical Image Using Warping Prediction (Warping을 이용한 움직임 보상을 통한 3차원 의료 영상의 압축)

  • So, Yun-Sung;Cho, Hyun-Duck;Kim, Jong-Hyo;Ra, Jong-Beom
    • Journal of Biomedical Engineering Research
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    • v.18 no.3
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    • pp.223-231
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    • 1997
  • In this paper, an interframe coding method for volumetric medical images is proposed. By treating interslice variations as the motion of bones or tissues, we use the motion compensation (MC) technique to predict the current frame from the previous frame. Instead of a block matching algorithm (BMA), which is the most common motion estimation (ME) algorithm in video coding, image warping with biolinear transformation has been suggested to predict complex interslice object variation in medical images. When an object disappears between slices, however, warping prediction has poor performance. In order to overcome this drawback, an overlapped block motion compensation (OBMC) technique is combined with carping prediction. Motion compensated residual images are then encoded by using an embedded zerotree wavelet (EZW) coder with small modification for consistent quality of reconstructed images. The experimental results show that the interframe coding suing warping prediction provides better performance compared with interframe coding, and the OBMC scheme gives some additional improvement over the warping-only MC method.

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SPIHT Video Coder Using Perceptual Weight in Wavelet transform (웨이브릿 변환에서 인지적 가중치를 이용한 SPIHT 비디오 부호기)

  • 정용재;강경원;문광석
    • Journal of the Institute of Convergence Signal Processing
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    • v.3 no.1
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    • pp.15-20
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    • 2002
  • The frame coding inside the screen for a video coder has a big influence on the quality of the whole frame. The standardized video coder uses DCT, however it can give rise to a low image quality due to the blocking effect at low bit rate. This paper proposes a video coding method for an image quality improvement in human visual aspects. With the proposed method, the perceptual weight is coded with SPIHT and VLC by applying it into the frame and the visual noises are eliminated.

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A differential image quantizer based on wavelet for low bit rate video coding (저비트율 동영상 부호화에 적합한 웨이블릿 기반의 차영상 양자화기)

  • 주수경;유지상
    • Journal of Broadcast Engineering
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    • v.8 no.4
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    • pp.473-480
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    • 2003
  • In this paper, we propose a new quadtree coding a1gorithm to improve the performance of the old one. The new algorithm can process any frame of size in standard and reduce encoding and decoding time by decreasing computational load. It also improves the image quality comparing with any old quantizer based on quadtree and zerotree structure. In order for the new algorithm to be applied for real video codec, we analyze the statistical characteristics of coefficients of differential image and add a function that makes It deal with an arbitrary size of image by using new technique while the old one process by block unit. We can also improve the image quality by scaling the coefficient's value from a differential image. By comparing the performance of the new algorithm with quadtree and SPIHT, it Is shown that PSNR is improved, that the computational load is not reduced in encoding and decoding.

A WAVELET-BASED VIDEO CODING USING ADAPTIVE IMAGE WARPING PREDICTION (영상의 적응적 워핑 예측을 이용한 웨이브렛 기반의 동영상 부호화)

  • 김상준;지인호
    • Proceedings of the IEEK Conference
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    • 2001.09a
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    • pp.55-58
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    • 2001
  • 기존에 MPEG-1, 2나 H.261/263 등에 사용되고있는 움직임 예측 방법은 블록 기반의 코딩 방식으로 단순히 영상의 움직임을 선형 모델로 간주하고 영상을 일정한 크기의 사각형으로 나누어, 각 사각형이 어느 곳으로 이동하는지를 추정하는 방식이었다. 그러나 이러한 방식은 블록 당 하나의 움직임 벡터만으로 처리하기 때문에 블록 내의 복잡한 움직임은 추정할 수 없을 뿐만 아니라, 보다 일반적인 움직임인 회전, 뒤틀림, 확대, 축소 등을 추정할 수 없다. 또한, 영상의 내용에 상관없이 일정한 크기의 블록으로 나누어 처리하기 때문에 주어진 영상에 최적화된 움직임 추정을 수행하기가 어렵다. 특히 저속 비트율에서는 이러한 점들이 크게 부각된다. 이러한 점들을 극복하기 위해서 여기에서는 삼각형 메쉬를 이용한 공간 변환 방법을 이용하였다. 여기에 영상을 영상에 따라 적응적으로 분해하여 처리할 수 있는 웨이브렛 패킷 부호화를 사용하여 에너지가 많고 적음에 따라 초기 제어점의 격자를 조절하여 좀 더 우수한 성능을 얻을 수 있다.

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