• Title/Summary/Keyword: warfare information system

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Ontology-based Context-aware Framework for Battlefield Surveillance Sensor Network System (전장감시 센서네트워크시스템을 위한 온톨로지 기반 상황인식 프레임워크)

  • Shon, Ho-Sun;Park, Seong-Seung;Jeon, Seo-In;Ryu, Keun-Ho
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.4
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    • pp.9-20
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    • 2011
  • Future warfare paradigm is changing to network-centric warfare and effects-based operations. In order to find first and strike the enemy in the battlefield, friendly unit requires real-time target acquisition, intelligence collection, accurate situation assessment, and timely decision. The rapid development in advanced sensor technology and wireless networks requires a significant change in operational concepts of the battlefield surveillance. In particular, the introduction of a battlefield surveillance sensor network system is a big challenge to the ground forces which have lack of automated information collection assets. Therefore this paper proposes an ontology-based context-aware framework for the battlefield surveillance sensor network system which is needed for early finding the enemy and visualizing the battlefield in the ground force operations. Compared with the performance of existing systems, the one of the proposed framework has shown highly positive results by applying the context systems evaluation method. The framework has also proven to be satisfactory by the structured evaluation method using device collaboration. Since the proposed ontology-based context-aware framework has a lot of advantages in terms of scalability and reusability, the ground force's reconnaissance and surveillance system can be widely applied to expand in the future. And, ontology-based model has some weak points such as ontology data size, processing time, and limitation of network bandwidth. However, these problems can be resolved by customizing properly to fit the mission and characteristics of the unit. Moreover, development of the next-generation communication infrastructure can expedite the intelligent surveillance and reconnaissance service and may be expected to contribute greatly to expanding the information capacity.

The Extended-Military Multimedia Systems Based on Real-Time Scheduling Scheme (실시간 스케줄링을 적용한 Extended-Military Multimedia Systems)

  • Park, Sang-Hyuk;Kim, Jai-Hoon;Han, Chang-Hee
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.1
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    • pp.26-32
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    • 2011
  • It is very important for more effective military operation to share information required in recognizing a situation by monitoring battlefield. The recognition of situations is offered visually though multi-media systems such as a COP(Common Operation Picture), UAV etc. The operating method has rapidly changed into Network-Centric Warfare (NCW). As a result, the data that these Multimedia systems should control is increasing. Improved performance of Multimedia systems is required to deal with them. In this paper, we propose Extended-Military Multimedia System(E-MMS) applying the most excellent scheduling method in terms of meet-ratio in real time when Multimedia systems carry out assigned information in real time for monitoring as the method of improved performance. As a result of utility about proposed system, it is verified that realtime EDF(Earliest Deadline First) scheduling method is more improved up to 20% compared to non-realtime FCFS(First Come First Service) in terms of the deadline meet ratio.

A Proposal of Spectrum COP Design for Effective Frequency Management in Air Force's Battlefields Environment (공군 전장 환경에서 효과적 주파수 관리를 위한 Spectrum COP 설계 제안)

  • Koo, Ja-Yeul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37B no.11
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    • pp.1033-1040
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    • 2012
  • Recently, several researches are focused on the frequency sharing and the liberalization of frequency use for utilizing the limited frequency resources efficiently. In military, as Network Centric Warfare(NCW), which requires significant mutual operability of battle elements and real-time operation speed, has come to the fore front as an important aspect of modern warfare, the methods to manage limited frequency resources in wireless communications environment efficiently has been studied and utilized. In this paper, we propose a Spectrum COP(Common Operation Picture) design suitable for the battlefields of air force. To construct the Spectrum COP of Air Force, we analyze the requirements and design the frequency management system by using EA(Enterprise Architecture) Framework. The simulation results of the proposed design proved the effectiveness by using EADSIM(Extended Air Defense Simulation) of Air Force.

Analysis of the ES detection loss related to the circular scan of radars (레이더의 원형 스캔에 따른 ES 탐지손실 분석)

  • Ryoo, Young-Jin;Kim, Whan-Woo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.6
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    • pp.159-166
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    • 2005
  • The pulse amplitude of a search radar signal received by an ES system is not constant pulse by pulse because of the radar's scan characteristics. The variation of the pulse amplitude causes the ES detection loss in the ES system. Therefore, the ES detection range equation should consider the ES detection loss caused by the search radar's scan characteristics. In this paper, we theoretically analyze the ES detection loss for the circular scar and propose the model to evaluate it quantitatively. The experiment results for the real search radar signals demonstrate that the proposed model is suitable for the evaluation model of the ES detection loss related to the circular scan of radars.

Design of the Scalable Naval Combat System Software using Abstraction and Design Pattern

  • Kwon, Ki-Tae;Kim, Ki-Pyo;Choi, HwanJun
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.7
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    • pp.101-108
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    • 2019
  • In this paper, we propose a new scalable and reliable combat system software in battleship which was developed procedurally in the past. Recently, combat system software is required to change frequently due to addition of new equipment and change of function. To solve those problems, this paper propose how to change combat system software into scalable software using class structure change and design pattern. Simulation results show that our scheme provides better performances and reliability than conventional scheme. Therefore proposed scheme can be efficiently used in Naval combat system.

A Calibration Technique for Array antenna based GPS Receivers (배열 안테나 기반 GPS 수신기에서의 교정 방안)

  • Kil, Haeng-bok;Joo, Hyun;Lee, Chulho;Jeong, Eui-Rim
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.4
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    • pp.683-690
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    • 2018
  • In this paper, a new signal processing technique is proposed for calibrating gain, phase, delay offsets in array antenna based anti-jamming minimum variance distortionless response (MVDR) global-positioning-system (GPS) receivers. The proposed technique estimates gain, phase and delay offsets across the antennas, and compensates for the offsets based on the estimates. A pilot signal with good correlation characteristics is used for accurate estimation of the gain, phase and delay offsets. Based on the cross-correlation, the delay offset is first estimated and then gain/phase offsets are estimated. For fine delay offset estimation and compensation, an interpolation technique is used, and specifically, the discrete Fourier transform (DFT) is employed for the interpolation technique to reduce the computational complexity. The proposed technique is verified through computer simulation using MATLAB. According to the simulation results, the proposed technique can reduce the gain, phaes and delay offset to 0.01 dB, 0.05 degree, and 0.5 ns, respectively.

A Study on Data Recording and Play Method between Tactical Situations to Ensure Data Integrity with Data Link Processor Based on Multiple Data Links (다중데이터링크 기반에서 데이터링크 처리기와의 데이터 무결성 보장을 위한 전술상황전시기 간 데이터 기록 및 재생 방법 연구)

  • Lee, Hyunju;Jung, Eunmi;Lee, Sungwoo;Yeom, Jaegeol;Kim, Sangjun;Park, Jihyeon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.13 no.2
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    • pp.13-25
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    • 2017
  • Recently, the high performance of tactical situation display console and tactical data links are used to integrate the operational situations in accordance with information age and NCW (Network Centric Warfare). The tendency to maximize the efficiency of task execution has been developed by sharing information and the state of the battle quickly through complex and diverse information exchange. Tactical data link is a communication system that shares the platform with core components of weapons systems and battlefield situation between the command and control systems to perform a Network Centric Warfare and provides a wide range of tactical data required for decision-making and implementation.It provides the tactical information such as tactical information such as operational information, the identification of the peer, and the target location in real time or near real time in the battlefield situation, and it is operated for the exchange of mass tactical information between the intellectuals by providing common situation recognition and cooperation with joint operations. In this study, still image management, audio file management, tactical screen recording and playback using the storage and playback, NITF (National Imagery Transmission Format) message received from the displayer integrates the tactical situation in three dimensions according to multiple data link operation to suggest ways to ensure data integrity between the data link processor during the entire operation time.

Analysis of Common Data Link Technology Trends for the Next Generation Korean Common Data Link Development (차세대 한국형 공용데이터링크 개발을 위한 국·내외 공용데이터링크 기술 동향 분석)

  • Kang, Wipil;Song, Juhyung;Lee, Kyunghoon;Lee, Dae-Hong;Jung, Sung-Jin;Choi, Hyung-Jin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.3
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    • pp.209-222
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    • 2014
  • NCW is a new operational concept for modern warfare to improve the ability to conduct combat by connecting command and control system via network. To realize NCW integrating information sharing system between multiple platforms, CDL is considered as a key component for high-speed transmission of ISR data. Accordingly, further studies to enhance the performance of CDL are being performed around the world, and our government has also developed self-reliant CDL, MPI-CDL. However, the maximum data rate and networking performance of current CDL still fall short of the objective to enable multiple systems to share the large ISR data. Therefore, in this paper, we analyze the development flow and international technical trends of CDL, and present an approach for enhancing data rate and networking capacity of the next generation CDL.

Generation of the Battlefield in Distributed Simulation System Based on Synthetic Environment Representation and Interchange Standard (SEDRIS) (분산 시뮬레이션 시스템에서 합성 환경 표현 및 교환 표준(SEDRIS) 기반의 전장 환경 구축)

  • Hwam, Won Kyoung;Kim, Jung-Hoon;Na, Young-Nam;Cheon, Sang Uk;Park, Sang C.
    • Journal of Information Technology and Architecture
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    • v.9 no.3
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    • pp.253-263
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    • 2012
  • Presented in the paper is a methodology for the distributed simulation of underwater warfare based on standard synthetic environment. In the case of underwater warfare simulation, it is very important to reflect environmental data, such as salinity and temperature. For the reusability and interoperability of environmental data, this paper adopts Synthetic Environmental Data Representation and Interchange Specification (SEDRIS(ISO standard for environmental data)). Although SEDRIS provides various merits as an international standard, applying of SEDRIS has been hindered by its broadness and heaviness. To relieve the difficulties, this paper proposes an efficient procedure to utilize SEDRIS technology for the atmosphere and underwater environment. This paper identifies SEDRIS structure for the atmosphere/underwater structured dimensional grid-based and implements the proposed procedure on the High Level Architecture (HLA) / Run-Time Infrastructure (RTI) to explain the generation of the battlefield in a distributed simulation system.

Study about the Use of Airforce Robot in Next War (장차전의 공군용 로봇무기 활용성 연구)

  • Kim, Gyu-Ho
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.5
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    • pp.759-768
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    • 2010
  • In next war, it will be expected that some requirement such as information acquisition, battlefield surveillance and control, increased power projection, precision attack by guided missile and electronic warfare may have special importance. The use of robot weapon system by Airforce will make up for some weak points of man based weapon system that Airforce currently has. And Airforce man/robot combined air vehicle weapon system can extend military operational theater and give its flexibility in next war where power, mobility and information should be all-in-one for military purpose.