• Title/Summary/Keyword: voxel

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Wave-front SRG for Vessel Segmentation (혈관분할을 위한 Wave-front SRG (Seeded Region Growing))

  • 남형인;김동성
    • Proceedings of the IEEK Conference
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    • 2001.09a
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    • pp.275-278
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    • 2001
  • 영상 분할은 임상에서의 진단과 분석 및 3차원 가시화하는데 있어 선행되어야 할 필수적인 과정이다. 본 논문에서는 심혈관계 영상의 분할을 위한 Wave-front SRG방법을 제안한다. 제안된 방법은 2차원 슬라이스 영상에서 사용자에 의한 씨앗점(seed front)을 입력으로 받아 그 이웃한 슬라이스들에 wave-front를 만들어 영역 성장법에 의해 3차원 volume을 확장시킨다. 이때 다음으로 성장할 wave-front voxel의 mean gradient 값을 사용하여 밝기값의 변화가 심한 심혈관계 영상을 분할하였으며, Wave-front voxel의 size를 계산하여 혈관분할 시 발생할 수 있는 작은 채널에서의 새나감을 방지하였다. 제안된 방법을 컴퓨터 단층촬영으로 얻은 심혈 관계 영상의 분할에 적용한 결과, 밝기값의 변화가 심한 심혈관계 영상을 성공적으로 분할했으며, 작의 채널의 새나감이 없이 분할을 수행하였다.

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Functional Neuroimaging in Migraine (편두통의 기능적 뇌영상)

  • Kim, Ji Hyun
    • Annals of Clinical Neurophysiology
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    • v.10 no.1
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    • pp.13-24
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    • 2008
  • Functional neuroimaging, especially positron emission tomography (PET) and functional magnetic resonance imaging (MRI), is the main tool that allows the unveiling of the neurovascular events during a migraine attack. In migraine with aura, functional neuroimaging has contributed greatly to the understanding of the fundamental pathophysiology of the visual aura, whereas in migraine without aura, the PET findings of brainstem activation suggest a pivotal role of brainstem in the generation of migraine headache. In addition, voxel-based morphometry (VBM) method has provided an insight into the morphometric changes of the brain, which might be considered as a consequence of repeated migraine attacks. In this article, I will briefly discuss the main neuroimaging findings pertaining to the pathophysiology of migraine.

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Completion of Occluded Moving Object in a Video Sequence (비디오 영상에서 가려짐이 있는 이동 물체의 복원)

  • Heo, Mi-Kyoung;Park, Soon-Yong
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.281-286
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    • 2007
  • 비디오 복원(video completion)은 비디오 영상에서 색상값에 대한 정보가 없는 픽셀에 적절한 색을 채워 영상을 복원하는 기술이다. 본 논문에서는 움직이는 두 물체가 교차하는 입력영상으로부터 하나의 물체를 제거함으로 발생하는 홀(hole)을 채우는 비디오 복원 기술을 제안한다. 입력 영상에서의 두 물체 중 카메라와 가까운 물체를 제거함으로써 영상의 홀이 발생하게 되고, 이 홀을 다른 프레임들의 정보를 이용하여 채움으로써 가려진 물체를 복원한다. 모든 프레임에 대해 각 물체의 중심을 추정하여 물체의 중심을 기준으로 시-공간 볼륨(spatio-temporal volume)을 생성하고, 복셀 매칭(voxel matching)을 통한 시간적 탐색을 수행한 후 두 물체를 분리한다. 가리는 물체 영역으로 판단 된 부분을 삭제하고 공간적 탐색 방법을 이용하여 홀을 채워 가려짐이 있는 물체를 복원하는 과정을 소개한다. 실험 결과를 통해 제안한 기술이 비교적 자연스러운 결과를 얻을 수 있다는 것을 보여준다.

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Method of Making the Distribution of Voxels Uniform within the Volumetric 3D image Space

  • Lin, Yuanfang;Liu, Xu;Xie, Xiaoyan;Liu, Xiangdong;Li, Haifeng
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.1138-1141
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    • 2008
  • By defining a uniform reference point array corresponding to the 3D voxel array and abandoning voxels whose deviations from their respective reference points exceed a given tolerance, the distribution of voxels within the volumetric 3D image space gets uniform, effects of non-uniform distribution upon the image reconstructing are eased.

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Normal and Reconstructed Mandibular Condyle Mechanics

  • Hollister, S.J.;Feinberg, S.E.
    • Journal of Mechanical Science and Technology
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    • v.15 no.7
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    • pp.974-981
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    • 2001
  • One approach to reconstructing a damaged mandibular condyle is to replace it with a rib graft. This procedure requires removal of the lateral pterygoid muscle. The rib graft has significantly different shape and mechanical properties than the original condyle. These three factors can be expected to alter mandible (jaw) mechanics. We used voxel-based finite element methods to analysis both normal and a simulated reconstructed mandible using data from the US NIH Visible Human Female. Results demonstrated significant differences between normal and reconstructed mandible mechanics. The reconstructed mandible displaced more than the normal mandible. Stresses in the rib graft were 3 to 4 times higher than in a normal mandibular condyle. Stresses in the rest of the mandible were also higher in the reconstructed case. Further analyses are required to determine how each of the alterations in the reconstructed mandible contributes to the difference in reconstructed mandible mechanics.

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The Comparison of the Cerebral Motor Area Activation between Diagonal and Straight Exercises of the Lower Extremity -A Case Study- (하지의 대각선 운동과 직선 운동 시 대뇌 운동영역 활성도 비교 -사례연구-)

  • Lee, Seuong-Yun;Rhee, Min-Hyung
    • PNF and Movement
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    • v.14 no.3
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    • pp.231-236
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    • 2016
  • Purpose: The purpose of this study was to compare cerebral motor area activation between the diagonal and straight movements of the lower extremity. Methods: The subjects of this study consisted of two right-handed adults. Functional magnetic resonance imaging was conducted to measure brain activation following the diagonal and straight movements of the lower extremity. The primary motor area, premotor area, and supplementary motor area, which are closely related to exercise, were set as the regions of interest. Results: The brain activation by diagonal movement was an average of $1036{\pm}75$ voxel, and brain activation by straight exercise was an average of $773{\pm}55$ voxel. Conclusion: Based on these results, we conclude that the activation of the cerebral motor area is more effective for diagonal movements than for straight movements.

초고속 통신망을 이용한 척추 경나사못 삽입술 Simulator

  • 윤승식;성정환;최희원;김영호;강석호;염진섭
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1999.04a
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    • pp.105-107
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    • 1999
  • 본 연구의 목적은 CT장비로부터 얻어지는 단면 영상을 이용하여 재구성한 3차원 Voxel 정보를 기반으로 의료 시술 중 위험도가 높으며 장기간의 수술 훈련이 필요한 수술인 척추경나사 삽입술에 대한 모의 시술기를 개발하는 것이다. 모의 시술기의 입력은 환자의 환부에 대한 CT와 모의 시술을 해보고자 하는 의사 (사용자)의 입력 (경나사의 진입 위치와 각도)이 되며 출력은 의사들이 시술장에서 받을 수 있는 유일한 방법인 Voxel데이터로부터 재생성된 X-Ray이미지, 혹은 C-Arm의 동영상이며, 최종 결과 출력은 나사못이 삽입된 재구성 CT 이미지들과 3차원 정보를 볼 수 있는 Image Based Rendering의 Image data set이 된다. 본 연구에서는 각 시각화 부분의 특성을 고려하여 direct volume projection, surface modeling, 그리고 최근 많은 관심을 받고 있는 Image Based Rendering 기법을 intergrate하여 사용하였으며 각 시각화 모듈의 초고속 정보 통신망에서의 정보 교환에 대한 방법론에 대해 다루고 있다.

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Indexing of 3D Terrain Space for Predicting Collisions with Moving Objects

  • Wu, Wan-Chun;Seo, Young-Duk;Hong, Bong-Hee
    • 한국공간정보시스템학회:학술대회논문집
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    • 2003.11a
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    • pp.159-162
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    • 2003
  • In this paper, to find probable collision positions between moving object and terrain in 3D space efficiently, we use a model, similar to Ray Tracing, which finds the triangles intersected by a directed line segment from a large amount of triangles. We try to reduce dead space as much as possible to find candidate triangles intersected by a directed line segment than previous work's. A new modified octree, LBV-Octree(Least Bounding Voxel Octree), is proposed, and we have a ray tracing with it. In the experiment, ray tracing with LBV-Octree provides $5%{\sim}11%$ better performance than with classical octree.

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Efficient 3D Scene Labeling using Object Detectors & Location Prior Maps (물체 탐지기와 위치 사전 확률 지도를 이용한 효율적인 3차원 장면 레이블링)

  • Kim, Joo-Hee;Kim, In-Cheol
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.11
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    • pp.996-1002
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    • 2015
  • In this paper, we present an effective system for the 3D scene labeling of objects from RGB-D videos. Our system uses a Markov Random Field (MRF) over a voxel representation of the 3D scene. In order to estimate the correct label of each voxel, the probabilistic graphical model integrates both scores from sliding window-based object detectors and also from object location prior maps. Both the object detectors and the location prior maps are pre-trained from manually labeled RGB-D images. Additionally, the model integrates the scores from considering the geometric constraints between adjacent voxels in the label estimation. We show excellent experimental results for the RGB-D Scenes Dataset built by the University of Washington, in which each indoor scene contains tabletop objects.

Effects of Low Intensity Blood Flow Restriction Training on Brain Motor Area Activation

  • Rhee, Min-Hyung;Kim, Jong-Soon
    • PNF and Movement
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    • v.20 no.2
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    • pp.235-241
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    • 2022
  • Purpose: The purpose of this study was to identify the effects of low intensity blood flow restriction training (LBFR) on the central nervous system of healthy adults. Methods: Ten healthy right-handed adults (eight males and two females, mean age of 28.6 ± 2.87 years) were selected as study subjects. Functional magnetic resonance imaging (fMRI) was conducted to measure brain activation (BA) following LBFR and non-LBFR. The primary motor area, premotor area, and supplementary motor area, which are closely related to exercise, were set as the regions of interest. Results: The BA recorded during the LBFR condition was 931.7 ± 302.44 voxel, and the BA recorded during the non-LBFR condition was 1,510.9 ± 353.47 voxel. Conclusion: BA was lower during LBFR than during non-LBFR.