• Title/Summary/Keyword: visual aesthetics

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A Study on Dwelling and Building (거주와 건립에 관한 한 고찰)

  • Khang, Hyuk
    • Journal of architectural history
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    • v.11 no.4 s.32
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    • pp.71-86
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    • 2002
  • Since Modern period which is characterized by the governing of technology and capitalism, the production and aesthetics of building became a main issue of architectural discourse. Morever, Modern architecture tends to be a kind of media in which the visual image of building plays a far more important role than building itself. Institutionalized discipline of Architecture in modern system set aside the dwelling aspect of building and destructed close relationship between dwelling and building. This study analyzes the essential meaning of dwelling with a viewpoint of building and vise virsa in order to have a deep reflection on contemporary architecture and modern crisis of dwelling. For this purpose this study first reviewed linguistic and mythical narratives on the origin of dwelling and building. Secondly, reviewed the thought of Heidegger on dwelling and building and his thinking on authenticity of dwelling. Thirdly, reviewed drastic change of idea and reality of dwelling recent days, especially from settlement to nomad. Lastly reviewed E. Levinas' thinking on bodily dwelling or primordial mode of dwelling before poetic dwelling of Heidegger. With these review we can figure out following things on dwelling and building. Physical building or its visual image can not take the place of dwelling in itself. Dwelling and Building happens simultaneously and understood as an event in life world. Today's alienation of dwelling from building reduced our conception of architecture to a physical setting and mere technique. Building must be a ontological and cultural phenomenon beyond physical building. Nomad in this age of information and globalization may be a new mode of dwelling. But it can not exclude traditional way of dwelling on concrete space, because human being as a physical being can not abandon dwelling place that gives a primordial comfort with and within our body.

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Study on Visual Communication Design of Wearable Computing Devices (웨어러블 컴퓨팅 디바이스를 이용한 시각 디자인 구현 및 연구)

  • Lee, Su Jin
    • Korea Science and Art Forum
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    • v.34
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    • pp.251-262
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    • 2018
  • The purpose of this study is to understand how wearable computing devices are designed and how to design them in a technology based wearable device design research. Research is premised on the consideration of producers and consumers. There is wearable computer of eyeglasses, watches, clothes, and so on. The user can always wear these products comfort and use as part of the body without any sense of discomfort, and the goal is to supplement or double the ability of the human being. It should be easy to use them convenient, wear comfortable, safe and sociable at any time. For the satisfaction these conditions, the wearable computing devices have several factors. There are technical performances, visual aesthetics, Human body system and devices communication and safety. Furthermore, these factors have to match to operating system, real-time operating system and applied software. To comprehend wearable computing devices should be offered the design of the both software and hardware designed.

The Characteristics of Hybrid Visual Direction of Musical Animation Film -Focusing on - (뮤지컬 애니메이션 영화의 혼성적 영상연출 특성 -<겨울왕국, 2013>을 중심으로-)

  • Lee, Hae-Ra;Lee, Hyun-Seok
    • The Journal of the Korea Contents Association
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    • v.15 no.12
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    • pp.50-60
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    • 2015
  • The animation film , which became a worldwide sensation with its theme song 'Let it go', did not only rank first in the U.S. box office - it was also the greatest box office hit in the history of Disney animation. Why did , recreated into a musical animation, become a worldwide success and what were the characteristics of its materialized hybrid visual direction technique? In order to look into this, firstly, literature on musicals and animations were studied, and secondly, analysis standards were drawn for musical characteristics of musicals and direction techniques of animations. Thirdly, analyzation and investigation will be conducted on hybrid visual direction techniques based on the research above with as the example. Through this study, it's known that realizes its musical features such as 'exaggerated acting,' 'delivering the meaning of circumstances', 'dramatic expression of emotion' and etc. through animated characters and that its background music is aided by 'narrative features' through its musical composition. Besides, its snow effect through animated VFX composing scenes along with its musical characteristics realizes hybrid image direction. It can be said that image directing effects of musical animations through hybrid grafting and the characteristics of image aesthetics generate public demands worldwide.

Biopolitics, Montage, and Potentialities of the Image: Giorgio Agamben and Cinema (생명정치, 몽타주, 이미지의 잠재성: 조르조 아감벤과 영화)

  • Kim, Jihoon
    • Cross-Cultural Studies
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    • v.49
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    • pp.59-93
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    • 2017
  • This paper provides an in-depth examination of the relationship between cinema and Giorgio Agamben's aesthetics and philosophy. Intersecting Agamben's key concepts including gesture, mediality, biopolitics, historicity, and profanation with historical and aesthetic dimensions of cinema, I argue for his ambivalent view on cinema and visual media. On the one hand, Agamben linked cinema and visual media to his discussion on biopolitics and spectacle as he considered them as apparatus for capturing and controlling gestures. On the other hand, he also argued that cinema could restore the image with capacity to preserve and recuperate gestures based on his consideration of montage as cinema's key aesthetic and technical component (an operation of profanation) and his Benjaminian thought on the ways in which montage suspended linear flow of images and activated an alternative memory of them. Drawing on history of cinema and optical devices in the 19th and early 20th centuries as well as examples of found footages of filmmaking predicated upon stoppage and repetition of images, I argue that Agamben's concept of potentialities can be extended into his thought on cinema and visual media apparatuses in general.

A Study on the Clothing of Art Nouveau and Art Deco through Cinema Costume: Focusing on The Wings of the Dove and The Great Gatsby

  • Yun, Ji-Young
    • International Journal of Costume and Fashion
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    • v.6 no.1
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    • pp.71-83
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    • 2006
  • This study is about how Art Nouveau and Art Deco clothing are represented in the costume design of film created after those periods and examines the recreation process of visual media. The costume design of The Wings of the Dove tried to reflect the mixture of fashion trends that could be seen during the times. Milly???s clothes seem to focus on recreating the special features of the 1900???s fashion trends more visually while Kate???s clothes are represented in a strong and simple way to emphasize her personality. The costumes in The Great Gatsby, tried to reinvent the 1920???s clothes in a romantic way. Daisy???s and Gatsby???s costumes were based on the aesthetics of the 1920???s clothing. but emphasized the symbolic nature of the characters to give a greater dramatic effect. By analyzing and comparing, it can be seen that, while costume design usually begin with painstaking research into the historical period in which the film is set it is often altered to highlight aspects of the story. such as the theme and the characters, in an effort to create a stronger dramatic effect. Costume design remains one of the most effective means for a director to visually express the personality and desires of a film???s characters. The ideal aim of costume design is to create something new but at the same time, remain true to the period by being grounded in accurate research.

A Study on the Design Characteristics of Communal Spaces in Vertical Urban Multi-Family Housing Community -Focused on the Territories of a Unit Boundary, Building Interior and Exterior Boundary- (수직적 도시 공동주거 커뮤니티에 적용된 공유공간의 계획특성 연구 -단위세대 경계부와 주거동 내부 및 경계부 영역을 중심으로-)

  • Cho, Min-Jung
    • KIEAE Journal
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    • v.11 no.5
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    • pp.55-67
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    • 2011
  • The purpose of this research is to find applicable design characteristics and methods of communal spaces in vertical urban multi-family housing. With this goal, several overseas' multi-family housing projects are selected and their communal spaces are identified. The design characteristics of the communal spaces are analyzed with a special focus on the territories such as an individual unit boundary, building interior and exterior boundary. In terms of the framework for analysis, territoriality, openness, and unique characteristics are reviewed. As a result, the communal spaces are created using various spatial composition methods such as addition, subtraction, connection, extension, accumulation, and isolation. The communal space programs are integrated in plans and sections throughout the buildings. Visual openness and connection with surrounding urban environments are articulated by void spaces, transparent and translucent building materials, green spaces, and applications of graphical images. Communal identities and aesthetics are emphasized by unique building forms and space arrangements. The uses of finish materials, colors, objects, and images add strong characters to the communal spaces. For a further research, it is necessary to combine a design method study with residents' behaviors and community interactions.

Restoration of Tactility of Architectural Glass: Perceptual & Sensible Tactility - Focused on the Analysis of Laminata Glass House -

  • Kim, Sung-Wook;Kim, Do-Sik
    • Architectural research
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    • v.12 no.2
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    • pp.23-30
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    • 2010
  • The study of the expression of architectural glass has recently expanded due to various factors such as the development of architectural technology, the reinforcement of environmental standards, an increased interest in energy saving, and the commercialism of the exterior of buildings. The background for restoring the tactile capability of the sense of sight has been prepared by agitating oculocentricism pertaining to the Renaissance era. The restoration of tactility can be considered in two ways. One is the tactility 'perceived' through complex experiences and the other is the tactility 'sensed' from the challenges on the materiality of the glass itself. Perceptual tactility is achieved from compound visual experiences and connecting these complex experiences in the brain. Sensible tactility, in contrast to perceptual tactility, is a more direct tactility which works within the nervous system, bypassing the brain. This is attained by reversion of the materiality, tectonics and connection method of the glass. Among rare examples, Laminata House built in Leerdam, Netherlands is a fine example of direct and sensible tactility. In this paper, the process of restoring tactility in architecture is studied at each stage based on the restoration of tactility in painterly aesthetics.

A Study on the Characteristics of Gerrit Rietveld's Furniture Design (Gerrit Rietveld 가구디자인의 조형특성연구)

  • Suh, Jeong-Yeon
    • Journal of the Korea Furniture Society
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    • v.20 no.4
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    • pp.374-387
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    • 2009
  • Gerrit Rietveld who is Dutch architect and furniture designer had explored the plastic abstractness based on the universality of De Stijl principle. He had tried to expand the boundary of furniture design bound to traditional form and decorative aesthetics. Beginning of 20th century, he opened the new aesthetic realm of pure and abstract value for furniture design for the first time. Through this research, the results can be summarized as follows. The characteristics of his deign are abstractness, spatial consideration and tectonic construction. The abstractness is attained by simplifying constructional material into geometrical forms such as straight line, rectangle and square. And he adopted unconventional way of construction in order to increase this abstractness. The space included in his furniture can be expressed in the new technology of joint, the visual transparency using linear material, and the destruction of corners. All these aspects harmoniously helped the feeling of architectural space of flow. Through the exposed frame of furniture, Rietveld emphasized on the tectonic construction by methodological treatment such as piling-up or overlapping material. The characteristics of Gerrit Rietveld's design are abstract, spatial and tectonic. These aesthetical tendencies could be understood as a junction between De Stijl's principles and modern architecture's spatial preferences-flow and extension of space-.

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A Study on PE Fence Design Using Pung-hyeol of the Joseon Dynasty Furniture (조선조 가구의 풍혈을 활용한 PE 휀스 디자인 연구)

  • Kim, Chung Ho;Kang, Ho Yang
    • Journal of the Korea Furniture Society
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    • v.24 no.2
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    • pp.148-155
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    • 2013
  • Appear on the furniture design concept of the Joseon Dynasty Pung-hyel design was developed that is imaged by implication. Was enough of our culture, tradition and the wisdom of our ancestors to the development of a design that reflects the traits to fit the purpose of each form to proceed. Based building materials, technology, and how to identify and develop products as competitive PE fence, and at the same time to develop an international product design is based. Was designed with functionality and mass production to be faithful as a function fence productivity. Formative elements where you can rub shoulders with the modern urban environment alive excavated features leads in the traditional culture, aesthetics, design emphasized a new sense of harmony. Improvements were becoming increasingly aware that traditional culture of Korea's own traditional forms of social concern of modern design. Other products and take advantage of the traditional pattern, with figurative motifs and differentiation, and faithful to its original function as a fence brings out the basic elements of the visual motif has a distinctive beauty.

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Design Development of Korean Creative Dance Wear Expressing Persona and Animus - Focusing on 'Crazy Collage Skirts' - (페르소나와 아니무스를 표현한 한국 창작무용의상 디자인개발 - '미친 치마 꼴라쥬'를 중심으로 -)

  • Kim, Heung-Kyung;Kim, Sun-Hwa
    • Journal of the Korean Society of Costume
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    • v.58 no.7
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    • pp.119-132
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    • 2008
  • This study intended to develop and produce a modern form of fashion design for the Korean creative dance performance, 'Crazy Skirt Collage', which expressed conflict between internal ego and a persona in a woman. The qualitative method was used to analyze literature review, internet search and visual data of historically important cases related to the theme. Based on the analysis, the fashion design of the dance performanre by Hwang Hee-Yeon that was actually staged on Towol Theater, one of the Seoul Arts Center, was produced. The results wire as follows; First, the study confirmed a change of persona that revealed a female's animus strongly as it moved into the modern time. Second, the female's persona was expressed through long skirts, slips, dress shoes, handbags, military shoes, dresses with long zippers, trousers, wedding dresses and Korean full skirts during the performance, while the female's animus through male coats, panties, big bags and clock. In conclusion, it is necessary to study new expressive methods, that is, dance clothes using advanced equipment such as lights, videos or other variety of materials. It is also important to understand aesthetics of modern women's ordinary lives and to adapt ordinary clothes to dance clothes in various methods in order to express their modern lives appropriately through Korean creative dance.