• Title/Summary/Keyword: vision-based technology

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A hardware architecture based on the NCC algorithm for fast disparity estimation in 3D shape measurement systems (고밀도 3D 형상 계측 시스템에서의 고속 시차 추정을 위한 NCC 알고리즘 기반 하드웨어 구조)

  • Bae, Kyeong-Ryeol;Kwon, Soon;Lee, Yong-Hwan;Lee, Jong-Hun;Moon, Byung-In
    • Journal of Sensor Science and Technology
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    • v.19 no.2
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    • pp.99-111
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    • 2010
  • This paper proposes an efficient hardware architecture to estimate disparities between 2D images for generating 3D depth images in a stereo vision system. Stereo matching methods are classified into global and local methods. The local matching method uses the cost functions based on pixel windows such as SAD(sum of absolute difference), SSD(sum of squared difference) and NCC(normalized cross correlation). The NCC-based cost function is less susceptible to differences in noise and lighting condition between left and right images than the subtraction-based functions such as SAD and SSD, and for this reason, the NCC is preferred to the other functions. However, software-based implementations are not adequate for the NCC-based real-time stereo matching, due to its numerous complex operations. Therefore, we propose a fast pipelined hardware architecture suitable for real-time operations of the NCC function. By adopting a block-based box-filtering scheme to perform NCC operations in parallel, the proposed architecture improves processing speed compared with the previous researches. In this architecture, it takes almost the same number of cycles to process all the pixels, irrespective of the window size. Also, the simulation results show that its disparity estimation has low error rate.

Technology of Location-Based Service for Mobile Tourism (모바일 관광을 위한 위치 기반 서비스 기술)

  • Lee, Geun-Sang;Kim, Ki-Jeong;Kim, Hyoung-Jun
    • Journal of the Korean Association of Geographic Information Studies
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    • v.16 no.3
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    • pp.1-11
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    • 2013
  • This study developed the algorithm of location-based service for supplying the efficient tourism service to traveller using mobile device and applied it to the Jeonju HANOK village. First, the location service was advanced using algorithm coupling with GPS error range and travel speed in single line, and with GPS location and nearest neighbor method to line in multiple one. Also this study developed a program using DuraMap-Xr spatial engine for establishing topology to Node and Link in line automatically. And the foundation was prepared for improving travel convenience by programming location-based service technology to single and multiple lines based on Blackpoint-Xr mobile application engine.

Design of Contactless Gesture-based Rhythm Action Game Interface for Smart Mobile Devices

  • Ju, Da-Young
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.4
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    • pp.585-591
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    • 2012
  • Objective: The aim of this study is to propose the contactless gesture-based interface on smart mobile devices for especially rhythm action games. Background: Most existing approaches about interactions of smart mobile games are tab on the touch screen. However that way is such undesirable for someone or for sometimes, because of the disabled person, or the inconvenience that users need to touch/tab specific devices. Moreover more importantly, new interaction can derive new possibilities from stranded game genre. Method: In this paper, I present a smart mobile game with contactless gesture-based interaction and the interfaces using computer vision technology. Discovering the gestures which are easy to recognize and research of interaction system that fits to game on smart mobile device are conducted as previous studies. A combination between augmented reality technique and contactless gesture interaction is also tried. Results: The rhythm game allows a user to interact with smart mobile devices using hand gestures, without touching or tabbing the screen. Moreover users can feel fun in the game as other games. Conclusion: Evaluation results show that users make low failure numbers, and the game is able to recognize gestures with quite high precision in real time. Therefore the contactless gesture-based interaction has potentials to smart mobile game. Application: The results are applied to the commercial game application.

A Range-Based Monte Carlo Box Algorithm for Mobile Nodes Localization in WSNs

  • Li, Dan;Wen, Xianbin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.8
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    • pp.3889-3903
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    • 2017
  • Fast and accurate localization of randomly deployed nodes is required by many applications in wireless sensor networks (WSNs). However, mobile nodes localization in WSNs is more difficult than static nodes localization since the nodes mobility brings more data. In this paper, we propose a Range-based Monte Carlo Box (RMCB) algorithm, which builds upon the Monte Carlo Localization Boxed (MCB) algorithm to improve the localization accuracy. This algorithm utilizes Received Signal Strength Indication (RSSI) ranging technique to build a sample box and adds a preset error coefficient in sampling and filtering phase to increase the success rate of sampling and accuracy of valid samples. Moreover, simplified Particle Swarm Optimization (sPSO) algorithm is introduced to generate new samples and avoid constantly repeated sampling and filtering process. Simulation results denote that our proposed RMCB algorithm can reduce the location error by 24%, 14% and 14% on average compared to MCB, Range-based Monte Carlo Localization (RMCL) and RSSI Motion Prediction MCB (RMMCB) algorithm respectively and are suitable for high precision required positioning scenes.

Convolutional GRU and Attention based Fall Detection Integrating with Human Body Keypoints and DensePose

  • Yi Zheng;Cunyi Liao;Ruifeng Xiao;Qiang He
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.18 no.9
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    • pp.2782-2804
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    • 2024
  • The integration of artificial intelligence technology with medicine has rapidly evolved, with increasing demands for quality of life. However, falls remain a significant risk leading to severe injuries and fatalities, especially among the elderly. Therefore, the development and application of computer vision-based fall detection technologies have become increasingly important. In this paper, firstly, the keypoint detection algorithm ViTPose++ is used to obtain the coordinates of human body keypoints from the camera images. Human skeletal feature maps are generated from this keypoint coordinate information. Meanwhile, human dense feature maps are produced based on the DensePose algorithm. Then, these two types of feature maps are confused as dual-channel inputs for the model. The convolutional gated recurrent unit is introduced to extract the frame-to-frame relevance in the process of falling. To further integrate features across three dimensions (spatio-temporal-channel), a dual-channel fall detection algorithm based on video streams is proposed by combining the Convolutional Block Attention Module (CBAM) with the ConvGRU. Finally, experiments on the public UR Fall Detection Dataset demonstrate that the improved ConvGRU-CBAM achieves an F1 score of 92.86% and an AUC of 95.34%.

Development of Pose-Invariant Face Recognition System for Mobile Robot Applications

  • Lee, Tai-Gun;Park, Sung-Kee;Kim, Mun-Sang;Park, Mig-Non
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.783-788
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    • 2003
  • In this paper, we present a new approach to detect and recognize human face in the image from vision camera equipped on the mobile robot platform. Due to the mobility of camera platform, obtained facial image is small and pose-various. For this condition, new algorithm should cope with these constraints and can detect and recognize face in nearly real time. In detection step, ‘coarse to fine’ detection strategy is used. Firstly, region boundary including face is roughly located by dual ellipse templates of facial color and on this region, the locations of three main facial features- two eyes and mouth-are estimated. For this, simplified facial feature maps using characteristic chrominance are made out and candidate pixels are segmented as eye or mouth pixels group. These candidate facial features are verified whether the length and orientation of feature pairs are suitable for face geometry. In recognition step, pseudo-convex hull area of gray face image is defined which area includes feature triangle connecting two eyes and mouth. And random lattice line set are composed and laid on this convex hull area, and then 2D appearance of this area is represented. From these procedures, facial information of detected face is obtained and face DB images are similarly processed for each person class. Based on facial information of these areas, distance measure of match of lattice lines is calculated and face image is recognized using this measure as a classifier. This proposed detection and recognition algorithms overcome the constraints of previous approach [15], make real-time face detection and recognition possible, and guarantee the correct recognition irregardless of some pose variation of face. The usefulness at mobile robot application is demonstrated.

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Development of an Integrated Traffic Object Detection Framework for Traffic Data Collection (교통 데이터 수집을 위한 객체 인식 통합 프레임워크 개발)

  • Yang, Inchul;Jeon, Woo Hoon;Lee, Joyoung;Park, Jihyun
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.18 no.6
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    • pp.191-201
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    • 2019
  • A fast and accurate integrated traffic object detection framework was proposed and developed, harnessing a computer-vision based deep-learning approach performing automatic object detections, a multi object tracking technology, and video pre-processing tools. The proposed method is capable of detecting traffic object such as autos, buses, trucks and vans from video recordings taken under a various kinds of external conditions such as stability of video, weather conditions, video angles, and counting the objects by tracking them on a real-time basis. By creating plausible experimental scenarios dealing with various conditions that likely affect video quality, it is discovered that the proposed method achieves outstanding performances except for the cases of rain and snow, thereby resulting in 98% ~ 100% of accuracy.

A Study on System for measuring morphometric characteristis of fish using morphological image processing (형태학적 영상처리를 이용한 어체 측정 시스템 개발에 관한 연구)

  • Lee, Dong-Gil;Yang, Yong-Su;Kim, SeongHun;Choi, Jung-Hwa;Kang, Jun-Gu;Kim, Hee-Je
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.48 no.4
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    • pp.469-478
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    • 2012
  • To manage, sort, and grade fishery resources, it is necessary to measure their morphometric characteristics. This labor-intensive task involves performing repetitive operations on land and on a research vessel. To reduce the amount of labor required, a vision-based automatic measurement system (VAMS) for the measurement of morphometric characteristics of flatfish, such as total length (TL), body width (BW), and body height (BH), has been developed as part of a database management system for fishery resources management. This system can also measure the mass (M) of flatfish. In the present study, we describe a morphological image processing algorithm for the measurement of certain characteristics of flatfish. This algorithm, which involves preprocessing, edge pattern matching, and edge point detection, is effective in cases where the flatfish being measured has a deformed tail and is randomly oriented. The satisfactory performance of the proposed algorithm is also demonstrated by means of experiments involving the measurement of the BW, TL and BH of a flatfish when it is straightened (BW : 117mm, TL : 329mm, BH : 24.5mm), when its tail is deformed, and when it is randomly oriented.

Transmission System of TDM signal based on E-PON (E-PON 기반 TDM 신호 전송 시스템)

  • Kwon, Jeong-Gook;Jin, Geol;Park, Chun-Kwan;Song, Han-Young;Jeon, Byung-Chun;Lee, Sang-Ho
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.44 no.12
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    • pp.63-72
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    • 2007
  • This paper addresses the system development that can transfer data and TDM signals simultaneously by adding TDM pseudowires functions to E-PON system. E-PON technology is one of many technologies which can realize FTTH, has raised as next generation access network solution having both low-cost Ethernet technology and optical infrastructure. TDM pseudowires service is the new voice/data conversion technology which can transfer the existing TDM circuit switched voice and data over packet switching network. In this paper, this system can provide both data and TDM service without deteriorating QoS by adding TDM pseudowires service module to E-PON, and then implementing QoS control function. Therefore, the competitive system which can transfer both data and TDM signal, can be installed.

Interface of Tele-Task Operation for Automated Cultivation of Watermelon in Greenhouse

  • Kim, S.C.;Hwang, H.
    • Journal of Biosystems Engineering
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    • v.28 no.6
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    • pp.511-516
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    • 2003
  • Computer vision technology has been utilized as one of the most powerful tools to automate various agricultural operations. Though it has demonstrated successful results in various applications, the current status of technology is still for behind the human's capability typically for the unstructured and variable task environment. In this paper, a man-machine interactive hybrid decision-making system which utilized a concept of tole-operation was proposed to overcome limitations of computer image processing and cognitive capability. Tasks of greenhouse watermelon cultivation such as pruning, watering, pesticide application, and harvest require identification of target object. Identifying water-melons including position data from the field image is very difficult because of the ambiguity among stems, leaves, shades. and fruits, especially when watermelon is covered partly by leaves or stems. Watermelon identification from the cultivation field image transmitted by wireless was selected to realize the proposed concept. The system was designed such that operator(farmer), computer, and machinery share their roles utilizing their maximum merits to accomplish given tasks successfully. And the developed system was composed of the image monitoring and task control module, wireless remote image acquisition and data transmission module, and man-machine interface module. Once task was selected from the task control and monitoring module, the analog signal of the color image of the field was captured and transmitted to the host computer using R.F. module by wireless. Operator communicated with computer through touch screen interface. And then a sequence of algorithms to identify the location and size of the watermelon was performed based on the local image processing. And the system showed practical and feasible way of automation for the volatile bio-production process.