• 제목/요약/키워드: virtual remote controller

검색결과 23건 처리시간 0.024초

초고속 통신망을 이용한 CSCW 기반 CALS 시스템 개발

  • 배재호;왕지남
    • 정보처리학회지
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    • 제5권1호
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    • pp.62-74
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    • 1998
  • This paper deals with developing a remote & real-time Computer-Aided Logistics Support (CALS) Systems through Information Super-Highway. A prototype of CALS is designed and implemented considering the environment of Information Super Highway. The concept of CSCW based virtual enterprise is discussed in con-nection with the four different activities. development of remote & virtual equipment controller remote-monitoring & inspection real time tracking of logistics information and web-based bidding and delivery system. A real implemented system is demonstrated under the Infor-mation Super-Highway with the corresponding software and hardware configuration.

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Investigating Key User Experience Factors for Virtual Reality Interactions

  • Ahn, Junyoung;Choi, Seungho;Lee, Minjae;Kim, Kyungdoh
    • 대한인간공학회지
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    • 제36권4호
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    • pp.267-280
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    • 2017
  • Objective: The aim of this study is to investigate key user experience factors of interactions for Head Mounted Display (HMD) devices in the Virtual Reality Environment (VRE). Background: Virtual reality interaction research has been conducted steadily, while interaction methods and virtual reality devices have improved. Recently, all of the virtual reality devices are head mounted display based ones. Also, HMD-based interaction types include Remote Controller, Head Tracking, and Hand Gesture. However, there is few study on usability evaluation of virtual reality. Especially, the usability of HMD-based virtual reality was not investigated. Therefore, it is necessary to study the usability of HMD-based virtual reality. Method: HMD-based VR devices released recently have only three interaction types, 'Remote Controller', 'Head Tracking', and 'Hand Gesture'. We search 113 types of research to check the user experience factors or evaluation scales by interaction type. Finally, the key user experience factors or relevant evaluation scales are summarized considering the frequency used in the studies. Results: There are various key user experience factors by each interaction type. First, Remote controller's key user experience factors are 'Ease of learning', 'Ease of use', 'Satisfaction', 'Effectiveness', and 'Efficiency'. Also, Head tracking's key user experience factors are 'Sickness', 'Immersion', 'Intuitiveness', 'Stress', 'Fatigue', and 'Ease of learning'. Finally, Hand gesture's key user experience factors are 'Ease of learning', 'Ease of use', 'Feedback', 'Consistent', 'Simple', 'Natural', 'Efficiency', 'Responsiveness', 'Usefulness', 'Intuitiveness', and 'Adaptability'. Conclusion: We identified key user experience factors for each interaction type through literature review. However, we did not consider objective measures because each study adopted different performance factors. Application: The results of this study can be used when evaluating HMD-based interactions in virtual reality in terms of usability.

전력선 통신을 이용한 인터넷 기반 원격 제어 시스템 (Internet-Based Remote Control System Using Power Line Communication)

  • 차주헌;전희연;김재덕;김근영
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2001년도 춘계학술대회 논문집
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    • pp.523-528
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    • 2001
  • In this paper, we describe the internet-based remote home automation system that con control and manage home appliances or digital devices bi-directionally through Internet. The platform-independency of VRML and Java applet enables users to access their home appliances and to check current state of them in t he virtual reality environment. The main focus is on three aspects. One is on the virtual reality technology to support the user interface efficiently by using 3D GUI in web-browser. Another is on the system architecture that consists of Home server and its manager server called Gate server in this paper. These servers have been implemented by Java RMI which is the basic single programming interface for distribution of objects and services using Java technology. The third, remote PLC controller and each digital devices are composed of home networking by PLC using CEBus protocol.

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DESIGN OF DELAY-TOLERANT CONTROLLER FOR REMOTE CONTROL OF NUCLEAR REACTOR POWER

  • Lee, Yoon-Joon;Na, Man-Gyun
    • Nuclear Engineering and Technology
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    • 제41권1호
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    • pp.71-78
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    • 2009
  • One of main concepts involved in regional small nuclear reactors is unmanned remote control. Internet-based virtual private networks provide environments for the remote monitoring and control of geographically-dispersed systems, and with the advances in communication technologies, the potential of networks for real time control and automation becomes enormous. However, networked control has some problems. The most critical is delay in signal transmission, which degrades system stability and performance. Therefore, a networked control system should be designed to account for delay. This paper proposes some design approaches for a delay-tolerant system that can guarantee predetermined stability margins and performance. To accomplish this, the reactor plant is modeled with consideration of uncertainties. With this model, three kinds of controllers are developed using different methods. The designed systems are compared with respect to stability and performance, and a second-order controller designed using the table lookup method was found to give the most satisfactory results.

가상현실과 결합된 로봇제어 시스템의 구현방법 (A Development of The Remote Robot Control System with Virtual Reality Interface System)

  • 김우경;김훈표;현웅근
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2003년도 추계종합학술대회
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    • pp.320-324
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    • 2003
  • 최근, 가상현실분야가 매우 다양하게 각 산업분야에서 응용되고 있다. 본 논문에서는 가상환경하에서 인터페이스 조작에 의하여 로봇의 움직임을 제어하였다. 3D Graphic Tool을 사용하여 가상로봇을 생성하고 생성된 가상로봇에 실제로봇의 텍스쳐를 입혀 X파일로 변환시켜 3차원 가상현실에 적용되는 Direct 3D Graphic의 Component들을 사용하여 실제로봇과 동일한 모습을 재현하였다. 또한 조이스틱을 통해서 가상로봇의 움직임을 표현하고 실제로봇을 제어했다. 개발된 로봇은 크게 로봇 제어부와 Host PC에서의 Visual I/F program으로 구성되어 있다. 개발된 로봇의 구동부와 Camera의 구동부는 2자유도를 갖고 있으며 사용자 친화적으로 개발된 조이스틱으로 원격조종된다. 외부 상황은 비젼 시스템과 초음파 센서로 인식되며, 화상 및 센서 데이터, 명령어 둥을 각각 900MHz와 447MHz RF로 통신된다. 사용자는 실제 로봇을 제어하기 위하여 시뮬레이터를 이용하여 로봇 제어 명령을 내리면 로봇을 구동하기 위한 원격 송/수신부에서 447MHz의 특정소출력국용 주파수를 사용하는 모듈을 통해 Half duplex 방식으로 4800bps로 실외 500m까지 제어한다.

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LQG/LTR 기법을 적용한 원격제어시스템의 가상모델과 강건제어기의 설계 (Design of Robust Controller and Virtual Model of Remote Control System using LQG/LTR)

  • 진태석
    • 한국산업융합학회 논문집
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    • 제25권2_2호
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    • pp.193-198
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    • 2022
  • In this paper, we introduce the improved control method are communicated between a master and a slave robot in the teleoperation systems. When the master and slave robots are located in different places, time delay is unavoidable under the network environment and it is well known that the system can become unstable when even a small time delay exists in the communication channel. The time delay may cause instability in teleoperation systems especially if those systems include haptic feedback. This paper presents a control scheme based on the estimator with virtual master model in teleoperation systems over the network. As the behavior of virtual model is tracking the one of master model, the operator can control real master robot by manipulating the virtual robot. And LQG/LTR scheme was adopted for the compensation of un-modeled dynamics. The approach is based on virtual master model, which has been implemented on a robot over the network. Its performance is verified by the computer simulation and the experiment.

햅틱 제어에 의한 원격작업의 안전성 향상 (Safety Enhancement of Teleoperation using Haptic Control)

  • 김윤배;최기상;최기흥
    • 한국안전학회지
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    • 제28권4호
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    • pp.19-25
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    • 2013
  • For safe remote control, information on remote environment has to be delivered to operator realistically, and there have been numerous research efforts on this respect. Among them, haptic technology can significantly enhance safety and overall effectiveness of remote operation by delivering various kinds of information on virtual or real environment to operator. In this study, remote control based on haptic feedback is applied to control of mobile robot moving according to the command from operator avoiding collision with environmental obstacles and maintaining safe distance from them using ultrasonic sensors. Specifically, a remote feedback control structure for mobile robot is proposed. The controller is based on the inner feedback loop that directly utilizes information on distance to obstacles, and the outer feedback loop that the operator directly commands using the haptic device on which the computed reaction force based on the distance information is acting. Effectiveness of the proposed remote control scheme using double feedback loops is verified through a series of experiments on mobile robot.

가상 운전 인터페이스를 활용한 자동차 협력 원격조종 (Shared Vehicle Teleoperation using a Virtual Driving Interface)

  • 김재석;이광현;유지환
    • 제어로봇시스템학회논문지
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    • 제21권3호
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    • pp.243-249
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    • 2015
  • In direct vehicle teleoperation, a human operator drives a vehicle at a distance through a pair of master and slave device. However, if there is time delay, it is difficult to remotely drive the vehicle due to slow response. In order to address this problem, we introduced a novel methodology of shared vehicle teleoperation using a virtual driving interface. The methodology was developed with four components: 1) virtual driving environment, 2) interface for virtual driving environment, 3) path generator based on virtual driving trajectory, 4) path following controller. Experimental results showed the effectiveness of the proposed approach in simple and cluttered driving environment as well. In the experiments, we compared two sampling methods, fixed sampling time and user defined instant, and finally merged method showed best remote driving performance in term of completion time and number of collision.

카르노프 마찰모델과 탐촉구 개념을 이용한 햅틱 디스플레이 모델 개발 (The Haptic Display Model Development with the Karnopp Friction Model and the Proxy Concept)

  • 권혁조;김기호;오재윤
    • 대한기계학회논문집A
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    • 제28권9호
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    • pp.1344-1351
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    • 2004
  • This study develops a haptic display model which is an indispensable for the force generation in the virtual environment. In developing the haptic display model, a Proxy concept and a Karnopp friction model are utilized to generate the reaction force and the friction force. Also this study develops a 2 D.O.F. remote wiping system. This system is composed of a 2 D.O.F. master manipulator, a force sensor equipped 2 D.O.F. slave manipulator and a real time controller. With the developed remote wiping system, this study identifies the friction characteristic of the aluminum, acryl and rubber plate. The results are used as the dynamic friction coefficient of the haptic display model. This study shows the efficiency of the developed haptic display model by the comparison between the friction characteristic of the haptic display with the developed haptic display model and the friction characteristic of the real aluminum, acryl and rubber plate.

고성능 PC 클러스터 시스템을 위한 VIA 기반 RDMA 메커니즘 구현 (A VIA-based RDMA Mechanism for High Performance PC Cluster Systems)

  • 정인형;정상화;박세진
    • 한국정보과학회논문지:시스템및이론
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    • 제31권11호
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    • pp.635-642
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    • 2004
  • PC 클러스터 상에서 기존의 TCP/IP와 같은 통신 프로토콜의 높은 소프트웨어 오버헤드를 제거하기 위한 노력으로 산업계 표준으로 Virtual Interface Architecture(VIA)가 제안되었다. VIA가 제공하는 통신 방식중, Remote Direct Memory Access(RDMA) 방식은 커널과 리모트 노드의 개입 없이 통신을 가능하게 함으로써 PC 클러스터 시스템에 효율적인 통신 방법을 제공한다. 본 논문에서는 VIA 기반 RDMA 메커니즘을 하드웨어로 구현하였다. 일반적인 송수신방식과 비교하여 본 논문에서 구현한 RDMA 메커니즘은 커널의 개입 없이 무복사 통신을 가능하게 하며, 또한 리모트 노드의 CPU의 사용 없이 통신을 수행할 수 있다. 실험결과, RDMA를 하드웨어 VIA 기반 네트워크 어댑터상에 구현함으로써 최소 12.5${\mu}\textrm{s}$의 지연시간, 최대 95.5MB/s의 대역폭을 얻을 수 있었다. 결과적으로 본 논문에서 구현한 VIA 기반 RDAM 메커니즘은 PC 클러스터 시스템에 효율적인 통신 방법을 제공한다.