• Title/Summary/Keyword: virtual paper

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Design and Implementation of Virtual Aquarium

  • Bak, Seon-Hui;Lee, Heeman
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.12
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    • pp.43-49
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    • 2016
  • This paper presents the design and implementation of virtual aquarium by generating 3D models of fishes that are colored by viewers in an aim to create interaction among viewers and aquarium. The virtual aquarium system is composed of multiple texture extraction modules, a single interface module and a single display module. The texture extraction module recognize the QR code on the canvas to get information of the predefined mapping table and then extract the texture data for the corresponding 3D model. The scanned image is segmented and warp transformed onto the texture image by using the mapping information. The extracted texture is transferred to the interface module to save on the server computer and the interface module sends the fish code and texture information to the display module. The display module generates a fish on the virtual aquarium by using predefined 3D model with the transmitted texture. The fishes on the virtual aquarium have three different swimming methods: self-swimming, autonomous swimming, and leader-following swimming. The three different swimming methods are discussed in this paper. The future study will be the implementation of virtual aquarium based on storytelling to further increase interactions with the viewer.

The Creation and Placement of VMs and Tasks in Virtualized Hadoop Cluster Environments

  • Kim, Tae-Won;Chung, Hae-jin;Kim, Joon-Mo
    • Journal of Korea Multimedia Society
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    • v.15 no.12
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    • pp.1499-1505
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    • 2012
  • Recently, the distributed processing system for big data has been actively investigated owing to the development of high speed network and storage technologies. In addition, virtual system that can provide efficient use of system resources through the consolidation of servers has been increasingly recognized. But, when we configure distributed processing system for big data in virtual machine environments, many problems occur. In this paper, we did an experiment on the optimization of I/O bandwidth according to the creation and placement of VMs and tasks with composing Hadoop cluster in virtual environments and evaluated the results of an experiment. These results conducted by this paper will be used in the study on the development of Hadoop Scheduler supporting I/O bandwidth balancing in virtual environments.

Development of integrated scheduling system for virtual manufacturing system

  • Roh, Kyoungyun;Noh, Sangdo;Lee, Kyoil
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10a
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    • pp.354-357
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    • 1996
  • Virtual Manufacturing System(VMS) is an integrated computer based model which has physical, logical schema and behavior of real manufacturing system. In this paper, an integrated scheduling system is developed to simulate and control a Virtual Factory. A workflow model is constructed to define and analyze the structure of a VMS. On-line dynamic dispatching system is developed using MultiPass algorithm and scheduling system considering dynamic CAPP is carried out. Integrated scheduling system developed in this paper reduces the discrepancies between virtual model and real manufacturing system, and control of real shop floor is possible.

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Development of the arm mounted display VR system using spherical screen (구형 스크린을 이용한 준몰입형 VR 시스템 개발)

  • Suh, Myung-Won;Park, Dae-Yu;Cho, Ki-Yong
    • Proceedings of the KSME Conference
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    • 2001.06c
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    • pp.207-212
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    • 2001
  • The virtual reality technology has been developed as the computer and computer graphic technology are progressed. However it has still the limits of the use because of it costs a great for system construction. A virtual reality technology is the best application example to reduce time and cost of development in engineering. Actually, VR(Virtual reality) technology has given engineers the ability to design, test and evaluate engineering systems in a virtual environment. The objective of this paper is to construct the arm mounted display VR system by using 3 channel spherical screen and to show its capabilities of an engineering system development. This paper describes the development of arm mounted display VR system with 3 channel spherical screen system and the generation of 3 channel graphic modules. The arm mounted display VR system provides a highly economical efficiency because of it uses a popular computer system as a graphic server.

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New Directions in the CIM System Development - Virtual Manufacturing (CIM의 발전 방향 - VM(Virtual Manufacturing))

  • Han, Kwan-Hee
    • IE interfaces
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    • v.11 no.3
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    • pp.219-225
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    • 1998
  • Presented in this paper is a state-of-the-art review of VM(Virtual Manufacturing). To survive on a global competition, manufacturers must shorten the time to market for their products. To achieve this goal, many manufacturers have implmented CIM systems. VM is a new direction in the CIM system development having emphasis on enhancing the decision-making capability. VM can be defined an integrated, synthetic manufacturing environment exercised to enhance all levels of decision and control. Also, VM is the use of computer models and simulations of manufacturing processes to aid in the design and production of manufactured products. Currently, VP(Virtual Prototyping) and VF(Virtual Factory) are main theme to develop a VM. In this paper, the concept and current status of VP and VF are explained.

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Effects of the time delay on the stability of a virtual wall model with a first-order-hold method (시간지연에 의한 일차홀드 방식을 포함하는 가상벽 모델의 안정성 영향 분석)

  • Lee, Kyungno
    • Journal of Institute of Convergence Technology
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    • v.4 no.2
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    • pp.17-21
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    • 2014
  • This paper presents the effects of the time delay on the stability of the haptic system that includes a virtual wall and a first-order-hold method. The model of a haptic system includes a haptic device model with a mass and a damper, a virtual wall model, a first-order-hold model and a time delay model. In this paper, the time delay is considered as the computational time delay that is assumed to be as much as the sampling time. As the time delay increases, the maximal available stiffness of a virtual wall model is reduced reversely. The relation among the time delay and the maximum available stiffness, the mass and the damper of the haptic device are analyzed using the MATLAB simulation.

VIRTUAL REALITY SHIP SIMULATOR

  • Yim, Jeong-Bin
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2000.06a
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    • pp.93-105
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    • 2000
  • This paper describes prototype Virtual Reality Ship Simulator (VRSS) that we have recently developed next-generation training equipment based on the virtual reality (VR) technology. The inherent defects of conventional ship simulators are enormous costs and difficult system upgrade due to the system construction, such as large mock-up bridge system, wide visual presentations, In this paper, to cope with those problems, we explored VR technology that can give realistic environments in a virtual world. Then we constructed prototype VRSS system, which is, consists of PC-based human sensors, and Databases set having 3D object models and coefficients of Head Related Transfer Functions (HRTFs). 3D-WEBMASTER authoring tool was used as Virtual Reality Modeling Language (VRML). Using the VRSS system, we constructed Port an Passage Simulator for the harbor of INCHON in Korea, and Ship and Sea State Simulator for an arbitrary given sea environmental states by user. Through many simulation tests, we testified the efficiency of developed prototype VRSS by subject assessment with five participants. Then, we present results on the simulation experiments and conclude with discussion of evaluation results.

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Virtual Sleep Sensor with PSQI for Sleep Therapy Service (수면 테라피 서비스를 위한 PSQI 지원 가상 수면센서)

  • Lee, Byung Mun;Hwang, Hee Joung
    • Journal of Korea Multimedia Society
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    • v.18 no.12
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    • pp.1538-1546
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    • 2015
  • This paper proposes a virtual sleep sensor in order to monitor sleep disorder for an individual, and presents a therapy service model for the sleep management. PSQI score is usually used clinically to evaluate the levels of sleep disorder. However, The PSQI score which was only gleaned through an interview on a questionnaire can not be accurate because it is difficult to remember something about sleep during the last month. In order to resolve this problem, This paper presented the virtual sleep sensor that has a protocol to receive sleep information through physical sensors and smart algorithm. In addition, the virtual sleep sensor can be contributed to a service model for sleep therapy when it is combined with light therapy and aromatherapy. Finally, based on the findings of the experiment, its effectiveness was confirmed in the proposed model.

Implementation of Virtual Lecture System for Power System (전력시스템을 위한 가상 강의 시스템 구현)

  • Seo, J.W.;Lee, S.Y.;Gil, H.S.;Kim, H.J.;Lee, J.H.;Shin, M.C.
    • Proceedings of the KIEE Conference
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    • 1999.11b
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    • pp.216-218
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    • 1999
  • This paper presents an advanced virtual lecture system for power system which is based on web. So far, conventional web-based virtual lecture systems which simply would use hyper-text couldn't use characteristics of multimedia in web. Comparing with printed publication, such conventional virtual lecture systems as only display on monitor couldn't be superior in validity and effectiveness. So, in this paper the proposed virtual lecture system uses web-based multimedia functions, including lecture-note and AOD(Audio on Demand), in order to overcome an individual difference of learning efficiency and suggests simple simulation programs for lecture contents which can be performed directly in on-line.

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Virtual Machine Placement Algorithm for Saving Energy and Avoiding Heat Islands in High-Density Cloud Computing Environment (고밀도 클라우드 컴퓨팅 환경에서 에너지 절감 및 열섬 방지를 위한 가상 머신 배치 알고리즘)

  • Choi, JungYul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.10
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    • pp.1233-1235
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    • 2016
  • It is desirable to place virtual machines for minimizing the number of operational servers in order to save energy in high-density cloud computing environment. However, the compacted servers can incur heat islands. This paper firstly finds out the relationship between the server utilization by the virtual machine placement and the energy consumption of servers and heat from servers. Then, this paper proposes a virtual machine placement algorithm to save energy consumed and avoid heat islands.